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Sonic Wiki Zone
Sonic Wiki Zone
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m (Reverted edits by Sommerjosiah (talk) to last version by Myself 123)
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{{Tab
 
{{Tab
 
|title1 = Main page
 
|title1 = Main page
|tab2 = Gallery
+
|tab2 = Gallery
|tab3 = Staff |title3 = Credits
+
|tab3 = Staff |title3 = Credits
|bg = browntab
+
|bg = browntab
 
}}
 
}}
 
{{Infobox video game
 
{{Infobox video game
|title = ''Mario & Sonic at the Olympic Games''
+
|title = ''Mario & Sonic at the Olympic Games''
|image =
+
|image =
 
<gallery>
 
<gallery>
 
Mario_and_Sonic_at_the_Olympic_Games_-_Wii_North_American_boxart.png|Wii
 
Mario_and_Sonic_at_the_Olympic_Games_-_Wii_North_American_boxart.png|Wii
Line 14: Line 14:
 
|developer = Sega Japan, Sega Sports
 
|developer = Sega Japan, Sega Sports
 
|publisher = Japan: [[Nintendo]]<br/>Europe and North America: [[Sega]]
 
|publisher = Japan: [[Nintendo]]<br/>Europe and North America: [[Sega]]
|producer = Takashi Yuda
+
|producer = Takashi Yuda
|designer = Shigeru Miyamoto (Senior Producer)
+
|designer = Shigeru Miyamoto (Senior Producer)
|released = '''Wii'''<br>{{vgrelease|NA=6 November 2007|JP=22 November 2007<ref>{{Cite web |author=Mighty |url=https://forums.khinsider.com/video-games/93401-nintendo-fall-conference-sonic-brawl-plus-new-games.html |title=Nintendo Fall Conference (Sonic In Brawl, plus new games) |work=Kingdom Hearts Insider Forum |date=10 October 2007 |accessdate=02 August 2018}}</ref>|AUS=22 November 2007|EU=23 November 2007|KO=29 May 2008}}<br>'''Nintendo DS'''<br>{{vgrelease|JP=17 January 2008|NA=22 January 2008|AUS=7 February 2008|EU=8 February 2008|KO=26 June 2008}}
+
|released = '''Wii'''<br>{{vgrelease|NA=6 November 2007|JP=22 November 2007<ref>{{Cite web |author=Mighty |url=https://forums.khinsider.com/video-games/93401-nintendo-fall-conference-sonic-brawl-plus-new-games.html |title=Nintendo Fall Conference (Sonic In Brawl, plus new games) |work=Kingdom Hearts Insider Forum |date=10 October 2007 |accessdate=02 August 2018}}</ref>|AUS=22 November 2007|EU=23 November 2007|KO=29 May 2008}}<br>'''Nintendo DS'''<br>{{vgrelease|JP=17 January 2008|NA=22 January 2008|AUS=7 February 2008|EU=8 February 2008|KO=26 June 2008}}
|genre = [[wikipedia:Sports party game|Sports party game]]
+
|genre = [[wikipedia:Sports party game|Sports party game]]
|modes = Single-player, multiplayer
+
|modes = Single-player, multiplayer
|ratings = ESRB: E (Everyone)<br/>
+
|ratings = ESRB: E (Everyone)<br/>
 
OFLC: G<br/>
 
OFLC: G<br/>
 
PEGI: 3+
 
PEGI: 3+
 
|platforms = [[Wii]], [[Nintendo DS]]
 
|platforms = [[Wii]], [[Nintendo DS]]
|media = '''Wii:''' Wii Optical Disc<br/> '''DS:''' DS Game Card
+
|media = '''Wii:''' Wii Optical Disc<br/> '''DS:''' DS Game Card
|input = '''Wii:''' Wii Remote and Nunchuk<br/> '''DS:''' Touch screen
+
|input = '''Wii:''' Wii Remote and Nunchuk<br/> '''DS:''' Touch screen
|followed = ''[[Mario & Sonic at the Olympic Winter Games]]''
+
|followed = ''[[Mario & Sonic at the Olympic Winter Games]]''
 
}}
 
}}
 
{{Quote left|Mario and Sonic compete for the Gold!|Tagline}}
 
{{Quote left|Mario and Sonic compete for the Gold!|Tagline}}
Line 36: Line 36:
 
The game was known for being the first official crossover title to feature both [[Mario]] and [[Sonic the Hedgehog]], Nintendo and [[Sega]]'s former rival mascots, along with other characters from the respective series. The player can assume the role as one of these characters while competing against the others in numerous Olympic events as well as fantasy events.
 
The game was known for being the first official crossover title to feature both [[Mario]] and [[Sonic the Hedgehog]], Nintendo and [[Sega]]'s former rival mascots, along with other characters from the respective series. The player can assume the role as one of these characters while competing against the others in numerous Olympic events as well as fantasy events.
   
==Development==
+
==Characters==
  +
===[[Team Sonic]]===
Sega decided to use their characters that "young people love and are very iconic" instead of just developing a simulation. The corporation then requested and received approval from Nintendo to include Mario in the game Sega was going to use to help introduce young people into the Olympics. As a result of this and to ensure quality, Nintendo partnered with the developer in-house.
 
  +
{| class="wikitable sortable"
  +
!Name
  +
! Skill Type
  +
!Stats
  +
!Flag
  +
|-
  +
|'''[[Sonic the Hedgehog|Sonic]]'''
  +
|Speed
  +
|[[File:Sonic-stats.png|150px]]
  +
|[[File:MyS emblem Sonic.jpg]]
  +
|-
  +
|'''[[Shadow the Hedgehog|Shadow]]'''
  +
|Speed
  +
|[[File:Shadow-Stats.png|150px]]
  +
|[[File:MyS emblem Shadow.jpg]]
  +
|-
  +
|'''[[Knuckles the Echidna|Knuckles]]'''
  +
|Power
  +
|[[File:Knuckles-Stats.png|150px]]
  +
|[[File:MyS emblem Knuckles.jpg]]
  +
|-
  +
|'''[[Vector the Crocodile|Vector]]'''
  +
|Power
  +
|[[File:Vector-Stats.png|150px]]
  +
|[[File:MyS emblem Vector.jpg]]
  +
|-
  +
|'''[[Miles "Tails" Prower|Tails]]'''
  +
|Skill
  +
|[[File:Tails-Stats.png|150px]]
  +
|[[File:MyS emblem Tails.jpg]]
  +
|-
  +
|'''[[Doctor Eggman|Dr. Eggman]]'''
  +
|Skill
  +
|[[File:Eggman stats.png|155px]]
  +
|[[File:MyS emblem Eggman.jpg]]
  +
|-
  +
|'''[[Amy Rose|Amy]]'''
  +
|All Around
  +
|[[File:Amy-Stats.png|150px]]
  +
|[[File:MyS emblem Amy.jpg]]
  +
|-
  +
|'''[[Blaze the Cat|Blaze]]'''
  +
|All Around
  +
|[[File:Blaze-Stats.png|150px]]
  +
|[[File:MyS emblem Blaze.jpg]]
  +
|}
   
  +
In addition, [[Cream the Rabbit|Cream]], [[Espio the Chameleon|Espio]] and [[Charmy Bee|Charmy]] act as referees in both the [[Wii]] and [[Nintendo DS|DS]] versions, and [[Big the Cat|Big]] makes further background appearances on the [[Wii]] version.
The creator of Mario, Shigeru Miyamoto, supervised the project and the game or one of its two versions may have been co-developed by TOSE, a developer known to not be credited for the games it produces. Sega revealed in early October 2007 that ''Mario & Sonic at the Olympic Games'' release date schedule has been advanced by two weeks and the game has gone gold. Over 20 characters were originally planned including D.K, Birdo, Silver, Jet, Rouge, Bowser Jr, Diddy Kong, Omega and Cream,as well as some sports, such as judo; however, some of these were left out of the final release.
 
  +
  +
===Team Mario===
  +
{| class="wikitable sortable"
  +
!Name
  +
! Skill Type
  +
!Stats
  +
!Flag
  +
|-
  +
|'''[[Mario]]'''
  +
|All Around
  +
|[[File:Mario-Stats.png|150px]]
  +
|[[File:MyS emblem Mario.jpg]]
  +
|-
  +
|'''[[Luigi]]'''
  +
|All Around
  +
|[[File:Luigi-Stats.png|150px]]
  +
|[[File:Luigilogo.jpg]]
  +
|-
  +
|'''[[Princess Peach]]'''
  +
|Skill
  +
|[[File:Peach-Stats.png|150px]]
  +
|[[File:MyS emblem Peach.jpg]]
  +
|-
  +
|'''[[Waluigi]]'''
  +
|Skill
  +
|[[File:Waluigi-Stats.png|150px]]
  +
|[[File:MyS emblem Waluigi.jpg]]
  +
|-
  +
|'''[[Bowser]]'''
  +
|Power
  +
|[[File:Bowser-stats.png|150px]]
  +
|[[File:MyS emblem Bowser.jpg]]
  +
|-
  +
|'''[[Wario]]'''
  +
|Power
  +
|[[File:Wario-Stats.png|150px]]
  +
|[[File:MyS emblem Wario.jpg]]
  +
|-
  +
|'''[[Yoshi]]'''
  +
|Speed
  +
|[[File:Yoshi-Stats.png|150px]]
  +
|[[File:MyS emblem Yoshi.jpg]]
  +
|-
  +
|'''[[Princess Daisy]]'''
  +
|Speed
  +
|[[File:Daisy-Stats.png|150px]]
  +
|[[File:MyS emblem Daisy.jpg]]
  +
|}
  +
  +
In addition, [[mariowiki:Shy Guy|Shy Guy]], [[mariowiki:Lakitu|Lakitu]], and [[mariowiki:Toad|Toad]] and act as referees in both the [[Wii]] and [[Nintendo DS|DS]] versions, and [[mariowiki:Koopa Troopa|Koopa Troopa]] makes further background appearances on the [[Wii]] version.
  +
  +
===Referees===
  +
[[File:Cream the Rabbit calls foul.jpg|thumb|right|200px|[[Cream the Rabbit|Cream]] acting as a referee]]
  +
'''Guard viewing''':
  +
*[[Cream the Rabbit|Cream]]
  +
*[[mariowiki:Toad|Toad]]
  +
  +
'''Air viewing''':
  +
*[[Charmy Bee|Charmy]]
  +
*[[mariowiki:Lakitu|Lakitu]]
  +
  +
'''Ground viewing''':
  +
*[[Espio the Chameleon|Espio]]
  +
*[[mariowiki:Shy Guy|Shy Guy]]
   
 
==Gameplay==
 
==Gameplay==
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***Singles
 
***Singles
 
***4x100m Relay
 
***4x100m Relay
 
==Characters==
 
===[[Team Sonic]]===
 
{| class="wikitable sortable"
 
!Name
 
! Skill Type
 
!Stats
 
!Flag
 
|-
 
|'''[[Sonic the Hedgehog|Sonic]]'''
 
|Speed
 
|[[File:Sonic-stats.png|150px]]
 
|[[File:MyS emblem Sonic.jpg]]
 
|-
 
|'''[[Shadow the Hedgehog|Shadow]]'''
 
|Speed
 
|[[File:Shadow-Stats.png|150px]]
 
|[[File:MyS emblem Shadow.jpg]]
 
|-
 
|'''[[Knuckles the Echidna|Knuckles]]'''
 
|Power
 
|[[File:Knuckles-Stats.png|150px]]
 
|[[File:MyS emblem Knuckles.jpg]]
 
|-
 
|'''[[Vector the Crocodile|Vector]]'''
 
|Power
 
|[[File:Vector-Stats.png|150px]]
 
|[[File:MyS emblem Vector.jpg]]
 
|-
 
|'''[[Miles "Tails" Prower|Tails]]'''
 
|Skill
 
|[[File:Tails-Stats.png|150px]]
 
|[[File:MyS emblem Tails.jpg]]
 
|-
 
|'''[[Doctor Eggman|Dr. Eggman]]'''
 
|Skill
 
|[[File:Eggman stats.png|155px]]
 
|[[File:MyS emblem Eggman.jpg]]
 
|-
 
|'''[[Amy Rose|Amy]]'''
 
|All Around
 
|[[File:Amy-Stats.png|150px]]
 
|[[File:MyS emblem Amy.jpg]]
 
|-
 
|'''[[Blaze the Cat|Blaze]]'''
 
|All Around
 
|[[File:Blaze-Stats.png|150px]]
 
|[[File:MyS emblem Blaze.jpg]]
 
|}
 
 
In addition, [[Cream the Rabbit|Cream]], [[Espio]] and [[Charmy]] act as referees in both the [[Nintendo DS|DS]] & [[Wii]] versions, and [[Big the Cat|Big]] makes further background appearances on the [[Wii]] version.
 
 
===Team Mario===
 
{| class="wikitable sortable"
 
!Name
 
! Skill Type
 
!Stats
 
!Flag
 
|-
 
|'''[[Mario]]'''
 
|All Around
 
|[[File:Mario-Stats.png|150px]]
 
|[[File:MyS emblem Mario.jpg]]
 
|-
 
|'''[[Luigi]]'''
 
|All Around
 
|[[File:Luigi-Stats.png|150px]]
 
|[[File:Luigilogo.jpg]]
 
|-
 
|'''[[Princess Peach]]'''
 
|Skill
 
|[[File:Peach-Stats.png|150px]]
 
|[[File:MyS emblem Peach.jpg]]
 
|-
 
|'''[[Waluigi]]'''
 
|Skill
 
|[[File:Waluigi-Stats.png|150px]]
 
|[[File:MyS emblem Waluigi.jpg]]
 
|-
 
|'''[[Bowser]]'''
 
|Power
 
|[[File:Bowser-stats.png|150px]]
 
|[[File:MyS emblem Bowser.jpg]]
 
|-
 
|'''[[Wario]]'''
 
|Power
 
|[[File:Wario-Stats.png|150px]]
 
|[[File:MyS emblem Wario.jpg]]
 
|-
 
|'''[[Yoshi]]'''
 
|Speed
 
|[[File:Yoshi-Stats.png|150px]]
 
|[[File:MyS emblem Yoshi.jpg]]
 
|-
 
|'''[[Princess Daisy]]'''
 
|Speed
 
|[[File:Daisy-Stats.png|150px]]
 
|[[File:MyS emblem Daisy.jpg]]
 
|}
 
 
In addition, [[mariowiki:Shy Guy|Shy Guy]], [[mariowiki:Lakitu|Lakitu]], and [[mariowiki:Toad|Toad]] and act as referees in both [[Wii]] & [[Nintendo DS|DS]] versions, [[mariowiki:Koopa Troopa|Koopa Troopa]] on the [[Wii]] version.
 
 
===Referees===
 
[[File:Cream the Rabbit calls foul.jpg|thumb|right|200px|[[Cream the Rabbit|Cream]] acting as a referee]]
 
Guard viewing
 
*[[Cream the Rabbit|Cream]]
 
*[[mariowiki:Toad|Toad]]
 
 
Air viewing
 
*[[Charmy]]
 
*[[MarioWiki:Lakitu|Lakitu]]
 
 
Ground viewing
 
*[[Espio]]
 
*[[MarioWiki:Shy Guy|Shy Guy]]
 
   
 
==Gallery Feature==
 
==Gallery Feature==
 
Both the console and the handheld versions feature a gallery where facts and trivia can be found. In order to answer the question, the player has to play a mini-game. As a bit of fan service, unlocking all mini-games in a section will unlock a tune from both series. The information, mini-games, and songs differ between [[Wii]] and [[Nintendo DS]].
 
Both the console and the handheld versions feature a gallery where facts and trivia can be found. In order to answer the question, the player has to play a mini-game. As a bit of fan service, unlocking all mini-games in a section will unlock a tune from both series. The information, mini-games, and songs differ between [[Wii]] and [[Nintendo DS]].
   
'''[[Wii]]'''
+
===Wii===
  +
'''Unlockable ''Sonic'' songs'''
  +
*"[[Green Hill Zone (Sonic the Hedgehog)|Green Hill Zone]]" (from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'')
  +
*"[[Star Light Zone]]" (from ''Sonic the Hedgehog'')
  +
*"[[Special Stage (Sonic the Hedgehog 2)|Special Stage]]" (from ''[[Sonic the Hedgehog 2]]'')
  +
*"[[Sonic Heroes (song)|Sonic Heroes]]" [Instrumental] (from ''[[Sonic Heroes]]'')
  +
*"[[Let the Speed Mend It]]" [Instrumental] (from ''[[Sonic and the Secret Rings]]'')
   
'''Unlockable ''Sonic'' Songs'''
+
'''Unlockable ''Mario'' songs'''
*[[Green Hill Zone]] (from ''[[Sonic the Hedgehog (16-bit)]]'')
+
*"Ground Theme" (from ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'')
*[[Star Light Zone]] (from ''[[Sonic the Hedgehog (16-bit)]]'')
+
*"Underground Theme" (from ''Super Mario Bros.'')
*[[Special Stage]] (from ''[[Sonic the Hedgehog 2 (16-bit)]]'')
+
*"Underwater Theme" (from ''Super Mario Bros.'')
  +
*"Ground Theme" (from ''[[mariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'')
*[[Sonic Heroes (song)|Sonic Heroes Theme]] [Instrumental] (from ''[[Sonic Heroes]]'')
 
*[[Let the Speed Mend It]] [Instrumental] (from ''[[Sonic and the Secret Rings]]'')
+
*"Ground Theme" (from ''[[mariowiki:Super Mario World|Super Mario World]]'')
   
  +
===[[Nintendo DS]]===
'''Unlockable ''Mario'' Songs'''
 
  +
'''Unlockable ''Sonic'' songs'''
*Ground Theme (from ''Super Mario Bros.'')
 
  +
*"[[Green Hill Zone (Sonic the Hedgehog)|Green Hill Zone]]" (from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'')
*Underground Theme (from ''Super Mario Bros.'')
 
*Underwater Theme (from ''Super Mario Bros.'')
+
*"[[Star Light Zone]]" (from ''Sonic the Hedgehog'')
*Ground Theme (from ''Super Mario Bros. 3'')
+
*"[[Emerald Hill Zone]]" (from ''[[Sonic the Hedgehog 2]]'')
*Ground Theme (from ''Super Mario World'')
+
*"[[Right There, Ride On]]" (from ''[[Sonic Rush]]'')
  +
*"[[A New Venture]]" [Instrumental] (from ''[[Sonic Rush Adventure]]'')
   
'''[[Nintendo DS]]'''
+
'''Unlockable ''Mario'' songs'''
  +
*"Mario Puzzle Mix" (from ''[[mariowiki:Tetris DS|Tetris DS]]'')
 
  +
*"Mini-Games Coincentration" (from ''[[mariowiki:Super Mario 64 DS|Super Mario 64 DS]]'')
'''Unlockable ''Sonic'' Songs'''
 
*[[Green Hill Zone]] (from ''[[Sonic the Hedgehog (16-bit)]]'')
+
*"Bowser Battle" (from ''Tetris DS'')
*[[Star Light Zone]] (from ''[[Sonic the Hedgehog (16-bit)]]'')
+
*"Mini-Games Bounce and Pounce" (from ''Super Mario 64 DS'')
*[[Emerald Hill Zone]] (from ''[[Sonic the Hedgehog 2 (16-bit)]]'')
+
*"Mario Circuit" (from ''[[mariowiki:Mario Kart: Double Dash!!|Mario Kart: Double Dash!!]]'')
*Right There, Ride On (from ''[[Sonic Rush]]'')
 
*New Venture [Instrumental] (from ''[[Sonic Rush Adventure]]'')
 
 
'''Unlockable ''Mario'' Songs'''
 
*Mario Puzzle Mix (from ''Tetris DS'')
 
*Mini-Games Coincentration (from ''Super Mario 64 DS'')
 
*Bowser Battle (from ''Tetris DS'')
 
*Mini-Games Bounce and Pounce (from ''Super Mario 64 DS'')
 
*Mario Circuit (from ''Mario Kart: Double Dash!!'')
 
   
 
==Face-Offs==
 
==Face-Offs==
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*Blaze vs. Daisy
 
*Blaze vs. Daisy
 
*Vector vs. Bowser
 
*Vector vs. Bowser
  +
  +
==Development==
  +
Sega decided to use their characters that "young people love and are very iconic" instead of just developing a simulation. The corporation then requested and received approval from Nintendo to include Mario in the game Sega was going to use to help introduce young people into the Olympics. As a result of this and to ensure quality, Nintendo partnered with the developer in-house.
  +
  +
The creator of Mario, Shigeru Miyamoto, supervised the project and the game or one of its two versions may have been co-developed by TOSE, a developer known to not be credited for the games it produces. Sega revealed in early October 2007 that ''Mario & Sonic at the Olympic Games'' release date schedule has been advanced by two weeks and the game has gone gold. Over 20 characters were originally planned including D.K, Birdo, Silver, Jet, Rouge, Bowser Jr, Diddy Kong, Omega and Cream,as well as some sports, such as judo; however, some of these were left out of the final release.
   
 
==Reception==
 
==Reception==
Line 491: Line 489:
   
 
==Trivia==
 
==Trivia==
*All ''Mario'' female contestants wear clothing from sports games they've been in. However, Amy and Blaze wear new sporting gear similar to what they wore in ''[[Sonic Riders: Zero Gravity]].''
+
*Both ''Mario'' female contestants wear clothing from sports games they have previuously been in. Amy and Blaze wear new sporting gear similar to what they wore in ''[[Sonic Riders: Zero Gravity]]''.
 
*This is Vector's first playable appearance since ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''.
 
*This is Vector's first playable appearance since ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''.
**This is also the debut of Team Chaotix on the Wii and DS.
+
**This is also the debut of [[Team Chaotix]] on the Wii and DS.
 
**This is also Charmy's first appearance on a handheld console.
 
**This is also Charmy's first appearance on a handheld console.
**This is also Vector's first time being the only playable Team Chaotix member.
+
**This is also Vector's first time being the only playable Team Chaotix member in a video game.
* The only ''Mario'' characters with new artwork are Mario (cover & special posters), Luigi (poster), Peach, Daisy, & Bowser (Poster).
+
*The only ''Mario'' characters with new artwork are Mario, Luigi, Peach, Daisy and Bowser.
*In the aquatic events, Sonic wears a lifejacket, since he can't swim.
+
*In the aquatic events, Sonic wears a lifejacket since he cannot actually swim.
*[[Silver the Hedgehog]], [[Jet the Hawk]], [[Cream the Rabbit]], [[Big the Cat]], [[Espio the Chameleon]], [[Rouge the Bat]], [[Donkey Kong]], Birdo, and a Goomba were all supposed to be playable characters in this game, but got deleted. They are still in the beta and are only available by hacking the game.
+
*[[Silver the Hedgehog]], [[Jet the Hawk]], [[Cream the Rabbit]], [[Big the Cat]], [[Espio the Chameleon]], [[Rouge the Bat]], [[Donkey Kong]], Birdo, and a Goomba were all supposed to be playable characters in this game, but were scrapped. They are still in the beta and are only available by hacking the game.
**Donkey Kong and Silver are playable in ''[[Mario & Sonic at the Olympic Winter Games]],'' ''[[Mario & Sonic at the London 2012 Olympic Games]], ''and'' [[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' though. Jet, Cream, Espio, Rouge, and Birdo would not become playable characters until ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''
+
**Donkey Kong and Silver were later made playable in following ''Mario & Sonic'' titles. Jet, Cream, Espio, Rouge, and Birdo would not become playable characters until ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''.
*In the track and field events, you can see [[Big the Cat]] in the entrance to the stadium. He is also seen being the referee of the Single Sculls event.
+
*In the track and field events, players can see [[Big the Cat]] in the entrance to the stadium. He is also seen being the referee of the Single Sculls event.
*The Dream Race event can be seen as an on-foot version of Mario Kart.
 
*There is a Co-Op event in ''[[Super Smash Bros. Brawl]]'' called "Sonic and Mario". That event may have referenced this game.
 
 
*In the USA Wii commercial of the game, the played song is called "The Final Countdown" by the Swedish hard rock, heavy metal and glam metal band Europe. It was released in 1986.
 
*In the USA Wii commercial of the game, the played song is called "The Final Countdown" by the Swedish hard rock, heavy metal and glam metal band Europe. It was released in 1986.
*In Shadow's artwork for this game, he's missing his tail.
+
*In Shadow's artwork for this game, he is missing his tail.
**Shadow's artwork also has him doing the same pose as one of the Japanese artwork of Sonic for ''[[Sonic the Hedgehog CD]]''.
+
**Shadow's artwork also has him doing the same pose as Japanese [[media:Sonic-the-hedgehog-cdv2.png|artwork]] of Sonic for ''[[Sonic the Hedgehog CD]]''.
  +
*Peach and Daisy were planned to have swimsuits for the aquatic events, but the designs were rejected by Nintendo. They were later given swimsuits in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' along with Amy and Blaze.<ref>{{Cite web |last=Wotts |first=Steve |url=https://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics |title=How Mario and Sonic get outfitted for the Olympics |publisher=Shack News |date=19 December 2011 |accessdate=02 August 2018}}</ref>
*It appears Blaze was a last minute character, as her model appears unfinished in Pole Vault. It looks as if she only moves one leg at the start. This may just be the angle of the camera, though.
 
*In this game, Dr. Eggman and Bowser are rivals, yet in ''Mario & Sonic at the Olympic Winter Games'', they work together.
 
*Tails and Yoshi were the only two rivals in both the introduction and the mission mode to have the same eye color. Both of them having blue eyes.
 
*Peach and Daisy were planned to have swimsuits for the aquatic events, but the designs were rejected by Nintendo. They were later given swimsuits in ''Mario & Sonic at the London Olympic Games'' along with Amy and Blaze.<ref>{{Cite web |last=Wotts |first=Steve |url=https://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics |title=How Mario and Sonic get outfitted for the Olympics |publisher=Shack News |date=19 December 2011 |accessdate=02 August 2018}}</ref>
 
   
 
==References==
 
==References==

Revision as of 05:29, 3 September 2019

Main page GalleryCredits

Mario and Sonic compete for the Gold!


— Tagline

Mario & Sonic at the Olympic Games (マリオ&ソニック in 北京オリンピック Mario & Sonikku in Pekin Orinpikku?, lit. "Mario & Sonic in the Beijing Olympics"), is a sports game developed and published by Sega for North America and Europe and was published by Nintendo for Japan.

The game was officially licensed by the International Olympic Committee through exclusive licensee International Sports Multimedia in 2005.[2] It was the first official video game of the 2008 Summer Olympic Games to be released. The game was first announced by Sega and Nintendo on March 28, 2007. Sega showed the first screenshots and a movie of both versions of Mario & Sonic at the Olympic Games at E3 2007.[3] Many users of the internet from both fandom used think this game was an April Fools joke from Sega before it was eventually officially released.[4]

The game was known for being the first official crossover title to feature both Mario and Sonic the Hedgehog, Nintendo and Sega's former rival mascots, along with other characters from the respective series. The player can assume the role as one of these characters while competing against the others in numerous Olympic events as well as fantasy events.

Characters

Team Sonic

Name Skill Type Stats Flag
Sonic Speed Sonic-stats MyS emblem Sonic
Shadow Speed Shadow-Stats File:MyS emblem Shadow.jpg
Knuckles Power Knuckles-Stats File:MyS emblem Knuckles.jpg
Vector Power Vector-Stats File:MyS emblem Vector.jpg
Tails Skill Tails-Stats File:MyS emblem Tails.jpg
Dr. Eggman Skill Eggman stats File:MyS emblem Eggman.jpg
Amy All Around Amy-Stats File:MyS emblem Amy.jpg
Blaze All Around Blaze-Stats File:MyS emblem Blaze.jpg

In addition, Cream, Espio and Charmy act as referees in both the Wii and DS versions, and Big makes further background appearances on the Wii version.

Team Mario

Name Skill Type Stats Flag
Mario All Around Mario-Stats MyS emblem Mario
Luigi All Around Luigi-Stats Luigilogo
Princess Peach Skill Peach-Stats File:MyS emblem Peach.jpg
Waluigi Skill Waluigi-Stats File:MyS emblem Waluigi.jpg
Bowser Power Bowser-stats File:MyS emblem Bowser.jpg
Wario Power Wario-Stats File:MyS emblem Wario.jpg
Yoshi Speed Yoshi-Stats File:MyS emblem Yoshi.jpg
Princess Daisy Speed Daisy-Stats File:MyS emblem Daisy.jpg

In addition, Shy Guy, Lakitu, and Toad and act as referees in both the Wii and DS versions, and Koopa Troopa makes further background appearances on the Wii version.

Referees

File:Cream the Rabbit calls foul.jpg

Cream acting as a referee

Guard viewing:

Air viewing:

Ground viewing:

Gameplay

Character Select (Mario & Sonic 2008)

Each character has his or her own stats.

Mario & Sonic brings together the title characters and 14 more from both franchises to participate in environments based on the official venues of the 2008 Summer Olympics in Beijing. These environments are stylized to fit the art styles of the Mario & Sonic video games. Besides the characters from the Mario & Sonic games, Miis can also be used in the Wii version. There are also a few randomly selected non-playable characters acting as referees or the audience for certain events. Each playable character has their own statistics which can serve as an advantage or disadvantage depending on the event. They are divided into four categories: all-around, speed, power, and skill. All-Around isn't really its own skill, but more of just being good enough in the other categories. There is also a statistic for stamina.

The gameplay involves utilizing either or a combination of the Wii Remote and Nunchuk on the Wii or stylus and button controls on the DS in various ways to complete each event. The events can require a combination of speed, timing, and some strategy. Each competition offers a slight degree of difference. In the running events, for example, getting a starting boost in the 100 m dash will either make or break the player's place, while in a relay race, which can last for well over a minute, this may not determine place as effectively. The game also has leaderboards that make use of the Nintendo Wi-Fi Connection to show the best times and scores.

Mario & Sonic features a gallery mode, where brief facts of the Olympics can be found. There are five categories of trivia with matching mini-games that, once completed, will unlock the answer to trivia questions. Classic music from both series is available for use in the gallery once all levels in a category are cleared. There is also a standard gallery theme.

Events

Fencing (Mario & Sonic 2008) Screenshot 1

Sonic and Knuckles facing off in a fencing event.

The Wii game has twenty Olympic events which are divided into eight different classifications; athletics, gymnastics, shooting, rowing, archery, aquatics, fencing and table tennis. All of these events are organized in the tournament and circuit modes. Some events such as 4x100 m relay race, allow the player to have a team of four characters. Circuit mode is where players compete for the highest overall score in a pre-determined series of events or design their own circuit. In the single-player mission mode, each of the competitors has six character-specific missions to complete, however each of the characters statistics are not as balanced as in the main game. For example, one of Mario's missions, beating Sonic, is more challenging here. Mario & Sonic on the Nintendo DS has 16 Olympic sports, most of them from the Wii version. Cycling and 10m Platform Diving are exclusive Olympic events on this handheld.

There is an unlockable version of four of the Olympic events in the Wii game called "Dream Events". They differ from their real-life counterparts by applying more fictional video game attributes from the Mario and Sonic worlds. As a result, these events also have recognizable locations, abilities, objects, and support characters from both gaming worlds. The Nintendo DS version has five exclusive Dream Events: canoeing, boxing, basketball, long jump and skeet shooting.

Icon Type Wii Events Nintendo DS Events
Aquatics icon (Mario & Sonic 2008) Aquatics
  • 100m Freestyle
  • 4x100m Freestyle
  • 100m Freestyle
  • 10m Platform (DS Exclusive)
Archery icon (Mario & Sonic 2008) Archery
  • Archery
  • Archery
Atletics icon (Mario & Sonic 2008) Athletics
  • 100m
  • 400m
  • Athletics - 4x100m Relay
  • Athletics - 110m Hurdles
  • 400m Hurdles
  • Long Jump
  • Triple Jump
  • High Jump
  • Pole Vault
  • Javelin Throw
  • Hammer Throw
  • 100m
  • 400m
  • 400m Hurdles
  • Long Jump
  • Triple Jump
  • Javelin Throw
  • Hammer Throw
Fencing Fencing
  • Individual Epée
  • Individual Epée
Gymnastic icon (Mario & Sonic 2008) Gymnastics
  • Trampoline
  • Vault
  • Trampoline
  • Vault
Rowing icon (Mario & Sonic 2008) Rowing
  • Single Sculls
None
Skeet Shooting
  • Skeet
  • Skeet
Table Tennis icon (Mario & Sonic 2008) Table Tennis
  • Singles
  • Singles
Cycling None
  • Pursuit
Dream Events icon (Mario & Sonic 2008) Dream
  • Dream Race (Sandhill Race Course)
  • Dream Platform
  • Dream Fencing
  • Dream Table Tennis
  • Dream Race (Blue Sky Island)
  • Dream Fencing
  • Dream Table Tennis
  • Dream Basketball
  • Dream Canoe
  • Dream Boxing
  • Dream Shooting
  • Dream Long Jump

Circuits

Triple jump final

Yoshi, Tails and Knuckles ranking in a circuit

  • Beginner's Class
    • Mercury
      • 100m
      • Long Jump
      • Hammer Throw
    • Venus
      • 110m Hurdles
      • Skeet
      • Javelin Throw
    • Jupiter
      • 100m Freestyle
      • Triple Jump
      • Trampoline
    • Saturn
      • Singles
      • 4x100m Freestyle
      • Individual epée
    • Moonlight
      • 4x100m Relay
      • Single Sculls
      • Dream Race
  • Advance Class
    • Stardust
      • 100m
      • Long Jump
      • Hammer Throw
      • Archery
    • Planet
      • 110m Hurdles
      • Skeet
      • Javelin Throw
      • High Jump
    • Comet
      • 100m Freestyle
      • Triple Jump
      • Trampoline
      • 400m
    • Satellite
      • Singles
      • 4x100m Freestyle
      • Dream Race
      • Dream Fencing
    • Sunlight
      • 4x100m Relay
      • Single Sculls
      • Individual epée
      • Dream Table Tennis
  • Master's Class
    • Meteorite
      • 100m
      • Long Jump
      • Hammer Throw
      • Archery
      • 400m Hurdles
    • Supernova
      • 110m Hurdles
      • Skeet
      • Javelin Throw
    • High Jump
      • Pole Vault
    • Cosmos
      • 100m Freestyle
      • Triple Jump
      • Trampoline
      • 400m
      • Vault
    • Galaxy
      • Singles
      • 4x100m Freestyle
      • Individual epée
      • Dream Race
      • Dream Platform
    • Universal
      • 4x100m Relay
      • Single Sculls
      • Dream Table Tennis
      • Dream Fencing
      • Dream Race
    • Big Bang
      • Dream Race
      • Dream Fencing
      • Dream Platform
      • Singles
      • 4x100m Relay

Gallery Feature

Both the console and the handheld versions feature a gallery where facts and trivia can be found. In order to answer the question, the player has to play a mini-game. As a bit of fan service, unlocking all mini-games in a section will unlock a tune from both series. The information, mini-games, and songs differ between Wii and Nintendo DS.

Wii

Unlockable Sonic songs

Unlockable Mario songs

Nintendo DS

Unlockable Sonic songs

Unlockable Mario songs

Face-Offs

Olympics091707

Luigi facing Shadow in a hurdle race

Between each character, each have their own rival as based on either mission mode or by the starting prologue. Here are the following face-offs:

  • Sonic vs. Mario
  • Shadow vs. Luigi
  • Knuckles vs. Wario
  • Amy vs. Peach
  • Tails vs. Yoshi
  • Dr. Eggman vs. Waluigi
  • Blaze vs. Daisy
  • Vector vs. Bowser

Development

Sega decided to use their characters that "young people love and are very iconic" instead of just developing a simulation. The corporation then requested and received approval from Nintendo to include Mario in the game Sega was going to use to help introduce young people into the Olympics. As a result of this and to ensure quality, Nintendo partnered with the developer in-house.

The creator of Mario, Shigeru Miyamoto, supervised the project and the game or one of its two versions may have been co-developed by TOSE, a developer known to not be credited for the games it produces. Sega revealed in early October 2007 that Mario & Sonic at the Olympic Games release date schedule has been advanced by two weeks and the game has gone gold. Over 20 characters were originally planned including D.K, Birdo, Silver, Jet, Rouge, Bowser Jr, Diddy Kong, Omega and Cream,as well as some sports, such as judo; however, some of these were left out of the final release.

Reception

Publication Score
1UP.com C+ (Wii)

C+

Edge 6 of 10 (Wii)
Electronic Gaming Monthly 6.3 of 10 (Wii)
Eurogamer 5 of 10 (DS)[5]
GameSpot 6.0 of 10 (Wii)[6]

6.0 of 10 (DS)[6]

IGN 7.9 of 10 (Wii)[7]

7.8 of 10 (DS)[8]

Nintendo Life 7/10 starsStar fullStar fullStar fullStar fullStar fullStar fullStar emptyStar emptyStar empty[9]
X-Play 3Star fullStar fullStar emptyStar empty

The Wii version of this game was awarded as the best game of 2007 on its platform at the Games Convention in Leipzig.[10]

GameSpot praised the Wii game for its wide variety of events, but thought a number of them were too similar to each other. The reviewer called the motion controls utilized in the events as commonly "uninteresting and occasionally frustrating". X-Play agreed, calling the controls "non-intuitive" and some of the minigames require players to "wave their Wiimotes frantically while press several buttons at the same time, which can be a tad bit frustrating". An Electronic Gaming Monthly editor mentioned the controls are complicated for a game that should be a "pure pick-up-and-play party game". [6]

Nintendo Life praised the game in terms of controls, and numbers of events. Nintendo Life stated that Wii version was the innovation SEGA brought to the table in terms of control, while every previous Olympic games relied on speedy button bashing.[9]

IGN called the game a success in their minds in regard to the slight degree of differences each competition had to offer and generally most of the events were entertaining. However, the events within their own classifications felt similar, for example, the track events, the reviewer thought "five or six that feel nearly identical" and lacked diversity. Both IGN and GameSpot favored archery and the fantasy events Mario & Sonic had to offer which IGN states ends up "stealing the show".[7][8]

Sales performance

Mario & Sonic at the Olympic Games has received mixed reactions by critics, however it was commercially successful, exceeding Sega's expectations by selling over four million copies. The Wii version has sold half a million units during its first 7 weeks of sale in the UK. By June 2008, both versions reached 1.2 million copies combined in UK sales prompting Sega to create plans on re-marketing the game there.

Mario & Sonic at the Olympic Games claims two-times of the top charts in the UK's Top 40 charts released by GameIndustry International and Chart-Track.[11][12] According to the NPD Group, the Wii game was one of the top-ten best-sellers for the month of December 2007 in the United States, selling 613,000 units.[13]

In just over three months of being released, Sega announced on March 5, 2008 that both versions have sold 5 million units worldwide combined[14]. Simon Jeffery, president of Sega of America, in July 2008 showed interest in another game collaboration between the two mascots and has announced that the game has sold approximately 10 million units worldwide combined.[15]

Videos

Trailers

Mario_&_Sonic_at_the_Olympic_Games_(Wii)_Teaser

Mario & Sonic at the Olympic Games (Wii) Teaser

MARIO_&_SONIC_AT_THE_OLYMPIC_GAMES_-_Trailer

MARIO & SONIC AT THE OLYMPIC GAMES - Trailer

Mario_&_Sonic_at_the_Olympic_Games_-_Team_Sonic_trailer

Mario & Sonic at the Olympic Games - Team Sonic trailer

Mario_&_Sonic_at_the_Olympic_Games_Trailer_-_Team_Mario

Mario & Sonic at the Olympic Games Trailer - Team Mario

Mario_&_Sonic_at_the_Olympic_Games_(Wii)_Mii_Trailer

Mario & Sonic at the Olympic Games (Wii) Mii Trailer

Mario_&_Sonic_at_the_Olympic_Games_Nintendo_DS_1

Mario & Sonic at the Olympic Games Nintendo DS 1

Mario_&_Sonic_at_the_Olympic_Games_Nintendo_DS_Trailer_2

Mario & Sonic at the Olympic Games Nintendo DS Trailer 2

The_Dream_Event_-_Mario_&_Sonic_at_the_Olympic_Games_Trailer

The Dream Event - Mario & Sonic at the Olympic Games Trailer

Mario_&_Sonic_at_the_Olympics_Games_-_Hammer_Throw_Trailer

Mario & Sonic at the Olympics Games - Hammer Throw Trailer

Mario_&_Sonic_at_the_Olympics_Games_-_110M_Hurdles_Trailer

Mario & Sonic at the Olympics Games - 110M Hurdles Trailer

Commercials

Mario_&_Sonic_at_the_Olympic_Games_(Wii)_commercial

Mario & Sonic at the Olympic Games (Wii) commercial

Mario_&_Sonic_(ALL_COMMERCIALS)_M&S_at_the_Olympic_Games

Mario & Sonic (ALL COMMERCIALS) M&S at the Olympic Games


Trivia

  • Both Mario female contestants wear clothing from sports games they have previuously been in. Amy and Blaze wear new sporting gear similar to what they wore in Sonic Riders: Zero Gravity.
  • This is Vector's first playable appearance since Shadow the Hedgehog.
    • This is also the debut of Team Chaotix on the Wii and DS.
    • This is also Charmy's first appearance on a handheld console.
    • This is also Vector's first time being the only playable Team Chaotix member in a video game.
  • The only Mario characters with new artwork are Mario, Luigi, Peach, Daisy and Bowser.
  • In the aquatic events, Sonic wears a lifejacket since he cannot actually swim.
  • Silver the Hedgehog, Jet the Hawk, Cream the Rabbit, Big the Cat, Espio the Chameleon, Rouge the Bat, Donkey Kong, Birdo, and a Goomba were all supposed to be playable characters in this game, but were scrapped. They are still in the beta and are only available by hacking the game.
  • In the track and field events, players can see Big the Cat in the entrance to the stadium. He is also seen being the referee of the Single Sculls event.
  • In the USA Wii commercial of the game, the played song is called "The Final Countdown" by the Swedish hard rock, heavy metal and glam metal band Europe. It was released in 1986.
  • In Shadow's artwork for this game, he is missing his tail.
  • Peach and Daisy were planned to have swimsuits for the aquatic events, but the designs were rejected by Nintendo. They were later given swimsuits in Mario & Sonic at the London 2012 Olympic Games along with Amy and Blaze.[16]

References

  1. Mighty (10 October 2007). Nintendo Fall Conference (Sonic In Brawl, plus new games). Kingdom Hearts Insider Forum. Retrieved on 02 August 2018.
  2. Bramwell, Tom (06 December 2005). SEGA to develop Olympic Games 2008 title. gamesindustry.biz. Retrieved on 03 August 2018.
  3. Devries, Jack (11 July 2007). E3 2007: Mario & Sonic at The Olympic Games. IGN. Retrieved on 01 August 2018.
  4. Lord_Ian (08 June 2007). Mario & Sonic at The Olympic Games. Robosheep. Roosterteeth Forum. Retrieved on 03 August 2018.
  5. Gibson, Ellie (11 February 2008 archiveurl=http://web.archive.org/web/20090628072558/https://www.eurogamer.net/articles/r_mariosonic_ds archivedate=28 June 2009). Mario & Sonic at the Olympic Games, Not even bronze. Eurogamer. Retrieved on 03 August 2018.
  6. 6.0 6.1 6.2 Thomas, Aaron (08 November 2007). Mario & Sonic at the Olympic Games Review. GameSpot. Retrieved on 01 August 2018.
  7. 7.0 7.1 Harris, Craig (22 January 2008). Mario & Sonic at The Olympic Games Review for Nintendo DS. IGN. Retrieved on 01 August 2018.
  8. 8.0 8.1 Bozon (06 November 2007). Mario & Sonic at The Olympic Games Review for Nintendo Wii. IGN. Retrieved on 01 August 2018.
  9. 9.0 9.1 Dickens, Anthony (17 February 2008). Mario & Sonic at the Olympic Games Review (DS). Nintendo Life. Retrieved on 01 August 2018.
  10. Arenot, Susan (27 August 2007). Mario & Sonic at the Olympic Games beats Super Mario Galaxy in Leipzig 'Best of' awards. Wired. Retrieved on 01 August 2018.
  11. Bramwell, Tom (22 January 2008). Mario & Sonic comes from behind. Eurogamer. Retrieved on 02 August 2018.
  12. GamesIndustry International (11 December 2007). Mario & Sonic tops Charts. Eurogamer. Retrieved on 02 August 2018.
  13. Thorsen, Tor (18 January 2008). NPD: 2007 game earnings nearly $18 billion, Halo 3 sells 4.82 million. GameSpot. Retrieved on 02 August 2018.
  14. IGN Staff (05 March 2008). Mario & Sonic at the Olympic Games hits 5 million in Global Sales. IGN. Retrieved on 01 August 2018.
  15. Crecente, Brian (18 July 2008). Another Mario Sonic Collaboration in the Works?. Kotaku. Retrieved on 02 August 2018.
  16. Wotts, Steve (19 December 2011). How Mario and Sonic get outfitted for the Olympics. Shack News. Retrieved on 02 August 2018.

External links

Sonic the Hedgehog handheld games

Sonic the Hedgehog spin-off games