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The Missile[1] (ミサイル[2] Misairu?) is a gimmick that appears in the Sonic the Hedgehog series. It is a variation of the rocket. These devices contain responding missiles that can be used to destroy obstacles.

Description[]

Missiles bears a striking resemblance to rockets in Sonic Adventure 2, with similar round-shaped and grey launching pads, except they have a smaller rocket-like missile projectile on the front of the launching pad and a green button on the back of it.

Overview[]

In Sonic Adventure 2 and its enhanced port Sonic Adventure 2: Battle, Missiles, unlike rockets, do not aim their projectile upwards in their standing position.. Instead, they fly straight forward. In order to activate the Missile, the player has to stand on the green button on the launching pad. This will then cause the Missile to fire from the front of the launching pad in a straight line.

The Missile can destroy any type of Container, metallic walls and other breakable objects upon impact. Because such obstacles are often blocking the player's path and passages, the Missiles are usually placed in front of them or with a direct view of them, so their projectiles are guaranteed to hit. Also, they are often used to free Animals from cages.

Trivia[]

  • Originally in Sonic Adventure, the player was able to destroy giant firing cannons of Egg Carrier in Sky Deck by launching rockets from their launching pads without the playable character need to hang on them.

Gallery[]

Screenshots[]

Gallery

References[]

  1. Prima Development (20 June 2001). "Interactive Objects". Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 12. ISBN 978-0761536147.
  2. "System" (in Japanese). Sonic Adventure 2 Hero/Dark Manual. SoftBank. 16 July 2001. pp. 22. ISBN 978-4797317152.

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)
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