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The Rhino Spike[1] is a robot deployed by the military organization Guardian Units of Nations in Sonic Adventure 2, and a member of the Rhino series.

Appearance

The Rhino Spike resembles a Rhino Jet with spikes on top of it.

Overview

A Rhino Spike in Aquatic Mine.

The Rhino Spike usually patrols an area, but will rev up and ram toward the player should they approach. It can only be destroyed by a Somersault/Light Speed Attack from Sonic and Shadow, but a simple punch or kick will do for Knuckles or Rouge, respectively. Upon its destruction, it awards the player one hundred points.

The Rhino Spikes appear in the following stages:

Character Stage
Normal mode Hard mode
Sonic Green Forest N/A
Rouge Security Hall N/A
Knuckles Aquatic Mine Wild Canyon, Aquatic Mine
Shadow White Jungle

In other media

Archie Comics

Main article: Rhino Spike (Archie)

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Rhino Spikes appeared as robots utilized by the Guardian Units of the Nation in their war against the Eggman Empire.

References

  1. Prima Development (20 June 2001). "Enemies" (in English). Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 16. ISBN 978-0761536147.

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