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R-1/A FLYING DOG
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This is Flying Dog to Headquarters. Intruder found entering Security Hall. Preparing to attack.


— The Flying Dog, Sonic Adventure 2

The R-1/A Flying Dog (フライングドッグ[1] Furaingu Doggu?, lit. "Flying Dog") is a boss that appears in the level Security Hall from Sonic Adventure 2. It is a G.U.N. robot controlled by a soldier.

Description[]

Features and abilities[]

The Flying Dog can fly smoothly in the air and at speeds surpassing those of both the B-3x Hot Shot and F-6t Big Foot. It can also fire a homing laser or attack with machine guns like its other variants, but at a faster rate.

Specifications[]

General Characteristics

  • Combat weight: 89.800 lbs.
  • Dimensions
    • Full length: 11.9 ft.
    • Width: 15.8 ft.
    • Height: 11.4 ft.
    • Wingspan: 38 ft.
  • Power Plant: Seven GUN F-series turbofan engines / Two GUN RX-01 turbofan engines with afterburners

Speed: 160 mph

Thrust: R1-B/C. 10.000 pounds each engine.

Cooling (?): 32.000 H(?)

Range: 2.400 miles.

Armament

  • One 200mmm Long-Range Beam Cannon
  • One M-32A1 22mm Gatling gun
  • Two four AIM-120C Advanced Medium-Range air-to-surface Missiles
  • External stations can carry up 10 conventional air-to-air and air-to-surface munitions and electronic countermeasure pods.

Crew: R1-A: One. R1-B/C: Two.

History[]

Sonic Adventure 2[]

R-1/A Flying Dog is fought after playing Security Hall, where it traps Rouge the Bat on Prison Island.

Battle[]

Boss guide[]

The battle against Flying Dog takes place on a rectangular arena with a few cluster of Rings and Wooden Containers and two small fences on opposite sides along the arena's length.

Flying Dog will primarily use these attacks:

  • It will fly off the arena, then fly back while firing a machine gun. Its gun attack will also destroy any Wooden Containers in its path
  • It will hover still but will constantly target Rouge for a while before firing a laser blast at her. Once Flying Dog's remaining health in its Health Gauge is low enough, it will perform this twice in succession.

To defeat Flying Dog, Rouge must use either of the two fences around her by climbing up them, then jump off them, fly into the mech and hit its cockpit by using either the Screw Kick or by just gliding. Alternatively, Rouge can also jump on top of a Wooden Container, then jump off of it then glide into Flying Dog's cockpit. After hitting Flying Dog five times, it will be defeated.

Music[]

Name Artist(s) Length Music track
"Boss: -Gun- Mobile" Jun Senoue 1:55

Video[]

Sonic_Adventure_2-_R-1A_Flying_Dog_-1080_HD-

Sonic Adventure 2- R-1A Flying Dog -1080 HD-

In other media[]

Sonic X[]

Main article: Flying Dog (Sonic X)
Sonicx-ep35-eye2

The Flying Dog's Eyecatch in Sonic X.

In the anime series Sonic X, the Flying Dog appeared during the Sonic Adventure 2 adaptation saga. In this media, they were constructed after the Perfect Chaos incident to combat Dr. Eggman's forces.

Quotes[]

"This is Flying Dog to Headquarters. We're taking heavy damage! Close the Security Hall!"
—The Flying Dog, Sonic Adventure 2
"It's just not possible...this flying dog can't be destroyed...!"
—The Flying Dog, Sonic Adventure 2

Trivia[]

  • Based on the text pre-battle, the R-1/A Flying Dog had at least two variants, both of which accommodated two pilots instead of one.

Gallery[]

Models[]

Stage map[]

Screenshots[]

Gallery

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)
  1. "Enemy Datafile: Boss" (in Japanese). Sonic Adventure 2 Perfect Guide. Enterbrain. October 29, 2001. p. 220. ISBN 4-7577-0625-1.
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