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[[File:E3ED11.png|thumb|200px|[[Classic Sonic]] receiving an S Rank in ''[[Sonic Forces]]''.]]
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The '''Rank''' is a gradingsystemused in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]] videogames used to measure how well the player performed in a particular event of a game, the most common being completing a level.
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The '''Rank'''<ref>''[[Sonic Heroes]]'' ([[Nintendo GameCube]]) United States instruction manual, pg. 29.</ref> is a mechanic that appears in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It is a grading system used to measure how well the player performed in a particular event of a game, the most common being completing a level or boss fight.
==Description==
==Description==
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Ranks are letter-grades that range from S or A to E whichjudge how well the player performed while completing a particular event in a game suchas completing a level or mission. Ranks are usually given alongside after the [[point|score]] is givenand the player must obtain a particular score in order to reach a rank and thus is influenced by common gameplay factors such as the number of [[Ring]]s, time taken to finish the stage, number of enemies defeated etc. Some games though have certain levels and missions where ranks are not awarded by score alone and may only judgeby one or few gameplay factors (usuallyjust the time taken to complete amission) depending on the level's specific objective. In games where their playable characters are present in the stageclear results, they will [[Fourth wall|pose and/or comment]] based on the rankreceived.
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In the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]], Ranks are represented as letter-grades. While the specific grade letters vary in range from game to game, they typically range from S or A to D or E. They are awarded based on how well the player performed after completing a particular event in a game. This can be something like completing a level or mission. Ranks are usually given alongside the [[point|score]], and is often based on the player's score, which is influenced by common gameplay factors such as the number of [[Ring]]s collected, time taken to finish the event, number of [[:Category:Enemies|enemies]] defeated, the [[Trick Action|tricks]] pulled off, etc.. Some games though have certain levels and missions where Ranks are not awarded based on score alone, and may only be based on one or more gameplay factors, such as the time taken to complete an event. In games where the playable characters are present on the result screen, they will [[Fourth wall|strike a different pose and/or give a comment]] based on the Rank the player got.
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Usually, the player has to attain the highest rank (usually an "A" or "S") for some or all stage missions of a game to receive special bonuses, unlock new gameplay features or game achievements (suchas Xbox Achievements and PlayStation Trophies).
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Usually, the player has to attain the highest rank (usually an "A" or "S") for some or all level missions of a game in order to receive rewards (like [[Emblem]]s) or special bonuses, unlock new gameplay features, or obtain game [[Wikipedia:Achievement (video gaming)|achievements/trophies]].
===Rank list (in order)===
===Rank list (in order)===
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The following list of letter grades used in the ''Sonic the Hedgehog'' games, listed from highest to lowest. The most commonly used ranks are in '''boldface'''.
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The following list of letter grades used in the ''Sonic the Hedgehog'' games, listed from highest to lowest. The most commonly used ranks are in '''bold'''.
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*X Rank: Violet colored (''[[Sonic Riders]]'' games only)
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*X Rank: Violet colored/Yellow colored (''[[Sonic Riders]]'' games only)
*SS/S+ Rank: Brass colored (''Sonic Riders'' games only)
*SS/S+ Rank: Brass colored (''Sonic Riders'' games only)
*'''D Rank''': Steel colored/Green colored/Light Blue colored
*'''D Rank''': Steel colored/Green colored/Light Blue colored
*E Rank: Rusty metal colored/Blue colored
*E Rank: Rusty metal colored/Blue colored
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==Game appearances==
==Game appearances==
===''Sonic Adventure 2''===
===''Sonic Adventure 2''===
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[[File:SonicAdventure2_DC_ResultsScreen.png|thumb|200px|The result screen in ''[[Sonic Adventure 2]]''.]]
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Ranks are first featured in ''[[Sonic Adventure 2]]'' and later onin ''[[Sonic Adventure 2: Battle]]'' inthestage/mission results and range from A to E. For all characters' Missions 1, 4 and 5 of allstages (except [[Route 101]] and [[Route 280]]), the Rank is determined by the score but if the player obtains every single Ring in the stage and clears it, the player is awarded an automatic A-Rank regardlessoftheotherscorefactors.Forthe remaining Missions, the Rank is solely based on the time taken to complete it. The player is required to earn an A-Rank in all missions of every stage in the game in order to obtain all of the [[Emblem]]s (which also unlocks the "You Are The Legend" Achievement/Trophy in the [[Sonic Adventure 2 (2012)|2012 HD port]]).
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Ranks were first featured in ''[[Sonic Adventure 2]]'', and later its remake ''[[Sonic Adventure 2: Battle]]'', where they are given for Mission results. In this game, Ranks range from A to E. For Missions 1, 4 and 5 of every stage (except [[Route 101]] and [[Route 280]]), the Rank is determined by the score, but if the player obtains every [[Ring]] in a stage and clears it, the player is awarded an automatic A-Rank. For Missions 2 and 3 of every stage, the Rank is based on the time taken to complete it.
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The player is required to earn an A-Rank in every Mission in order to obtain all [[Emblem]]s and unlocking extra bonuses for the 2P Battle mode. It also unlocks the "You Are The Legend" Achievement/Trophy in the [[Sonic Adventure 2 (2012)|2012 HD port]].
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Besides the game's stages, the [[Chao]]'s stats (Fly, Swim, Power, Run and Stamina) also has its own Rank system from S to E which determines how high the stat values increase by when they level up. These stat Ranks are randomized for each Chao the player owns.
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<gallery widths="90" hideaddbutton="true">
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A Rank (Sonic Adventure 2).png|A-Rank
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B Rank (Sonic Adventure 2).png|B-Rank
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C Rank (Sonic Adventure 2).png|C-Rank
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D Rank (Sonic Adventure 2).png|D-Rank
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E Rank (Sonic Adventure 2).png|E-Rank
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</gallery>
===''Sonic Heroes''===
===''Sonic Heroes''===
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[[File:SonicHeroesARank.jpeg|thumb|right|The playerreceiving an A-Rank at [[Seaside Hill]] as [[Team Sonic]] in ''[[Sonic Heroes]]''.]]
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[[File:SonicHeroesARank.png|thumb|right|The result screen in ''[[Sonic Heroes]]''.]]
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In ''[[Sonic Heroes]]'', Ranks range from A to E. In this game, Ranks are given for stage/mission results. Score-based Ranks are given for all teams' first Missions and all of [[Team Sonic]] and [[Team Chaotix]]'s Extra Missions while time-based Ranks are given for boss fights and all Extra Missions for [[Team Dark]] and [[Team Rose]].
The player is required to obtain an A-Rank of every stage/Mission in the game to unlock [[Super Hard Mode]]. Ranks are also not recorded for completing the [[Sea Gate]] or the Super Hard Mode stages. In addition, the game's save files display the number of stages/Missions the player has an A Rank on.
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In ''[[Sonic Heroes]]'', Ranks return where they were given at the stage/mission results like with ''Sonic Adventure 2''. Score-based Ranks were given for all teams' first Missions and all Extra Missions of [[Team Sonic]] and [[Team Chaotix]] while time-based Ranks were given for boss fights and all Extra Missions of [[Team Dark]] and [[Team Rose]]. In score-based missions, the character that comments on the rank the player received is the one who has the highest character score (if there is a tie, priority is given to the [[Speed Type|Speed]] character and then [[Fly Type|Fly]]) while in time-based missions, the character that was the leader when the mission was finished will comment instead. (It should be noted that comments for boss fights are always the same per character regardless of the received rank.)
The player is required to obtain an A-Rank of every Mission in the game to unlock [[Super Hard Mode]]. Ranks are not recorded for completing the [[Sea Gate]] tutorial stage or the Super Hard Mode stages. The game's save files display the number of stages/missions the player has an A Rank on.
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Result 026.png|A-Rank
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Result 028.png|B-Rank
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Result 030.png|C-Rank
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Result 032.png|D-Rank
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Result 034.png|E-Rank
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</gallery>
===''Shadow the Hedgehog''===
===''Shadow the Hedgehog''===
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Ranks appear in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' where they exactly function as they did with ''Sonic Heroes'' and also range from A to E. Score-based Ranks are givenforall stage missions while time-based Ranks are given for boss fights. If the player obtains an A-Rank for every stage, [[Expert Mode]] is unlocked.
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In ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', Ranks range from A to E. In this game, score-based Ranks are featured in every [[stage]] mission while time-based Ranks are featured for every boss battle. Scoring high for one alignment will reduce the Rank achieved for the other alignment (e.g. getting a high Hero score will result in an automatic E-Rank for the Dark mission and vice versa). The score for Neutral missions on the other hand will count to both alignments. If the player gets an A-Rank for every stage, [[Expert Mode]] will be unlocked.
In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', Ranks were given for all Acts (including boss fights) based on the score they obtained at the Acts result. However, the game's ranks now include from S to C (being the lowest).
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In ''[[Sonic Rush]]'', Ranks range from S to C. In this game, Ranks are given for Act and boss results, and are based on the player's score after those events.
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<gallery widths="90" hideaddbutton="true">
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In ''Sonic Rush Adventure'', the Rank received also determines how many [[Material]]s the player receives when playing an Act or boss fight of a main island stage (stages that are not [[Hidden Islands]] or [[Deep Core]]).
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S Rank (Sonic Rush).png|S-Rank
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A Rank (Sonic Rush).png|A-Rank
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B Rank (Sonic Rush).png|B-Rank
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C Rank (Sonic Rush).png|C-Rank
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</gallery>
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===''Sonic Rivals'' series===
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====''Sonic Rush Adventure''====
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In ''[[Sonic Rivals]]'' and''[[SonicRivals2]]'', Ranks are present and functionastheydidsimilarlyto the ''SonicRush''gamesandalsorangefrombetweenStoC.In''Sonic Rivals2'', somecardscanbeunlockedwhichrequirethe player to obtain an S-RankinspecificactsandintheAct2Battlemodes.
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In ''[[Sonic Rush Adventure]]'', Ranks range from S to C. In this game, Ranks are given for Act and boss results, and are based on the player's score after those events. In addition, the better the Rank the player gets, the more [[Material]]s they will receive after clearing an Act or boss fight (not including [[Hidden Islands]] or [[Deep Core]]).
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<gallery widths="90" hideaddbutton="true">
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S Rank (Sonic Rush Adventure).png|S-Rank
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A Rank (Sonic Rush Adventure).png|A-Rank
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B Rank (Sonic Rush Adventure).png|B-Rank
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C Rank (Sonic Rush Adventure).png|C-Rank
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</gallery>
===''Sonic Riders'' series===
===''Sonic Riders'' series===
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====''Sonic Riders''====
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''[[Sonic Riders]]'', ''[[Sonic Riders: Zero Gravity]]'' and ''[[Sonic Free Riders]]'' use Ranks differently in performing [[Trick Action|Tricks]] in regular racing gameplay and in their side-quest missions.
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In ''[[Sonic Riders]]'', the Ranks include grades X, SS, S, AA, A, B, and C. In this game, Ranks are rewarded differently. Rather than being given when a player clears a level or mission, the player is given Ranks when the playable character pulls off a [[Trick Action]] after setting off from ramps. The higher the Rank the playable character gets, the more [[Air]] the player will be rewarded with. In this installment, the Rank is based on how many Trick Actions the player pulls off after being launched into midair. However, if the playable character makes a bad landing from the jump (eg. landing while in the middle of performing a Trick Action), they will automatically get a C-Rank. The game also features the [[Legend]] [[Extreme Gear]] which makes earning high Ranks easier.
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<gallery widths="60" hideaddbutton="true">
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For tricks, the player is ranked between X to C based on how well the player performed them. The higher the rank, the more [[Air]] (''Sonic Riders'' and ''Sonic Free Riders'') or [[Gravity Point]]s (''Sonic Riders: Zero Gravity'') the player will be awarded. For the first ''Sonic Riders'' game, the Rank was determined based on how many Tricks the player performed when launched into the air but if the player did not land properly (eg. landed while in the middle of performing a Trick), they will be a given C Rank. This was not the case for the latter two ''Sonic Riders'' games where the player was simply ranked based on the timing of the jump prompt at the moment the player gets launched. In addition, the latter two ''Sonic Riders'' games also feature a unique sound effect whenever an X Rank trick is performed. All three games feature the [[Legend]] [[Extreme Gear]] which can allow the player to perform high-ranked tricks more easily.
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X Rank (Sonic Riders).png|X-Rank
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SS Rank (Sonic Riders).png|SS-Rank
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S Rank (Sonic Riders).png|S-Rank
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AA Rank (Sonic Riders).png|AA-Rank
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A Rank (Sonic Riders).png|A-Rank
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B Rank (Sonic Riders).png|B-Rank
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C Rank (Sonic Riders).png|C-Rank
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</gallery>
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Allthreegamesfeatureamission-basedgameplay(thoughthe missions in ''Sonic Free Riders'' arerequiredtobeplayedaspartof its story in Grand Prix Mode) where the player is ranked how well they performed in playing them depending on its objective, following the traditionalstage/mission results ranking scheme in other games. Each mission has three different ranks whicharedifferentlynamed in each game: Bronze/Silver/Gold in''SonicRiders'',Normal/Super/Extremein''SonicRiders:ZeroGravity''andB/A/Sin''SonicFree Riders''. The player is required to obtain the highest Rank in all of the game's missions toobtain the game's respective [[Chaos Emerald (Extreme Gear)|Chaos Emerald]] Extreme Gear.
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Aside from the ranking of Trick Actions mentioned above, ''Sonic Riders'' also features Ranks in [[Mission Mode (Sonic Riders)|Mission Mode]] where the player is ranked based on how well they performed in a mission. Each mission has three different ranks: Bronze, Silver and Gold. The report of the [[Babylon Rogues]] member varies on the Rank the player receives. If the player gets the highest Rank in all the missions, they will earn the [[Chaos Emerald (Extreme Gear)|Chaos Emerald]].
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====''Sonic Riders: Zero Gravity''====
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In ''[[Sonic Riders: Zero Gravity]]'', the Ranks include grades X, SS, S, AA, A, B, and C. In this game, Ranks are, much like in ''[[Sonic Riders]]'', given when the playable character executes a [[Trick Action]]. The higher the Rank the playable character gets, the more [[Gravity Point]]s the player will be rewarded with. In addition, attaining at least an S-Rank will always allow the player to reach higher routes. In this game though, the Rank is based on the timing of the jump prompt for the Trick Action at the moment the player gets launched. The game also features the [[Legend]] [[Extreme Gear]] which makes earning high Ranks easier. In addition, a unique sound effect is played whenever an X-Rank Trick is performed.
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<gallery widths="60" hideaddbutton="true">
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X Rank (Sonic Riders (Zero Gravity)).png|X-Rank
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SS Rank (Sonic Riders (Zero Gravity)).png|SS-Rank
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S Rank (Sonic Riders (Zero Gravity)).png|S-Rank
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AA Rank (Sonic Riders (Zero Gravity)).png|AA-Rank
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A Rank (Sonic Riders (Zero Gravity)).png|A-Rank
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B Rank (Sonic Riders (Zero Gravity)).png|B-Rank
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C Rank (Sonic Riders (Zero Gravity)).png|C-Rank
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</gallery>
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Aside from the Ranking mentioned above, ''Sonic Riders: Zero Gravity'' also features Missions and a ranking system similar to that of Mission Mode in the first ''Sonic Riders''. Each mission has three different ranks: Normal, Super and Extreme. Eggman's comment for the mission varies on the Rank received. If the player gets the highest Rank in all the missions, they will earn the [[Chaos Emerald (Extreme Gear)|Chaos Emerald]].
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====''Sonic Free Riders''====
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In ''[[Sonic Free Riders]]'', the Ranks include grades X, S+, S, A+, A, B, and C. Like in earlier ''Sonic Riders'' installments, Ranks are given when the playable character executes a [[Trick Action|Trick]]. The higher the Rank the playable character gets, the more [[Air]] the player will be rewarded with. Like in ''[[Sonic Riders: Zero Gravity]]'', the Rank is based on the timing of the jump prompt for the Trick Action at the moment the player gets launched. The game also features the [[Legend]] [[Extreme Gear]] which makes earning high Ranks easier. In addition, the game also feature a unique sound effect whenever an X-Rank Trick is performed.
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<gallery widths="60" hideaddbutton="true">
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X Rank (Sonic Free Riders).png|X-Rank
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S+ Rank (Sonic Free Riders).png|S+-Rank
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S Rank (Sonic Free Riders).png|S-Rank
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A+ Rank (Sonic Free Riders).png|A+-Rank
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A Rank (Sonic Free Riders).png|A-Rank
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B Rank (Sonic Free Riders).png|B-Rank
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C Rank (Sonic Free Riders).png|C-Rank
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</gallery>
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Aside from the Ranking mentioned above, ''Sonic Free Riders'' also feature a mission-based gameplay which are required to be played as part of Grand Prix Mode, similar to the earlier ''Sonic Riders'' titles where the player is ranked based on how well they performed. Each mission has three different ranks: B, A and S. If the player gets the highest Rank in all the missions, they will earn the [[Chaos Emerald (Extreme Gear)|Chaos Emeralds]].
===''Sonic the Hedgehog'' (2006)===
===''Sonic the Hedgehog'' (2006)===
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[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] features Ranks whichfunctionastheydidwithpreviousgames, awardedwhencompletingan Action Stage, Boss or Town Mission stage.Ranksrangefrom(highesttolowest):S,A,B,C and D. In Story Mode, the player also earns additional Rings based on the Rank they received.
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In [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], Ranks range from S to D. In this game, Ranks are given for [[Action Stage]], Boss, and [[Town Mission]] results, and are based on the player's score after those events. In the Story Mode, the player also earns additional [[Ring]]s based on the Rank they receive. The player is required to obtain S-Ranks across all Mission to unlock achievements in the [[Xbox 360]] version of the game.
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<gallery widths="90" hideaddbutton="true">
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The player is required to obtain S-Ranks across all Mission to unlock Achievements in the [[Xbox 360]] version of the game.
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S Rank (Sonic the Hedgehog (2006)).png|S-Rank
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A Rank (Sonic the Hedgehog (2006)).png|A-Rank
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B Rank (Sonic the Hedgehog (2006)).png|B-Rank
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C Rank (Sonic the Hedgehog (2006)).png|C-Rank
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D Rank (Sonic the Hedgehog (2006)).png|D-Rank
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</gallery>
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===''Sonic Rivals'' series===
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====''Sonic Rivals''====
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In ''[[Sonic Rivals]]'', Ranks range from S to C. In this game, Ranks are given for every Act and boss fight, and are based on the player's score after these events.
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====''Sonic Rivals 2''====
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In ''[[Sonic Rivals 2]]'', Ranks range from S to C. In this game, Ranks are given for every Act and boss fight, and are based on the player's score after these events. In addition, in order to earn some cards, it is required by the player to achieve an S-Rank in specific Acts and Act 2 Battle modes. <gallery>
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File:sr2 s.png|S-Rank
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File:sr2 a.png|A-Rank
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File:sr2 b.png|B-Rank
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File:sr2 c.png|C-Rank
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</gallery>
===''Sonic Unleashed''===
===''Sonic Unleashed''===
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In the [[PlayStation 2]]/[[Wii]] version of ''[[Sonic Unleashed]]'', Ranks are given only based on the time takentocomplete the stage and featuresStoC. The game's HUD now displays the par time the player is required to finish the stage within to obtain a particular Rank starting with the S and if the time has elapsed beyond the threshold for S, the HUD will switch to display the par time for A and so on for the remaining Ranks.
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In the [[Wii]]/[[PlayStation 2]] version of ''[[Sonic Unleashed]]'', Ranks range from S to C. In this version of the game, Ranks are given for every level and boss fight. They are awarded based on the player's clear time in daytime [[stage]]s, and on the player's time, [[Ring]]s and amassed [[Dark Gaia Force]] in the nighttime stages. In the daytime stages in particular, the game's HUD displays the par time the player is required to finish the stage within to obtain a particular Rank starting with the S and if the time has elapsed beyond the threshold for S, the HUD will switch to display the par time for A and so on for the remaining Ranks.
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<gallery widths="90" hideaddbutton="true">
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The [[PlayStation 3]]/[[Xbox 360]] version of ''Sonic Unleashed'' feature Ranks S to E as its Ranks based on the score received for an Act stage. Ranks are not recorded for clearing any Missions given by the game's human residents. If the player obtains an E rank, the "Results Screen - E Rank" music track plays instead of the normal "Results Screen" track. The "Getting the Hang of Things" and "Creature of the Night" Achievements/Trophies can be unlocked by obtaining an S-Rank for the first time on a day and nighttime stage respectively.
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S Rank (Sonic Unleashed Wii).png|S-Rank
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A Rank (Sonic Unleashed Wii).png|A-Rank
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B Rank (Sonic Unleashed Wii).png|B-Rank
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C Rank (Sonic Unleashed Wii).png|C-Rank
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</gallery>
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In the [[Xbox 360]]/[[PlayStation 3]] version of ''Sonic Unleashed'', Ranks range from S to E. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. If the player gets an E rank, "Results Screen - E Rank", an intentionally bad rendition of the normal result screen music track, will play. Getting S-Ranks are also needed to obtain a number of the game's trophies/achievements.
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<gallery widths="60" hideaddbutton="true">
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S Rank (Sonic Unleashed Xbox 360).png|S-Rank
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A Rank (Sonic Unleashed Xbox 360).png|A-Rank
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B Rank (Sonic Unleashed Xbox 360).png|B-Rank
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C Rank (Sonic Unleashed Xbox 360).png|C-Rank
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D Rank (Sonic Unleashed Xbox 360).png|D-Rank
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E Rank (Sonic Unleashed Xbox 360).png|E-Rank
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</gallery>
===''Sonic and the Black Knight''===
===''Sonic and the Black Knight''===
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The Ranks are present in the results of ''[[Sonic and the Black Knight]]'' but itdoes not use letter grades. Instead, it uses a star rating with the number of stars determining its rank (1 being the lowest and 5 being the highest).
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In ''[[Sonic and the Black Knight]]'', Ranks are present, but they do not use letter grades. Instead, it uses a star rating, with the number of stars determining its rank (one being the lowest and five being the highest).
===''Sonic Colors''===
===''Sonic Colors''===
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Ranksappearonceagain when clearing an Actin ''[[Sonic Colors]]'' and range from S to D based on the score received.Completingastage with an A or S Ranknowawards one or three [[1-Up]]s respectively. In the Area Map, the game now displays how many S-Ranks the player has acquired in its HUD.
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In the [[Wii]] version of ''[[Sonic Colors]]'', Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. Finishing with an A-Rank or higher will award one or three [[1-Up]]s respectively.
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<gallery widths="90" hideaddbutton="true">
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S Rank (Sonic Colors Wii).png|S-Rank
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A Rank (Sonic Colors Wii).png|A-Rank
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B Rank (Sonic Colors Wii).png|B-Rank
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C Rank (Sonic Colors Wii).png|C-Rank
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D Rank (Sonic Colors Wii).png|D-Rank
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</gallery>
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In the [[Nintendo DS]] version of ''Sonic Colors'', Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. The number of [[White Wisp]]s and [[Sonic the Hedgehog|Sonic]]'s pose on the result screen will be determined by the player's Rank.
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<gallery widths="90" hideaddbutton="true">
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S Rank.png|S-Rank
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A Rank.png|A-Rank
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B Rank.png|B-Rank
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C Rank.png|C-Rank
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D Rank.png|D-Rank
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</gallery>
===''Sonic Generations''===
===''Sonic Generations''===
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In the [[PC]]/PlayStation 3/Xbox 360 version of ''[[Sonic Generations]]'', thegame features Ranks from S to D butalsofeaturestwo separate ranking systems for the game'sregularstageActs and [[ChallengeAct]]s. In regular stage Acts, they are given based on the score receivedbutaregivenonlybetweenA and D. IftheplayerfinishesanAct without losing a life(excludesrestartingthestageviathepausemenu),theplayercanearn a [[Perfect Bonus|Perfect Clear]] which raises theirRankup by one level.(Hence the playercanonlyachieve an S Rank thisway.)
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In the console/[[PC]] version of ''[[Sonic Generations]]'', Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results. In stage Acts, ranks are based on the player's score, which is calculated based on clear time and [[Ring]]s. That alone however, will only give a Rank between A and D. Finishing an Act without losing a life will award a [[Perfect Bonus|Perfect Clear]] bonus that raises the player's rank by one, which is the only way to get an S-Rank. In [[Challenge Act]]s on the other hand, Ranks are based on the player's clear time, and the Rank and its corresponding clear par time is displayed on the HUD. Getting S-Ranks are also needed to obtain a number of the game's trophies/achievements.
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<gallery widths="90" hideaddbutton="true">
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S Rank (Sonic Generations Console).png|S-Rank
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A Rank (Sonic Generations Console).png|A-Rank
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B Rank (Sonic Generations Console).png|B-Rank
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C Rank (Sonic Generations Console).png|C-Rank
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D Rank (Sonic Generations Console).png|D-Rank
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</gallery>
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In [[Nintendo 3DS]] version of ''Sonic Generations'', Ranks range from S to D. In this version of the game, Ranks are given for Act, boss and [[Special Stage (Sonic Generations)|Special Stage]] results, and are based on the player's score after these events. Unlike the console/PC version of ''Sonic Generations'', there is no Perfect Clear bonus.
In the [[Wii U]]/[[PC]] version of ''[[Sonic Lost World]]'', Ranks range from S to D. In this version of the game, Ranks are given for [[Zone]]s. However, they only appear in [[Time Attack]] mode, where they are given based on the time taken to complete the Zone. During a playthrough of a Zone, the Rank is displayed alongside the par time the player needs to complete in order to obtain that Rank. Once the par time has being passed, the next lower Rank with its respective par time is shown in its place.
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<gallery widths="90" hideaddbutton="true">
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While playing Challenge Acts, Ranks functions as they did with that of the stages in the PS2/Wii version of ''Sonic Unleashed''; they are given solely based on the time taken to complete the level and the Rank and its corresponding clear par time is displayed in the HUD. The player is required to earn S Ranks in a certain number of stage Acts and Challenge Acts to earn various Achievements/Trophies.
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S Rank (Sonic Lost World Wii U).png|S-Rank
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A Rank (Sonic Lost World Wii U).png|A-Rank
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B Rank (Sonic Lost World Wii U).png|B-Rank
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C Rank (Sonic Lost World Wii U).png|C-Rank
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D Rank (Sonic Lost World Wii U).png|D-Rank
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</gallery>
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In the [[Nintendo 3DS]] version of ''[[Sonic Lost World]]'', Ranks range from S to D. In this game, Ranks are given for Zone, boss and [[Special Stage (Sonic Lost World)|Special Stage]] results, and are based on the player's score after those events. In addition, the better the Rank the player gets, the more [[Material]]s they will receive after clearing a level or boss fight.
In the [[Wii U]]/[[Sonic Lost World (PC)|PC]] version of ''[[Sonic Lost World]]'', Ranks only appear in [[Time Attack]] mode and are given based on the time taken to complete the Zone. Aswiththe stages of thePS2/Wii version of ''Sonic Unleashed'' and the Challenge Acts of the HD versions of ''Sonic Generations'', the Rank is displayed alongside with the par time which the player needs to complete in order to obtain that Rank. Once the par time has being passed, the next lower Rank with its respective par time is shown in place of the former Rank (displaying from S to D). In the Zone Map of [[Lost Hex]], each Zone in the game will show the player's best Rank they obtained in that Zone's Time Attack Mode.
===''Sonic Forces''===
===''Sonic Forces''===
[[File:E3ED11.png|thumb|200px|The "S" Rank given to Classic Sonic after completing a stage.]]
[[File:E3ED11.png|thumb|200px|The "S" Rank given to Classic Sonic after completing a stage.]]
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In ''[[Sonic Forces]]'', Ranks range from S to C. In this version of the game, Ranks are given for [[stage]] results, and are based on the player's score after these events. In addition, one can complete [[Daily Mission]]s to activate a Daily Mission Boost that will temporarily boost the amount of [[point]]s given at the end of a stage, making it easier to get higher ranks.
−
The Rank system is present in the gameplay of ''[[Sonic Forces]]'', in which, like before, is given based on the player's performance in the completed level.
==Rank comments==
==Rank comments==
Line 99:
Line 246:
**E: ''"I gotta do better next time."''
**E: ''"I gotta do better next time."''
*[[Knuckles the Echidna|Knuckles]]:
*[[Knuckles the Echidna|Knuckles]]:
−
**A: ''"Yeah,this is perfect!"''
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**A: ''"Yeah! This is perfect!"''
**B: ''"Yeah, I feel good."''
**B: ''"Yeah, I feel good."''
**C: ''"Not too bad."''
**C: ''"Not too bad."''
−
**D: ''"Whew,that was tough."''
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**D: ''"Whew. That was tough."''
**E: ''"I have to try harder."''
**E: ''"I have to try harder."''
*[[Shadow the Hedgehog|Shadow]]:
*[[Shadow the Hedgehog|Shadow]]:
**A: ''"Ultimate victory!"''
**A: ''"Ultimate victory!"''
−
**B: ''"Hmm,too easy for me."''
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**B: ''"Hmm. Too easy for me."''
**C: ''"That wasn't so hard."''
**C: ''"That wasn't so hard."''
**D: ''"Maybe I didn't try hard enough."''
**D: ''"Maybe I didn't try hard enough."''
Line 112:
Line 259:
*[[Doctor Eggman|Eggman]]:
*[[Doctor Eggman|Eggman]]:
**A: ''"Now you know why I am the best!"''
**A: ''"Now you know why I am the best!"''
−
**B: ''"Hahaha,piece of cake!"''
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**B: ''"Hahaha! Piece of cake!"''
**C: ''"Hmm. That wasn't so difficult."''
**C: ''"Hmm. That wasn't so difficult."''
**D: ''"I should have tried a little harder."''
**D: ''"I should have tried a little harder."''
Line 167:
Line 314:
***B: ''"I just knew we could do it!"''
***B: ''"I just knew we could do it!"''
***C: ''"Just this will do..."''
***C: ''"Just this will do..."''
−
***D: ''"Guess we could've tried harder..."''
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***D: ''"Guess we could've tried harder."''
***E: ''"We couldn't even impress Sonic like this..."''
***E: ''"We couldn't even impress Sonic like this..."''
**[[Cream the Rabbit|Cream]]:
**[[Cream the Rabbit|Cream]]:
Line 268:
Line 415:
===''Sonic and the Secret Rings''===
===''Sonic and the Secret Rings''===
*[[Sonic the Hedgehog|Sonic]]:
*[[Sonic the Hedgehog|Sonic]]:
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**Gold Medal:
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**Gold Medal: "''That was tight!"''
**Silver Medal: ''"Too easy!"''
**Silver Medal: ''"Too easy!"''
**Bronze Medal: ''"Phew, just made it!"''
**Bronze Medal: ''"Phew, just made it!"''
**No Medal: ''"Huh, no Problem."''
**No Medal: ''"Huh, no Problem."''
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**Failed: "This just isn't my day."
===''Sonic Unleashed''===
===''Sonic Unleashed''===
−
*PlayStation 3/Xbox 360:
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*Xbox 360/PlayStation 3:
**[[Sonic the Hedgehog|Sonic]]:
**[[Sonic the Hedgehog|Sonic]]:
***S: ''"Piece of cake!"''/''"Beautiful!"''/''"Sweet!"''
***S: ''"Piece of cake!"''/''"Beautiful!"''/''"Sweet!"''
In the [[Nintendo 3DS]] version of ''[[Sonic Lost World]]'', Sonic does not add any comments to his Ranks; instead he spins around and gives a "Thumbs Up" depending on the Rank received.
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In the [[Nintendo 3DS]] version of ''[[Sonic Lost World]]'', Sonic does not add any comments to his Ranks; instead he spins around and gives a "Thumbs Up" depending on the Rank received. However, in the Special Stages, Sonic's Rank animation shows him collecting the Chaos Emerald of the respective Stage and holds it in his left hand. This is identical across all of the Ranks.
==Trivia==
==Trivia==
Line 343:
Line 491:
*In [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], since Knuckles is the only character who cannot finish a stage under normal circumstances, his Rank comments cannot be heard unless the player performs gameplay glitches that allows them to finish a stage with Knuckles.
*In [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], since Knuckles is the only character who cannot finish a stage under normal circumstances, his Rank comments cannot be heard unless the player performs gameplay glitches that allows them to finish a stage with Knuckles.
*Since ''[[Sonic Colors]]'', after getting any rank, [[Sonic the Hedgehog|Sonic]] will do a pose for the player, but only when the time to interact with the results screen ends. In ''[[Sonic Generations]]'', after getting the score results and rank, Sonic will do a pose, perform a move or just dance (depending on what rank the player receives).
*Since ''[[Sonic Colors]]'', after getting any rank, [[Sonic the Hedgehog|Sonic]] will do a pose for the player, but only when the time to interact with the results screen ends. In ''[[Sonic Generations]]'', after getting the score results and rank, Sonic will do a pose, perform a move or just dance (depending on what rank the player receives).
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*Rankings were supposed to be given in ''[[Sonic Adventure]]'' as well, but the concept was scrapped during development time for unknown reasons.{{Citationneeded}} However, the system was implemented into the next game, ''Sonic Adventure 2'' and almost every other Sonic game released after.
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*Rankings were supposed to be given in ''[[Sonic Adventure]]'' as well, but the concept was scrapped during development time for unknown reasons.<ref>[[media:VJbt7Yd.png|Unused Rank icons]] can be found in the game's files</ref> However, the system was implemented into the next game, ''Sonic Adventure 2'' and almost every other Sonic game released after.
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==References==
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{{reflist}}
{{Navigatebox|
{{Navigatebox|
{{Adventure 2 info}}
{{Adventure 2 info}}
{{Heroes info}}
{{Heroes info}}
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{{Shadow info}}
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{{Rush info}}
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{{Rush Adventure info}}
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{{Riders info}}
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{{Sonic 2006 info}}
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{{Rivals info}}
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{{Rivals 2 info}}
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{{Zero Gravity info}}
{{Unleashed info}}
{{Unleashed info}}
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{{Free Riders info}}
{{Colors info}}
{{Colors info}}
{{Generations info}}
{{Generations info}}
Revision as of 14:42, 30 May 2020
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The Rank[1] is a mechanic that appears in the Sonic the Hedgehog series. It is a grading system used to measure how well the player performed in a particular event of a game, the most common being completing a level or boss fight.
In the Sonic the Hedgehog series, Ranks are represented as letter-grades. While the specific grade letters vary in range from game to game, they typically range from S or A to D or E. They are awarded based on how well the player performed after completing a particular event in a game. This can be something like completing a level or mission. Ranks are usually given alongside the score, and is often based on the player's score, which is influenced by common gameplay factors such as the number of Rings collected, time taken to finish the event, number of enemies defeated, the tricks pulled off, etc.. Some games though have certain levels and missions where Ranks are not awarded based on score alone, and may only be based on one or more gameplay factors, such as the time taken to complete an event. In games where the playable characters are present on the result screen, they will strike a different pose and/or give a comment based on the Rank the player got.
Usually, the player has to attain the highest rank (usually an "A" or "S") for some or all level missions of a game in order to receive rewards (like Emblems) or special bonuses, unlock new gameplay features, or obtain game achievements/trophies.
Rank list (in order)
The following list of letter grades used in the Sonic the Hedgehog games, listed from highest to lowest. The most commonly used ranks are in bold.
X Rank: Violet colored/Yellow colored (Sonic Riders games only)
SS/S+ Rank: Brass colored (Sonic Riders games only)
S Rank: Aqua colored/Platinum colored/Gold colored
AA/A+ Rank: Cyan colored/Purple colored (Sonic Riders games only)
A Rank: Gold colored/Purple colored/Red colored
B Rank: Silver colored/Red colored/Green colored
C Rank: Bronze colored/Yellow colored/Blue colored
D Rank: Steel colored/Green colored/Light Blue colored
E Rank: Rusty metal colored/Blue colored
F Rank: Purple colored (This was supposed to appear in Sonic Heroes, but it later got scrapped, so the E Rank is currently the lowest of them all.)
Game appearances
Sonic Adventure 2
Ranks were first featured in Sonic Adventure 2, and later its remake Sonic Adventure 2: Battle, where they are given for Mission results. In this game, Ranks range from A to E. For Missions 1, 4 and 5 of every stage (except Route 101 and Route 280), the Rank is determined by the score, but if the player obtains every Ring in a stage and clears it, the player is awarded an automatic A-Rank. For Missions 2 and 3 of every stage, the Rank is based on the time taken to complete it.
The player is required to earn an A-Rank in every Mission in order to obtain all Emblems and unlocking extra bonuses for the 2P Battle mode. It also unlocks the "You Are The Legend" Achievement/Trophy in the 2012 HD port.
A-Rank
B-Rank
C-Rank
D-Rank
E-Rank
Sonic Heroes
In Sonic Heroes, Ranks range from A to E. In this game, Ranks are given for stage/mission results. Score-based Ranks are given for all teams' first Missions and all of Team Sonic and Team Chaotix's Extra Missions while time-based Ranks are given for boss fights and all Extra Missions for Team Dark and Team Rose.
The player is required to obtain an A-Rank of every stage/Mission in the game to unlock Super Hard Mode. Ranks are also not recorded for completing the Sea Gate or the Super Hard Mode stages. In addition, the game's save files display the number of stages/Missions the player has an A Rank on.
A-Rank
B-Rank
C-Rank
D-Rank
E-Rank
Shadow the Hedgehog
In Shadow the Hedgehog, Ranks range from A to E. In this game, score-based Ranks are featured in every stage mission while time-based Ranks are featured for every boss battle. Scoring high for one alignment will reduce the Rank achieved for the other alignment (e.g. getting a high Hero score will result in an automatic E-Rank for the Dark mission and vice versa). The score for Neutral missions on the other hand will count to both alignments. If the player gets an A-Rank for every stage, Expert Mode will be unlocked.
A-Rank
B-Rank
C-Rank
D-Rank
E-Rank
Sonic Rush series
Sonic Rush
In Sonic Rush, Ranks range from S to C. In this game, Ranks are given for Act and boss results, and are based on the player's score after those events.
S-Rank
A-Rank
B-Rank
C-Rank
Sonic Rush Adventure
In Sonic Rush Adventure, Ranks range from S to C. In this game, Ranks are given for Act and boss results, and are based on the player's score after those events. In addition, the better the Rank the player gets, the more Materials they will receive after clearing an Act or boss fight (not including Hidden Islands or Deep Core).
S-Rank
A-Rank
B-Rank
C-Rank
Sonic Riders series
Sonic Riders
In Sonic Riders, the Ranks include grades X, SS, S, AA, A, B, and C. In this game, Ranks are rewarded differently. Rather than being given when a player clears a level or mission, the player is given Ranks when the playable character pulls off a Trick Action after setting off from ramps. The higher the Rank the playable character gets, the more Air the player will be rewarded with. In this installment, the Rank is based on how many Trick Actions the player pulls off after being launched into midair. However, if the playable character makes a bad landing from the jump (eg. landing while in the middle of performing a Trick Action), they will automatically get a C-Rank. The game also features the LegendExtreme Gear which makes earning high Ranks easier.
X-Rank
SS-Rank
S-Rank
AA-Rank
A-Rank
B-Rank
C-Rank
Aside from the ranking of Trick Actions mentioned above, Sonic Riders also features Ranks in Mission Mode where the player is ranked based on how well they performed in a mission. Each mission has three different ranks: Bronze, Silver and Gold. The report of the Babylon Rogues member varies on the Rank the player receives. If the player gets the highest Rank in all the missions, they will earn the Chaos Emerald.
Sonic Riders: Zero Gravity
In Sonic Riders: Zero Gravity, the Ranks include grades X, SS, S, AA, A, B, and C. In this game, Ranks are, much like in Sonic Riders, given when the playable character executes a Trick Action. The higher the Rank the playable character gets, the more Gravity Points the player will be rewarded with. In addition, attaining at least an S-Rank will always allow the player to reach higher routes. In this game though, the Rank is based on the timing of the jump prompt for the Trick Action at the moment the player gets launched. The game also features the LegendExtreme Gear which makes earning high Ranks easier. In addition, a unique sound effect is played whenever an X-Rank Trick is performed.
X-Rank
SS-Rank
S-Rank
AA-Rank
A-Rank
B-Rank
C-Rank
Aside from the Ranking mentioned above, Sonic Riders: Zero Gravity also features Missions and a ranking system similar to that of Mission Mode in the first Sonic Riders. Each mission has three different ranks: Normal, Super and Extreme. Eggman's comment for the mission varies on the Rank received. If the player gets the highest Rank in all the missions, they will earn the Chaos Emerald.
Sonic Free Riders
In Sonic Free Riders, the Ranks include grades X, S+, S, A+, A, B, and C. Like in earlier Sonic Riders installments, Ranks are given when the playable character executes a Trick. The higher the Rank the playable character gets, the more Air the player will be rewarded with. Like in Sonic Riders: Zero Gravity, the Rank is based on the timing of the jump prompt for the Trick Action at the moment the player gets launched. The game also features the LegendExtreme Gear which makes earning high Ranks easier. In addition, the game also feature a unique sound effect whenever an X-Rank Trick is performed.
X-Rank
S+-Rank
S-Rank
A+-Rank
A-Rank
B-Rank
C-Rank
Aside from the Ranking mentioned above, Sonic Free Riders also feature a mission-based gameplay which are required to be played as part of Grand Prix Mode, similar to the earlier Sonic Riders titles where the player is ranked based on how well they performed. Each mission has three different ranks: B, A and S. If the player gets the highest Rank in all the missions, they will earn the Chaos Emeralds.
Sonic the Hedgehog (2006)
In Sonic the Hedgehog (2006), Ranks range from S to D. In this game, Ranks are given for Action Stage, Boss, and Town Mission results, and are based on the player's score after those events. In the Story Mode, the player also earns additional Rings based on the Rank they receive. The player is required to obtain S-Ranks across all Mission to unlock achievements in the Xbox 360 version of the game.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
Sonic Rivals series
Sonic Rivals
In Sonic Rivals, Ranks range from S to C. In this game, Ranks are given for every Act and boss fight, and are based on the player's score after these events.
Sonic Rivals 2
In Sonic Rivals 2, Ranks range from S to C. In this game, Ranks are given for every Act and boss fight, and are based on the player's score after these events. In addition, in order to earn some cards, it is required by the player to achieve an S-Rank in specific Acts and Act 2 Battle modes.
S-Rank
A-Rank
B-Rank
C-Rank
Sonic Unleashed
In the Wii/PlayStation 2 version of Sonic Unleashed, Ranks range from S to C. In this version of the game, Ranks are given for every level and boss fight. They are awarded based on the player's clear time in daytime stages, and on the player's time, Rings and amassed Dark Gaia Force in the nighttime stages. In the daytime stages in particular, the game's HUD displays the par time the player is required to finish the stage within to obtain a particular Rank starting with the S and if the time has elapsed beyond the threshold for S, the HUD will switch to display the par time for A and so on for the remaining Ranks.
S-Rank
A-Rank
B-Rank
C-Rank
In the Xbox 360/PlayStation 3 version of Sonic Unleashed, Ranks range from S to E. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. If the player gets an E rank, "Results Screen - E Rank", an intentionally bad rendition of the normal result screen music track, will play. Getting S-Ranks are also needed to obtain a number of the game's trophies/achievements.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
E-Rank
Sonic and the Black Knight
In Sonic and the Black Knight, Ranks are present, but they do not use letter grades. Instead, it uses a star rating, with the number of stars determining its rank (one being the lowest and five being the highest).
Sonic Colors
In the Wii version of Sonic Colors, Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. Finishing with an A-Rank or higher will award one or three 1-Ups respectively.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
In the Nintendo DS version of Sonic Colors, Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results, and are based on the player's score after these events. The number of White Wisps and Sonic's pose on the result screen will be determined by the player's Rank.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
Sonic Generations
In the console/PC version of Sonic Generations, Ranks range from S to D. In this version of the game, Ranks are given for Act and boss results. In stage Acts, ranks are based on the player's score, which is calculated based on clear time and Rings. That alone however, will only give a Rank between A and D. Finishing an Act without losing a life will award a Perfect Clear bonus that raises the player's rank by one, which is the only way to get an S-Rank. In Challenge Acts on the other hand, Ranks are based on the player's clear time, and the Rank and its corresponding clear par time is displayed on the HUD. Getting S-Ranks are also needed to obtain a number of the game's trophies/achievements.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
In Nintendo 3DS version of Sonic Generations, Ranks range from S to D. In this version of the game, Ranks are given for Act, boss and Special Stage results, and are based on the player's score after these events. Unlike the console/PC version of Sonic Generations, there is no Perfect Clear bonus.
Sonic Lost World
In the Wii U/PC version of Sonic Lost World, Ranks range from S to D. In this version of the game, Ranks are given for Zones. However, they only appear in Time Attack mode, where they are given based on the time taken to complete the Zone. During a playthrough of a Zone, the Rank is displayed alongside the par time the player needs to complete in order to obtain that Rank. Once the par time has being passed, the next lower Rank with its respective par time is shown in its place.
S-Rank
A-Rank
B-Rank
C-Rank
D-Rank
In the Nintendo 3DS version of Sonic Lost World, Ranks range from S to D. In this game, Ranks are given for Zone, boss and Special Stage results, and are based on the player's score after those events. In addition, the better the Rank the player gets, the more Materials they will receive after clearing a level or boss fight.
Sonic Forces
In Sonic Forces, Ranks range from S to C. In this version of the game, Ranks are given for stage results, and are based on the player's score after these events. In addition, one can complete Daily Missions to activate a Daily Mission Boost that will temporarily boost the amount of points given at the end of a stage, making it easier to get higher ranks.
In the Nintendo 3DS version of Sonic Lost World, Sonic does not add any comments to his Ranks; instead he spins around and gives a "Thumbs Up" depending on the Rank received. However, in the Special Stages, Sonic's Rank animation shows him collecting the Chaos Emerald of the respective Stage and holds it in his left hand. This is identical across all of the Ranks.
Trivia
In Sonic Generations, almost the entire total score (and Rank) is calculated by the time taken to complete the level. This means that, by completing an Act at a sufficiently fast time, it is almost always enough to earn an A or S Rank (assuming the player doesn't lose a life).
However, an orange bar counting as rings will extend off of the green bar representing time.
In Sonic the Hedgehog (2006), since Knuckles is the only character who cannot finish a stage under normal circumstances, his Rank comments cannot be heard unless the player performs gameplay glitches that allows them to finish a stage with Knuckles.
Since Sonic Colors, after getting any rank, Sonic will do a pose for the player, but only when the time to interact with the results screen ends. In Sonic Generations, after getting the score results and rank, Sonic will do a pose, perform a move or just dance (depending on what rank the player receives).
Rankings were supposed to be given in Sonic Adventure as well, but the concept was scrapped during development time for unknown reasons.[2] However, the system was implemented into the next game, Sonic Adventure 2 and almost every other Sonic game released after.