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Sonic Wiki Zone

The Shinobi (シノビ Shinobi?) is an enemy that appears in the Sonic the Hedgehog series. It is a Guardian that dwells on Chaos Island, being a stronger variant of the Ninja.

Appearance[]

Main article: Ninja#Appearance

The Shinobi appears to be an upgraded model of the previous Ninja model, possessing a similar shape but having a different color scheme, including purple into its lower body and on its bladed arm-like appendages and including black into its predominantly gray upper body. Just like other Ninja models, they resemble the Soldier of the same "rank".

History[]

Shinobi is one of many types of Guardians constructed by the Ancients of the Starfall Islands to fight against the Ancients' true enemy. The Ancients' civilization eventually collapsed and the Shinobi was sealed away along with the other guardians.

Sonic Frontiers[]

Sonic the Hedgehog can first encounter the Shinobi on Chaos Island.

Powers and abilities[]

Just like the Ninja, the Shinobi attacks using its sharp arms as swords, allowing it to attack from a notable distance. In addition to being able to dash short distances and make great leaps, the Shinobi can use its sharp arms as swords both offensively, thus allowing it to attack foes from a notable distance away, and defensively. Shinobi is also able to create transparent red shield around to cover itself from direct attacks.

Battle[]

The Shinobi is a boss that can be fought in the open-zone areas of the Chaos Island.

Boss Guide[]

Shinobi has two direct special attacks, which involve either to quickly charge its swinging blade arms downwards once, or perform a small leaps to the mid-air while using its sharp blade arms to do multiple swings with wide range for short amount of time. Sonic can quickly avoid both of his attacks by performing the Dodge/Evade to retreat backward or sideways.

The player can strike directly on Shinobi by performing one of basic moves such as Homing Attack and then begin performing chain combo attacks for providing multiple hits. Shinobi will stop moving while getting briefly stunned by multiple hits. After three or four hit combo, Ninja begins to block further direct hits by creating a transparent, reddish aura around it for brief time. Shinobi can also block the first hit of chain combo attacks straight away if it has the player on its sight. However, the player can perform the Dodge in the mid-air to move to the guardian's side and continue doing chain combo attacks/Skills successfully.

Right after blocking, Shinobi begins to charge one of its two special attacks at Sonic, that the player can Parry by holding down both action buttons. Doing this will make Shinobi become open to further chain combo attacks for short amount of time.

Different Skills can have varying effects on the guardian: using the Cyloop/Quick Cyloop around Shinobi makes it lose its balance and is sent to the mid-air, while the player can continue performing chain combo attacks or use different Skills to keep the combo going before Shinobi falls on its back. Performing the Parry followed by Grand Slam will have Shinobi being knocked backwards onto the ground, while the player can continue doing direct hits before it gets up. Using simple moves such as Spin Jump/Stomp to attack from above or rolling over it with Drop Dash can also do slight amount of damage.

Trivia[]

  • Along with Excavator, Shinobi is the only guardian that appears in only one spot.

Music[]

Name Artist(s) Length Music track
Guardian: NINJA Tomoya Ohtani 2:54

Gallery[]

Screenshots[]

Gallery

See also[]

References[]


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