Mine[1][2] is a Item Box power-up that appears in the Sonic the Hedgehog series. When obtained, this power-up allows the player to drop a Mine on the playing field.
Contents
Description
The Item Boxes featuring Mine have varied in design over the course of the Sonic series. When obtained, this power-up allows the player to deploy a Mine on the playing field for the opponents to collide with and be slowed down by.
Unlike other power-ups in the Sonic the Hedgehog series, the Mine's effect is not activated when obtained. Instead, the player must activate it manually after obtaining Mine, at which point the Mine itself will be dropped on the playing field.
Game appearances
Sonic Drift 2
In Sonic Drift 2, this Monitor power-up is referred to as Mine[2] (機雷BOX Kirai bokkusu[3]?, lit. "Kirai BOX"). In this game, Monitors containing Mine feature a completely black screen.
In gameplay, Mine can in found in various places on the racing tracks and can be obtained by any racer. Once obtained, an icon of Mine will appear on the top of the screen, indicating that the player has it stored away to be spend at the player's command. To use Mine while in possession of it, the player has to press up on . Until the player uses Mine, they cannot obtain any other power-ups.
When utilizing Mine, the player throws a Mine on the racetrack as a trap for the race participants. It can be thrown forward or backward, depending on where the closest opponent is. However, the Mines deployed can affect any participant in a race, including the player themselves.
Sonic Colors
In the Nintendo DS version of Sonic Colors, this Item Box power-up is referred to as the Mine.[1] In this game, Monitors containing Mine feature a red screen that displays a black orb with gray spikes on it.
In this game, Mine only appears in Versus Mode (the multiplayer mode of Sonic Colors). During gameplay in this mode, Mine can be obtained from any Item Box, whose content in Versus Mode changes at random, often forcing the player to wait for the Item Box to contain Mine. Once obtained, an icon of Mine will appear on the Touch Screen, indicating that the player has it stored away to be spend at the player's command. To use Mine while in possession of it, the player either has to touch its icon on the touch screen or press the L Button. Alternatively, the player can switch Mine out by touching another Item Box and obtain a different power-up.
When utilizing Mine, the player forms a Mine on top of the opponent's screen. The Mine will then approach the opposing playable character from above for a second before dropping down on them. Should the opposing player touch it, the Mine will explode.
See also
References
- ↑ 1.0 1.1 Sonic Colors (Nintendo DS) European instruction booklet, pg. 21.
- ↑ 2.0 2.1 Sonic Drift 2 (Sega Game Gear) United States instruction booklet, pg. 13.
- ↑ Sonic Drift 2 (Sega Game Gear) Japanese instruction booklet, pg. 23.
Characters | Sonic | Tails | Knuckles | Amy | Dr. Robotnik | Metal Sonic | Fang | |
---|---|---|
Courses | Purple GP | Emerald Hill 1 | Hill Top 1 | Dark Valley 1 | Casino Night | Desert Road 1 | Iron Ruin |
White GP | Desert Road 2 | Rainy Savanna | Ice Cap | Hill Top 2 | Mystic Cave | Emerald Hill 2 | |
Blue GP | Dark Valley 2 | Quake Cave | Balloon Panic | Emerald Ocean | Milky Way | Death Egg | |
Enemies | Mecha Vulture | Motora | |
Cars | Blue Devil | Breeze | Cyclone | Egg Typhoon | Marvelous Queen | Tempest | Whirlwind S7 | |
Gimmicks and obstacles | Balloon | Bobbin | Goal Plate | Jump Panel | Meteorite | Mine | Spring | |
Objects | Flash | Item Box (Dash, Invincible, Jump, Mine) | Reverse | Ring | |
Other | Chaos Emerald | Chaos GP |