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Parkour[1] is a type of move that appears in the Sonic the Hedgehog series. It refers to a set of moves that enable the user to traverse walls or ceilings by performing several different actions, including running, jumping, vaulting, swinging and spinning.
Allows the user to grab on to handles and vines on a ceiling and swing across in the Wii U/PC version. After reaching the ceiling by using the Wall Climb, the player can press / to grab hold and use the analog stick to move. The player can also hold whilst moving to go faster.
Occurs only during a Wall Climb; when the player needs to move left or right as they climb a wall, they can tilt or (Nintendo 3DS) in the desired direction, then press / to quickly hop to either side.
Allows the user to run up almost any wall. Typically, walls colored black and white cannot be climbed on. To use Wall Climb, the player must Dash towards the specific wall without stopping.
Only occurs during a Wall Climb or Wall Run; when the player needs to leap off a wall while maintaining their momentum, they can tilt the or (Nintendo 3DS) in the direction opposite of the wall's surface and press /.
Allows the user to run perpendicular on walls for a limited time. To use Wall Run, player player must Dash diagonally towards the specific wall without stopping.
Only occurs during a a Wall Climb or Wall Run; If the player needs a boost while running on a wall, they can press (Wii U/PC) or / (Nintendo 3DS) to go faster.
Trivia[]
In real life, parkour is a sport that involves people performing tricks, usually in dangerous situations, (for example, performing a front-flip from one roof to the roof of a lower building, followed by a roll) all to keep one's speed and momentum.
According to an interview with Takashi Iizuka during Summer of Sonic 2013, parkour might possibly not be used in future Sonic games due to the moveset being specifically designed for Sonic Lost World.[2]
โSWISS
(9 August 2013). Summer of Sonic 2013: Takashi Iizuka Interview. The Sonic Stadium. Retrieved on 25 October 2020. "The parkour has been specifically designed for Lost World since it really suits our game as it stands now with its cylindrical stages and so forth. Moving forwards, weโre not really intended on keeping parkour but thatโs not set in stone. Weโre just not planning on it being in the future games right now."