When in the hands of Sonic the Hedgehog, he can draw upon their power to temporarily make himself more powerful. This lets him enter "Super Spin Mode" where he performs a powerful Spin Attack which increases his speed and turns him into a nearly unstoppable projectile. Using more Rings at once boosts his power even further. The Rings are genetically encoded to respond only to Sonic's physiognomy which is why no other being is affected by their energy. Regardless, they can still be used as potent power sources for machinery and have their energy conducted through wiring.
As stated by Tails, Rings are produced with the aid of the Chaos Emeralds. While this procedure is not shown, Sonic and his allies usually have a number of Rings ready for deployment, as the Rings are apparently used up after Sonic's usage. Tails' different aircrafts are also stored with Rings which he can eject to Sonic during the heat of battle.
In Sonic Snake, Rings appear as objects that the playable snake, Sonic, must collect to continuously grow its tail and increase the player's score. Upon collecting a Ring, another appears in a random position, and the process repeats indefinitely until a Game Over occurs.
In Sonic XS, Rings appear as collectible objects scattered throughout the level that increase the player's score, as well as instrumental projectiles used in the Ring Toss attack by Sonic. Using the Ring Toss does not subtract from the player's Ring total, and it is not required to collect Rings in the level to perform the move.
In Shadow XS, Rings appear as collectible objects scattered throughout the level that increase the player's score, as well as instrumental projectiles used in the Ring Toss attack by Shadow. Using the Ring Toss does not subtract from the player's Ring total, and it is not required to collect Rings in the level to perform the move.
Sonic X (Leapster)
In Sonic X (Leapster), Rings (known as golden rings) appear as normal objects. In gameplay, the player can get golden rings by touching them, by completing mathematical problems, or by finishing a mini-game. Each level contains ninety-nine golden rings, and getting them all will grant the player a Chaos emerald.
Sonic Ring Thing
In Sonic Ring Thing, Rings appear as objects that earn the player one point each upon being clicked on-screen.
- It is implied by Sonic that Rings may originate from another world entirely.
- In the comics, another type of Rings appeared in the virtual reality world reminiscent of the original Sonic the Hedgehog video game that Sonic and his friends were trapped in. As demonstrated by Sonic, these Rings do not provide a power boost to him. Instead, they protected the wielder from harm via any attack or environmental obstacle, serving an identical purpose to the Rings from the video games.
- The usage of the Rings, and Sonic perforing a Spin Attack from it, mostly, and coincidentally, acts similar to how the Power Rings were used in the Sonic the Hedgehog television series.
- Sonic X #2 "See Sonic! Sea Battle! Sea Sonic See Battle!"
- Masaki, Hiro (28 September 2003). "Countdown to Chaos (Japanese dub)". Sonic X. Season 1. Episode 26.
- Yoshimura, Kiyoko (13 December 2003). "Skirmish in the Sky". Sonic X. Season 1. Episode 15.
- Shiraishi, Masahiko (25 October 2003). "Satellite Swindle". Sonic X. Season 1. Episode 8.
- Sonic X (Leapster) United States instruction manual, pg. 2.
- Sonic X #10, "No Thanks for the Memories! Part One"
- Sonic X #11, "No Thanks for the Memories! Part Two"