Mario & Sonic at the Olympic Games Tokyo 2020 (マリオ&ソニック AT 東京2020オリンピック Mario ando Sonikku atto Tōkyō 2020 Orinpikku?, lit. "Mario & Sonic at the Tokyo 2020 Olympics") is a 2019 crossover sports party video game developed and published by Sega. It is the sixth installment in the Mario & Sonic series based on the real-world 2020 Summer Olympics (which was later rescheduled for a 2021 date), which will take place in Tokyo, Japan. It was released on 1 November 2019 in Japan, 5 November 2019 in North America and on 8 November 2019 in Europe and Australia on the Nintendo Switch. An arcade version is also set to be released in 2020.
- 1 Gameplay
- 2 Characters
- 3 Events
- 4 Objects
- 5 Development
- 6 Cast
- 7 Trivia
- 8 Videos
- 9 Notes
- 10 References
- 11 External links
Like the previous entries in the Mario & Sonic series, Mario & Sonic at the Olympic Games Tokyo 2020 is designed to be a sports game whose cast consists of a crossover of characters from Nintendo's Super Mario franchise and Sega's Sonic the Hedgehog series. By taking control of one of these characters, the player participates in various events based on sports games from the Olympic Games. The game includes a number of events, including returning ones from previous Mario & Sonic titles, such as boxing, soccer, swimming, and gymnastics, and new ones, such as karate, skateboarding, sport climbing, and surfing. The game also features a mode with 2D Events where players can compete in classic 2D versions of events from the 1964 Summer Olympics. Based on older sports games, these events are played using button controls only and only feature eight playable characters. These 2D Events' animations reflect the 8-bit (Mario) and 16-bit (Sonic) game art style. Mario & Sonic at the Olympic Games Tokyo 2020 also features a story mode.
Not counting the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Olympic Games Tokyo 2020 is the first installment in the Mario & Sonic series that feature no unique character stats. However, each character has specific advantages that correlate to their character type (All-Around, Power, Speed, Skill) from the first four games. One will notice though that All-Around characters are listed as "All-Around" in all events. The event-specific advantages are as follows:
|Good at Super Moves||Runs Fast||Super Starts are Fast|
|Javelin Throw||Charges Power Quickly||Gauge Extends Faster||Easier Best Angle|
|Triple Jump||Good at Super Moves||Perfects are Easier||Approach is Fast|
|Discus Throw||Easier Best Power||Easier Best Angle||Good at Adjusting Tilt|
|Skateboarding||Jumps are High||Fast at Moving||Turns are Tight|
|Boxing||Punches are Heavy||Good at Counters||Good at Super Moves|
|Karate - Kumite||Good at Charging||Fast at Moving||Good at Defense|
|Football||Shots are Powerful||Runs Fast||Good at Stealing Balls|
|Rugby Sevens||Good at Tackles||Runs Fast||Gauge Builds Fast|
|Canoe Double (C-2) 1000m||Good on the Last Leg||Good at Paddling||Super Starts are Fast|
|Swimming - 100m Freestyle||Good at Super Moves||Swims Fast||Good at Turning|
|Equestrian - Jumping||Good at Super Moves||Gallops Fast||Turns are Tight|
|Gymnastics - Floor Exercise||Good at Takeofff||Good at Super Moves||Good at Landings|
|Badminton||Good at Smashes||Fast at Moving||Controls with Precision|
|Table Tennis||Returns are Powerful||Fast at Moving||Good at Spins|
|Fencing||Good at Parrying||Fast at Moving||Good at Stepping|
|Surfing||Boost Time is Long||Good Acceleration on Landing||Good at Tube Riding|
|Archery||Controls with Precision||Good at Bow Drawing||Good at Aiming|
|Sport Climbing||Long Grip Gauge||Good at Power Climbs||Fast Grip Gauge Recovery|
|Dream Racing||Jumps are High||Good at Grinds||Turns are Tight|
|Dream Shooting||Good at Dizzying Opponents||Fast at Moving||Good at Aiming|
|Dream Karate||High Attack Power||Fast at Moving||Good at Power Strikes|
|Speed||The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.|
|Technique||A kind, twin-tailed fox kit. He can spin his tails to fly through the air, and his engineering talent helps Sonic on his adventures.|
|Power||A powerful echidna who lives on Angel Island as the lone guardian of the Master Emerald.|
|All-Around||A hedgehog who is a real go-getter and lights up the room when she's around. She's quite strong-minded, and won't hesitate at taking on evil with her trusty hammer.|
|Technique||A self-proclaimed evil scientist and mechanical genius with an IQ of 300. He never gives up on his plans to take over the world.|
|Speed||A black hedgehog known as the ultimate life form. Created with an immortal body, he wields Chaos Emeralds to warp space and time.|
|Technique||A hedgehog from a devastated future. He is always positive and has a strong sense of justice. His powerful psychokinesis can move big objects as well as allow him to levitate.|
|Speed||A high-performance robot built by Dr. Eggman to mimic Sonic. He has Sonic's speed and power, and serves as Eggman's obedient henchman.|
|All-Around||A princess from another world who uses the Sol Emeralds she protects. Cool-headed and hard on herself, she's still a little shy.|
|Power||The head of the Chaotix Detective Agency. He has a sharp mind and a sharp tongue, but is also an optimist with a compassionate heart.|
|Karate - Kumite||Technique|
- Egg Pawns (Rugby Sevens teammates and Football goalie)
- Eggrobos (Dr. Eggman's Volleyball teammates)
- Pockies (Sonic, Tails, and Knuckles' Volleyball teammates)
|Mario||All-Around||A cheerful plumber and everyone's favorite superstar. He stands up to Bowser with his jumping skills and all-around athletic ability.|
|Luigi||All-Around||Mario's younger twin brother. He's a little timid (especially around ghosts), but is kind and just as capable as his brother.|
|Peach||Technique||Princess of the Mushroom Kingdom. She has a close bond with Mario and is unfailingly kind. She loves baking and cooking.|
|Daisy||Speed||The Princess of Sarasaland. She is cheerful, active, and always full of energy.|
|Bowser||Power||The Koopa King's strength, fire breath, and large army of Goombas, Koopa Troopas, and more make him a constant threat to world peace.|
|Wario||Power||Never a dull moment with Wario, a loud, brash fellow who says he's Mario's greatest rival. He loves garlic and money.|
|Waluigi||Technique||Wario's pal who thinks he's Luigi's rival. His gangly arms and legs make him a fierce competitor in all manner of sports.|
|Yoshi||Speed||Mario's kind, chill ally from Yoshi's Island. His long tongue lets him gobble up fruit and foe alike and turn them into eggs.|
|Donkey Kong||Power||King of the jungle and superstar of the Kong Family. He's so strong, it isn't funny. He'd do anything for a banana or ten.|
|Bowser Jr.||All-Around||The Koopa King's little boy. He might be small, but he's got all of Papa's strength and selfishness. Wears a mask with a big mouth on it.|
|Diddy Kong||Rugby Sevens||Technique|
|Rosalina||Surfing - Shortboard||Technique|
|Wendy||Swimming - 100m Freestyle||Power|
- Birdos (Football goalies)
- Boom Booms (Rugby Sevens teammates)
- Hammer Bros (Bowser's Volleyball teammates)
- Toads (Mario, Luigi, and Peach's Volleyball teammates)
- Koopa Troopas
- Omochao (multiple)
- Shy Guys
Referees, judges, and camera operators
- Chao (2020 events only)
- Charmy (2020 events only)
- Cream (2020 events only)
- Cubot (2020 events only)
- Orbot (2020 events only)
- Rocky (1964 events only)
- Buzz Bomber
- Chain Chomp (cameo)
- Cheep Cheeps
- Egg Pawns
- Koopa Troopas
- Mecha Sonic
- Miraitowa (cameo)
- Shy Guys
- 100m Dash
- 100m Freestyle
- 110m Hurdles
- 4 x 100m Relay
- Archery (Individual or Team)
- Badminton - Doubles
- Discus Throw
- Floor Gymnastics
- Gymnastics - Floor Exercise
- Javelin Throw
- Karate - Kumite (first appearance)
- Rugby Sevens
- Skateboarding - Park (first appearance)
- Sport Climbing (first appearance)
- Surfing - Shortboard (first appearance)
- Table Tennis
- Triple Jump
- Dream Events
- 10m Platform
- 400m Hurdles
- Long Jump
Game Room Minigames
- Bullet Train Blast
- Highway Chase
- Kabikiza Clash
- Metropolitan Goal Kick
- Museum Sneak
- Shibuya Scramble Smash
- Sumida River Boat Ride
- Tokyo Sky Flight
- Tower Climb
- Treeside Rumble
Gimmicks and obstacles
In October 2016, it was announced by Sega that it had secured the licensing rights from the International Olympic Committee to publish video games based on the 2020 Summer Olympics. Their plans were for these games to be released on various devices. On 29 March 2019, at the Sega Fes stage show in Japan, Mario & Sonic at the Olympic Games Tokyo 2020 was announced alongside Tokyo 2020 Olympics: The Official Video Game. This game is the first entry in the Mario & Sonic series since Mario & Sonic at the Rio 2016 Olympic Games, which was released for the Wii U and Nintendo 3DS in 2016, and is scheduled to be released for the Nintendo Switch in late 2019, and an arcade version sometime in 2020. A companion game for Android and iOS, Sonic at the Olympic Games, was also released on May 7th, 2020.
The game was featured at E3 2019. The official lanyard that guests of the event received featured new artwork of Mario and Sonic in promotion of the game. A new trailer premiered, and a demo of the game was playable at Sega's booth.
The game was later playable at Sega's booth at Tokyo Game Show 2019, and players were able to receive a limited lanyard and ticket holder. Due to the lanyard featuring flags of characters in the game, it revealed some new characters early.
- As the real life Summer 2020 Olympic Games were delayed to 2021 due to the coronavirus pandemic, this marks the first time a Mario & Sonic game about an Olympic Games has been released with its real-life version not taking place the following year or the exact year.
- For the first time ever in the Mario & Sonic series, most characters wear sports clothing appropriate for the event that has been chosen.
- The game's title places the location and year after "Olympic Games" rather than before.
- Donkey Kong's bio references the DK Rap from Donkey Kong 64 with the line "He's so strong, it isn't funny."
- Most characters receive new event-specific outfits for most events, unlike previous installments in the Mario & Sonic series.
- This is the first game in the series where male characters have unique outfits.
- The shoes Mario, Luigi, Peach, Daisy, Wario and Waluigi wear in athletic events are identical to the ones they wear in Mario Tennis Aces.
- Sonic and Vector wear shoes similar to the ones they wear in the Sonic Riders series.
- Rouge wears an outfit identical to the one she wears in the Sonic Riders series.
- Dr. Eggman wears gear similar to a piece of artwork of him posted on Sonic Channel.
- Toadette is the only non human Mario character to receive a new outfit.
- Yoshi, Bowser, Bowser Jr., Donkey Kong, Metal Sonic, Zavok, Diddy Kong, Larry Koopa, Wendy O. Koopa, Ludwig Von Koopa, and Zazz do not receive new outfits.
- Because Yoshi is the only one of these characters that wears shoes, this makes him the only character that does not receive different footwear.
- All Sonic series characters (aside from Dr. Eggman, Metal Sonic, Eggman Nega and Zavok) retain their footwear during the Surfing, Gymnastics, 100m Freestyle and Karate events unlike the Mario human characters. According to Takashi Iizuka, this is because "Sonic doesn't take off his shoes (in canon)."
- In 1964 events, the sprites of the Mario characters all originate from Super Mario Bros. while several of the differently colored Toads are based on the original red sprite and the Shy Guys are given new 8-bit sprites. The Sonic and Eggman sprites originate from the original Sonic the Hedgehog, though the Picky, Cucky, Pocky, Ricky, Rocky and Flicky sprites are only based on their original sprites and are portrayed in 8-bit. Several differently colored versions of the Pocky can be seen in the game. Tails' sprites originate from Sonic the Hedgehog 2 and Knuckles' sprites originate from Sonic the Hedgehog 3.
- This is the first game in the Mario & Sonic series that does not feature the Miis.
- The jingle heard when a player sets a new record is the victory theme from Mario & Sonic at the London 2012 Olympic Games.
- This is the first Mario & Sonic game to cut playable characters from a previous installment, as Wave, Sticks, Toad, Dry Bowser and Nabbit do not return as playable characters.
- In an unused audio clip in the game files is the announcer calling for Zeena, suggesting she was going to be in the game. Curiously, there is no corresponding voice clip of an unused Mario character.
- In the credits of the game, Patrick Seitz's name is misspelled as "Patrcik Seitz".
- Some of Sonic, Tails, Knuckles, Eggman and Amy's voice clips originate from Sonic Boom: Rise of Lyric.
- Some of the characters' Table Tennis victory animations come from Mario & Sonic at the Olympic Games as they were also used for Badminton and Table Tennis.
- The poses of the characters in the character select screen were taken from Mario & Sonic at the Sochi 2014 Olympic Winter Games.
- The victory poses of the characters in the award ceremony were taken from Mario & Sonic at the London 2012 Olympic Games.
- The majority of voice clips for the Sonic characters originate from Sonic Generations.
- This character will wear unique clothing between events.
- This character is playable in both the 1964 and 2020 events.
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