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Newtron surprises Sonic again using optical camouflage to try and blast Sonic. He can also transform into a rocket and charge towards Sonic.


— Profile, Sonic the Hedgehog 4: Episode I website[2]

The Newtron[3] (メレオン[4] Mereon?, lit. "Meleon") is an enemy that appears in the Sonic the Hedgehog series. It is a mass-produced, chameleon-based Badnik model created by Dr. Eggman. Usually coming in two types, the Newtrons can camouflage themselves.

Appearance[]

Newtrons are based on chameleons. They have a head, a stripy tail and four white feet with three fingers. One of these fingers are backwards so the Newtrons can get an extra grip. They also have yellow eyes with small pupils and a brown and sharp parietal crest. Newtrons come in two color varieties: green and blue. The green variation has yellow eyes, while the blue variation has red eyes.

Newtrons in Sonic the Hedgehog 4: Episode I are smoother and have detailed limbs. In Sonic Generations though, they are more mechanical and both varieties has cyan eyes. Newtrons in Sonic Lost World are slightly smaller than previous models and have cyan eyes with yellow sclera. Their parietal crest is also now orange.

Game appearances[]

Sonic the Hedgehog (1991)[]

Meleong
Newtron-spr

In the 16-bit version of the original Sonic the Hedgehog, the Newtrons[3] (メレオン[4] Mereon?) they come in two varieties, both of which appear in Green Hill Zone.

In gameplay, the Newtrons cling to the side of cliffs and remain invisible until the playable character approaches them. Their behavior from there depends on their colors:

  • Green: These Badniks never move from their wall. After becoming visible, they will spit a ball of energy at the player before turning invisible again. Once vanished, these Newtrons cannot be destroyed, even if the player attacks the area where they are hiding.
  • Blue: After becoming visible, these Badniks drops from the wall and morphs into a rocket, which chases the playable character in a fixed horizontal line without returning to their wall to turn invisible again. The blue variety is easier to deal with as it can be attacked, unlike most of its green counterparts.

Both of these badniks can be destroyed with the Spin Jump as they starts to appear on the wall. On some occasions though, the player is unable to destroy green Newtrons depending on their placement in the Zone. When successfully destroyed though, they release an Animal and reward the player with 100 points.

In the 8-bit version of the original Sonic the Hedgehog, only the green variations of Newtrons appear as enemies. The player encounters them in Jungle Zone, but nevertheless have the same attack patterns as their 16-bit counterparts. The only time they can be destroyed, is with a Spin Jump while they are visible. However, these Newtrons do not have Animals inside of them. Regardless, destroying one rewards the player with 100 points.

Sonic the Hedgehog 2 (8-bit)[]

Newtron 2 8-Bit

A Meleon, from the 8-bit version of Sonic the Hedgehog 2.

In the 8-bit version of Sonic the Hedgehog 2, the Newtrons (メレオン[1] Mereon?, lit. "Meleon") appear in Under Ground Zone, Sky High Zone and Green Hills Zone. This game also has the two variations of Newtrons, although the green ones have the same color scheme as the rocket-types. Both types have the same attack patterns from previous game, although none of them contain Animals.

Sonic Rivals 2[]

Sonic the Hedgehog 4: Episode I[]

S4 Newtron Sprite

A Newtron, from Sonic the Hedgehog 4: Episode I.

In Sonic the Hedgehog 4: Episode I, only the green variety of Newtrons appears in Splash Hill Zone. They keep their attack pattern from their first game and can also transforms themselves into a rocket which moves in a horizontal direction along the platforms. They would also appear in Act 4 of Episode Metal.

Sonic Generations[]

Blue Newtron 3DS

A rocket-type Newtron, from the Nintendo 3DS version of Sonic Generations.

In the Nintendo 3DS version of Sonic Generations, Newtrons appear as enemies that are encountered in Green Hill Act 1.

Sonic Lost World[]

In the Wii U version, PC version and Nintendo 3DS version of Sonic Lost World, the Newtrons return as enemies, where they regain a smaller version of their original design. During the games' events, the Deadly Six hijacked all of Dr. Eggman's Newtrons.

Green type Newtrons appear in Windy Hill Zone 1 and Sky Road Zone 1 in the Wii U/PC version, and in Windy Hill Zone 1 and 2, and Silent Forest Zone 2 in the Nintendo 3DS version. Green Newtrons mostly have the same attack patterns as they did in the original Sonic the Hedgehog, meaning that they turn invisible, hang on walls and shoot small projectiles at the player. These Badniks can be defeated using the Focused Homing Attack. In every version of Sonic Lost World, the Newtrons release an Animal upon their defeat.

Sonic Mania[]

SMNewtron2
SMNewtron1

In Sonic Mania, and its expansion Sonic Mania Plus, Newtrons are enemies found in both Acts of Green Hill Zone. In gameplay, they cling to the side of cliffs and remain invisible until the playable character approaches them. Their behavior from there depend on their colors:

  • Green: These Newtrons never move from their wall. After becoming visible, they will spit a projectile at the player before turning invisible again. These projectiles can be deflected by using barrier effect items or through Mighty's Spin Attack. Once vanished, these Newtrons cannot be destroyed, even if the player attacks the area where they are hiding.
  • Blue: These Newtrons, after becoming visible, will drop from the wall and morph into a rocket to chases the playable character in a fixed horizontal line without returning to their wall to turn invisible again.

Newtrons can be easily destroyed by attacking them with a Spin Attack-related move. Doing so will release the Animals inside of them and award the player with 100 points. However, some of the green Newtrons cannot be destroyed.

Other game appearances[]

Sonic the Hedgehog Level Creator[]

Speed Sphere Challenge[]

In Speed Sphere Challenge, Newtrons are present as common enemies that walk around a set path. Like most of the other Badniks in the game, they cannot harm Sonic and can easily be defeated by simply rolling over them. Like the other Badniks, the Newtrons release an Animal upon being killed.

Powers and abilities[]

Newtrons possess optical camouflage that let them camouflage themselves accordingly to the wall they are on and phase out of sight. They have also demonstrated two consist abilities which are sometimes exclusive to the color of their model:

  • The ability to spit balls of energy from their mouth
  • The ability to transform into a chameleon-shaped rocket, granting them flight

In other media[]

Books and comics[]

Sonic the Hedgehog Story Comic[]

Crabmeat and Newtron

A Newtron and Crabmeat in Sonic the Hedgehog Story Comic.

Newtron appears in Sonic the Hedgehog Story Comic manga. In the Sonic the Hedgehog Story Comic Volume 2' story Clash!! South Island, Picky explains to Sonic that have Ricky and Cucky have been trapped inside of the Badniks. Sonic rushes to Sparkling Zone, where he suddenly confronts Newtron and Crabmeat who attempt to attack him. Unfortunately for the two Badniks, Sonic destroys them easily and finds Ricky and Cucky inside of them as organic batteries.

Sonic the Comic[]

Newtron STC 1

Newtrons, from Sonic the Comic #99. Art by Andy Pritchett.

In the Sonic the Comic series published by Fleetway Editions, the Newtrons were standard models in Dr. Robotnik's Badnik army. In this media, they lacked any form of projectile weapons and cloaking ability, and were more akin to melee fighters. Depending on the artist, the Newtrons' design would differ between issues. Earlier models of Newtrons were also quadruped, but later models became bipedal.

The Newtrons got decommissioned after the occurrence of an electromagnetic pulse which affected the planet Mobius.

Archie Comics[]

Main article: Newtron (Archie)
Newtron-Operation-Clean-Sweep

A Newtron being caught by Sonic, from Sonic the Hedgehog #226.

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Newtron was one of the Classic Badniks created by Dr. Ivo Robotnik, though the model was eventually rendered obsolete by more advanced robots and got decommissioned. It did resurface during the events of Operation: Clean Sweep though.

Sonic X (comics)[]

Main article: Newtron (Sonic X)

In the Sonic X comic series, while Sonic the Hedgehog was encapsulated in a protective shield while in a virtual reality, a Newtron attempted to attack him, but failed.

IDW Publishing[]

NewtronIDW

Newtron, from Sonic the Hedgehog #51.

In the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing, Sonic, Tails, and Belle were pursued by the Badnik Horde during their escape from the Eggperial City, with a Newtron being among them.[5]

Merchandise[]

The toy company TOMY has released Newtron action figurine during the release of Sonic & Knuckles as it also includes a series of 21 Sonic figurines and these figurines came in packs of four under the Sonic & Knuckles label and were also released individually under a Sonic the Hedgehog label.

In Wave 12 of The Jakks Pacific 2.5 Sonic Toy-line, Newtron has a figure with 6 points of articulation. It has a description that reads “A stealthy chameleon-like Badnik that uses camouflage to blend into its surroundings to strike.”

Trivia[]

References[]

  1. 1.0 1.1 Sonic the Hedgehog 2 (Sega Game Gear) Japanese instruction manual pgs. 26-27.
  2. Sega . Sonic the Hedgehog 4 :: Episode I. Badniks: Newtron. Sega. Archived from the original on 27 May 2013. Retrieved on 27 October 2017.
  3. 3.0 3.1 Sonic the Hedgehog (Sega Mega Drive) United States instruction booklet, p. 13.
  4. 4.0 4.1 Sonic the Hedgehog (Sega Mega Drive) Japanese instruction booklet, p. 38.
  5. Sonic the Hedgehog #51, "Escaping the Empire"
Navigation templates to Newtron


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