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Sonic Wiki Zone
You may be looking for the Stage in Sonic Adventure named Sand Hill.

Sandy Hills is a track that appeared in Sonic Forces: Speed Battle. It was unlocked in Tier 2, or upon reaching 100 Trophies. It was later removed in favor of the other tracks in the game.

Description[]

Sandy Hills is a medium-difficulty track based in Green Hill. It is presented as a natural landscape with block-based brown mountains in the background and a lightly clouded blue sky. Like its original incarnation, the track features countless blocky hills in all manner of sizes and arrangements. Much of the stage is also covered in green-striped grass and the soil itself is covered in checkerboard patterns in different shades of brown. It also includes several tall palm trees, bright flora that include purple flowers and moving sunflowers, hard-pointed bushes, square-leafed ivy, and different types of Totem Poles with all manners of facial expressions. There are also a couple of wooden scaffolds.

Lost Valley has one major difference from its original incarnation: the bright lake that normally dominated the scenery has been replaced with a sea of scorching sand, as if a desert is sprouting from the level itself. As such, the landscape is dried out in several places and dead and dry vegetation appear along the tracks, which includes withered sunflowers and palm trees. What looks like pyramids can also be spotted along the tracks. Other structures here include wooden bridges and shoddily-made wooden gates.

Gameplay[]

In Sandy Hills, the playable characters are stuck running down the level's road and can only move left and right between the road's four lanes (akin to the Quick Step). While running, the player can pick up Rings or power-ups from Item Boxes and utilize the gimmicks native to this track. Rings and Item Boxes in particular respawn almost immediately after a playable character picks them up from the track.

Sandy Hills has many environmental obstacles which the player can either jump over, roll under or move around. Running into one of these obstacles will result in the player taking damage and lose some of their Rings. Falling into bottomless pits on the other hand forces the player to restart from an earlier point on the track.

Overview[]

The racers will begin by running around a snaking section of track. There are a number of hurdles here, with Rings placed above them and Item Boxes placed behind them. The racers will continue forward through a set of Triple Dash Pads, eventually reaching a split in the path. The lanes on the left feature Dash Panels and Item Boxes, while the one on the right contains more Rings. The racers will then navigate several sections of track containing obstacles, as well as two more sets of Triple Dash Pads, before coming to the final section of the track. There is a set of Grind Rails, hurdles, and Dash Panels here placed directly before the finish line.

Music[]

Name Artist(s) Length Music track
"Lost Valley" Tomoya Ohtani 2:37

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