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The mirror[1] is a gimmick that appears in the Sonic the Hedgehog series. They are ancient relics which are used to light up rooms.

Description[]

In Sonic Adventure and its enhanced port Sonic Adventure DX: Director's Cut, mirrors consists of two components, one being a small mirror and a bigger mirror.

In Sonic Frontiers though, the mirrors are different, sporting a circular shape, being hold by a mossy rock structure. While the front is completely covered of glass which can reflect the light beam, the back is made of rock. The mirror also has a black outline.

Game appearances[]

Sonic Adventure[]

Sonic Adventure DX 2016-11-24 16-20-56-562

Sonic guiding the light of the mirror, from Sonic Adventure DX: Director's Cut.

In Sonic Adventure and its enhanced port Sonic Adventure DX: Director's Cut, the mirror gimmick appears exclusively in Sonic the Hedgehog's version of Lost World. When entering a certain room of Lost World, the room itself will be very dark, making it difficult to proceed. The player can light up these rooms with the small mirror, which has light reflecting off its surface. Doing so will cause the player to switch to a first person perspective. While in the first person perspective, the player cannot leave the mirror unless they aim the light beam at the other mirror, which will in turn light up a small portion of the room.

Sonic Frontiers[]

SONIC FRONTIERS M-096

A mirror, from Sonic Frontiers.

Mirrors reappear in Sonic Frontiers, during the M-096 Challenge on Ouranos Island. In this game, the mirrors are used in order to reflect a beam of light into the terminal. In order to control the mirrors, the player has to press Square/X button alongside using Left-Analog-Stick in order to reflect the light beam into other mirrors.

References[]

  1. Sonic Team (19 October 1999). Sonic Adventure. Dreamcast. Sega. Area/level: Lost World. "Tikal: Use the mirror to help guide you."

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