Early on, players find themselves racing toward a massive bubble with an equally large set of red dice stuck inside. The track the player must follow through the course continues from the opposite side of that bubble, but it's easy to get stuck driving in circles, should the player not pay attention or if rivals bounce the player out of their way. This can lead a considerable amount of time lost, so the player must be especially careful until rounding the bubble and starting up the ramp just beyond it.
Racers pass through several long tubes as they make their way through the course. In the one with the light blue arrow track along the bottom, the player must keep close to the track so that the sides don't slow him/her down. When the tube empties into a wider area, there are several bumpers, including one just ahead. The player must steer quickly to either side and then from there keep to the center, racing across the table and to familiar challenges that lurk beyond.