Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Sonic Wiki Zone
(If the article title is changed, so will this one too)
No edit summary
(31 intermediate revisions by 13 users not shown)
Line 1: Line 1:
  +
{{Tab
  +
|title1 = Main page
 
|tab2 = Gallery
  +
|bg = greentab
  +
}}
 
{{Stage order
 
{{Stage order
 
|game = Sonic and the Secret Rings
 
|game = Sonic and the Secret Rings
 
|previous = Skeleton Dome
 
|previous = Skeleton Dome
 
|current = Night Palace
 
|current = Night Palace
  +
|stage = World
 
}}
 
}}
  +
{{Infobox level
{{Level
 
 
|width =
 
|width =
 
|title = Night Palace
 
|title = Night Palace
 
|image = [[File:Night Palace 1.png|242px]]
 
|image = [[File:Night Palace 1.png|242px]]
 
|caption = Sonic in Night Palace.
 
|caption = Sonic in Night Palace.
|1st_app = ''[[Sonic and the Secret Rings]]'' <br> {{Only}}
+
|1st_app = ''[[Sonic and the Secret Rings]]'' {{Only}}
 
|other_apps =
 
|other_apps =
 
|game =
 
|game =
Line 20: Line 26:
 
|acts = 14
 
|acts = 14
 
|enemies =
 
|enemies =
|sub-boss = [[Erazor Djinn]]
+
*[[Blue Ma Djinn]]
  +
*[[Green Ma Djinn]]
|boss = [[Alf-Layla-wa-Layla]]
 
  +
*[[Red Ma Djinn]]
  +
|sub-boss =
  +
|boss =
  +
*[[Erazor Djinn (boss)|Erazor Djinn]]
 
*[[Alf Layla wa-Layla]]
 
}}
 
}}
'''Night Palace''' is the seventh and final [[zone]] in ''[[Sonic and the Secret Rings]]''.
+
'''Night Palace''' is the eighth and final World in ''[[Sonic and the Secret Rings]]''. It serves as [[Erazor Djinn]]'s floating stronghold.
   
 
==Description==
 
==Description==
It is the residence of [[Erazor Djinn]], an evil genie who wishes to conquer the world using the seven [[World Rings]]. It floated away from the grounds of the Arabian Nights shortly before [[Sonic the Hedgehog]] arrived. The Night Palace returns to the ground after the defeat of [[Alf-Layla-wa-Layla]], as the background of the final cutscene reveals. The palace has another dimension, that resembles space and the roads are made of glass. It appears once Erazor enables magic gates as a defense against Sonic. It also has gas rooms that could potentially be dangerous, so [[rings]] must be collected to stay alive. In the middle of the first act of this stage, Sonic rides a [[Flying Carpet (object)|flying carpet]] to reach the rest of the stage. This segment takes advantage of he tilting-system on the console, as Sonic rides the flying carpet while avoiding [[Djinn|djinns]].
+
It is the residence of [[Erazor Djinn]], an evil genie who wishes to conquer the world using the seven [[World Ring]]s. It floated away from the grounds of the Arabian Nights shortly before [[Sonic the Hedgehog]] arrived. The Night Palace returns to the ground after the defeat of [[Alf Layla wa-Layla]], as the background of the final cutscene reveals. The palace has another dimension, that resembles space and the roads are made of glass. It appears once Erazor enables magic gates as a defense against Sonic. It also has gas rooms that could potentially be dangerous, so [[Ring]]s must be collected to stay alive. In the middle of the first act of this stage, Sonic rides a [[Flying Carpet (object)|flying carpet]] to reach the rest of the stage. This segment takes advantage of the tilting-system on the console, as Sonic rides the flying carpet while avoiding [[Djinn]]s.
   
 
==Bosses==
 
==Bosses==
Sonic fights a large version of Erazor Djinn. After he is defeated, the player must collect the purple world ring, the last of the world rings. This unlocks the final boss, Alf-Layla-wa-Layla. Sonic transforms into to Darkspine Sonic, and defeats the genie.
+
Sonic fights a large version of Erazor Djinn. After he is defeated, the player must collect the purple World Ring, the last of the World Rings. This unlocks the final boss, Alf Layla wa-Layla. Sonic transforms into Darkspine Sonic and defeats the genie.
  +
 
==Trivia==
 
*In the cutscene where Night Palace is introduced, at the very beginning, Sonic doesn't have the flame on his chest anymore, still, the next time Sonic is within the camera, the flame suddenly came back, Same happens in-stage, at the intros of them, Sonic is still with the fire arrow, even through it was clearly established that he vanquished it before entering the palace.
 
*The arrows launched at Sonic bears a vague resemblance to those targeted at Sonic in the [[Sand Oasis]].
 
*The palace floats presumably because of Erazor Djinn's magic. Similarly, Aladdin's palace in the story of [[wikipedia:Aladdin|Aladdin and the Magic Lamp]] is also moved by the lamp genie's magic.
   
 
==Music==
 
==Music==
Line 43: Line 59:
 
|[[File:Unawakening Float.ogg|center]]
 
|[[File:Unawakening Float.ogg|center]]
 
|}
 
|}
  +
{{-}}
 
 
{{Secret Rings info}}
==Trivia==
 
*In the cutscene where Night Palace is introduced, at the very beginning, Sonic doesn't have the flame on his chest anymore, still, the next time Sonic is within the camera, the flame suddenly came back, Same happens in-stage, at the intros of them, Sonic is still with the fire arrow, even through it was clearly established that he vanquished it before entering the palace.
 
*The arrows launched at Sonic bears a vague resemblance to those targeted at Sonic in the [[Sand Oasis]].
 
*This palace floats, presumably because of Erazor Djinn's magic. Similarly, Aladdin's palace in the story of [[wikipedia:Aladdin|Aladdin and the Magic Lamp]] is also moved by the lamp genie's magic.
 
 
==Gallery==
 
===Concept Artwork===
 
{{Gallery start}}
 
<gallery>
 
Night Palace Outside.png
 
SatSR_NP_04.png
 
SatSR_NP_05.png
 
SatSR_NP_03.png
 
Breathtaking.png
 
Gorgeousplace.png
 
Nightpalaceis.png
 
Erazor's room.png
 
Sonic-and-the-Secret-Rings-304-6.jpg
 
</gallery>
 
{{Gallery end}}
 
 
===Screenshots===
 
{{Gallery start}}
 
<gallery>
 
Night Palace 1.png
 
Night Palace 2.png
 
SatSR_NP_01.png
 
Night Palace 3.png
 
Night Palace 4.png
 
Night Palace 5.png
 
Night Palace 6.png
 
</gallery>
 
{{Gallery end}}
 
 
 
{{Secret Rings Info}}
 
 
[[Category:Sonic and the Secret Rings stages]]
 
[[Category:Sonic and the Secret Rings stages]]
 
[[Category:Castles]]
 
[[Category:Castles]]
 
[[Category:Final stages]]
 
[[Category:Final stages]]
  +
[[Category:Space theme]]
  +
[[Category:Sky theme]]

Revision as of 16:00, 5 September 2018

Main page Gallery
<< Previous World Sonic and the Secret Rings
Night Palace

Night Palace is the eighth and final World in Sonic and the Secret Rings. It serves as Erazor Djinn's floating stronghold.

Description

It is the residence of Erazor Djinn, an evil genie who wishes to conquer the world using the seven World Rings. It floated away from the grounds of the Arabian Nights shortly before Sonic the Hedgehog arrived. The Night Palace returns to the ground after the defeat of Alf Layla wa-Layla, as the background of the final cutscene reveals. The palace has another dimension, that resembles space and the roads are made of glass. It appears once Erazor enables magic gates as a defense against Sonic. It also has gas rooms that could potentially be dangerous, so Rings must be collected to stay alive. In the middle of the first act of this stage, Sonic rides a flying carpet to reach the rest of the stage. This segment takes advantage of the tilting-system on the console, as Sonic rides the flying carpet while avoiding Djinns.

Bosses

Sonic fights a large version of Erazor Djinn. After he is defeated, the player must collect the purple World Ring, the last of the World Rings. This unlocks the final boss, Alf Layla wa-Layla. Sonic transforms into Darkspine Sonic and defeats the genie.

Trivia

  • In the cutscene where Night Palace is introduced, at the very beginning, Sonic doesn't have the flame on his chest anymore, still, the next time Sonic is within the camera, the flame suddenly came back, Same happens in-stage, at the intros of them, Sonic is still with the fire arrow, even through it was clearly established that he vanquished it before entering the palace.
  • The arrows launched at Sonic bears a vague resemblance to those targeted at Sonic in the Sand Oasis.
  • The palace floats presumably because of Erazor Djinn's magic. Similarly, Aladdin's palace in the story of Aladdin and the Magic Lamp is also moved by the lamp genie's magic.

Music

Name Length Artist Music Track
Unawakening Float 4:27 Fumie Kumatani