Information in this article may not be canonical to the storyline of the games or any other Sonic continuity. |
In Sonic Boom: Fire & Ice, a number of unnamed enemies appear on Seaside Island.
Seagull-based enemy[]
This unnamed enemy is a seagull-based robot created by Dr. Eggman. It possesses a silver, gray and yellow color scheme with rocket thrusters for wings and green eyes with slit-like pupils. It appears in Sand Drift and Brambling Beach.
In gameplay, this enemy slowly patrols its designated area. Upon seeing the playable character however, it aims itself diagonally into the ground and charges forward, dealing damage when impacting the playable character. Destroying it will award the player a Ragnium shard.
Electric eel-based enemy[]
This unnamed enemy is an electric eel-based robot created by Dr. Eggman. It is mainly turquoise in color with teal fins, purple tail fins, teal rings around its body, a pincer-like mouth with teeth, and yellow eyes with slit-like pupils. It appears in Sand Drift and Brambling Beach. It is also encountered in Gothic Gardens.
In gameplay, two or three of these enemies appear side-by-side when encountered. Every now and then though, it will jump up from holes in the ground to damage the playable character. Destroying it will award the player a Ragnium shard.
Snail-based enemy[]
This unnamed enemy is a snail-based robot created by Dr. Eggman. Its body possesses an orange, green and brown color scheme, and it has both a purple shell and low-set yellow eyes with slit-like pupils. It appears in Sand Drift, Brambling Beach and Tangled Tropics.
In gameplay, this enemy only appears on walls and ceilings. Upon detecting a playable character, it will fire a white slime pillar from the top of its shell and may follow the player's position during this time. Destroying it will award the player a Ragnium shard.
Hover-based enemy[]
This unnamed enemy is a hover unit-based robot created by Dr. Eggman that floats in the air. It is mainly golden with a curved shell on its top, a tripod for legs, and a green eye with a slit-like pupil on it. It appears in Tangled Tropics and Lost Pyramid. It is also encountered on Kodiak Frontier, Paleo Tarpits and Cutthroat Cove.
In gameplay, this enemy slowly hovers around, patrolling its designated area. Upon seeing the playable character however, it starts shooting projectiles at them. Destroying it will award the player a Ragnium shard.
Lizard-based enemy[]
This unnamed enemy is a lizard-based robot created by Dr. Eggman. It is mostly lime green in color with yellow frills down its face and spine, three-toed feet, and yellow eyes with black ripple patterns. It appears in Tangled Tropics and Lost Pyramid. It is also encountered in Paleo Tarpits and Cutthroat Cove.
In gameplay, this enemy slowly patrols its designated area. Upon detecting the playable character however, it curls into a ball and charges towards its target, dealing damage upon impact. Destroying it will award the player a Ragnium shard.