What can I include for you
This article's name is conjectural.
Although this article is based on official information, the actual name of the article's subject is pure conjecture.
Tails 51

Tails with the Ring on hand in Tails Skypatrol.

The Ring Boomerang is a weapon that appears in Tails Skypatrol. It is extremely identical to normal Rings from many Sonic games, except this ring is being utilized only one time by Miles "Tails" Prower as his main tossing weapon through the entire game. The origin of this particular Ring has never been explained or how Tails is able to use as a weapon, but it is only known to been used against Witchcart and her minions to take over the undefined island, that Tails finds out at the beginning of the game's storyline.



Tails holding the Ring Boomerang.

In-game, Tails is seen holding the Ring, which is the only weapon to use against enemies due to Tails constantly flying in the game. The player can toss the Ring towards a certain direction by pressing Game Gear I Button or Game Gear II Button. When the player does this against enemies, Tails is able to damage them easily and earn points. After tossing it, the Ring then returns quickly and magnetically to Tails' hand, who is able to use it again whenever he wants. If the player holds Game Gear I Button or Game Gear II Button for while, Tails is able to toss the Ring even further depending how long the player holds the button.

During the game, Tails can use the Ring differently. The player can easily toss it into items to collect or grab onto Poles or other gimmicks. Tails can also break walls with tossing the ring into a switch to activate it. If Tails tosses the Ring on a boss character, he's able to grab it and throw him into the wall or ground. It can also be spun around Tails to avoid grabbing onto things to access different routes and paths through the level.

Community content is available under CC-BY-SA unless otherwise noted.