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Signature Moves are moves that appear in the Sonic Rivals series. They are special moves which each playable character can exclusively perform when certain conditions have been met.

Game appearances

Sonic Rivals

The Signature Move first appeared in Sonic Rivals where the playable character is required to obtain the Star Power-Up located throughout the Acts and then use it in order to perform the Signature Move. To use it, the player must press PSTriangleButton.

The Signature Moves in Sonic Rivals are as following:

Character Signature Move
Sonic the Hedgehog Sonic Boom
Knuckles the Echidna Hammer Punch
Shadow the Hedgehog Chaos Control
Silver the Hedgehog ESP
Metal Sonic Copycat

Sonic Rivals 2

Signature

Loading screen description of Signature Moves in Sonic Rivals 2.

In Sonic Rivals 2, instead of obtaining a Power-Up, the player is required to fill up their Signature Meter by collecting Rings, defeating enemies or performing Air or Speed Boosts. Once the Signature Meter is full, the Signature Move can be performed which will then deplete the Signature Meter over time. Once the Signature Meter is empty, the Signature Move will end. To perform the Signature Move, the player must press PSSquareButton.

The Signature Moves in Sonic Rivals 2 are as following:

Character Signature Move
Sonic the Hedgehog Sonic Boom
Miles "Tails" Prower Tail Copter
Knuckles the Echidna Knuckle Slam
Rouge the Bat Bat Guard
Shadow the Hedgehog Chaos Control
Metal Sonic Copycat
Silver the Hedgehog ESP
Espio the Chameleon Chroma Camo

See also

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