Sonic Adventure 2
Metal Harbor is the fourth stage of the hero story in Sonic Adventure 2 and Sonic Adventure 2: Battle, and is playable as Sonic the Hedgehog. As the name suggests, the harbor is built of metal, and consists of many shipping yards and aircraft launch sites scattered around the area.
- 1 Description
- 2 Story
- 3 Gameplay
- 4 Overview
- 5 Level Up Item
- 6 Missions
- 7 Chao Container locations
- 8 Animals
- 9 Big the Cat sighting
- 10 2P Battle Version
- 11 Trivia
- 12 Music
- 13 Videos
- 14 References
Unsurprisingly, the construction of the harbor leads to an abundance of rails, all of which can be grinded upon. As Sonic races through this level, he encounters many G.U.N. robots trying to stop him from escaping, as well as fighter jets.
Sonic must escape Prison Island after being freed by Amy. G.U.N. is aware that Sonic has escaped, and several bomber planes have been scrambled in an attempt to impede his progress. At the end, Sonic hitches a ride with a missile in order to escape the military base.
The frantic charge through the harbor eventually culminates in a hectic race up a missile gantry, forcing Sonic to find a spot to latch onto the missile before it launches and destroys the very ground he was standing on. He then jumps off the missile, and goes through a tunnel on a board, gets out of the tunnel, and rides on a Snowboard inside a loop-de-loop to get to the Goal Ring.
Level Up Item
The Level Up Item in Metal Harbor is a major item, known the Light Speed Shoes. These allow Sonic to move along a trail of Rings at super speed. The player is required have to get this level-up item to complete the game. The move unlocked is called the Light Speed Dash.
Escape from the military base
Sonic is freed from his cell and can now get away from the base. This stage is fairly easy, but there are parts where Sonic must use the Light Speed Dash and Homing Attacks to get across gaps. During the rocket part, Sonic can quickly take the shorter path to get onto the rocket and he will then slide down inside of it. Afterward, Sonic will reach the Goal Ring and complete the mission.
Collect 100 Rings
Note, to make this mission even easier and quicker, Sonic must get the Bounce Bracelet from Pyramid Cave first. This 100 Ring mission is very easy, as most of the rings are out in plain sight. There are also many rings that Sonic can Light Speed Dash across. In the large area with the boxes, Sonic can collect Rings inside and use the Bounce Bracelet to get to the higher ones.
Find the lost Chao
Like all "Find the lost Chao" missions, Sonic will need the Mystic Melody, but will also need the Bounce Bracelet to complete this one. This mission can be tricky due to where the Chao is located. In the area with the boxes, Sonic must bounce himself up to the Ancient Shrine and play the Mystic Melody. This will cause some platforms to appear, and Sonic can jump to them. Sonic must then carefully jump over more platforms to reach the lost Chao.
Reach the goal within 2:00
This is a very strict time limit to complete this level. From the beginning, Sonic should immediately Light Speed Dash across some Rings to cut off time from this level. Sonic should then quickly run through the level while ignoring the G.U.N. robots and quickly grab onto the rocket. There are no checkpoints in the level for this mission.
Clear Hard mode
Not much has changed in this level except for the increased number of enemies. However, there is no longer a larger rocket to grab onto and Sonic must, instead, Homing Attack across some enemies. Otherwise, it is simple to earn a high score and complete the level.
Chao Container locations
- After passing the first Point Marker and bouncing off the set of two Springs, the player will land on another enclosed hallway. They must climb onto the roof, perform a Homing Attack on the enemy to their right, then perform another to reach the fuel tank behind Sonic, where the first Chao Container is.
- The second Chao Container is in the middle garage on the left-hand side of the aircraft carrier.
- The final one is located to the right of the third Point Marker.
Big the Cat sighting
Big the Cat is seen fishing near the last Point Marker of this stage.
2P Battle Version
There are a number of differences here. Notable ones are that springs replace the need to homing attack or use the light dash to cross gaps. The Goal Ring has been moved to where the lower point Sonic could grab onto the missile was, as it no longer launches. The Level up item is replaced with 4 ring boxes in this version. There are also metal platforms with springs that take the player to the missile, instead of the rocket that normally takes Sonic there.
- The missile that Sonic grabs on to has two handles, but the higher one is a more difficult to reach due to the limited amount of time. The easiest way to get the A rank is to grab the higher missile, although it is possible to get an A rank using the lower way by scoring enough points in the rest of the level.
- In the original soundtrack for Sonic Adventure 2, there is an electric guitar instrumental intro in the BGM. This has also been included in later games that features the BGM as well; however, in the game, it doesn't have this addition.
- In the games' two player mode, the second part of the intro plays as the race begins.
- This stage was used for the Sonic Adventure 2 Battle image on the box for the Nintendo Gamecube.
- The music for this stage is unlockable in Sonic Generations.
- Metal Harbor takes place in the same general area as Weapons Bed.
- A remix of this level's music is played on the Level Select menu in Sonic Jump.
- This stage's music appears as one of the songs that can be purchased in Mario & Sonic at the Olympic Winter Games, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Sochi 2014 Olympic Winter Games and Mario & Sonic at the Rio 2016 Olympic Games.
|That's The Way I Like It ...for Metal Harbor||Jun Senoue||2:44|
|Can't Stop, So What!? ...for Metal Harbor||Jun Senoue||0:54|