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{{Infobox attack
 
{{Infobox attack
|width =
 
 
|title = Propeller Flying
 
|title = Propeller Flying
 
|image = SonicGenerations 2015-01-05 15-05-59-254.png
 
|image = SonicGenerations 2015-01-05 15-05-59-254.png
|caption = Tails in flight using Propeller Flying.
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|caption = [[Miles "Tails" Prower (Classic Sonic's world)|Classic Tails]] in flight using Propeller Flying.
 
|1st_app = ''[[Sonic the Hedgehog 2]]''
 
|1st_app = ''[[Sonic the Hedgehog 2]]''
 
|user =
 
|user =
 
*[[Miles "Tails" Prower]]
 
*[[Miles "Tails" Prower]]
 
**[[Super Tails]]
 
**[[Super Tails]]
  +
*[[Miles "Tails" Prower (Classic Sonic's world)|Classic Tails]]
  +
**[[Super Tails (Classic Sonic's world)|Classic Super Tails]]
 
*[[Ali Baba]]
 
*[[Ali Baba]]
 
*[[Blacksmith]]
 
*[[Blacksmith]]
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===''Sonic the Hedgehog 2''===
 
===''Sonic the Hedgehog 2''===
 
[[File:But I had to go fast...png|thumb|200px|left|Tails using Propeller Flying in ''[[Sonic the Hedgehog 2]]''.]]
 
[[File:But I had to go fast...png|thumb|200px|left|Tails using Propeller Flying in ''[[Sonic the Hedgehog 2]]''.]]
Propeller flying first appeared in ''[[Sonic the Hedgehog 2]]'', though, it had not been given a name at that point. However, the move is unusable by the player and is only used when Tails dies or falls too far behind Sonic. In the [[Sonic the Hedgehog 2 (2013)|2013 re-release]] though, the player is able to perform the move like in the later games.
+
Propeller flying first appeared in ''[[Sonic the Hedgehog 2]]'', though, it had not been given a name at that point. However, the move is unusable by the player and is only used when Tails dies or falls too far behind Sonic when playing as Sonic and Tails. In the [[Sonic the Hedgehog 2 (2013)|2013 re-release]] though, the player is able to perform the move like in the later games.
   
 
===''Sonic Chaos''===
 
===''Sonic Chaos''===
 
[[File:Airman_Tails.png|thumb|Airman Tails in ''[[Sonic Chaos]]''.]]
 
[[File:Airman_Tails.png|thumb|Airman Tails in ''[[Sonic Chaos]]''.]]
The move later reappeared in ''[[Sonic Chaos]]'' as a usable move for the player where it is called {{Nihongo|'''Airman Tails'''|ヘリテイル|Heriteiru|lit. "Heiltails"}}.<ref>Sonic Chaos (GameGear) United States instruction booklet, pg. 7.</ref> In this game, the player can achieve flight as Tails by pressing {{Directional Pad}} up and then press either {{1 Button (Game Gear)}} or {{2 Button (Game Gear)}}. The player can then move around in the air with {{Directional Pad}}. However, Tails can only remain airborne for five seconds before slowly descending.
+
The move later reappeared in ''[[Sonic Chaos]]'' as a usable move for the player where it is called {{Nihongo|'''Airman Tails'''|ヘリテイル|Heriteiru|lit. "Helitails"}}.<ref>Sonic Chaos (GameGear) United States instruction booklet, pg. 7.</ref> In this game, the player can achieve flight as Tails by pressing {{Directional Pad}} up and then press either {{1 Button (Game Gear)}} or {{2 Button (Game Gear)}}. The player can then move around in the air with {{Directional Pad}}. However, Tails can only remain airborne for five seconds before slowly descending.
   
 
===''Sonic the Hedgehog 3 & Knuckles''===
 
===''Sonic the Hedgehog 3 & Knuckles''===
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In ''[[Sonic the Hedgehog 3]]'' and the lock-on ''[[Sonic the Hedgehog 3 & Knuckles]]'', Propeller Flying appeared again as a playable move, though it is not given a name. To perform it in gameplay, the player has to use [[Spin Jump]] and then press either {{A Button (Sega Genesis)}}, {{B Button (Sega Genesis)}} or {{C Button (Sega Genesis)}}. The player then has to continue tapping the buttons to make Tails ascend, or let go to descend. While airborne, the player can control Tails' movements with {{Directional Pad}}, though Tails will fall to the ground after a while. When playing as both Sonic and Tails, Tails will automatically fly on-screen to catch up to Sonic whenever he dies or falls too far behind Sonic, much like in ''Sonic 2''.
 
In ''[[Sonic the Hedgehog 3]]'' and the lock-on ''[[Sonic the Hedgehog 3 & Knuckles]]'', Propeller Flying appeared again as a playable move, though it is not given a name. To perform it in gameplay, the player has to use [[Spin Jump]] and then press either {{A Button (Sega Genesis)}}, {{B Button (Sega Genesis)}} or {{C Button (Sega Genesis)}}. The player then has to continue tapping the buttons to make Tails ascend, or let go to descend. While airborne, the player can control Tails' movements with {{Directional Pad}}, though Tails will fall to the ground after a while. When playing as both Sonic and Tails, Tails will automatically fly on-screen to catch up to Sonic whenever he dies or falls too far behind Sonic, much like in ''Sonic 2''.
   
By flying upwards into either bosses or enemies and hitting them with Tails' twirling twin-tails, the player can inflict damage. Additionally, while playing as [[Sonic the Hedgehog]] and Tails in the multiplayer, the move can be used by Tails to carry Sonic, allowing both players to reach secret areas that Sonic would not be able to reach on his own.
+
By flying upwards into either bosses or enemies and hitting them with Tails' twirling twin-tails, the player can inflict damage. Additionally, while playing as [[Sonic the Hedgehog]] and Tails in the multiplayer, the move can be used by Tails to carry Sonic if Sonic jumps onto Tails' hands, allowing both players to reach secret areas that Sonic would not be able to reach on his own. During the flight, Sonic can jump off at any point. However, Sonic can be knocked off if Tails comes into contact with a solid object or if an outside force influences Tails' movement.
   
 
===''Sonic the Hedgehog Triple Trouble''===
 
===''Sonic the Hedgehog Triple Trouble''===
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===''Sonic the Hedgehog'' (2006)===
 
===''Sonic the Hedgehog'' (2006)===
 
[[File:Tails using Fly in StH (2006).jpg|200px|thumb|right|Tails using Propeller Flying in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]].]]
 
[[File:Tails using Fly in StH (2006).jpg|200px|thumb|right|Tails using Propeller Flying in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]].]]
Propeller Flying appeared again in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] where it is called '''Fly'''.<ref>Sonic the Hedgehog (PlayStation 3) United States instruction booklet, pg. 18.</ref> To use the move in gameplay, the player has to press {{A Button (Xbox)}}/{{Cross Button (PS)}} during a jump. The player can then use the left stick to move in any direction and as well press {{A Button (Xbox)}}/{{Cross Button (PS)}} to ascend or let go to descend. After flying for a while though, Tails will get tired and drop to the ground. While flying, the player can use the [[Dummy Ring Blitz]]. If the player gets damage while flying, the move will be canceled.
+
Propeller Flying appeared again in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] where it is called '''Fly'''.<ref>Sonic the Hedgehog (PlayStation 3) United States instruction booklet, pg. 18.</ref> To use the move in gameplay, the player has to press {{A Button (Xbox)}}/{{Cross Button (PS)}} during a jump. The player can then use the left stick to move in any direction, and can additionally hold {{A Button (Xbox)}}/{{Cross Button (PS)}} to ascend or release to descend. After flying for a while, Tails will get tired and slowly drop to the ground. While flying, the player can use the [[Dummy Ring Blitz]]. If the player takes damage while flying, the move will be canceled.
   
 
===''Sonic the Hedgehog CD''===
 
===''Sonic the Hedgehog CD''===
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=== ''Sonic Generations'' ===
 
=== ''Sonic Generations'' ===
 
[[File:SonicGenerations 2015-01-03 16-46-17-347.png|thumb|200px|left|Classic Tails using Propeller Flying.]]
 
[[File:SonicGenerations 2015-01-03 16-46-17-347.png|thumb|200px|left|Classic Tails using Propeller Flying.]]
In the console/[[PC]] version of ''[[Sonic Generations]]'', Propeller Flying can be used during the [[Challenge Act]] [[Tails: Toxic Skies]]. Here, the player summons Classic Tails who must carry Classic Sonic through the air using this move. To use in Propeller Flying in gameplay, the player must repeatedly tap {{Cross Button (PS)}}/{{A Button (Xbox)}} to fly up. In this game, Tails can fly indefinitely without any time limit.
+
In the console/[[PC]] version of ''[[Sonic Generations]]'', Propeller Flying can be used during the [[Challenge Act]] [[Tails: Toxic Skies]]. Here, the player summons [[Classic Tails]] who must carry Classic Sonic through the air using this move. To use in Propeller Flying in gameplay, the player must repeatedly tap {{Cross Button (PS)}}/{{A Button (Xbox)}} to fly up. In this game, Tails can fly indefinitely without any time limit.
   
 
===''Sonic the Hedgehog 4: Episode II''===
 
===''Sonic the Hedgehog 4: Episode II''===
In the Single Player mode of ''[[Sonic the Hedgehog 4: Episode II]]'', Propeller Flight is used by the computer-controlled Tails whenever the [[Copter Combo]] is performed. It can only be performed manually in Multiplayer mode and only by the player that controls Tails. The move functions similar to that of ''Sonic 3 & Knuckles'', although the player can perform the move by pressing the Jump Button while in mid-air. Also, the player can cancel the flight by pressing the Jump Button while holding Down, causing Tails to fall to the ground immediately.
+
In the Single Player mode of ''[[Sonic the Hedgehog 4: Episode II]]'', Propeller Flight is used by the computer-controlled Tails whenever the [[Copter Combo]] is performed. It can only be performed manually in Multiplayer mode and only by the player that controls Tails. The move functions similar to that of ''Sonic the Hedgehog 3 & Knuckles'', although the player can perform the move by pressing the Jump Button while in mid-air. Also, the player can cancel the flight by pressing the Jump Button while holding Down, causing Tails to fall to the ground immediately.
   
 
===''Sonic the Hedgehog'' (2013)===
 
===''Sonic the Hedgehog'' (2013)===
Propeller Flying appeared in the [[Sonic the Hedgehog (2013)|2013 re-release]] of the original ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''. The move functions identically to that of the 2011 re-release of ''Sonic the Hedgehog CD''. In addition, when playing as Sonic (or Knuckles) and Tails, the player can now control Tails' flight despite only having direct control over Sonic or Knuckles by pressing the Jump button while holding Up. Tails can airlift Sonic or Knuckles if the latter two jump onto Tails' arms and from then on, the player controls Tails' flight in a manner identical to ''Sonic the Hedgehog 3 & Knuckles'' (which previously can only be done with two players). Sonic or Knuckles can detach from Tails' flight if the player holds Down while pressing the Jump button. This can also be performed in the 2013 re-release of ''Sonic the Hedgehog 2''.
+
Propeller Flying appeared in the [[Sonic the Hedgehog (2013)|2013 re-release]] of the original ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''. The move functions identically to that of ''Sonic the Hedgehog 3 & Knuckles'' and the 2011 re-release of ''Sonic the Hedgehog CD''. In addition, when playing as Sonic (or Knuckles) and Tails, the player can now control Tails' flight by pressing the Jump button while holding Up, causing Tails to immediately start Propeller Flying. Tails can airlift the main character if the latter jumps onto Tails' hands and from then on, the player can fly around as if they were controlling Tails himself (in a manner similar to ''Sonic the Hedgehog 3 & Knuckles'' which previously could only be done with two players). The main character can detach from Tails' flight if the player holds Down while pressing the Jump button. Once Tails releases his grip on the main character, the player will resume control over the latter. This can also be performed in the 2013 re-release of ''Sonic the Hedgehog 2''.
   
 
===''Sonic Mania''===
 
===''Sonic Mania''===
In ''[[Sonic Mania]]'', Tails can use Propeller Flying. It is functionally identical to its appearance in ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'', and ''[[Sonic the Hedgehog 3 & Knuckles]]''.
+
In ''[[Sonic Mania]]'', and its expansion ''[[Sonic Mania Plus]]'', [[Classic Tails|Tails]] can use Propeller Flying (referred to here as '''Fly'''<ref>[[media:SMENG005.jpg|''Sonic Mania'' instruction manual]]</ref>). When playing as Tails as the leading character, the move is functionally identical to its appearance in ''[[Sonic the Hedgehog 3]]'', ''[[Sonic the Hedgehog 3 & Knuckles]]'' and the remasters of ''Sonic the Hedgehog CD'', ''Sonic the Hedgehog'' and ''Sonic the Hedgehog 2''. To perform it in gameplay, the player has to execute the following actions:
   
Propeller Flying can also be used in a Sonic & Tails game while playing alone as Sonic without the need of a second player. By pressing the Jump button while in midair, Tails will initiate Propeller Flying; Sonic can then jump onto Tails to latch on, at which point the player can fly as if controlling Tails. Sonic will be knocked off if Tails comes into contact with a solid object or an outside force influences Tails' movement, at which point control will return to Sonic.
+
{| class="wikitable" border="1" style="text-align:center"
  +
|-
  +
!PS4
  +
!Switch
  +
!XB1
  +
!PC
  +
|-
  +
|Press {{Square Button (PS)}}/{{Cross Button (PS)}}/{{Circle Button (PS)}} repeatedly
  +
|Press {{Y Button (Switch)}}/{{A Button (Switch)}}/{{B Button (Switch)}} repeatedly
  +
|Press {{X Button (Xbox One)}}/{{A Button (Xbox One)}}/{{B Button (Xbox One)}} repeatedly
  +
|
  +
|}
  +
  +
When playing as both Sonic and Tails in Mania Mode and in single player, Sonic can also get Tails to airlift him in an identical manner seen in the 2013 re-releases of ''Sonic the Hedgehog'' and ''Sonic the Hedgehog 2''.
   
 
==Variants==
 
==Variants==
 
===Swimming===
 
===Swimming===
 
Swimming, or the Dog Paddle, is a move performed by Tails whilst underwater. The move is performed in the exact manner as flying and allows Tails to ascend whilst underwater. While performing the move in ''[[Sonic the Hedgehog 3]]'', Tails cannot carry Sonic. Any attempt to do so will cause both characters to sink.
 
Swimming, or the Dog Paddle, is a move performed by Tails whilst underwater. The move is performed in the exact manner as flying and allows Tails to ascend whilst underwater. While performing the move in ''[[Sonic the Hedgehog 3]]'', Tails cannot carry Sonic. Any attempt to do so will cause both characters to sink.
 
===Super Heli-Tails===
 
[[File:Tailsmonitor.png|right]]
 
{{Nihongo|'''Super Heli-Tails'''|ハイスピードヘリテイル|High Speed Helitail}} is a special power-up exclusive to Tails in ''[[Sonic the Hedgehog Triple Trouble]]''. The power up is found inside [[Item Box]]es, as it functions exactly the same as Sonic's [[Rocket Shoes]] and replaces them and the [[Snowboard]] when playing as Tails.
 
   
 
===High Propeller Flying===
 
===High Propeller Flying===
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===Hammer Propeller Flying===
 
===Hammer Propeller Flying===
 
Hammer Propeller Flying is a move used by Tails whilst partnered with [[Amy Rose]] in ''[[Sonic Advance 3]]''. Hammer Propeller Flying allows faster flight than that of standard Propeller Flying and also allows the player to use Tails' [[Piko Piko Hammer]] by pressing {{B Button (GBA)}} while flying.
 
Hammer Propeller Flying is a move used by Tails whilst partnered with [[Amy Rose]] in ''[[Sonic Advance 3]]''. Hammer Propeller Flying allows faster flight than that of standard Propeller Flying and also allows the player to use Tails' [[Piko Piko Hammer]] by pressing {{B Button (GBA)}} while flying.
  +
  +
===Tails Fly===
  +
{{Main|Tails Fly}}
  +
Tails Fly is Tails' [[Air Action (action)|Air Action]] in ''[[Sonic Battle]]''. When used, Tails spins his twin tails to lift himself upwards and propel himself through the air.
   
 
===Tail Copter===
 
===Tail Copter===
 
{{Main|Tail Copter}}
 
{{Main|Tail Copter}}
The Tail Copter is Tails' signature move in ''[[Sonic Rivals 2]]''. It is performed by pressing {{Square Button (PS)}} repeatedly; the move allows Tails to quickly ascend up vertical areas and can only be performed until the Signature Meter runs out.
+
The Tail Copter is Tails' [[Signature Move]] in ''[[Sonic Rivals 2]]''. It is performed by pressing {{Square Button (PS)}} repeatedly; the move allows Tails to quickly ascend up vertical areas and can only be performed until the Signature Meter runs out.
   
As with all signature moves, this ability can also be performed by [[Metal Sonic]] with own signature move Copycat when racing against Tails.
+
As with all Signature Moves, this ability can also be performed by [[Metal Sonic]] with his own Signature Move [[Copycat]] when racing against Tails.
   
 
===Copter Combo===
 
===Copter Combo===
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Propeller Flying commonly appears in the ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series and its spin-offs published by [[Archie Comics]], though it is not named. Much like in the games, only [[Miles "Tails" Prower (Archie)|Tails]] can perform it due to his unique mutation.
 
Propeller Flying commonly appears in the ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series and its spin-offs published by [[Archie Comics]], though it is not named. Much like in the games, only [[Miles "Tails" Prower (Archie)|Tails]] can perform it due to his unique mutation.
   
In this media, Tails first learned to use Propeller Flying when he was a young child. While hanging out with the young [[Knothole Freedom Fighters]], [[Sonic the Hedgehog (Pre-Super Genesis Wave)|Sonic]] was the first to suggest that Tails could use his twin-tails helicopter rotors to fly. With Sonic creating an updraft, Tails learned how to use his twin-tails for flight, thus discovering the Propeller Flying.
+
In this media, Tails first learned to use Propeller Flying when he was a young child. While hanging out with the young [[Knothole Freedom Fighters]], [[Sonic the Hedgehog (Pre-Super Genesis Wave)|Sonic]] was the first to suggest that Tails could use his twin-tails helicopter rotors to fly. With Sonic creating an updraft, Tails learned how to use his twin-tails for flight, thus discovering Propeller Flying.
   
 
==See also==
 
==See also==
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*[[Flying]]
 
*[[Flying]]
 
*[[Copter Combo]]
 
*[[Copter Combo]]
  +
*[[Tails Fly]]
   
 
==References==
 
==References==
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[[Category:Sonic Chaos]]
 
[[Category:Sonic Chaos]]
 
[[Category:Sonic the Hedgehog 3]]
 
[[Category:Sonic the Hedgehog 3]]
[[Category:Sonic Triple Trouble]]
+
[[Category:Sonic the Hedgehog Triple Trouble]]
 
[[Category:Tails Adventure]]
 
[[Category:Tails Adventure]]
 
[[Category:Sonic Adventure]]
 
[[Category:Sonic Adventure]]

Latest revision as of 01:03, May 8, 2020

Propeller Flying (プロペラ飛行 Puropera hikō?, lit. "Propeller Flight"), also called Airman Tails (ヘリテイル Heriteiru?, lit. "Helitail"), Heli-Tails, Propeller Flight (プロペラ飛行 Puropera hikō?), and just Fly (フライ Furai?), is Miles "Tails" Prower's signature move which has appeared in various games in the Sonic the Hedgehog series. When using this move, Tails uses his unique twin tails to achieve flight like a helicopter.

DescriptionEdit

When performing Propeller Flying, Tails twirls his twin tails around like rotary blades, thus creating a lift that lets him fly around in the air like a helicopter. While in flight due to Propeller Flying, Tails can move at speeds nearing that of Sonic the Hedgehog's.

In gameplay, Propeller Flying allows the player to move through the air in any direction, reach higher areas that would be otherwise unreachable, traverse over gaps and bottomless pits, or in some cases damage enemies. Usually however, there is a limit for how long Tails can stay airborne; after flying non-stop for a while, Tails will become exhausted (the circumstances for that differs between games) and slowly drift downward. Sometimes, it adds to the speed and distance. Propeller Flying can also not be used underwater.

Game appearancesEdit

Sonic the Hedgehog 2Edit

But I had to go fast..

Tails using Propeller Flying in Sonic the Hedgehog 2.

Propeller flying first appeared in Sonic the Hedgehog 2, though, it had not been given a name at that point. However, the move is unusable by the player and is only used when Tails dies or falls too far behind Sonic when playing as Sonic and Tails. In the 2013 re-release though, the player is able to perform the move like in the later games.

Sonic ChaosEdit

Airman Tails

Airman Tails in Sonic Chaos.

The move later reappeared in Sonic Chaos as a usable move for the player where it is called Airman Tails (ヘリテイル Heriteiru?, lit. "Helitails").[1] In this game, the player can achieve flight as Tails by pressing Controlpadds up and then press either Game Gear I Button or Game Gear II Button. The player can then move around in the air with Controlpadds. However, Tails can only remain airborne for five seconds before slowly descending.

Sonic the Hedgehog 3 & KnucklesEdit

Tails Sonic3

Tails using Propeller Flying in Sonic the Hedgehog 3.

In Sonic the Hedgehog 3 and the lock-on Sonic the Hedgehog 3 & Knuckles, Propeller Flying appeared again as a playable move, though it is not given a name. To perform it in gameplay, the player has to use Spin Jump and then press either A Button (Sega Genesis), B Button (Sega Genesis) or C Button (Sega Genesis). The player then has to continue tapping the buttons to make Tails ascend, or let go to descend. While airborne, the player can control Tails' movements with Controlpadds, though Tails will fall to the ground after a while. When playing as both Sonic and Tails, Tails will automatically fly on-screen to catch up to Sonic whenever he dies or falls too far behind Sonic, much like in Sonic 2.

By flying upwards into either bosses or enemies and hitting them with Tails' twirling twin-tails, the player can inflict damage. Additionally, while playing as Sonic the Hedgehog and Tails in the multiplayer, the move can be used by Tails to carry Sonic if Sonic jumps onto Tails' hands, allowing both players to reach secret areas that Sonic would not be able to reach on his own. During the flight, Sonic can jump off at any point. However, Sonic can be knocked off if Tails comes into contact with a solid object or if an outside force influences Tails' movement.

Sonic the Hedgehog Triple TroubleEdit

Heli-Tails

Heli-Tails in Sonic the Hedgehog Triple Trouble.

In Sonic the Hedgehog Triple Trouble, the move is called Heli-Tails (ヘリテイル Heriteiru?, lit. "Helitail").[2] Like in Sonic Chaos, the player has to press up on Controlpadds and then press either Game Gear I Button or Game Gear II Button take flight. From there, Tails will remain airborne and his movements can be controlled with Controlpadds. After flying for a while though, Tails will automatically descend to the ground. Noticeably, Tails can also perform Heil-Tails while in midair, though he cannot move upward as such.

Tails AdventureEdit

Speedy-Boss-II

Tails using Heli-Tails in Tails Adventure.

In Tails Adventure, the move is again called Heli-Tails.[3] To perform Heli-Tails in gameplay, the player can either press Game Gear II Button twice or hold up on Controlpadds and press Game Gear II Button. The player can then direct Tails' flight direction with Controlpadds. While in flight, the player can attack with bombs or drop back to the ground by pressing Game Gear II Button.

In Tails Adventure, the time Tails can remain airborne with Heli-Tails is measured by the Flight Gauge which depletes while flying; when the Flight Gauge hits empty, Tails can no longer use Heli-Tails and will drop to the ground. The Flight Gauge and the duration of Heli-Tails can be extended by collecting the Chaos Emeralds.

Sonic AdventureEdit

Okay

Tails using Propeller Flight in Sonic Adventure.

Propeller Flying appeared again in Sonic Adventure and Sonic Adventure DX: Director's Cut where it is called Propeller Flight (プロペラ飛行 Puropera hikō?).[4] To perform it in gameplay, the player has to press the DreamcastA during the Spin Jump. While airborne, the player can direct Tails with the movement controls. Also, holding the A Button while using Propeller Flight increases upward altitude while not doing anything will make Tails fall slowly down. Also, pressing the DreamcastB/Gamecube X Button while flying will make Tails suddenly lose altitude. After using it for a while though, Tails will get tired and suddenly drop to the ground.

When using this move, the player gains a much greater ascension than in other games, allowing the player to reach high places rather quickly. Also, if obtaining the Jet Anklet, Tails can move even faster when using Propeller Flight.

Sonic Adventure 2Edit

In Sonic Adventure 2, Tails cannot use the flying move outside of a Chao Garden. In this game, he never tires and as such, the player may fly around continuously.

Sonic Advance seriesEdit

Sadv2 techno bossattk01-1-

Tails using Propeller Flying in the Sonic Advance series.

The move made an appearance in all three titles in the Sonic Advance series where it is called Propeller Flying (プロペラ飛行 Puropera hikō?, lit. "Propeller Flight").[5][6][7] To perform it in gameplay, the player has to press GameboyA during a Spin Jump to take flight. The player can then either continuously tap GameboyA to ascend, or let go to descend. While flying, Tails can be directed with the Controlpadds. After flying for a while though, Tails falls to the ground. Also, like in Sonic the Hedgehog 3, the player can inflict damage on both bosses and enemies by flying Tails' spinning twin tails directly into them.

In Sonic Advance, if Sonic and Tails are both played together, Tails will use the Propeller Flying to catch up to Sonic if he dies or falls too far behind him, much like in the Sega Mega Drive/Genesis games. In Sonic Advance 3, Tails can only use Propeller Flight when having Sonic as his partner, though he can use different variations of Propeller Flying when partnered up with different characters as well. Tails can also carry other characters whilst flying when the player uses their Tag Action.

Sonic the Hedgehog (2006)Edit

Tails using Fly in StH (2006)

Tails using Propeller Flying in Sonic the Hedgehog (2006).

Propeller Flying appeared again in Sonic the Hedgehog (2006) where it is called Fly.[8] To use the move in gameplay, the player has to press XboxA/PSXButton during a jump. The player can then use the left stick to move in any direction, and can additionally hold XboxA/PSXButton to ascend or release to descend. After flying for a while, Tails will get tired and slowly drop to the ground. While flying, the player can use the Dummy Ring Blitz. If the player takes damage while flying, the move will be canceled.

Sonic the Hedgehog CDEdit

Propeller Flying appeared in the 2011 re-release of Sonic the Hedgehog CD. The move functions identically to that of Sonic the Hedgehog 3 & Knuckles.

Sonic Generations Edit

SonicGenerations 2015-01-03 16-46-17-347

Classic Tails using Propeller Flying.

In the console/PC version of Sonic Generations, Propeller Flying can be used during the Challenge Act Tails: Toxic Skies. Here, the player summons Classic Tails who must carry Classic Sonic through the air using this move. To use in Propeller Flying in gameplay, the player must repeatedly tap PSXButton/XboxA to fly up. In this game, Tails can fly indefinitely without any time limit.

Sonic the Hedgehog 4: Episode IIEdit

In the Single Player mode of Sonic the Hedgehog 4: Episode II, Propeller Flight is used by the computer-controlled Tails whenever the Copter Combo is performed. It can only be performed manually in Multiplayer mode and only by the player that controls Tails. The move functions similar to that of Sonic the Hedgehog 3 & Knuckles, although the player can perform the move by pressing the Jump Button while in mid-air. Also, the player can cancel the flight by pressing the Jump Button while holding Down, causing Tails to fall to the ground immediately.

Sonic the Hedgehog (2013)Edit

Propeller Flying appeared in the 2013 re-release of the original Sonic the Hedgehog. The move functions identically to that of Sonic the Hedgehog 3 & Knuckles and the 2011 re-release of Sonic the Hedgehog CD. In addition, when playing as Sonic (or Knuckles) and Tails, the player can now control Tails' flight by pressing the Jump button while holding Up, causing Tails to immediately start Propeller Flying. Tails can airlift the main character if the latter jumps onto Tails' hands and from then on, the player can fly around as if they were controlling Tails himself (in a manner similar to Sonic the Hedgehog 3 & Knuckles which previously could only be done with two players). The main character can detach from Tails' flight if the player holds Down while pressing the Jump button. Once Tails releases his grip on the main character, the player will resume control over the latter. This can also be performed in the 2013 re-release of Sonic the Hedgehog 2.

Sonic ManiaEdit

In Sonic Mania, and its expansion Sonic Mania Plus, Tails can use Propeller Flying (referred to here as Fly[9]). When playing as Tails as the leading character, the move is functionally identical to its appearance in Sonic the Hedgehog 3, Sonic the Hedgehog 3 & Knuckles and the remasters of Sonic the Hedgehog CD, Sonic the Hedgehog and Sonic the Hedgehog 2. To perform it in gameplay, the player has to execute the following actions:

PS4 Switch XB1 PC
Press PSSquareButton/PSXButton/PSObutton repeatedly Press Switch y/Switch a/Switch b repeatedly Press X button/A button/B button repeatedly

When playing as both Sonic and Tails in Mania Mode and in single player, Sonic can also get Tails to airlift him in an identical manner seen in the 2013 re-releases of Sonic the Hedgehog and Sonic the Hedgehog 2.

VariantsEdit

SwimmingEdit

Swimming, or the Dog Paddle, is a move performed by Tails whilst underwater. The move is performed in the exact manner as flying and allows Tails to ascend whilst underwater. While performing the move in Sonic the Hedgehog 3, Tails cannot carry Sonic. Any attempt to do so will cause both characters to sink.

High Propeller FlyingEdit

High Propeller Flying is a move used by Tails whilst partnered with Cream in Sonic Advance 3. Unlike Tails' conventional flying ability, the High Propeller Flying allows the player to reach greater heights, however, whilst performing the move, Tails will tire quicker.

Hammer Propeller FlyingEdit

Hammer Propeller Flying is a move used by Tails whilst partnered with Amy Rose in Sonic Advance 3. Hammer Propeller Flying allows faster flight than that of standard Propeller Flying and also allows the player to use Tails' Piko Piko Hammer by pressing GameboyB while flying.

Tails FlyEdit

Main article: Tails Fly

Tails Fly is Tails' Air Action in Sonic Battle. When used, Tails spins his twin tails to lift himself upwards and propel himself through the air.

Tail CopterEdit

Main article: Tail Copter

The Tail Copter is Tails' Signature Move in Sonic Rivals 2. It is performed by pressing PSSquareButton repeatedly; the move allows Tails to quickly ascend up vertical areas and can only be performed until the Signature Meter runs out.

As with all Signature Moves, this ability can also be performed by Metal Sonic with his own Signature Move Copycat when racing against Tails.

Copter ComboEdit

Main article: Copter Combo

The Copter Combo is the air Tag Action performed by Sonic and Tails in Sonic the Hedgehog 4: Episode II. Like Tails' air Tag Action in Sonic Advance 3, Tails carries Sonic around whilst flying. In contrast to the usual mechanics, Tails only tires out when the jump button is pressed repeatedly in quick succession, meaning if the player uses the jump button sparingly, Tails will not tire out too quickly. It should be noted that when Tails flies on his own, the game uses the standard mechanics as opposed this.

In other mediaEdit

Archie ComicsEdit

Propeller Flying (Archie)

Tails using Propeller Flying in the Archie Comics.

Propeller Flying commonly appears in the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, though it is not named. Much like in the games, only Tails can perform it due to his unique mutation.

In this media, Tails first learned to use Propeller Flying when he was a young child. While hanging out with the young Knothole Freedom Fighters, Sonic was the first to suggest that Tails could use his twin-tails helicopter rotors to fly. With Sonic creating an updraft, Tails learned how to use his twin-tails for flight, thus discovering Propeller Flying.

See alsoEdit

ReferencesEdit

  1. Sonic Chaos (GameGear) United States instruction booklet, pg. 7.
  2. Sonic the Hedgehog Triple Trouble (GameGear) United States instruction booklet, pg. 5.
  3. Tails Adventure (GameGear) United States instruction booklet, pg. 12.
  4. Sonic Adventure (Dreamcast) United States instruction booklet, pg. 21.
  5. Sonic Advance (Gameboy Advance) United States instruction booklet, pg. 9.
  6. Sonic Advance 2 (Gameboy Advance) United States instruction booklet, pg. 11.
  7. Sonic Advance 3 (Gameboy Advance) United States instruction booklet, pg. 10.
  8. Sonic the Hedgehog (PlayStation 3) United States instruction booklet, pg. 18.
  9. Sonic Mania instruction manual
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