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Planet Wisp[1] (プラネットウィスプ Puranetto Wisupu?) is a location that appears in the Sonic the Hedgehog series. It is a small planet in Sonic the Hedgehog's universe, far from Sonic's world,[2] and the home world of alien lifeforms known as the Wisps.[1] When Dr. Eggman sought the Wisps' power for universal domination, the doctor dragged Planet Wisp to Sonic's world where he would slowly pick off the Wisps and ravage their planet. Thanks to Sonic however, Planet Wisp was freed to be returned home.


Planet Wisp is a spherical planet. In terms of proportions though, it is not very big, having been described as "tiny".[3] What it lacks in size though, it makes up for in untouched, unspoiled and unmatched natural beauty. Its surface, while having a distinct alien appeal to it,[4] is nonetheless covered in nature somewhat similar to that on Sonic's world. The environment is dominated by bluish-gray, rocky terrains with valleys, plateaus, rock pillars, fields and canyons covered in a lush variety of flora. These floras include green grass, various kinds of flowers in different colors with alien petals, extremely tall trees with straight tree trunks, platform-shaped tree crowns, and roots standing above the ground, bushes, green ivy, and bioluminescent plants in various colors. The planet also has a number of bodies of water on it, with a few creeks running through the more open landscapes.

The Wisps living and frolicking on Planet Wisp, from the Wii version of Sonic Colors.

Planet Wisp's only known inhabitants are the Wisps, alien lifeforms made up of a really powerful form of energy called Hyper-go-on.[5] These creatures are very friendly, peaceful and halcyon.

Before Dr. Eggman's arrival, Planet Wisp featured an extremely minimal level of urbanized civilization (such as simple tree slides), its untouched nature being largely preserved by the Wisps' harmonious way of living in nature. However, following Eggman's brief takeover of Planet Wisp, many parts of the planet were artificially transformed for its integration into Dr. Eggman's Incredible Interstellar Amusement Park.[4] As such, many places on the planet have half-built red and metallic Eggman Empire-styled complexes, half pipe-like roads and tunnels, and towers. Several rivers and canyons have also been polluted with an unknown purple liquid.



Accordingly, Planet Wisp was created by Mother Wisp,[6] who would use it as the home for herself and the Wisp race that she gave life to.[6]

Sonic Colors

In the Wii version and Nintendo DS version of Sonic Colors, and the remaster Sonic Colors: Ultimate, Planet Wisp and its inhabitants were kidnapped by Dr. Eggman, who used a tractor beam generator he had planted on Planet Wisp to drag the whole planet and the Wisps on it to Dr. Eggman's Incredible Interstellar Amusement Park above Sonic's world, where it was chained to the Egg Mecha via its tractor beam.[7] Next, Eggman began turning Planet Wisp into a attraction befitting his interstellar theme park, not caring about the damage he did to Planet Wisp and its natural resources in the process.[4] In the meantime, Eggman would kidnap Wisps from Planet Wisp, whom he would drain of their Hyper-go-on energy for a Mind Control Ray that would let him take over the world.

Sonic speeding through an industrialized Planet Wisp, from the Wii version of Sonic Colors.

Learning of the Wisps' plight, Sonic traveled to Planet Wisp with Tails where he managed to shut down the local tractor beam generator after defeating the robot guarding it. Not long after, Sonic and Tails managed to completely break the tractor beam keeping Planet Wisp chained to the Egg Mecha. Afterward, after Eggman had been defeated and everything had been set right, the Wisps would use their collective powers to teleport Planet Wisp back to its original position in the universe.

Sonic Generations

In the console/PC version of Sonic Generations, a past version of Planet Wisp from the time where Dr. Eggman's Incredible Interstellar Amusement Park was still around got transported to White Space as a side-effect of the Time Eater's time-traveling, where it was drained of color and life.

Sonic running across Planet Wisp, from the console/PC version of Sonic Generations.

Planet Wisp would be the ninth and final area Modern Sonic and Classic Sonic would travel to when trying to escape White Space. By speeding through Planet Wisp, the Sonics were able to fix space, thereby restoring Planet Wisp from its lifeless state. When the Time Eater later got destroyed, Planet Wisp was seemingly returned to its rightful place in the timeline.

Team Sonic Racing

Planet Wisp, from Team Sonic Racing.

In Team Sonic Racing, Planet Wisp appears as one of the main locations in the game. It has three racetracks, each of which explore different aspects of the planet.

After they met him, Dodon Pa took Team Sonic and Team Rose to Planet Wisp to have them race there as his Grand Prix's first contestants. Over time, these teams and a couple of others would come to Planet Wisp many times as a part of the Grand Prix and have several subsequent races there. Team Sonic and Team Dark in particular eventually participated in a race on Planet Wisp, but soon found trouble in the form of Dr. Eggman, who was invited to participate in the race as well. With Dodon Pa's help, Eggman constantly cheated in the race. However, with the combined efforts of Team Sonic, Team Dark, Team Rose and Team Vector, Eggman was stopped and the race ended in a tie between Sonic and Shadow. Due to this, Sonic and Shadow had a rematch.[8]

Other game appearances

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Planet Wisp, from Mario & Sonic at the Sochi 2014 Olympic Winter Games.

In Mario & Sonic at the Sochi 2014 Olympic Winter Games, the background and elements from Planet Wisp, such as Wisps and the flora from this planet, appear in the Sonic's Figure Skating Spectacular event. During this event, the participants start out in the Planet Wisp setting where they must collect their first Wisps from Wisp Capsules and progressively climb the metal tracks until they finally bounce off some Springs to the upper floor, which has been stylized as Starlight Carnival.

Sonic Runners

In Sonic Runners, Planet Wisp is mentioned by the Wisps who chose to stay on Sonic's world after the Wisp incident.[9]

Sonic Forces: Speed Battle

In Sonic Forces: Speed Battle, Planet Wisp appears as one of the six main areas in the game, along with Green Hill, Sky Sanctuary, the City, Mystic Jungle, and Golden Bay. It was added in promotion of Sonic Colors: Ultimate.

The tracks that take place on Planet Wisp are as follows:

Icon Track Tier Requirement Difficulty
SFSBMiningMayhem.png Mining Mayhem 3
(500 Trophies)
SFSBMiningMayhem.png Mining Mayhem R 7
(3000 Trophies)

In other media

Books and comics

Archie Comics

Main article: Planet Wisp (Archie)

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Planet Wisp is a planet in Sonic's universe. Its history is virtually identical to its game counterpart. It was eventually visited by the Black Arms who took samples of its local Wisp species to cultivate the Dark Arms.

IDW Publishing

Main article: Planet Wisp (IDW)

In the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing, Planet Wisp is a planetoid located in Sonic's dimension. Its history is virtually identical to its game counterpart up until after the events of Sonic Forces.


  1. 1.0 1.1 Sonic Colors (Wii) United States instruction booklet, pg. 11.
  2. ソニック & ウィスプ キャラクター紹介 (Japanese). ソニック & ウィスプ キャラクター紹介. Sega. Archived from the original on 10 September 2021. Retrieved on 12 September 2021.
  3. Sonic Team (16 November 2010). Sonic Colors. Wii. Sega. Area/Level: Starlight Carnival. "Tails: Tell me about it. So basically, Eggman is using five tractor beam generators to hold their planet in orbit while he scoops the aliens all up. / Sonic: Hold a whole planet?! / Tails: Well, it's tiny, but still... yeah."
  4. 4.0 4.1 4.2 Sonic Team (16 November 2010). Sonic Colors. Wii. Sega. Area/Level: Starlight Carnival. "Sonic: You know, as alien as this place is, there is something very... Eggmanish about it. / Tails: I think he's transforming it somehow. Making it part of his theme park. / Eggman: Attention guests. If you can hear this message, you are trespassing in an area still under renovation. If you are not a robot, please return to the main park areas and ignore anything evil you might have seen here. Thank you. / Sonic: It looks like the "theme" of his park is universal domination and conquest of alien races. / Tails: It's more than a theme; it's a reality. He's using them like some kind of living intergalactic gasoline. / Sonic: That's pretty low, even for a sleazeball like Eggman. / Eggman: Some displacement of indigenous aliens and destruction of natural resources may occur. Eggman Enterprises not responsible."
  5. Sonic Team (16 November 2010). Sonic Colors. Wii. Sega. Area/Level: Sweet Mountain. "Tails: So anyway, these aliens are made up of a REALLY powerful energy source called Hyper-go-ons. It's inside of them..."
  6. 6.0 6.1 Sonic Team (16 November 2010). Sonic Colors. Nintendo DS. Sega. "Tails (translating Yacker's speech): "Mama gave us life and raised us. She even made the planet we live on.""
  7. Sonic Team (16 November 2010). Sonic Colors. Wii. Sega. Area/Level: Planet Wisp. "Tails: Yeah, they're totally freaked out. It sounds like they're in shock because of public transportation and a loony nurse. Oh, no wait, scratch that. They're in shock because of their planet's strange transformation and having been dragged across the universe! / Sonic: Well I still can't believe he kidnapped a whole planet. How do somebody do that? / Tails: They are saying it was either ice cream or a tractor beam."
  8. Team Sonic Racing One-shot, "Team Sonic Racing"
  9. Sonic Team (25 February 2015). Sonic Runners. iOS. Sega. Area/level: Episode 6. "Tails: He said everyone else followed Mama Wisp back to their home planet... but that he liked it here, so he stayed behind!"

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