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Tag: rte-wysiwyg
m (→‎Trivia: Unicodifying)
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{{Tab
{{stage order
 
  +
|title1 = Main page
  +
|tab2 = Gallery
  +
|bg = greentab
 
}}
 
{{Stage order
 
|previous = Dry Lagoon
 
|previous = Dry Lagoon
 
|game = Sonic Adventure 2
 
|game = Sonic Adventure 2
Line 6: Line 11:
 
}}
 
}}
 
{{Infobox level
 
{{Infobox level
|width =
 
 
|title = Sand Ocean
 
|title = Sand Ocean
|image = [[File:Sand Ocean.png|242px]]
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|image = Sand Ocean.png
|caption =
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|caption = [[Doctor Eggman|Dr. Eggman]] in Sand Ocean.
 
|1st_app = ''[[Sonic Adventure 2]]''
 
|1st_app = ''[[Sonic Adventure 2]]''
 
|other_apps = ''[[Sonic Adventure 2: Battle]]''
 
|other_apps = ''[[Sonic Adventure 2: Battle]]''
  +
|description = The exterior of Dr. Eggman's pyramid base.
|game =
 
|description =
 
 
|theme = *[[Ancient ruins theme]]
 
|theme = *[[Ancient ruins theme]]
 
*[[Desert theme]]
 
*[[Desert theme]]
|location = [[Dr. Eggman]]'s pyramid base
+
|location = [[Doctor Eggman|Dr. Eggman]]'s pyramid base
 
|previous = [[Dry Lagoon]]
 
|previous = [[Dry Lagoon]]
 
|next = [[Radical Highway]]
 
|next = [[Radical Highway]]
|charas = [[Dr. Eggman]]
+
|charas = [[Doctor Eggman|Dr. Eggman]]
 
|number = 3
 
|number = 3
 
|acts = 5
 
|acts = 5
|enemies = [[G.U.N.]] enemies
+
|enemies = [[Guardian Units of Nations|G.U.N.]] robots
|sub-boss =
 
|boss =
 
 
}}
 
}}
 
'''Sand Ocean''' is the third [[stage]] of the dark story in ''[[Sonic Adventure 2]] '' and ''[[Sonic Adventure 2: Battle]]'', and is playable as [[Doctor Eggman|Dr. Eggman]].
   
  +
==Description==
'''Sand Ocean''' is the third stage for the Dark Story in ''[[Sonic Adventure 2]] '' and ''[[Sonic Adventure 2: Battle]]''. It is the second stage in the story played by [[Doctor Eggman|Dr. Eggman]].
 
  +
Sand Ocean is [[desert theme]]d, with quickand surrounding the entire area like a sea. It is [[Ancient ruins theme|Egyptian themed]] as well with large murals, hieroglyphs in small square platforms, and giant statues with an Eggman-like head on top. For some strange reason, there are flags and gas tanks with [[Guardian Units of Nations|G.U.N.]]'s logo marked on them.
   
==Plot==
+
==Story==
After returning from [[Prison Island]] where he released [[Shadow the Hedgehog|Shadow]], Eggman sets off to his secret base, taking notice that there’s an emerald sign on the area. Since Shadow had asked him to bring [[Chaos Emerald]]s the next time they meet, Eggman takes off and finds [[Knuckles the Echidna|Knuckles]] and [[Rouge the Bat|Rouge]] fighting over the [[Master Emerald]], which is not a Chaos Emerald like he initially thought. Still, he snags it, thinking he could use it for something, but Knuckles foils his plans by smashing the emerald into pieces. Eggman leaves the scene baffled at the echidna’s antics and continues his way back to his base.
+
After returning from [[Prison Island]] where he released [[Shadow the Hedgehog|Shadow]], Eggman sets off to his secret base, taking note that there’s an emerald sign on the area. Since Shadow had asked him to bring [[Chaos Emerald]]s the next time they met, Eggman takes off and finds [[Knuckles the Echidna|Knuckles]] and [[Rouge the Bat|Rouge]] fighting over the [[Master Emerald]], which is not a Chaos Emerald like he initially thought. Still, he snags it, thinking he could use it for something, but Knuckles foils his plans by smashing the emerald into pieces. Eggman leaves the scene baffled at the echidna’s antics and continues his way back to his base.
   
==Stage layout==
+
==Gameplay==
Sand Ocean is [[desert theme]]d, with an interesting concept of [[bottomless pit]], since the level is constructed above quick sand where the [[Egg Walker (Sonic Adventure 2)|Egg Walker]] will sink into immediately if in contact. It's [[Ancient ruins theme|Egyptian themed]] as well with large murals, hieroglyphs in small square platforms, and giant statues with an Eggman-like head on top. For some strange reason, there are flags and gas tanks with the [[Guardian Units of Nations|G.U.N.]]'s logo marked on it.
+
Sand Ocean is filled with [[bottomless pit]]s in the form of fields of quicksand that the [[Egg Walker (Sonic Adventure 2)|Egg Walker]] will sink into immediately upon contact, causing the player to instantly lose a life
   
The major gimmicks of this level are the pillars that can be knocked over by locking-on to the dynamite packs attacked to the base of it, forming new paths and access other platforms and gyrator platforms that make alternative paths easier to access.
+
The major gimmicks of this level are the pillars that can be knocked over by locking-on to the dynamite packs attached to the base of it, forming new paths and access other platforms and gyrator platforms that make alternative paths easier to access.
   
==Upgrade==
+
==Overview==
  +
{{Expansion}}
The upgrade in this stage is the [[Mystic Melody]] for [[Doctor Eggman|Dr. Eggman]]. It can be reached by choosing the left platform on the first gyrator.The player must be careful of the bombs which a [[Bomb Beetle]] throws and he/she must either dodge them or shoot at the Bomb Beetle.
 
  +
  +
==Level Up Item==
 
The [[Level Up Item]] in this stage is the [[Mystic Melody]] for Dr. Eggman. It can be reached by choosing the left platform on the first gyrator. The player must be careful of the bombs which a [[Bomb Beetle]] throws, and must either dodge them or shoot at the Bomb Beetle to destroy it.
  +
  +
==Missions==
  +
===Collect 100 Rings===
  +
If the player picks up every [[Ring]] along the main path and shoots the Floating Item Boxes along the way, it is possible to collect one hundred Rings in under two minutes.
  +
  +
===Find the lost Chao===
  +
The player should begin by jumping onto the small platform from the rotating one that otherwise leads to the second Point Marker, being careful not to hit the Spring. From there, they must wait for the moving platform ahead to come, then jump onto it. While riding the platform, the player will see two more platforms on the left: the closest one has fences on two sides, and the other is stacked with four Iron Containers. As the player moves toward the closest platform, they should jump and move around the fences, then blast the four Iron Containers before [[hover]]ing over to the other platform. They must hover once more onto the bridge ahead and walk toward the altar where the lost Chao is waiting.
  +
  +
===Reach the Goal within 4:00===
  +
If the player gets the [[Jet Engine]] in [[Lost Colony]], they will not have to wait around for of the moving platforms in this stage. It is best to have that Level Up Item equipped before playing this mission.
  +
  +
===Clear Hard mode===
  +
Aside from the usual addition of more enemies with increased aggression, the only other major change here is the removal of some of the moving platforms. If the player practices their hovering skills, this mission will be easy.
  +
  +
==Chao Container locations==
  +
#Before crossing the third pillar that needs to be knocked down, the player should walk past it to see a pair of swinging [[iron ball]]s. The first Chao Container can be found behind them.
  +
#After the first [[Point Marker]], a rotating platform, and a series of moving platforms, the player will arrive at a platform with some [[Dynamite]] on it. The second Chao Container can be found there.
  +
#After the second Point Marker, the third Chao Container can be found atop a tall platform.
  +
  +
==Animals==
  +
*[[Sheep (animal)|Sheep]]
  +
*[[Sea Otter]]
  +
*[[Boar]]
  +
*[[Cheetah]]
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*[[Raccoon]]
  +
*[[Unicorn]]
  +
  +
==Big the Cat sighting==
  +
[[File:Sonic2app_2017-02-16_21-26-59-505.png|thumb|200px|[[Big the Cat]] in Sand Ocean.]]
  +
The player should step close to the [[Goal Ring]] and rotate the camera to the left to see Big sitting on a platform out in the sea of sand.
   
 
==Trivia==
 
==Trivia==
*In mission 3, the player is not required to use the Mystic Melody in order to obtain the Chao.
+
*In mission 3, the player is not required to use the Mystic Melody in order to obtain the [[Chao]].
  +
*The quicksand in this level gives the player a slight window of time before they lose a life (much like in [[Egg Golem (Sonic Adventure 2)|Egg Golem]]'s boss battle). In other words, if there is a close Spring near the player while they are sinking in the quicksand, they can slightly move toward it while sinking. When the stage's time stops, they should immediately use the Spring before it is over. This glitch allows for navigating the stage with a large time bonus, as the time counter has stopped increasing.
  +
  +
===Differences between the Dreamcast and the GameCube version===
  +
*Some robots were positioned differently from the Dreamcast version in this stage.
  +
*The ceramic jars were added in the room with the circle of rings on the floor in the GameCube version.
  +
*Just before the last [[Point Marker]], the player will need to lock-on and destroy two water containers blocking the way in the Dreamcast version. This was changed to three water containers in the GameCube version.
   
 
==Music==
 
==Music==
  +
{| class="wikitable" border="1" width="670"
[[File:Sonic Adventure 2 Music- Sand Ocean|thumb|left|350px]]
 
  +
! style="text-align: center; "|'''Name'''
{{-}}
 
  +
!Artist
==Video==
 
  +
!Length
{{#tag:tabber|
 
  +
!Music Track
Normal=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 1 A Rank|thumb|left|350px]]
 
  +
|-
{{!}}-{{!}}
 
  +
|Way To The Base ...for Sand Ocean
Hard=[[File:Sonic Adventure 2 Sand Ocean Mission 5 - Hard Mode - A Rank|thumb|left|350px]]
 
  +
|[[Jun Senoue]]
}}
 
  +
|2:52
  +
|[[File:Way to the base.ogg|center]]
  +
|}
  +
  +
==Videos==
 
<tabber>
 
Mission 1=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 1 A Rank|thumb|left|350px]]
  +
|-|
 
Mission 2=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 2 A Rank|thumb|left|350px]]
  +
|-|
  +
Mission 3=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 3 A Rank|thumb|left|350px]]
  +
|-|
  +
Mission 4=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 4 A Rank|thumb|left|350px]]
  +
|-|
 
Mission 5=[[File:Sonic Adventure 2 (PS3) Sand Ocean Mission 5 A Rank|thumb|left|350px]]
  +
</tabber>
 
{{-}}
 
{{-}}
 
{{Adventure 2 info}}
 
{{Adventure 2 info}}
 
[[Category:Sonic Adventure 2 stages]]
 
[[Category:Sonic Adventure 2 stages]]
 
[[Category:Eggman's bases]]
 
[[Category:Eggman's bases]]
  +
[[Category:Desert theme]]
  +
[[Category:Ancient ruins theme]]

Revision as of 21:59, 2 May 2019

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Sand Ocean is the third stage of the dark story in Sonic Adventure 2  and Sonic Adventure 2: Battle, and is playable as Dr. Eggman.

Description

Sand Ocean is desert themed, with quickand surrounding the entire area like a sea. It is Egyptian themed as well with large murals, hieroglyphs in small square platforms, and giant statues with an Eggman-like head on top. For some strange reason, there are flags and gas tanks with G.U.N.'s logo marked on them.

Story

After returning from Prison Island where he released Shadow, Eggman sets off to his secret base, taking note that there’s an emerald sign on the area. Since Shadow had asked him to bring Chaos Emeralds the next time they met, Eggman takes off and finds Knuckles and Rouge fighting over the Master Emerald, which is not a Chaos Emerald like he initially thought. Still, he snags it, thinking he could use it for something, but Knuckles foils his plans by smashing the emerald into pieces. Eggman leaves the scene baffled at the echidna’s antics and continues his way back to his base.

Gameplay

Sand Ocean is filled with bottomless pits in the form of fields of quicksand that the Egg Walker will sink into immediately upon contact, causing the player to instantly lose a life

The major gimmicks of this level are the pillars that can be knocked over by locking-on to the dynamite packs attached to the base of it, forming new paths and access other platforms and gyrator platforms that make alternative paths easier to access.

Overview

Level Up Item

The Level Up Item in this stage is the Mystic Melody for Dr. Eggman. It can be reached by choosing the left platform on the first gyrator. The player must be careful of the bombs which a Bomb Beetle throws, and must either dodge them or shoot at the Bomb Beetle to destroy it.

Missions

Collect 100 Rings

If the player picks up every Ring along the main path and shoots the Floating Item Boxes along the way, it is possible to collect one hundred Rings in under two minutes.

Find the lost Chao

The player should begin by jumping onto the small platform from the rotating one that otherwise leads to the second Point Marker, being careful not to hit the Spring. From there, they must wait for the moving platform ahead to come, then jump onto it. While riding the platform, the player will see two more platforms on the left: the closest one has fences on two sides, and the other is stacked with four Iron Containers. As the player moves toward the closest platform, they should jump and move around the fences, then blast the four Iron Containers before hovering over to the other platform. They must hover once more onto the bridge ahead and walk toward the altar where the lost Chao is waiting.

Reach the Goal within 4:00

If the player gets the Jet Engine in Lost Colony, they will not have to wait around for of the moving platforms in this stage. It is best to have that Level Up Item equipped before playing this mission.

Clear Hard mode

Aside from the usual addition of more enemies with increased aggression, the only other major change here is the removal of some of the moving platforms. If the player practices their hovering skills, this mission will be easy.

Chao Container locations

  1. Before crossing the third pillar that needs to be knocked down, the player should walk past it to see a pair of swinging iron balls. The first Chao Container can be found behind them.
  2. After the first Point Marker, a rotating platform, and a series of moving platforms, the player will arrive at a platform with some Dynamite on it. The second Chao Container can be found there.
  3. After the second Point Marker, the third Chao Container can be found atop a tall platform.

Animals

Big the Cat sighting

Sonic2app 2017-02-16 21-26-59-505

Big the Cat in Sand Ocean.

The player should step close to the Goal Ring and rotate the camera to the left to see Big sitting on a platform out in the sea of sand.

Trivia

  • In mission 3, the player is not required to use the Mystic Melody in order to obtain the Chao.
  • The quicksand in this level gives the player a slight window of time before they lose a life (much like in Egg Golem's boss battle). In other words, if there is a close Spring near the player while they are sinking in the quicksand, they can slightly move toward it while sinking. When the stage's time stops, they should immediately use the Spring before it is over. This glitch allows for navigating the stage with a large time bonus, as the time counter has stopped increasing.

Differences between the Dreamcast and the GameCube version

  • Some robots were positioned differently from the Dreamcast version in this stage.
  • The ceramic jars were added in the room with the circle of rings on the floor in the GameCube version.
  • Just before the last Point Marker, the player will need to lock-on and destroy two water containers blocking the way in the Dreamcast version. This was changed to three water containers in the GameCube version.

Music

Name Artist Length Music Track
Way To The Base ...for Sand Ocean Jun Senoue 2:52

Videos

Sonic_Adventure_2_(PS3)_Sand_Ocean_Mission_1_A_Rank

Sonic Adventure 2 (PS3) Sand Ocean Mission 1 A Rank

Sonic_Adventure_2_(PS3)_Sand_Ocean_Mission_2_A_Rank

Sonic Adventure 2 (PS3) Sand Ocean Mission 2 A Rank

Sonic_Adventure_2_(PS3)_Sand_Ocean_Mission_3_A_Rank

Sonic Adventure 2 (PS3) Sand Ocean Mission 3 A Rank

Sonic_Adventure_2_(PS3)_Sand_Ocean_Mission_4_A_Rank

Sonic Adventure 2 (PS3) Sand Ocean Mission 4 A Rank

Sonic_Adventure_2_(PS3)_Sand_Ocean_Mission_5_A_Rank

Sonic Adventure 2 (PS3) Sand Ocean Mission 5 A Rank



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