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This object exists primarily within the Sonic Boom continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

The Magnet is a power-up that appears in the Sonic Boom series. When obtained, it helps collect Rings.


Magnet when in effect.

The Magnet power-up is presented in a glass capsule with a red cap on the top and bottom. Inside it, it has a classic red and white horseshoe magnet. When in effect, it creates a swirling blue aura around the user.


In the gameplay of Sonic Dash 2: Sonic Boom, the Magnet can be found on the racing courses, where the player can obtain it by colliding with its item capsule. When obtained, the Magnet will automatically draw Rings from the surrounding lanes on the racing course towards the playable character, allowing for easier Ring collection. Each Magnet lasts for about seven seconds.

Certain Sprites allow the player to manipulate this power-up; Flux extents the Magnet's duration and Feric makes the Magnet appear more often.


See also