Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.


Sonic Wiki Zone
Sonic Wiki Zone
This article is about a real-life person.
Information in this article is about real-life people, companies, and objects, which do not relate to the in-universe Sonic series.

Shiro Maekawa (前川 司郎 Maekawa Shirō?) is a former writer at Sega as a member of Sonic Team. The first Sonic game he worked on was Sonic Adventure as the Visual Memory Game Designer, Field Designer and A-Life System Designer. He was a writer for some of the most well-known Sonic games in the early 2000s. He also supervised the writing on Sonic X, mainly during Season 3.


Scenario and design[]

Direction and supervision[]

Special thanks[]



  • The story Maekawa felt the happiest about writing was Sonic and the Black Knight.[1]
  • Maekawa's overall favorite story remains to be Sonic Adventure 2, as he has an emotional attachment to it, being the game he first wrote for. He has stated if he had a chance to change something about it if he had to, he would only add the scenes he had to cut.[1]
  • Maekawa's favorite characters are Team Chaotix, Charmy Bee in particular. He enjoyed writing their lines in Sonic Heroes, and has stated he would write a new story related to them if he had the chance.[1] He has also stated that Shadow the Hedgehog is his favorite character and has expressed how he feels that he has a stronger bond with him than his actual family members.[2]
  • Maekawa has not written much besides Sonic, before or after.[1]
  • Maekawa's writing style was mostly inspired by Hayao Miyazaki and Mamoru Oshii's films, Nausicaä of the Valley of the Wind, Urusei Yatsura 2: Beautiful Dreamer and Ghost in the Shell in particular.[1]
  • Maekawa has imagined that if he continued to write for Sonic the Hedgehog, he would give Shadow a story where after granting Maria's wish, he would rest in a capsule once again for a long time until he is woken up hundreds of years later by someone seeking help.[3][4]
  • Maekawa was unable to provide writing or assistance for Shadow the Hedgehog as a result of him being in Japan at the time of the game's development.[5]


  1. 1.0 1.1 1.2 1.3 1.4 Sonic’s 27th Anniversary Charity Stream: Interview with Maekawa Shirou (Q&A Summary). WordPress (12 July 2023). Retrieved on 1 July 2024.
  2. Creators Interview 006: Maekawa Shirou. (11 July 2022).
  3. Media:MaekawaIntENG.png
  4. Media:MaekawaIntJP.png
  5. @mizuhano on Twitter. Twitter (29 May 2024). Retrieved on 29 May 2024. "@Krack932: Mr. Maekawa, may I ask why you were not involved in "Shadow the Hedgehog" (2005)? I have always wondered what happened. / Shiro Maekawa: 帰国したからですね。"

External links[]