Power Sneakers[1][2][3] (ハイスピード[4][5] Hai Supīdo?, lit. "High Speed"), also called Speed Shoes (スピードシューズ Supīdo Shūzu?), Speed Up (スピードアップ Supīdo Appu?), Super Shoes,[6] Speed Boots[7] (ハイスピード Haisupīdo?, lit. "High Speed"), Fleet Feet[8] (ハイスピード Hai Supīdo?, lit. "High Speed"), High Speed[9] (ハイスピード Hai Supīdo?) and High-Speed Shoes[10][11] (ハイスピード[12] Hai Supīdo?, lit. "High Speed"), are a power-up that appear in the Sonic the Hedgehog series. They can usually be found inside Item Boxes that have singular shoes, which are identical to Sonic's iconic footwears, depicted on them, or in other particular objects; sometimes they are featured outside Item Boxes as well. When the player obtains the Power Sneakers, the playable character's running speed and jumping height are temporarily increased.

The Power Sneakers first made their debut in Sonic the Hedgehog (1991), and have since then been one of the most recurring Item Box power-ups in the series since the earliest games. As such, they have been featured in most platforming installments in the series, while its features have remained untouched. Power Sneakers have also been featured in other modes of the games as well.


Power Sneakers Sonic 3

Power Sneakers as seen in Competition Mode of Sonic the Hedgehog 3.

The Power Sneakers' primary function is to heighten the movement of the playable characters. When the player breaks open an Item Box containing the Power Sneaker, the playable character will automatically be able to accelerate and move around, both by walking or running, at a much faster pace and leap higher than normal for about fifteen to twenty seconds, depending on the game they appear. The power-up then wears off, and the playable character's speed and jumping height go back to normal.

Controlling the playable character after getting the item can be tricky or even slippery, since the increased speed requires that the player reacts in better time to the obstacles in the environment. As such, there is a higher chance that the player ends up crashing into enemies or obstacles after having obtained the Power Sneakers. In games such as Knuckles' Chaotix, getting Power Sneakers can make it easier for the player to gain more speed for both characters, but it makes it extremely hard for the player to stop running or moving in mid-air, since the partner character can keep moving forward and pull the player with him.

While the Power Sneakers are usually obtained from Item Boxes, there have been cases where the Power Sneakers can be obtained through other means, such as opening objects different from Monitors/Item Boxes or through gameplay features. In the Competition Mode of Sonic the Hedgehog 3, Power Sneakers can be obtained from bubbles that float around on the race tracks by simply touching them. Also, in Sonic Adventure 2, if the player collects 80 Rings and runs through a Point Marker, he/she will automatically obtain the Power Sneakers. Additionally, in the console/PC version of Sonic Generations, the player also buy Power Sneakers for Classic Sonic from Skill Shop as a Skill that requires sixty Skill Points to be equipped and that which can be activated at any time in the acts by pressing XboxY/PSTriangleButton.

S&SASR Speed Shoes

Power Sneakers as seen in Sonic & Sega All-Stars Racing.

In certain spin-off Power Sneakers have been featured in slightly different portrayals. In Sonic Drift and Sonic Drift 2, the Dash (ダッシュBOX Dasshu Bokkusu?, lit. "Dash Box") power-up gives a small forward dash by pressing up in the D-pad once the racer gets it. Also, in Sonic & Sega All-Stars Racing, the racers obtain either one or three sets of Power Sneakers from randomized item boxes on the racing tracks and use them when desired, though their function is the same as in the main games (the player also starts with them automatically to use during Ghost Race Trials). Additionally, in Sonic Labyrinth, there are shifting clusters of colorful triangles that grant a specific power-up according to its color and pattern; when there are two blue triangle, this power-up grants the player the Speed Boots (スピードブーツ Supīdo Būtsu?), which increases Sonic's speed and allows him to spin faster around the arena. In Sonic Forces: Speed Battle, the Power Sneakers can only be obtained at random from Item Boxes with Sonic or Shadow where they give the user a quick burst of speed for a short duration until they fall off the stage or run into an obstacle. While active, they surround the user with a colored aura (blue/orange for Sonic/Shadow respectively). The duration can be extended by leveling the users to level 2, 8, and 14.

Since Sonic Rush, Power Sneakers have become absent in several games through the series, particularly in those titles which make heavy use of the Boost technique, virtually replacing the item as a way to achieve extra speed and acceleration. In certain games such as Sonic Generations and Sonic Lost World though, Power Sneakers have been featured in same ways as they were in previous titles.


When obtaining Power Sneakers, the background music in the level changes to a more fast-paced version of the theme song that was previously playing.

In earlier games and all three Sonic Advance titles, the console itself has been able to speed up the music with built-in sound chip. The following audio example shows the impact at the music after getting the power-up:

Game Artist Music Track
Sonic the Hedgehog 2 (8-bit)
Masato Nakamura
Emerald Hill Zone Speed-up
Sonic the Hedgehog CD (US)
Spencer Nilsen, David Young
Sonic CD - Track 29 (Power Sneakers)
Sonic the Hedgehog CD (JP/EU)
Naofumi Hataya, Masafumi Ogata
Sonic CD JP - Power Sneakers
Sonic Chaos
Kojiro Mikusa, Masayuki Nagao
Sonic Chaos - Speed Up
Sonic the Hedgehog Triple Trouble
Yayoi Wachi
Sonic the Hedgehog Triple Trouble - Rocket Shoes
Sonic Adventure
Jun Senoue
Hey You It's Time to Speed Up
Sonic Adventure 2
Jun Senoue, Takeshi Taneda, Katsuji
Hey you! its time to speed up again!!!
Sonic Heroes
Jun Senoue
Sonic Mania
Tee Lopes
Sonic Forces (Ghost Town)
Tomoya Ohtani, Naofumi Hataya, Kenichi Tokoi
Ghost Town - Speed Shoes
Sonic Forces (Green Hill)
Tomoya Ohtani, Naofumi Hataya, Kenichi Tokoi
Faded Hills - Speed Shoes

With the exception of the 8-bit version of Sonic the Hedgehog, the speed-up effect has not been featured in any Master System and Game Gear Sonic titles, as each game has featured its own speed-up tune, similar to Invincibility. Sonic the Hedgehog CD introduced waveform audio to the series, that plays music from the compact disc format. Because of this, the Power Sneakers have had their own separated track in several entries after the Genesis era.

Sonic the Hedgehog 4, Sonic Generations and Sonic Forces are known to have have separated, faster mixes of Zone themes when the player has obtained the Power Sneakers. In Sonic the Hedgehog Pocket Adventure, the player is able to hear a small high jingle as after that music then starts to speed up.


Rocket Shoes

Main article: Rocket Shoes

Rocket Shoes are featured in Monitors in Sonic Chaos and later, Sonic the Hedgehog Triple Trouble. They are basic red shoes with white straps, which also have two rocket motors behind them to boost the player to the high air for several seconds before they disappearance. These shoes only able to be used as Sonic and the player is able to control him in the air, when he's using Rocket Shoes.

Slow-Down Shoes

Main article: Slow-Down Shoes

Slow-Down Shoes have made only one appearance in the Competition Mode of Sonic the Hedgehog 3. When the player takes this grey shoes from the bubble at the center of race track, it decreases the regular speed for several seconds until its effects disappears.

Propeller Shoes

Main article: Propeller Shoes

Propeller Shoes have made only one appearance in Sonic Triple Trouble, where only Sonic can use these to navigate more quickly in the underwater routes of Tidal Plant Zone. They are red and white colored turbine foot-wear.


  • In earlier games such as Sonic the Hedgehog (1991), Sonic the Hedgehog 2 and Sonic CD, Item Box icons of the Power Sneakers are seen to have missing white strap and gold buckle. The 2013 re-releases of Sonic the Hedgehog (1991) and Sonic the Hedgehog 2 are known to fix this by adding a white strap.
  • The earlier 510 prototype of Sonic CD is known to feature different Power Sneakers theme, that is a tinny remix version of "You Can Do Anything" from the opening animation. This version of the Power Sneakers theme was changed to a more energetic tune in the final version.
  • The Power Sneakers power-up has not been listed for unknown reasons in US manual of Sonic the Hedgehog 3.
  • Since Sonic Adventure, Power Sneakers are known to have recurring speed-up music track known as "Hey You! It's Time to Speed Up!!!", which is remixed and renamed as "Hey You! It's Time to Speed Up Again!!!" in Sonic Adventure 2 and later used in Sonic Generations as speed-up music, when the game is seen to have optional, collected music track playing in-game's background.
  • In Sonic the Hedgehog (2006), though the Power Sneakers are intended to be in the Action Stages, they mostly appear in the Town Missions and multiplayer.
    • In addition, Sonic the Hedgehog (2006) is one of the few games to have a unique soundtrack for the Power Sneakers, instead of playing fast remixes of the stage's theme.
  • The theme of the Power Sneakers in the Nintendo 3DS version of Sonic Lost World is a instrumental mix of "Reach for the Stars" from Sonic Colors.
  • Sonic the Hedgehog 4: Episode Metal replaces the regular Power Sneakers icon with Metal Sonic's foot. This is a rare occurrence in the games, as the Power Sneakers icon has featured Sonic's footwear even with other playable characters in the series.



See also


  1. Sonic the Hedgehog (Sega Mega Drive) United States instruction manual, pg. 6.
  2. Sonic the Hedgehog 2 (Sega Mega Drive) United States instruction manual, pg. 10.
  3. Knuckles' Chaotix (Sega 32X) United States instruction manual, pg. 18.
  4. Sonic the Hedgehog (Sega Mega Drive) Japanese instruction manual, pg. 20.
  5. Sonic the Hedgehog 3 (Sega Mega Drive) Japanese instruction manual, pg. 18.
  6. Sonic & Knuckles (Sega Mega Drive) United States instruction manual, pg. 11.
  7. Sonic Advance (Game Boy Advance) United States instruction manual, pg. 18.
  8. Sonic R (Sega Saturn) United States instruction manual, pg. 13.
  9. Sonic Heroes (PlayStation 2) European instruction booklet, pg. 24.
  10. Sonic Adventure (Dreamcast) United States instruction manual, pg. 11.
  11. Sonic Adventure 2 (Dreamcast) United States instruction manual, pg. 19.
  12. Sonic Adventure (Dreamcast) Japanese instruction manual, pg. 13.
Navigation Templates to Power Sneakers (power-up)
Item Box power-ups

Main article | Gallery | Staff | Glitches (Knuckles in Sonic 2) | Prereleases (Nick Arcade | Simon Wai) | Re-releases (2006 | 2013) | Knuckles in Sonic 2

Main articles (Sonic 3, Sonic & Knuckles, Sonic 3 & Knuckles, Sonic & Knuckles Collection) | Gallery (Sonic 3, Sonic & Knuckles, Sonic & Knuckles Collection) | Beta elements (Sonic 3, Sonic & Knuckles) | Staff (Sonic 3, Sonic & Knuckles, Sonic & Knuckles Collection) | Glitches (Sonic 3, Sonic 3 & Knuckles)

Main article | Gallery | Beta Elements | Staff | Glitches | Re-releases (DX | 2010)
Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic)

Main article | Gallery | Beta elements | Staff | Glitches | Re-releases (Battle | 2012)

Main article | Beta elements | Gallery | Staff | Glitches | Re-releases (SonicN | Android)

Main article | Beta elements | Gallery | Staff | Glitches

Main article | Gallery | Beta elements | Staff | Glitches

Main article | Gallery | Staff | Glitches

Main article | Gallery | Beta elements | Script (Sonic, Shadow, Silver, Last) | Staff | Glitches

Main article | Gallery | Scripts (Wii, DS) | Credits (Wii, DS) | Glitches

Main article | Gallery | Script (Console/PC, 3DS) | Beta elements | Staff (Console/PC, 3DS) | Glitches

Main article | Gallery | Glitches | Script | Credits (Wii U, 3DS) | Re-releases (PC)

Main article | Gallery | Beta elements | Staff | Glitches | Re-releases (Plus)

Main article | Script | Gallery | Staff | Beta elements

Main article | Gallery
Community content is available under CC-BY-SA unless otherwise noted.