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<< Previous Stage Sonic Generations (Nintendo 3DS)
Mushroom Hill
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Mushroom Hill (マッシュルームヒル Masshurūmuhiru?) is the third Stage in the Nintendo 3DS version of Sonic Generations.

Description[]

Like the original Mushroom Hill Zone Act 1, Act 1 is set during the summer. As such, the Act is full of green vegetation, and sunlight can be seen shining through the trees. In Act 2 on the other hand, Mushroom Hill takes place during the fall, like the original Zone in Sonic & Knuckles.

Story[]

Gameplay[]

A particular gimmick found in Act 2 is the Seed Propeller, a contraption that can carry Modern Sonic large distances through midair if he boosts into it at sufficient speeds.

Overview[]

Act 1[]

Following the trend set by Green Hill and Casino Night, Mushroom Hill Act 1's level layout is a complete recreation of the original Mushroom Hill Zone Act 1 in Sonic & Knuckles. Like in the original Zone, there is even a Star Post that has been placed just before the Goal Plate, although it no longer plays a large role, as Hey Ho does not appear in this Act. In addition, any secret rooms in this Act that would have contained a Giant Ring in Sonic & Knuckles now hold a cluster of Rings instead. Similarly, any Item Box that would have contained an elemental shield in Sonic & Knuckles now contain a regular Shield instead.

Act 2[]

In this Act, there are multiple paths for Modern Sonic to take and Grind Rails for Modern Sonic to grind on.

Towards the end of the Act, the player enters a Grind Rail section that leads through a mushroom-filled cavern. It is worth noting that along this Grind Rail there will be hedgehog-eating plants that will cause an instant death if Modern Sonic collides with them without boosting. At the end of the Grind Rail section, the player must then break through a rock wall with a well-timed Homing Attack in order to reach the Goal Ring.

Missions[]

Act 1[]

No. Mission Type Description Reward
Type Name
026 Die-Hard Clear Mushroom Hill Act 1 in 2:00.00 without losing a life! Sound "Mushroom Hill"
027 Ring Collector Collect 60 Rings in Mushroom Hill Act 1 in 1:00.00! Sound "Flying Battery"
028 Keep the Pace Grab Time Items and clear Mushroom Hill Act 1 in time! Art 1994 Illustration
029 Rampage! Defeat 10 enemies in Mushroom Hill Act 1 in 1:00.00! Sound "Death Egg"
030 Stealth Attack Clear Mushroom Hill Act 1 in 2:00.00 without defeating enemies! Art Illustration 2
031 Item Collector Get all Item Boxes in Mushroom Hill Act 1 in 2:00.00! Sound "Angel Island"
032 Special Trial Defeat 5 Madmoles in Mushroom Hill Act 1 in 1:00.00! Model Knuckles

Act 2[]

No. Mission Type Description Reward
Type Name
033 Perfection Clear Mushroom Hill Act 2 in 2:20.00 without taking damage! Sound "Hydro City"
034 Ring Collector Collect 45 Rings in Mushroom Hill Act 2 in 1:00.00! Art 1995 Illustration
035 Keep the Pace Grab Time Items and clear Mushroom Hill Act 2 in time! Sound "Marble Garden"
036 Rampage! Defeat 10 enemies in Mushroom Hill Act 2 in 2:00.00! Sound "Door into Summer"
037 Stealth Attack Clear Mushroom Hill Act 2 in 3:00.00 without defeating enemies! Art 1996 Illustration
038 Special Trial Use Seed Propeller to get 70 Rings in Mushroom Hill Act 2 in 1:00.00! Model Amy

Ranking[]

The following are the suggested clear times for achieving a high enough score to achieve each Rank:

Act 1 Act 2
S Rank (Sonic Generations Console) <1:35.00 <1:45.00
A Rank (Sonic Generations Console) 1:35.01 - 1:45.00 1:45.01 - 2:00.00
B Rank (Sonic Generations Console) 1:45.01 - 2:00.00 2:00.01 - 2:50.00
C Rank (Sonic Generations Console) 2:00.01 - 2:15.00 2:50.01 - 3:25.00
D Rank (Sonic Generations Console) >2:15.01 >3:25.01

Trivia[]

  • The giant flower propellers from Modern Sonic's stage look similar to the ones from Frog Forest and Egg Fleet in Sonic Heroes.
  • This is the only stage from Sonic Generations where the levels are based off of two different Acts of the same level, which is why they have different seasons/themes.
  • Act 1 has the same layout as Mushroom Hill Act 1 in Sonic & Knuckles.
    • Because of this, there is a checkpoint that is right next to the goal post, as the player would face Hey Ho after passing that check point in Sonic & Knuckles.

Music[]

Name Artist(s) Length Music track
"Mushroom Hill: Act 1" Naofumi Hataya 2:13
"Mushroom Hill: Act 2" Jun Senoue 2:58
N/A (Collection Room) 1:25

Videos[]


See also[]


Main article | Script | Staff | Beta elements | Gallery
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