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The Neo-Geo Pocket Color, or NGPC, is a 16-bit color handheld game console designed by SNK, the makers of the Metal Slug series and Neo Geo home console.

After a good sales start in both the U.S. and Japan with 14 launch titles (a record at the time), subsequent low retail support in the U.S., lack of communication with third-party developers by SNK's American management, the craze about Nintendo's Pokémon franchise, anticipation of the upcoming 32-bit Game Boy Advance, as well as strong competition from Bandai's WonderSwan Japan, led to a sales decline in both regions.

Sonic games

Only one Sonic game was ever released on this console. The only game received a fantastic review on a noted gaming review site.[3]


The system enjoyed a greater success than any Game Boy competitor since Sega's Game Gear. However, it was hurt by several factors, such as a lack of communication with third-party developers, the success of the Game Boy Color, and anticipation of the Game Boy Advance.


  • The Neo Geo Pocket Color had no region lock chip inside the hardware. This means owners can play any games from any region regardless of their console type.
  • The Neo Geo Pocket Color does not have a D-Pad; instead it has a unique arcade-like microswitched stick.
  • Sonic Pocket Adventure is the second official Sonic game to be released on a system not made by Sega. The first was Sonic Jam on the console.


  1. Neo Geo Pocket Color. Archived from the original on 29 February 2000. Retrieved on 23 August 2018.
  2. McFerran, Damien (26 March 2014). Hardware Classics: SNK Neo Geo Pocket Color (English). Nintendo Life. Retrieved on 26 April 2018.
  3. Harris, Craig (7 December 1999). Sonic Pocket Adventure. IGN. Retrieved on 23 August 2018.

External links