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Sonic Wiki Zone
Sonic Wiki Zone
m (→‎In other media: clean up, replaced: =Apperances in other media= → =In other media=)
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{{Quote|No desert has shiftier sands than this treacherous terrain. Play the sands to your advantage. Time your attack on the [[Skorp]] just right!|Instruction manual}}
 
 
{{Stage order
 
{{Stage order
|game = Sonic & Knuckles
+
|game = Sonic & Knuckles
 
|previous = Flying Battery Zone
 
|previous = Flying Battery Zone
|current = Sandopolis Zone
+
|current = Sandopolis Zone
|next = Lava Reef Zone
+
|next = Lava Reef Zone
|stage = Zone
+
|stage = Zone
 
}}
 
}}
 
{{Infobox level
 
{{Infobox level
|image = [[File:Sandopolis.png|242px]]
+
|image = Sandopolis.png
|caption = Sandopolis Zone Act 1
+
|caption = [[Sonic the Hedgehog|Sonic]] in Sandopolis Zone.
|1st_app = ''[[Sonic & Knuckles]]''
+
|1st_app = ''[[Sonic & Knuckles]]''
|other_apps = ''[[Sonic the Hedgehog 3 & Knuckles]]''
+
|other_apps =
  +
*''[[Sonic the Hedgehog 3 & Knuckles]]''
  +
*[[Sonic the Hedgehog (Didj)|''Sonic the Hedgehog'' (Didj)]]
  +
*''[[Team Sonic Racing]]''
 
|description = A giant desert containing ancient pyramids
 
|description = A giant desert containing ancient pyramids
|theme = *[[Desert theme]]
+
|theme =
  +
*[[Desert theme]]
  +
*[[Ancient ruins theme]]
 
*[[Haunted theme]] {{C|Act 2 only}}
 
*[[Haunted theme]] {{C|Act 2 only}}
|location = [[Angel Island|Floating Island]]
+
|location = [[Angel Island|Floating Island]]
|previous = [[Flying Battery Zone]]
+
|previous = [[Flying Battery Zone]]
|next = [[Lava Reef Zone]]
+
|next = [[Lava Reef Zone]]
|charas = {{scroll box|content=
+
|charas =
 
*[[Sonic the Hedgehog]]
 
*[[Sonic the Hedgehog]]
 
**[[Super Sonic]]
 
**[[Super Sonic]]
 
**[[Hyper Sonic]]
 
**[[Hyper Sonic]]
*[[Miles "Tails" Prower]] {{C|''Sonic 3 & Knuckles only''}}
+
*[[Miles "Tails" Prower]] {{C|''Sonic 3 & Knuckles''}}
 
**[[Super Tails]]
 
**[[Super Tails]]
 
*[[Knuckles the Echidna]]
 
*[[Knuckles the Echidna]]
 
**[[Super Knuckles]]
 
**[[Super Knuckles]]
 
**[[Hyper Knuckles]]
 
**[[Hyper Knuckles]]
}}
 
 
|number = 3<br>9 {{C|''Sonic 3 & Knuckles''}}
 
|number = 3<br>9 {{C|''Sonic 3 & Knuckles''}}
|acts = 2
+
|acts = 2
|enemies = *[[Sandworm]]
+
|enemies = *[[Sandworm]]
 
*[[Skorp]]
 
*[[Skorp]]
 
*[[Rock'n]]
 
*[[Rock'n]]
 
*[[Hyudoro]] {{C|Act 2 only}}
 
*[[Hyudoro]] {{C|Act 2 only}}
|sub-boss = [[Stone Guardian|Guardian]]
+
|sub-boss = [[Guardian (Sonic & Knuckles)|Guardian]]
|boss = [[Egg Golem (Sonic & Knuckles)|Egg Golem]]
+
|boss = [[Egg Golem (Sonic & Knuckles)|Egg Golem]]
 
}}
 
}}
 
{{Quote left|No desert has shiftier sands than this treacherous terrain. Play the sands to your advantage. Time your attack on the [[Skorp]] just right!|Instruction manual}}
'''Sandopolis Zone''' is the third [[Zone]] of ''[[Sonic & Knuckles]]'' (and the ninth of ''[[Sonic the Hedgehog 3 & Knuckles]]''). It is an extremely large [[Desert theme|desert]] with several pits of quicksand.
+
{{Nihongo|'''Sandopolis Zone'''|サンドポリス|Sandoporisu|lit. "Sandopolis"}} is the third [[Zone]] of ''[[Sonic & Knuckles]]'' (and the ninth of ''[[Sonic the Hedgehog 3 & Knuckles]]''). It is an extremely large [[Desert theme|desert]] and pyramid area located in [[Angel Island|Floating Island]].
   
 
==Description==
 
==Description==
  +
Sandopolis Zone is an extremely large, sweltering desert area surrounded by pyramids and sand dunes in the background in Act 1. In Act 2, Sandopolis Zone takes place inside of a pyramid with several different-sized rectangular walls in the background. These walls have candles and murals depicted with hieroglyphics.
===Act One===
 
The first act takes place outside, in a sweltering desert area patrolled by [[Sandworm]]s, [[Skorp]]s and [[Rock'n]] Badniks. Little sand-falls should allow [[Sonic the Hedgehog|Sonic]] or [[Knuckles the Echidna|Knuckles]] to progress up them by jumping, while others will automatically be run up. The loops here are different, because when the player goes through one, they circle for a few moments before being launched high into the air. Upon reaching the end of the act, a pyramid rises out of the ground and a [[Stone Guardian|Guardian]] (resembling the [[Egg Golem]] from ''[[Sonic Adventure 2]]'') emerges to fight the player. The Guardian can easily be broken apart by a [[Spin Attack]] to the head, but will quickly reform and continue to attack. To defeat it, the player must lead it to the quicksand pit on the far left of the area and have it jump in. After beating this mini-boss, the player enters the pyramid.
 
   
===Act Two===
+
==Story==
  +
After jumping from the [[Flying Battery Zone|Flying Battery]], the player lands in the sands of Sandopolis. They proceed through the desert to find a hidden pyramid. Unfortunately, Sonic (and/or Tails) end up releasing a [[Hyudoro|swarm of ghosts]] that proceed to haunt the pyramid (these ghosts are already freed when Knuckles reaches the pyramid). The player must keep the lights in the pyramid on to keep the ghosts at bay, or they will attack once the lights have been extinguished.
The second act takes place inside the pyramid. Chains hanging from the ceiling throughout the level act as light switches, and the lights must be on or [[Hyudoro|ghosts]] will appear to attack the player. Switches can be pushed to open doors to subsequent rooms, although they close after a short amount of time so the player must pass through them quickly. Some rooms have bricks sealed in the walls that release sand flows when broken, which raises the ground level in the room, allowing progression to higher floors but also causing a risk of crushing the player against the roof if they're not fast enough to keep up with the overflow.
 
   
  +
After defeating Robotnik's Egg Golem, Sonic (and/or Tails) attempt to pursue him but fall into a hidden pit that leads to [[Lava Reef Zone]]. There either is no pit in Knuckles' story, or Knuckles knows how to avoid it and runs to Lava Reef Zone on his own.
==Boss==
 
{{Main|Egg Golem (Sonic & Knuckles)}}
 
[[Doctor Eggman|Doctor Robotnik]] appears in a giant statue, though, he cannot be seen because the head area of the statue, where he sits in his [[Egg Mobile]]. This is the only vulnerable part, which must be hit twice in order to actually hit the boss. All other areas of the boss are covered with spikes, except for the back of the statue's hand. As the statue proceeds forward, its left hand will move to the front. The player can stand on the appendage and jump from there to attack.
 
   
==In other media==
+
==Gameplay==
  +
Sandopolis Zone features small sand-falls allow the player to progress upwards by repeatedly [[Spin Jump|jumping]], while others will automatically carry them along their paths. The [[Shuttle loop|loops]] here are different, as the player will circle through them twice before going upward. Notable gimmicks include sand blocks which the player can ride on once the block is pushed onto the black rails, long ropes which the player can jump on to its handle to descend safely, sand slides, and bead strings that catapult the player once the player stands at a certain spot. There are columns of sand that block the player's path but can be disintegrated by simply jumping at them.
===''Sonic the Comic''===
 
The Sandopolis Zone also appeared in ''[[Sonic the Comic|Sonic the Comic's]]'' "Mystery of the Sandopolis Zone", a fairly faithful adaptation of the Zone's story from [[Sonic the Comic Issue 47|''Sonic the Comic'' #47]] and [[Sonic the Comic Issue 48|#48]].
 
   
  +
Notable obstacles include quicksand pools that can either function as [[bottomless pit]]s though some can lead to secret areas, the thick moving blocks that can act as [[crusher]]s or have [[Spikes (obstacle)|spikes]] on them, though they sometimes can serve as platforms (it is not possible for Knuckles to [[climb]] on these).
====History====
 
[[Sonic the Hedgehog (Sonic the Comic)|Sonic]] and [[Knuckles the Echidna (Sonic the Comic)|Knuckles]] met each other in the Sandopolis Zone while they were independently traveling to the [[Launch Base Zone]] (conflated with the [[Lava Reef Zone]] here, as it is on a volcano) to prevent the launch of the [[Death Egg]]. However, they were sidetracked by the sudden appearance of [[Captain Plunder]], who had traveled to the island with his sky pirates to loot the treasure of the Lost Pyramid of Sandopolis (much to Knuckles' consternation). Along with his assistants [[Filch]] and the [[Professor]], he managed to raise the pyramid out of the ground.<ref>[[Sonic the Comic Issue 47|''Sonic the Comic'' #47]], "Mystery of the Sandopolis Zone, Part 1"</ref>
 
   
 
In Act 2, the level darkens over time over four different states. This empowers [[Hyudoro]]s which will attack the player once the level is at its dark state, once they are released from the [[capsule]] they are imprisoned in which is unavoidable. Light switches hanging from the ceiling throughout the act can be used light the act back up to its fully illuminated state, which will repel the Hyudoros. The act features switch blocks which can be pushed to open barriers to subsequent rooms, although they close after a short amount of time so the player must pass through them quickly. Some rooms have bricks sealed in the walls that release sand flows when broken, which raises the ground level in the room, allowing progression to higher floors but also bringing a risk of crushing the player against the roof if they are not fast enough to keep up with the overflow.
A [[stone Guardian]] appeared from the pyramid, claiming that all heretics must die. Knuckles and Sonic defeat it by (as in the game) luring it into a quicksand pit, only for the pirates to sneak into the pyramid while they are occupied. The pirates activate an ancient lighting system and load up on treasure from the tomb, but flee for the exits as soon as the lights go out. Knuckles is happy to let them go, since he knows about the pyramid's curse... sure enough, the pirates are soon attacked by three ghosts, and forced to drop their treasure in order to escape.
 
   
  +
==Bosses==
Still in the pyramid's central tomb, Knuckles breaks an ancient seal on the wall, allowing sands to flow into the pyramid, burying it again. Before they are buried themselves, Knuckles uses his knowledge of ancient texts to lead Sonic into a secret tunnel, by which they escape.<ref>[[Sonic the Comic Issue 48|''Sonic the Comic'' #48]], "Mystery of the Sandopolis Zone, Part 2"</ref>
 
  +
===Guardian===
  +
{{Main|Guardian (Sonic & Knuckles)}}
  +
The Guardian serves as the boss of Act 1, which emerges after a pyramid rises out of the ground. The Guardian mainly attacks by jumping towards the player. It can easily be broken apart by a [[Spin Attack]] to the head, but will quickly reform and continue to attack. To defeat it, the player must lead it to the quicksand pit on the far left of the area and have it jump in, destroying itself. After beating this mini-boss, the player enters the pyramid to start Act 2.
   
 
===Egg Golem===
The Pyramid was later unearthed once again by [[Nack the Weasel (Sonic the Comic)|Nack the Weasel]], who found it by ''shrinking'' the sand with his shrinking technology. Once inside, Nack discovered yet another stone guardian, dedicated to protecting the treasure chamber. By unknown means, he was able to reprogram the guardian to work for him. When Knuckles and [[Chaotix (Sonic the Comic)|Chaotix]] followed Nack to the Pyramid, they had to fight both the guardian and the pyramid's ghosts. Nevertheless, Nack was able to escape the Pyramid, shrinking down all of the treasure from the Pyramid so that he could carry it away in a single box, then enlarge it later before selling it on. Outside the Pyramid, Knuckles was able to stop Nack from leaving the Island by using Nack's shrink ray to re-enlarge all of the treasure, exploding Nack's plane from within. Nack was captured, but Chaotix left the scene leaving Knuckles to pick up all the treasure, which had been scattered across the desert.<ref>''[[Knuckles Knock-Out Special]]'', "Traitor of the Lost Pyramid"</ref>
 
 
{{Main|Egg Golem (Sonic & Knuckles)}}
  +
The player must hit the head of the Egg Golem as it constantly moves forward, which is the only weak point on its body to tempoararily expose Robotnik/Egg Robo. Eight hits are required to defeat the boss. The left arm while extended acts as a stepping stone that the player can use to jump up and hit its head but the player must be mindful of the spikes that cover most of the Egg Golem. Over time, the Egg Golem will fired charged lasers if not hit.
  +
  +
==Other game appearances==
  +
===''Team Sonic Racing''===
  +
{{Main|Sand Road|Boo's House|Clockwork Pyramid}}
  +
In ''[[Team Sonic Racing]]'', Sandopolis appears as one of the main locations in the game. It has three racetracks, each of which explore different aspects of the location. During the events of the game, Sandopolis served as the site of many races between different racing teams, which were sponsored by [[Dodon Pa]].
  +
  +
==In other media==
 
===''Sonic the Comic''===
  +
{{Main|Sandopolis Zone (Sonic the Comic)}}
  +
[[File:Sandopolis_Zone_STC.jpg|thumb|200px|The Sandopolis Zone in ''[[Sonic the Comic]]''.]]
  +
In the ''[[Sonic the Comic]]'' series published by [[Fleetway Editions]], the Sandopolis Zone is a desert [[Zone (Sonic the Comic)|Zone]] found only on the [[Floating Island (Sonic the Comic)|Floating Island]]. In this media, the Sandopolis Zone is filled with many ancient ruins, most noticeably the Lost Pyramid of Sandopolis, making it an ideal target for treasure hunters. The comic presented a fairly faithful adaptation of this Zone which first debuted in [[Sonic the Comic Issue 47|''Sonic the Comic'' #47]].
  +
  +
===Archie Comics===
  +
{{Main|Sandopolis Zone (Archie)|Sandopolis Desert}}
  +
In the ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series and its spin-offs published by [[Archie Comics]], Sandopolis Zone appeared in the form of the Sandopolis Desert. [[Eclipse the Darkling]] passed through here while in possession of the [[Master Emerald (Archie)|Master Emerald]], being pursued by [[Shadow the Hedgehog (Archie)|Shadow]] and [[Knuckles the Echidna (Archie)|Knuckles]].
   
 
==Trivia==
 
==Trivia==
*The entrance to [[Lava Reef Zone|Lava Reef]] from this zone is different between Sonic and Knuckles. Sonic goes into a tunnel and falls through a hole, but Knuckles runs right over it, even though the pre-released [[Hyudoro|ghosts]] should indicate that Sonic has been there already.
+
*The entrance to [[Lava Reef Zone|Lava Reef]] from this zone is different between Sonic and Knuckles. Sonic goes into a tunnel and falls through a hole, but Knuckles runs right over it, even though the pre-released Hyudoros should indicate that Sonic has been there already.
 
*If the player goes to Act 2 in regular gameplay, the act will be at its fully dark state. However, if the player uses level select to enter Act 2 or restarts it, the act will start in the second illuminated state.
*In the first act, there are a couple pools of quicksand that, instead of killing the character, will drag the character down into another part of the level, usually revealing hidden items such as [[Super Ring]]. It is hard, however, to recognize the different quicksand pools since they all look alike (although ground below the pool can occasionally be seen) and they all behave in the same way. It is usually best to avoid sinking in any quicksand. The second act has only one of these non-deadly quicksand pools.
 
  +
*In Act 2, after finishing a [[Bonus Stage (Sonic the Hedgehog 3 & Knuckles)|Bonus]] or [[Special Stage (Sonic the Hedgehog 3 & Knuckles)|Special]] Stage, the player will continue the Act at its second illuminated state regardless of the state it was at when the player entered the Bonus/Special Stage.
*If the player goes to Act 2 in story mode, the act will be dark. However, if the player uses level select to enter Act 2 or restarts it, the act will start with light.
 
  +
*Sandopolis Zone appears as a part of the Sonic the Hedgehog Adventure World in ''[[Wikipedia:Lego Dimensions|Lego Dimensions]]''.
   
 
==Gallery==
 
==Gallery==
Line 74: Line 94:
   
 
==Music==
 
==Music==
  +
{| class="wikitable" border="1" width="670"
<tabber>
 
  +
! style="text-align: center; " |'''Name'''
Act 1=[[File:Sandopolis Zone, Act 1 - Sonic the Hedgehog 3 & Knuckles Music Extended|350px|left]]
 
  +
!Artist(s)
|-|
 
  +
!Length
Act 2=[[File:Sandopolis Zone, Act 2 - Sonic the Hedgehog 3 & Knuckles Music Extended|350px|left]]
 
  +
!Music Track
</tabber>
 
 
|-
  +
|N/A (Sandopolis Zone Act 1)
  +
|
  +
|1:57
  +
|[[File:Sonic & Knuckles Sandopolis Zone Act 1.ogg|center]]
  +
|-
  +
|N/A (Sandopolis Zone Act 2)
  +
|
  +
|1.50
  +
|[[File:Sonic & Knuckles Sandopolis Zone Act 2.ogg|center]]
 
|}
 
{{-}}
 
{{-}}
 
==References==
 
{{Reflist}}
 
 
{{Sonic 3 & Knuckles info}}
 
{{Sonic 3 & Knuckles info}}
 
[[Category:Sonic & Knuckles zones]]
 
[[Category:Sonic & Knuckles zones]]
[[Category:Sonic the Comic locations]]
+
[[Category:Desert theme]]
  +
[[Category:Haunted theme]]
  +
[[Category:Ancient ruins theme]]

Revision as of 00:34, 24 January 2020

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No desert has shiftier sands than this treacherous terrain. Play the sands to your advantage. Time your attack on the Skorp just right!


— Instruction manual

Sandopolis Zone (サンドポリス Sandoporisu?, lit. "Sandopolis") is the third Zone of Sonic & Knuckles (and the ninth of Sonic the Hedgehog 3 & Knuckles). It is an extremely large desert and pyramid area located in Floating Island.

Description

Sandopolis Zone is an extremely large, sweltering desert area surrounded by pyramids and sand dunes in the background in Act 1. In Act 2, Sandopolis Zone takes place inside of a pyramid with several different-sized rectangular walls in the background. These walls have candles and murals depicted with hieroglyphics.

Story

After jumping from the Flying Battery, the player lands in the sands of Sandopolis. They proceed through the desert to find a hidden pyramid. Unfortunately, Sonic (and/or Tails) end up releasing a swarm of ghosts that proceed to haunt the pyramid (these ghosts are already freed when Knuckles reaches the pyramid). The player must keep the lights in the pyramid on to keep the ghosts at bay, or they will attack once the lights have been extinguished.

After defeating Robotnik's Egg Golem, Sonic (and/or Tails) attempt to pursue him but fall into a hidden pit that leads to Lava Reef Zone. There either is no pit in Knuckles' story, or Knuckles knows how to avoid it and runs to Lava Reef Zone on his own.

Gameplay

Sandopolis Zone features small sand-falls allow the player to progress upwards by repeatedly jumping, while others will automatically carry them along their paths. The loops here are different, as the player will circle through them twice before going upward. Notable gimmicks include sand blocks which the player can ride on once the block is pushed onto the black rails, long ropes which the player can jump on to its handle to descend safely, sand slides, and bead strings that catapult the player once the player stands at a certain spot. There are columns of sand that block the player's path but can be disintegrated by simply jumping at them.

Notable obstacles include quicksand pools that can either function as bottomless pits though some can lead to secret areas, the thick moving blocks that can act as crushers or have spikes on them, though they sometimes can serve as platforms (it is not possible for Knuckles to climb on these).

In Act 2, the level darkens over time over four different states. This empowers Hyudoros which will attack the player once the level is at its dark state, once they are released from the capsule they are imprisoned in which is unavoidable. Light switches hanging from the ceiling throughout the act can be used light the act back up to its fully illuminated state, which will repel the Hyudoros. The act features switch blocks which can be pushed to open barriers to subsequent rooms, although they close after a short amount of time so the player must pass through them quickly. Some rooms have bricks sealed in the walls that release sand flows when broken, which raises the ground level in the room, allowing progression to higher floors but also bringing a risk of crushing the player against the roof if they are not fast enough to keep up with the overflow.

Bosses

Guardian

The Guardian serves as the boss of Act 1, which emerges after a pyramid rises out of the ground. The Guardian mainly attacks by jumping towards the player. It can easily be broken apart by a Spin Attack to the head, but will quickly reform and continue to attack. To defeat it, the player must lead it to the quicksand pit on the far left of the area and have it jump in, destroying itself. After beating this mini-boss, the player enters the pyramid to start Act 2.

Egg Golem

The player must hit the head of the Egg Golem as it constantly moves forward, which is the only weak point on its body to tempoararily expose Robotnik/Egg Robo. Eight hits are required to defeat the boss. The left arm while extended acts as a stepping stone that the player can use to jump up and hit its head but the player must be mindful of the spikes that cover most of the Egg Golem. Over time, the Egg Golem will fired charged lasers if not hit.

Other game appearances

Team Sonic Racing

In Team Sonic Racing, Sandopolis appears as one of the main locations in the game. It has three racetracks, each of which explore different aspects of the location. During the events of the game, Sandopolis served as the site of many races between different racing teams, which were sponsored by Dodon Pa.

In other media

Sonic the Comic

Sandopolis Zone STC

The Sandopolis Zone in Sonic the Comic.

In the Sonic the Comic series published by Fleetway Editions, the Sandopolis Zone is a desert Zone found only on the Floating Island. In this media, the Sandopolis Zone is filled with many ancient ruins, most noticeably the Lost Pyramid of Sandopolis, making it an ideal target for treasure hunters. The comic presented a fairly faithful adaptation of this Zone which first debuted in Sonic the Comic #47.

Archie Comics

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Sandopolis Zone appeared in the form of the Sandopolis Desert. Eclipse the Darkling passed through here while in possession of the Master Emerald, being pursued by Shadow and Knuckles.

Trivia

  • The entrance to Lava Reef from this zone is different between Sonic and Knuckles. Sonic goes into a tunnel and falls through a hole, but Knuckles runs right over it, even though the pre-released Hyudoros should indicate that Sonic has been there already.
  • If the player goes to Act 2 in regular gameplay, the act will be at its fully dark state. However, if the player uses level select to enter Act 2 or restarts it, the act will start in the second illuminated state.
  • In Act 2, after finishing a Bonus or Special Stage, the player will continue the Act at its second illuminated state regardless of the state it was at when the player entered the Bonus/Special Stage.
  • Sandopolis Zone appears as a part of the Sonic the Hedgehog Adventure World in Lego Dimensions.

Gallery

Music

Name Artist(s) Length Music Track
N/A (Sandopolis Zone Act 1) 1:57
N/A (Sandopolis Zone Act 2) 1.50


Template:Sonic 3 & Knuckles info