When performing Quake, the user walks forward and begin moving their torso up and down while spinning (without moving their legs), using their massive weight to create tremors.
In gameplay, Quake deals attack damage to all playable characters present. This attack will (without player influence) always hit the opponents, regardless of their stats. When dealing damage, Quake has a chance of inflicting stun on the targets.
Quick time event
When Quake is performed in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to evade Quake optimally. If done correctly, the attack will be nullified. For these actions, the player has to touch the inside of eight circles in succession when the outer circles overlap the inner circles.
Missing or not touching these circles correctly will increase the chances of the attack connecting.