Signature Moves are moves that appear in the Sonic Rivals series. They are special moves which each playable character can exclusively perform when certain conditions have been met.
The Signature Move first appeared in Sonic Rivals where the playable character is required to obtain the Star Power-Up located throughout the Acts and then use it in order to perform the Signature Move. To use it, the player must press .
The Signature Moves in Sonic Rivals are as following:
|Sonic the Hedgehog||Sonic Boom|
|Knuckles the Echidna||Hammer Punch|
|Shadow the Hedgehog||Chaos Control|
|Silver the Hedgehog||ESP|
Sonic Rivals 2
In Sonic Rivals 2, instead of obtaining a Power-Up, the player is required to fill up their Signature Meter by collecting Rings, defeating enemies or performing Air or Speed Boosts. Once the Signature Meter is full, the Signature Move can be performed which will then deplete the Signature Meter over time. Once the Signature Meter is empty, the Signature Move will end. To perform the Signature Move, the player must press .
The Signature Moves in Sonic Rivals 2 are as following: