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The Shield Pawn Mk. IIs were created by [[Doctor Eggman|Dr. Eggman]], but were stored away inside the Hazard Vault in [[Metropolis (Sonic Chronicles: The Dark Brotherhood)|Metropolis]] because they were uncontrollable and too unstable. When [[Angel Island]] fell down into Metropolis at the end of [[Sonic Chronicles: The Dark Brotherhood Chapter 5|chapter 5]], it opened up the Hazard Vault, releasing the Shield Pawn Mk. IIs, along with other robots and sending them rampaging through the ruined city. |
The Shield Pawn Mk. IIs were created by [[Doctor Eggman|Dr. Eggman]], but were stored away inside the Hazard Vault in [[Metropolis (Sonic Chronicles: The Dark Brotherhood)|Metropolis]] because they were uncontrollable and too unstable. When [[Angel Island]] fell down into Metropolis at the end of [[Sonic Chronicles: The Dark Brotherhood Chapter 5|chapter 5]], it opened up the Hazard Vault, releasing the Shield Pawn Mk. IIs, along with other robots and sending them rampaging through the ruined city. |
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− | The Shield Pawn Mk. IIs' basic attack is punching their opponents with their fists. Their POW moves are Shields Up |
+ | The Shield Pawn Mk. IIs' basic attack is punching their opponents with their fists. Their POW moves are {{Nihongo|Shields Up|ぼうぎょたいせい!|Bōgyotai sei!}} which deceases damage from opponents significantly and {{Nihongo|[[Quake]]|クエイク|Kueiku}} which damages all opponents at the same time and can inflict [[Stunned|Stun]]. |
− | == |
+ | ==Statistics== |
{| class="wikitable" border="1" |
{| class="wikitable" border="1" |
||
!colspan="2"|Number of actions |
!colspan="2"|Number of actions |
||
+ | |2<ref name="Guide"/> |
||
− | |2 |
||
|- |
|- |
||
!colspan="2"|HP |
!colspan="2"|HP |
||
+ | |360<ref name="Guide">{{Cite book |first1=Howard |last1=Grossman |first2=Nelson |last2=Taruc |title=Sonic Chronicles: The Dark Brotherhood: Prima Official Game Guide |publisher=Prima Games |pages=186–187 |chapter=Enemy Chart |date=30 September 2008 |isbn=978-0761559986 }}</ref> |
||
− | |360 |
||
|- |
|- |
||
!colspan="2"|Speed |
!colspan="2"|Speed |
||
+ | |20<ref name="Guide"/> |
||
− | |20 |
||
|- |
|- |
||
!colspan="2"|Attack |
!colspan="2"|Attack |
||
+ | |22<ref name="Guide"/> |
||
− | |22 |
||
|- |
|- |
||
!colspan="2"|Defense |
!colspan="2"|Defense |
||
+ | |20<ref name="Guide"/> |
||
− | |20 |
||
|- |
|- |
||
!colspan="2"|Luck |
!colspan="2"|Luck |
||
+ | |15<ref name="Guide"/> |
||
− | |15 |
||
|- |
|- |
||
!colspan="2"|Damage |
!colspan="2"|Damage |
||
+ | |40<ref name="Guide"/> |
||
− | |40 |
||
|- |
|- |
||
!colspan="2"|Armor |
!colspan="2"|Armor |
||
+ | |40<ref name="Guide"/> |
||
− | |40 |
||
|- |
|- |
||
!rowspan="2"|Elemental<br />affinities |
!rowspan="2"|Elemental<br />affinities |
||
!Resistance |
!Resistance |
||
− | |Fire (25%)<br />Ice (25%)<br />Lightning (10%)<br />Wind (10%) |
+ | |Fire (25%)<ref name="Guide"/><br />Ice (25%)<ref name="Guide"/><br />Lightning (10%)<ref name="Guide"/><br />Wind (10%)<ref name="Guide"/> |
|- |
|- |
||
!Weakness |
!Weakness |
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− | |Earth (25%)<br />Water (75%) |
+ | |Earth (25%)<ref name="Guide"/><br />Water (75%)<ref name="Guide"/> |
|} |
|} |
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+ | |||
+ | ==References== |
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+ | {{Reflist}} |
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{{Chronicles info}} |
{{Chronicles info}} |
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[[Category:Sonic Chronicles: The Dark Brotherhood enemies]] |
[[Category:Sonic Chronicles: The Dark Brotherhood enemies]] |
Revision as of 01:52, 4 January 2017
The Shield Pawn Mk. II (シールドポーンMk.II Shīrudopōn Mk. II?) is an enemy that appears in Sonic Chronicles: The Dark Brotherhood. It is a model of Badniks which was locked up in Eggman's Hazard Vault because it was too dangerous. They are a stronger variant of the Shield Pawn.
Description
The Shield Pawn Mk. IIs were created by Dr. Eggman, but were stored away inside the Hazard Vault in Metropolis because they were uncontrollable and too unstable. When Angel Island fell down into Metropolis at the end of chapter 5, it opened up the Hazard Vault, releasing the Shield Pawn Mk. IIs, along with other robots and sending them rampaging through the ruined city.
The Shield Pawn Mk. IIs' basic attack is punching their opponents with their fists. Their POW moves are Shields Up (ぼうぎょたいせい! Bōgyotai sei!?) which deceases damage from opponents significantly and Quake (クエイク Kueiku?) which damages all opponents at the same time and can inflict Stun.
Statistics
Number of actions | 2[1] | |
---|---|---|
HP | 360[1] | |
Speed | 20[1] | |
Attack | 22[1] | |
Defense | 20[1] | |
Luck | 15[1] | |
Damage | 40[1] | |
Armor | 40[1] | |
Elemental affinities |
Resistance | Fire (25%)[1] Ice (25%)[1] Lightning (10%)[1] Wind (10%)[1] |
Weakness | Earth (25%)[1] Water (75%)[1] |