Parkour is a set of moves that appears in Sonic Lost World. They enable the user, mainly Sonic the Hedgehog, to traverse walls or ceilings by performing several different actions, including running, jumping, vaulting, swinging and spinning.
Allows the user to grab on to handles and vines on a ceiling and swing across in the Wii U/PC version. After reaching the ceiling by using the Wall Climb, the player can press / to grab ahold and use the analog stick to move. The player can also hold whilst moving to go faster.
Occurs only during a Wall Climb; when the player needs to move left or right as they climb a wall, they can tilt the left analog stick (all versions) or (Nintendo 3DS version only) in the desired direction, then press / to quickly hop to either side.
Only occurs during a Wall Climb or Wall Run; when the player needs to leap off a wall while maintaining their momentum, they can tilt the left analog stick (all versions) or (Nintendo 3DS version only) in the direction opposite of the wall's surface and press /.
Only occurs during a a Wall Climb or Wall Run; If the player needs a boost while running on a wall, they can press (Wii U/PC version) or / (Nintendo 3DS version) to go faster.
In real life, parkour is a sport that involves people performing tricks, usually in dangerous situations, (for example, performing a front-flip from one roof to the roof of a lower building, followed by a roll) all to keep one's speed and momentum.
If parkour is used to climb walls for an extensive amount of time in the Nintendo 3DS version of Sonic Lost World, the user begins to sweat.
According to an interview with Takashi Iizuka during Summer of Sonic 2013, parkour might possibly not be used in future Sonic games due to the moveset being specifically designed for Sonic Lost World.
↑SWISS (9 August 2013). Summer of Sonic 2013: Takashi Iizuka Interview. The Sonic Stadium. Retrieved on 25 October 2020. “The parkour has been specifically designed for Lost World since it really suits our game as it stands now with its cylindrical stages and so forth. Moving forwards, we’re not really intended on keeping parkour but that’s not set in stone. We’re just not planning on it being in the future games right now.”