m (Changing to new title, replaced: {{Real World}} → {{Real world}}) Tag: apiedit |
No edit summary |
||
(30 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{Real world}} |
{{Real world}} |
||
{{Infobox video game |
{{Infobox video game |
||
− | |title=Sega Mobile |
+ | |title = Sega Mobile |
+ | |image = SegaMobileLogo.png |
||
− | |image=[[File:Sonic 154.jpg|242px]] |
||
+ | |caption = The Sega Mobile logo. |
||
− | |caption=[[Sonic the Hedgehog|Sonic]] showing off his cell phone with '''Sega Mobile''' services. Picture seen from [[Sonic Channel]]. |
||
− | |developer=[[Sonic Team]] |
+ | |developer = [[Sonic Team]] |
− | |publisher=[[Sega]] |
+ | |publisher = [[Sega]] |
− | |released |
+ | |released = {{vgrelease|USA=2004|EU=2004}} |
}} |
}} |
||
− | '''Sega Mobile''' |
+ | '''Sega Mobile''' was [[Sega]]'s mobile phone games service in the United States and Europe. Unlike its sister service in Japan, ''[[Sonic Cafe]]'', there was no monthly subscription— instead, games were bought on a one-by-one basis, usually from the network carrier such as AT&T, Verizon, Sprint, T-Mobile, or Vodafone, or from an app store. As such, it is available on the majority of phones that support J2ME on the carrier, as well as on phones and tablets with an operating system like [[iOS]] or [[Android]]. The service was launched in August 2002 for Sprint customers. On April of 2003 they started to make Sonic and other games for [[Palm OS]] Devices. On 1 February 2004, SEGA released many games for Verizon customers. Later that year, the first Sonic games for cell phones that support J2ME were released. In Summer 2008, AT&T had a campaign promoting their GoPhone featuring Sonic and Tails; AT&T was seemingly the official wireless provider of the ''Sonic'' franchise. |
+ | Sometime in 2012, a new network to support their mobile games was developed, leaving Sega Mobile without any platforms to support. Because of this, it is likely the service folded back into Sega of America. |
||
− | ==List of Games== |
||
+ | |||
+ | ==List of ''Sonic the Hedgehog'' games== |
||
The game list is large, with a number of ports of classic games along with several new ones. The list below contains only the Sonic-related games that have been released. |
The game list is large, with a number of ports of classic games along with several new ones. The list below contains only the Sonic-related games that have been released. |
||
+ | |||
+ | ===2003=== |
||
+ | *''[[Dr. Robotnik's Mean Bean Machine (8-bit)]]'' |
||
+ | *''[[Sonic the Hedgehog (8-bit)]]'' |
||
===2004=== |
===2004=== |
||
*''[[Sonic Racing Kart]]'' |
*''[[Sonic Racing Kart]]'' |
||
− | *''[[Flicky]]'' |
+ | *''[[Flicky (game)|Flicky]]'' |
===2005=== |
===2005=== |
||
Line 34: | Line 40: | ||
*''[[Sonic Jump 2]]'' |
*''[[Sonic Jump 2]]'' |
||
*''[[Sonic at the Olympic Games]]'' |
*''[[Sonic at the Olympic Games]]'' |
||
− | *''[[Sonic Spinball]]'' |
+ | *''[[Sonic the Hedgehog Spinball]]'' |
===2009=== |
===2009=== |
||
Line 42: | Line 48: | ||
*''[[Sonic at the Olympic Winter Games]]'' |
*''[[Sonic at the Olympic Winter Games]]'' |
||
*''[[Sonic the Hedgehog 4: Episode I]]'' |
*''[[Sonic the Hedgehog 4: Episode I]]'' |
||
+ | *''[[Sonic the Hedgehog 2]]'' |
||
+ | |||
+ | ===2011=== |
||
+ | *''[[Sonic the Hedgehog CD (2011)|Sonic the Hedgehog CD]]'' |
||
===2012=== |
===2012=== |
||
*''[[Sonic the Hedgehog 4: Episode II]]'' |
*''[[Sonic the Hedgehog 4: Episode II]]'' |
||
*''[[Sonic Jump (2012)]]'' |
*''[[Sonic Jump (2012)]]'' |
||
+ | |||
+ | ===2013=== |
||
+ | *''[[Sonic & Sega All-Stars Racing]]'' |
||
+ | *''[[Sonic Dash]]'' |
||
+ | |||
+ | ===Others=== |
||
+ | *''Sonic Backgammon'' |
||
+ | |||
{{Video game systems}} |
{{Video game systems}} |
||
+ | {{Sonic games (mobile)}} |
||
− | [[Category:Sega |
+ | [[Category:Sega platforms]] |
+ | [[Category:2002]] |
Revision as of 20:26, 23 June 2020
Information in this article is about real-life people, companies, and objects, which do not relate to the in-universe Sonic series. |
Sega Mobile was Sega's mobile phone games service in the United States and Europe. Unlike its sister service in Japan, Sonic Cafe, there was no monthly subscription— instead, games were bought on a one-by-one basis, usually from the network carrier such as AT&T, Verizon, Sprint, T-Mobile, or Vodafone, or from an app store. As such, it is available on the majority of phones that support J2ME on the carrier, as well as on phones and tablets with an operating system like iOS or Android. The service was launched in August 2002 for Sprint customers. On April of 2003 they started to make Sonic and other games for Palm OS Devices. On 1 February 2004, SEGA released many games for Verizon customers. Later that year, the first Sonic games for cell phones that support J2ME were released. In Summer 2008, AT&T had a campaign promoting their GoPhone featuring Sonic and Tails; AT&T was seemingly the official wireless provider of the Sonic franchise.
Sometime in 2012, a new network to support their mobile games was developed, leaving Sega Mobile without any platforms to support. Because of this, it is likely the service folded back into Sega of America.
List of Sonic the Hedgehog games
The game list is large, with a number of ports of classic games along with several new ones. The list below contains only the Sonic-related games that have been released.
2003
2004
2005
- Sonic the Hedgehog Mobile (2006 in the EU)
- Sonic the Hedgehog (1991)
- Sonic Hearts
- Sonic Darts
2006
2007
2008
2009
2010
2011
2012
2013
Others
- Sonic Backgammon
Template:Video game systems