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Archie Comics Logo
This character exists primarily or exclusively within the Archie Comics continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

Roll (created 200X) is one of the main characters in the Mega Man comic series, and a character that appears in the Sonic the Hedgehog comic series and its spin-offs, published by Archie Comics. She is a helper robot created by Dr. Thomas Light on Earth in the year 20XX in another zone. She is the sister of Mega Man and Proto Man, and regards Dr. Light as her father.

Appearance[]

Roll resembles a young human girl with peach skin, blue eyes, and long blonde hair with bangs that she keeps up in a ponytail tied by a green ribbon. Her attire consists of a red sleeveless dress with a white slip underneath, and matching red Mary Jane shoes that have pointed toes, white soles and white and black circular protrusions on the sides.

History[]

Worlds Collide[]

Bluesisontv

Roll watches Proto Man fight the Roboticized Masters on T.V., from Sonic Universe #51.

After the Genesis Wave altered their reality, Roll and her family found themselves transported somewhat into the future, unaware of what had transpired. She alerted Dr. Light and Rock, who were working on a new Robot Master, of a news report regarding Proto Man. Seeing his brother under attack by the Roboticized Masters, Mega Man left to help while Roll remained behind to assist Dr. Light.[1] Proto Man subsequently came to Light Labs after Mega Man had left in pursuit of his attackers, and provided them with scans of the Warp Ring that had served the enemy robots as a getaway point. Seeing Blues in bad shape, Roll insisted that he be repaired, and given his feelings towards Dr. Light said that she would handle it herself.[2] Unfortunately, their home was subsequently attacked by Metal Sonic and Bass, who abducted Dr. Light despite Proto Man's efforts to stop them. Right at that moment Mega Man returned in company with Rush, Sonic the Hedgehog, Tails, and the rest of his robot allies. Working together, they managed to recreate the Warp Ring used by the villains to escape, and Roll volunteered to remain behind with Auto while her brothers and the Mobian heroes went to rescue Dr. Light.[3]

Roll and Auto were on hand when their friend Duo arrived at Light Labs in response to a distress signal previously sent by Dr. Light.[4] After opening another Warp Ring to allow him to join the battle in the Skull Egg Zone, Roll sent out a distress call to the original set of Robot Masters Dr. Light had created. Upon their arrival, she sent them through to join the battle as well with hover-boards. Shortly thereafter, Super Armor Mega Man undid the effects of the Genesis Wave on his universe, returning Roll and everyone else to their proper time and place.[5][6]

Worlds Unite[]

Rollandthomas

Roll with Dr. Light, from Sonic the Hedgehog #273.

Some time later, Roll took part in rebuilding Light Labs, which had been destroyed by one of Dr. Wily's schemes. When Rock left to go on a supply run, Roll expressed concern at the idea of him going alone, and he tried to reassure her with the reminder that Wily was presumed dead and their other foes imprisoned.[7] Unfortunately, Roll's fears proved true, as Mega Man went missing shortly before the city was attacked by Sonic Man.[8] Sadly, the Light Robot Masters proved to be no match for Sonic Man, and Dr. Light was forced to call upon several of the Wily Robot Masters for help. They were joined by Roll's friend Quake Woman, who knew that the current situation was upsetting to Roll. Both they and Break Man failed to triumph, and the Unity Engines set up by Sonic Man and M'egga Man began fusing Roll's world with Sonic's World.[9] The resulting Unified World saw Roll meet the Maverick Hunters, Freedom Fighters, and Team Sticks, as well as being reunited with Rock after he was return to normal. The pair then joined their brother, Quake Woman, Wily's Robot Masters, and their other new allies aboard the Sky Patrol in order to hunt down Sigma, the villain responsible for Rock's transformation and the merging of their worlds.[10]

Thebroomcanfly

Roll takes on Sticks' traps, from Sonic the Hedgehog: Worlds Unite Battles #1.

Roll later helped Rock while he was training in the Sky Patrol's simulation room, where they were joined by Mega Man X of the Maverick Hunters. The two blue heroes' stories soon unfolded as they trained together, and both Rock and Roll were stunned to learn that X was another creation of Dr. Light's from their world's future. After revealing the horror his world had become, he revealed that he had considered asking Dr. Light not to create him. However, the pair encouraged him to press forward, before Rock and X were summoned to a meeting on the bridge.[11] Roll then received a mysterious note inviting her back to the training room, where she found herself facing a gauntlet set up by Sticks the Badger. Eventually it came out that Roll's trademark broom had been mistaken for a robotic spy by the somewhat unhinged resident of the Sonic Boom World.[12] Roll later joined Sally Acorn, Nicole, and Cream the Rabbit in coordinating their friends' efforts against Sigma's Mechaniloid army.[13] When the Deadly Six leaders of the enemy robots forced the Robot Master and Maverick Hunters to attack the others, Roll was ordered to stay inside with Cream to insure that she did not likewise end up a pawn of the Zeti.[14]

Welcomehomerock

Roll welcomes Rock back home, from Mega Man #52.

Roll did not take part in the ensuing battle against Sigma's army of Maverick Time-Clones, but apparently split into teams with the other heroes in order to track down the Mavericks and recruit more heroes.[15] It is unknown where she traveled before joining the expanded force in a massive attack on Sigma. Sadly, their success in destroying his defenses and his giant body proved hollow, as the massive form was a mere shell protecting his final form. He soon defeated the army of his enemies, and Super Sonic and Super Armor Mega Man were forced to challenge him.[16] They eventually defeated him, but reality was left dangerously unstable. This time the role of hero fell to Rock and Roll's old nemesis Xander Payne, who bent reality to prevent Sigma from ever going back in time in the first place. Roll thus found herself back at Light Labs, the conflict having never transpired, just in time to welcome Rock home from his supply run.[17]

Personality[]

Roll is a loving, caring individual, deeply concerned for her family and friends and always looking to help. Despite this, she has her feisty side, refusing to take no for an answer when she knows she's right.

Powers and abilities[]

What Roll has not displayed in combat ability, she makes up for in her technical knowledge-she is a skilled technician both in terms of robot repair and operating machinery.

Trivia[]

  • When combined with the civilian name of her brother Rock, this works in tandem to create a pun on the musical genre "rock and roll".
  • Despite being a Robot Master, Roll does not have the "Woman" prefix like the other two female Robot Masters, Splash Woman and Quake Woman.
    • This is likely due to the fact that she was not equipped with a Special Weapon.

References[]

  1. Sonic Universe #51, "When Worlds Collide Part Two: Mistaken Identities"
  2. Sonic the Hedgehog #248, "When Worlds Collide Part Three: No Holds Barred"
  3. Mega Man #25, "When Worlds Collide Part Four: Through the Looking Glass"
  4. Sonic Universe #53, "When Worlds Collide Part Eight: Liberation"
  5. Mega Man #27, "When Worlds Collide Part Ten: No Holds Barred"
  6. Sonic the Hedgehog #251, "When Worlds Collide Finale: Best of the Best"
  7. Sonic Universe #76, "Worlds Unite! Part One: Across Time and Space"
  8. Sonic Boom #8, "Worlds Unite Part Two: Broken Heroes"
  9. Sonic the Hedgehog #273, "Worlds Unite Part Three: Clash of the Corrupted"
  10. Mega Man #50, "Worlds Unite Part Four: Death and Destruction"
  11. Mega Man #50, "The Choice"
  12. Sonic the Hedgehog: Worlds Unite Battles #1, "Sticks vs Roll".
  13. Sonic Universe #77, "Worlds Unite! Part Five: Everybody in the Same Boat"
  14. Sonic the Hedgehog #274, "Worlds Unite! Part Seven: Gears and Wills"
  15. Mega Man #51, "Worlds Unite! Part Eight: Holes in Reality"
  16. Sonic the Hedgehog #275, "Worlds Unite Part Eleven: Killing the Giant"
  17. Mega Man #52, "Worlds Unite Part Twelve: Last Rights"

External links[]

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