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This character exists primarily or exclusively within the IDW Publishing continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

I retired from the battlefield long ago. But I suppose you children could do with a lesson in discipline and humility.

— Master Zik, Sonic the Hedgehog #26

Master Zik is a character that appears in the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing. He is a Zeti and a member of the Deadly Six.


Master Zik is a blue Zeti, and the smallest of the Deadly Six by far. His head and body are indistinguishable and are of a spherical shape, with small limbs. Only Master Zik's head is sky blue, while the rest of his body is black. He wears a robe that matches the color of his torso with a torn hem on his wrists and around the waist. His short black legs end with two blue claws, with a third claw on each heel. Master Zik has five fingers on each sky blue hand, each finger tipped with a blue nail.

Master Zik has wrinkles across his forehead and lips, and a long white mustache which reaches down to his feet. He has a pair of very short horns on his head, which are colored in black and yellow rings. He is largely bald sans for a long strand of white hair. Master Zik's sclera are yellow with purple irises, while he has blue eyelids and black under-eyes. Master Zik carries a wooden staff that is taller than he is, which ends in a inward swirl at the top.



Long ago, Zavok was the student of Master Zik. Although Zavok would eventually graduate Zik's apprenticeship, the two of them would remain close.[1]

At some point in the past, a man named Dr. Eggman invaded the Lost Hex with his many Badniks. He enslaved Master Zik and the other members of the Deadly Six with an ancient relic. Soon, he was freed unwillingly by Sonic the Hedgehog and thus exacted his revenge with his team by taking control of Eggman's Badniks with their electromagnetic powers. The Deadly Six were later stopped by Sonic, relinquishing their control of the Badniks.[2]

The Last Minute

Zavok later assembled the entire team to inform them of Dr. Starline's offer to help handle Dr. Eggman's crisis on the world below and how they would immediately betray him, though Master Zik was getting annoyed by Zazz as he talked. Zeena initially showed dislike for the idea of going back to Eggman as it could very well be a trap. Zavok immediately snapped at this, saying that since they underestimated the doctor the first time, they were now well prepared. Zavok planned for them to punish Eggman for their humiliation, destroy Sonic for defeating them, and then destroy their world below. Master Zik took a liking to this plan.[3]

Some time later, Master Zik praised Zavok for his initiative on letting the Deadly Six bide their time to let their anger and hatred fester but warned that their vengeance against Sonic and Eggman must be exact. Soon, the duo were met by Starline, who told them that today's events cemented the fact that the team's help was needed. To prove that they could exert their will over machines, Zavok took control of a Motobug and has it drive around. Starline then told that after he made last minute preparations on his end, he would come back for the Deadly Six. After Starline left, Zik gloated as to how he was naïve and they would swiftly betray him. Zavok declared that they will use the Zombots to destroy Eggman, Sonic and the entire world below for merciless vengeance and absolute victory. Soon enough, the Deadly Six were brought onboard Eggman's Faceship via Starline's Warp Topaz.[4][5]

All or Nothing

Master Zik controls a horde of Zombots in Winterburg, from Sonic the Hedgehog #25.

Upon seeing the Deadly Six, Eggman immediately sent Metal Sonic to attack them. Zavok swiftly used his electromagnetism to control the robot and tauntingly reminded Eggman how they were able to control robots. Following this, Starline presented the Cacophonic Conch and blew into it to try and control the Zeti. Once Zazz saw that Starline had left an opening after using the conch, he headbutted him which allowed Zeena to take the conch and give it to Zavok. With Eggman and Starline defenseless, Zavok commanded Metal Sonic to attack them; however, Starline hurriedly opened a Warp Portal that transported him, Eggman and Metal Sonic away. Noting that they were now left with the Faceship, the means to create Eggman's Metal Virus, and the fabled Chaos Emeralds, Zavok decided to remove an Emerald and place it on his chest to empower himself with it. He was met with praise for his intuition by Orbot, who claimed that he and Cubot were too spineless to turn on the Deadly Six; after Zavok commanded that the robot take them to the largest known pockets of survivors, Orbot complied but not before telling them that he will log their orders to keep them well coordinated. With this, Zavok plotted out the Deadly Six's new plan; each of them would take one Chaos Emerald to be empowered by so that they can control thousands of Zombots around the world instead of random, shambling masses. He planed to bring utter devastation to the world that Eggman and Sonic had been fighting over for so long; once every living thing had been infected and neither party had anywhere else left to run, they would give them mercy of a slow end by the Zombots themselves. Master Zik took the green Chaos Emerald and set out to Winterburg. There, he ruthlessly controlled a large horde of Zombots from a destroyed water tower that he telekinetically levitated and had them infect everything in sight. After a while, Master Zik contacted Zavok, who was still on the Faceship, and told him that the invasion was going well and he could see the virus spreading through the forests beyond, believing that the continent will be fully converted in a few days; he also wondered if there was more the leader could be doing. Zavok assured his master that he was not resting on his laurels and would see to it that they infect everything from coast to coast by that night, and by tomorrow, the world.[6]

A while later, as Master Zik was busy commanding Zombots to begin infecting different areas, he was called on by a voice; it came from Jet the Hawk, who, with the Babylon Rogues, was looking to intercept him. Master Zik quickly used his powers to take control of their Extreme Gears, forcing them to fall off onto the ground below; he then hopped on Jet's board, noting that they were impressive and stating that he may take one of them for himself. When Jet taunted Master Zik for not fighting his own battles, he made it clear to the hawk that he retired from the battlefield long ago but was prepared to teach the Babylon Rogues a lesson in discipline and humility. When the trio lunged at him, Master Zik sent Wave and Storm's board back at them. Due to this opening, Jet managed to knock the Zeti back with his Bashōsen and reclaim his board. When Jet began to gloat over him, Master Zik pointed out to him how Wave and Storm were now surrounded by a horde of Zombots. Jet furiously demanded that Master Zik let them go, only for the Zeti to taunt him for only now understanding the consequences of threatening his elders. Master Zik took glee in watching Jet try to act on his own, saying one should not sacrifice their teammates unless it benefited them and that all he had to do was say one command for Jet to lose everything. He then asked if he could beg for mercy to entertain him. Refusing to give up, Jet stated that the Babylon Rogues did not beg, give up or lose and hit Master Zik with a large gale of wind from his Bashōsen. Storm and Wave then managed to support Jet by hitting the Zeti further away, but not without grabbing the Chaos Emerald away from him first. Defeated and defenseless, Master Zik was soon grabbed by Zombots while he told Jet that he was not tactical or skillful, but lucky.[7][8]

Out of the Blue

Master Zik leaves Winterburg, from Sonic the Hedgehog #30.

After Super Sonic and Super Silver had reversed the effects of the Metal Virus all around the world, the Zombots were no more and were cured. After retrieving his cane, Master Zik thought that the villagers of Winterburg were fools to be celebrating since they thought the threat was over. The Zeti left the village, stating that their jubilation would be their downfall. However, he first had to find Zavok to plan a counterattack, painfully admitting that the Babylon Rogues deserved their victory.[9]

Zeti Hunt!

While in Winterburg, Master Zik overheard a conversation between Sonic and Dr. Eggman, which revealed that Zavok was still alive. Decided to help Zavok gather their pack, Zik left to find the other Deadly Six and meet his former student half-way. After finding Zeena and Zor, Zik and his companions found Zavok, Zazz and Zomom. There, Zavok presented Zik with his plan to destroy all the cities that opposed them, but Zik thought his plan was too simple. He proceeded to remind Zavok that they were currently in the territory of well-prepared and numerous enemies, who were ready to predict their courses of actions. Eventually though, Zik and Zavok decided to strike the new Restoration HQ, which symbolized peace, stability, and hope; by destroying that, the world would have no means of recovering from the Deadly Six's viciousness. Before that however, they attacked Orchardville in an attempt to trick their opponents into thinking that their next target would be Sunset City.[1] Zik and his pack hit Restoration HQ soon after. While there, they defeated the local guards and caused a lot of damage. Zik in particular drew attention to the poor preparation of the guards, which he attributed to the culture of the inhabitants of Sonic's world. They then tried to get into the control room, but then Sonic showed up to challenge them.[10]

Zik proceeded to participate in the fight against Sonic, during which he got distracted by Whisper. Despite this, he managed to help his pack incapacitate Sonic. However, he soon got neutralized by a Zeti Zapper from Sonic when Tails arrived on the scene with the devices and got Sonic out of his jam.[11] Forced to surrender, Master Zik and his pack were deported back to the Lost Hex in the Zeti Launcher by Sonic and Tails. Arriving in the Lava Mountain Zone, Master Zik and his teammates then watched as the Zeti Launcher self-destructed and their Zeti Zappers deactivated, as Tails had promised them, something which Master Zik deemed another weakness of the heroes. Zavok then consoled Master Zik and the others by saying that they would not fall for such tricks anymore, and as the Zeti who has achieved more than all the others who came before them, they would learn from this experience and eventually enact their revenge with more brutality than ever.[12]


Master Zik is a calm and zen-minded individual who has a no nonsense attitude towards everyone. He believes in survival of the fittest, meaning that the weak should be left behind, although he is willing to make exceptions under extraordinary circumstances.[1] He is very proficient in his work and always prefers it when things go according to plan.

Said to be craftier than the rest of the Deadly Six combined,[7] Zik is extremely wise and with a sage-minded disposition. He is quite tactical, even more so that Zavok, the header of the Deadly Six, and knows how to keep his vile mindset from blinding him to more rewarding opportunities and actions in order to focus on his goals. He likewise knows how to analyze his opponents and knows where to strike them where it hurts the most.[1]

Like all of the other members of the Deadly Six, Zik is malicious, enjoys violence, and does not care for the well being of anyone other than his fellow Zeti. Master Zik is also a very vengeful person and has no qualms in enslaving or destroying an entire world just to take revenge on someone that upset them, as evidenced when he and the other members of the Deadly Six tried to use the Metal Virus to turn every individual on Sonic's world into Zombots out of hatred for Dr. Eggman and Sonic. He likewise despises losing.[2][4][6][8]

Powers and abilities

Master Zik possesses telekinetic powers, as demonstrated when he levitated a large broken water tower (that he also stood on) to command a large horde of Zombots from.[6] Though he would be considered quite old, Master Zik has amazing acrobatic skills.[7] He is also a cunning tactician.[1]

Like all Zeti, Master Zik has the ability to manipulate magnetic fields, which he can use to control machinery with his mind.[2]


In combat, Master Zik uses his wooden staff like a club, which he can use to block enemy attacks. When Master Zik had a Chaos Emerald lodged to his head via a Chaos Emerald Siphon, it exaggerated his natural abilities and granted him immunity to the Metal Virus.[6]


Like all other Zeti, Master Zik's powers are greatly inhibited when the Cacophonic Conch is blown, which causes him great pain.[6] His electromagnetic capabilities are as well hindered by EM shielding.[13]


Deadly Six

The Deadly Six are the only people that Master Zik trusts as allies. Despite their differing personalities, they all have the same hunger for power, carnage, and destruction. Above all members, Master Zik respects his pupil Zavok the most for his natural leadership and his opportunistic thinking.[3][4] Nonetheless, Zik is always ready to provide Zavok with some much-needed counselling when he disagrees with his plans, although he is more playfully critical than outright stern when counseling him. In return, Zavok respects his master for his sage advises.[1]

Babylon Rogues

When Master Zik first met the Babylon Rogues, he considered them a bunch of children who needed to be taught a lesson. He also mocked Jet for being an incompetent leader, namely by reminding him that he had accidently left his friends behind in the heat of battle.[7] When Master Zik got defeated by them however, he berated them for the fact that there was no technique in their victory.[8] Even so, he later painfully admitted that they had earned their victory.[9]



See also


  1. 1.0 1.1 1.2 Head writer Ian Flynn has revealed on Twitter that Master Zik's measurements are the same as those of his game counterpart.


  1. 1.0 1.1 1.2 1.3 1.4 1.5 Sonic the Hedgehog #41, "Zeti Hunt, Part 1"
  2. 2.0 2.1 2.2 Sonic the Hedgehog #20, "Crisis City, Part 2"
  3. 3.0 3.1 Sonic the Hedgehog #22, "The Last Minute, Part 2"
  4. 4.0 4.1 4.2 Sonic the Hedgehog #23, "The Last Minute, Part 3"
  5. Sonic the Hedgehog #24, "The Last One Out"
  6. 6.0 6.1 6.2 6.3 6.4 Sonic the Hedgehog #25, "A Sudden Shift"
  7. 7.0 7.1 7.2 7.3 Sonic the Hedgehog #26, "All or Nothing, Part 1"
  8. 8.0 8.1 8.2 Sonic the Hedgehog #28, "All or Nothing, Part 3"
  9. 9.0 9.1 Sonic the Hedgehog #30, "Cured"
  10. Sonic the Hedgehog #42, "Zeti Hunt, Part 2"
  11. Sonic the Hedgehog #43, "Zeti Hunt, Part 3"
  12. Sonic the Hedgehog #44, "Zeti Hunt, Part 4"
  13. Sonic the Hedgehog: Bad Guys #2, "Smash & Grab"

External links