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Not to be confused with Sonic Superstars.

Sega Superstars (セガ スーパースターズ Sega Sūpāsutāzu?) is a game developed by Sonic Team in 2004 for the PlayStation 2 EyeToy. It features a series of games based on previous Sega titles.

This is Sonic's first appearance in a game rated higher than "E for Everyone" by the ESRB. He would again appear in games with this rating such as Shadow the Hedgehog, Sonic the Hedgehog (2006), Sonic Unleashed, Sonic and the Black Knight, and Sonic Lost World, all rated E10+, Sega Genesis Collection and Super Smash Bros. Brawl, both rated T.

A Sega Superstars sequel was produced named Sega Superstars Tennis, and unlike its predecessor was developed for multiple platforms, including Xbox 360, PlayStation 3, PlayStation 2, Wii and Nintendo DS. However, instead of being developed by Sonic Team again, it was developed by Sumo Digital.


Gameplay is similar to that of EyeToy: Play. However, whilst that game only picked up player's movement, Sega Superstars uses a more advanced system. Before the start of each game, a setup screen with an orange area is shown. In order to start the game, players have to stand in a position where the orange area won't pick up any movement and select the continue button. This method determines what area is the background, allowing EyeToy to pick up the player's position, as opposed to just what areas are moving. This is particularly prominent in games like Puyo Puyo, that uses the player's entire body.


Playable characters[]



The Sonic the Hedgehog game.

There are a total of twelve different full games to play in the main mode of Sega Superstars:

  • Sonic the Hedgehog: As Sonic runs down a round tunnel, he follows the position of the players hand. Using this method, the aim of the game is to gather rings and Chaos Emeralds in order to obtain the highest score at the end of the game. It is a combination of the full pipe Special Stages from Sonic Heroes with the goal of the Half-pipe Special Stages that first appeared in Sonic the Hedgehog 2.
  • Samba de Amigo: Players choose a song, and then must hit 6 different targets around the screen as the "beat balls" reach them in time with the music. Posing with hands over two of the targets, or holding one position until a trail of beat balls is complete, may also be required from the player.
  • ChuChu Rocket!: Movement over a certain target on the screen will cause a bridge to raise, which the ChuChus then follow to the goal. The bridge also must be dropped at certain moments to prevent KapuKapus from destroying the score.
  • Puyo Pop Fever: Different colored Puyo will fall from the top of the screen, and the player's body must be positioned to guide them into the corresponding pots and allow bombs to topple off the bottom of the screen.
  • Crazy Taxi: Large movements and loud sounds must be undertaken to stop the Crazy Taxi and complete the level.
  • Super Monkey Ball: The player must move their arms into different positions in order to guide the Monkey Ball around obstacles and towards the goal, picking up as many bananas as possible along the way. The overall aesthetic for the game, including the soundtrack, is based off of Super Monkey Ball 2.
Sega-superstars-20041011053022880 640w

The Nights Into Dreams game.

  • Nights into Dreams - Nights must be controlled and navigated through rings, collecting chips along the way, The player can raise their arms into a "flying" position and adjust them along the way.
  • House of the Dead: A multitude of different zombies must be attacked and defeated by hitting them. An innocent woman who occasionally appears must not be hit by the player.
  • Virtua Striker: As footballs drop from the top of the screen, the aim is to head them into differently colored and scored balloons on the opposite side of the screen in order to obtain the highest score.
  • Virtua Fighter: Standing to one side, players kick and punch the corresponding attack prompts on the screen in order to defeat the opponent. Block and counter prompts also appear, and must be reacted to accordingly.
  • Space Channel 5: Different dance move combination must be remembered when shown by the Morolians, and then repeated in time to the music by hitting six different buttons on the screen.
  • Billy Hatcher and the Giant Egg: By waving their hands over two different targets, players must move Billy and the egg around, and crush enemies and collect fruits along the way to the goal.

Extra modes[]

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The Chao Garden game.

  • In the Sonic the Hedgehog game, successfully completing all three difficulties with Sonic will unlock Shadow's story, which allows to control Shadow instead of Sonic, although this story is much harder.
  • In the Puyo Pop Fever game, by successfully completing all three levels, the player will unlock a mode called "Free Mode" that allows players to simply play around with Puyos and experiment with moving them around.
  • In the Nights into Dreams game, successfully completing all three levels opens up a new nighttime area (Twin Seeds) with harder levels and different scenery.
  • Completing all three levels on both Samba De Amigo and Chu Chu Rocket unlocks an extra-hard difficulty setting.
  • Also available is a variation of the Tiny Chao Garden from different Sonic games. Here, a Chao can be hatched and petted via different movements. It is also possible to interact with some scenery (shaking trees for fruit) and purchase items for the Chao using rings collected in the main game mode.
  • In the Samba De Amigo game, if every song is played, DLC songs from the first game will be added.


Much of the game's soundtrack is comprised of reused tracks from each respective franchise, with some original tracks used for the game's menus. The game's main theme is featured in the game's intro, title screen, and an extended version can be found in the game's credits.

Sonic the Hedgehog[]

Chao Garden[]


  • This is the only Sonic-related game to be released exclusively on the PlayStation 2.
  • This is one of the only two Sega Superstars games to get a Japanese release. Sumo Digital stated that Sonic & All-Stars Racing Transformed eventually got a release in Japan due to fan demand.
  • This is the only Sonic game on PlayStation 2 that was on CD-ROM instead of DVD-ROM.
  • On the European cover artwork, the background is orange, and Ulala is in her white outfit. Also, on the United States and Japanese versions, the background is white, and Ulala is in an orange outfit.
  • Sega Superstars is playable on any backwards compatible PlayStation 3, including software-based models; the player is able to connect the EyeToy to any of the PlayStation 3's USB ports.
  • The name "Sega Superstars" has been used ever since the Sonic the Comic comic series published by Fleetway Editions began, eleven years prior to the game releasing. Megadroid referred to the stories and characters based on Sega franchises other than Sonic as "Sega Superstars".
  • Sonic and Shadow's voice clips are re-used from Sonic Adventure 2 in both the English and Japanese releases of the game.


  1. SEGA SUPERSTARS. Sega. Archived from the original on 15 December 2004.
Sonic the Hedgehog spin-off games