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Sonic Wiki Zone
Sonic Wiki Zone
(Created page with '===Sonic the Hedgehog 2 Beta=== Dust Hill Zone was a deleted level for [http://sonic.wikia.com/wiki/Sonic_the_Hedgehog_2_(16-bit) Sonic the Hedgehog 2 (16-bit)] on the [http://so…')
 
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{{Canceled}}
===Sonic the Hedgehog 2 Beta===
 
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[[File:DesertlevelCorrectColor.JPG|thumb|200px|A mockup of Sand Shower Zone.]]
Dust Hill Zone was a deleted level for [http://sonic.wikia.com/wiki/Sonic_the_Hedgehog_2_(16-bit) Sonic the Hedgehog 2 (16-bit)] on the [http://sonic.wikia.com/wiki/Sega_Mega_Drive Sega Mega Drive]. It is very unique for the following reasons.
 
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'''Sand Shower Zone''' was the name given to a [[Desert theme|desert level]] intended to be featured in ''[[Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive]]. Prior to the discovery of the [https://tcrf.net/Proto:Sonic_the_Hedgehog_2_(Genesis)/September_14th,_1992 September 14th prototype of Sonic 2], it was commonly known as '''Dust Hill Zone''' - a name that in-fact belonged to [[Mystic Cave Zone]].
   
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==Description==
* The zone switches between night and day.
 
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Sand Shower Zone is a [[Desert theme|desert]], decorated with cacti and assorted plants. The tiles were designed to at some point be used in a [[Winter theme|winter-themed]] stage, transforming the sand into snow and the cacti into Christmas trees. The player would navigate terrain both aboveground and belowground, where there were snow/sand tunnels.<ref name="BR Interview">{{Cite web|url= http://www.randomsonicnet.org/srz/index.php?page=interviews/br.htm |title= Brenda Ross Interview |publisher= Sonic Research Zone |date= February 2001 |accessdate= 25 February 2015}}</ref>
   
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==Development==
* The Zone is set up like a labyrinth causing backtracking if the wrong path is chosen.
 
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Sand Shower was created by Brenda Ross,<ref name="BR Interview"/> one of the final level artists added to the ''Sonic 2'' development team. It was referred to in an early concept sketch as '''Sabaku Zone''' (literally "'''Desert Zone'''"). Time constraints kept the [[Zone]] from being added to the final product.
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==Trivia==
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*Through hacking, it is possible to access the slot designated for Sand Shower Zone, but much like [[Genocide City Zone]], the 2nd Act of [[Wood Zone]], and [[Death Egg Zone (Sonic the Hedgehog 2)|Death Egg Zone]], all the levels, Sonic is falling to his death, and plays [[Oil Ocean Zone]]'s music as the music for this stage.
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*Brenda Ross called this level's palette swap "Winter Zone".<ref name="BR Interview"/>
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*Design elements of this Zone were later used for [[Desert Dazzle]], a scrapped stage from the 2011 remaster of ''[[Sonic the Hedgehog CD]]''. Elements of Desert Dazzle (and by extention, Sand Shower Zone) were eventually used for the ''[[Sonic Mania]]'' Zone, [[Mirage Saloon Zone]].
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==Gallery==
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{{Gallery start}}
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<gallery>
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Dusthi1.jpg
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Desert_preview.jpg|From a November/December 1992 issue of Sears, Roebuck and Co. Magazine
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DesertlevelCorrectColor.JPG|The correct color scheme.
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</gallery>
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{{Gallery end}}
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==References==
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{{Reflist}}
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{{Sonic 2 info}}
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[[Category:Scrapped Sonic 2 Zones]]
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[[Category:Desert theme]]

Revision as of 17:14, 10 November 2019

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DesertlevelCorrectColor

A mockup of Sand Shower Zone.

Sand Shower Zone was the name given to a desert level intended to be featured in Sonic the Hedgehog 2 for the Sega Mega Drive. Prior to the discovery of the September 14th prototype of Sonic 2, it was commonly known as Dust Hill Zone - a name that in-fact belonged to Mystic Cave Zone.

Description

Sand Shower Zone is a desert, decorated with cacti and assorted plants. The tiles were designed to at some point be used in a winter-themed stage, transforming the sand into snow and the cacti into Christmas trees. The player would navigate terrain both aboveground and belowground, where there were snow/sand tunnels.[1]

Development

Sand Shower was created by Brenda Ross,[1] one of the final level artists added to the Sonic 2 development team. It was referred to in an early concept sketch as Sabaku Zone (literally "Desert Zone"). Time constraints kept the Zone from being added to the final product.

Trivia

Gallery

Gallery

References

  1. 1.0 1.1 1.2 Brenda Ross Interview. Sonic Research Zone (February 2001). Retrieved on 25 February 2015.

Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)