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m (Casing, replaced: {{Reflist → {{reflist)
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{{Sonic Boom|location|categorise= no}}
{{stage order
 
  +
{{Tab
  +
|title1 = Main page
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|tab2 = Gallery
  +
|bg = greentab
 
}}
 
{{Stage order
 
|game = Sonic Boom: Rise of Lyric
 
|game = Sonic Boom: Rise of Lyric
 
|previous = Abandoned Research Facility
 
|previous = Abandoned Research Facility
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{{Infobox level
 
{{Infobox level
 
|title = Lyric's Weapon Facility
 
|title = Lyric's Weapon Facility
|image = [[File:Lyrics Weapon Facility profile.png|242px]]
+
|image = Lyrics Weapon Facility profile.png
 
|caption = [[Miles "Tails" Prower (Sonic Boom)|Tails]] and [[Sonic the Hedgehog (Sonic Boom)|Sonic]] inside Lyric's Weapon Facility.
 
|caption = [[Miles "Tails" Prower (Sonic Boom)|Tails]] and [[Sonic the Hedgehog (Sonic Boom)|Sonic]] inside Lyric's Weapon Facility.
|1st_app = ''[[Sonic Boom: Rise of Lyric]]''<br>{{Only}}
+
|1st_app = ''[[Sonic Boom: Rise of Lyric]]'' {{Only}}
 
|description = A high-tech weapon production facility
 
|description = A high-tech weapon production facility
 
|location= Southwest of [[Cliff's Excavation Site]]
 
|location= Southwest of [[Cliff's Excavation Site]]
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|previous = [[Abandoned Research Facility]]
 
|previous = [[Abandoned Research Facility]]
 
|next = [[River Rush]]
 
|next = [[River Rush]]
 
|charas =
 
*[[Miles "Tails" Prower (Sonic Boom)|Miles "Tails" Prower]]
 
*[[Sonic the Hedgehog (Sonic Boom)|Sonic the Hedgehog]]
 
|story_charas =
 
|story_charas =
 
*[[MAIA]]
 
*[[MAIA]]
 
*[[Lyric the Last Ancient]]
 
*[[Lyric the Last Ancient]]
 
*[[Q-N-C]]
 
*[[Q-N-C]]
|charas =
 
*[[Sonic the Hedgehog (Sonic Boom)|Sonic the Hedgehog]]
 
*[[Miles "Tails" Prower (Sonic Boom)|Miles "Tails" Prower]]
 
 
|number = 3
 
|number = 3
  +
|enemies =
  +
*[[Blaster Trooper]]
  +
*[[Crusher Brute]]
  +
*[[Gunslinger Trooper]]
  +
*[[Minion]]
  +
*[[Roller Recoiler]]
  +
*[[Shocker]]
  +
*[[Swordsman Trooper]]
 
|boss =
 
|boss =
 
}}
 
}}
{{Nihongo|'''Lyric's Weapon Facility'''|ウエポン・ファクトリー|Uepon Fakutorī|lit. "Weapon Factory"}} is the third area of ''[[Sonic Boom: Rise of Lyric]]''.<ref name="SBJap">{{cite web|url=http://sonic.sega.jp/SonicToon/wiiu/index.html |work=ワールド紹介 |title=Sonic Toon|date=16 October 2014|accessdate=17 October 2014}}</ref> Presumably the [[Abandoned Research Facility]], one thousand years into the past, it is a futuristic marvel of a weapon production facility controlled by [[Lyric the Last Ancient]], which is both breathtaking and yet a terrifying example of Lyric's ideal world of only soulless metal.
+
{{Nihongo|'''Lyric's Weapon Facility'''|ウエポン・ファクトリー|Uepon Fakutorī|lit. "Weapon Factory"}} is the third area of ''[[Sonic Boom: Rise of Lyric]]''.<ref name="SBJap">{{Cite web|url=http://sonic.sega.jp/SonicToon/wiiu/index.html |work=ワールド紹介 |title=Sonic Toon|date=16 October 2014|accessdate=17 October 2014}}</ref> Presumably the [[Abandoned Research Facility]] one thousand years ago, it is a futuristic marvel of a weapon production facility controlled by [[Lyric the Last Ancient]], and a breathtaking example of the [[Ancient]]s' technological prowess.
   
After developing a vendetta against nature, Lyric had this facility mass-produce [[Sentinel (Sonic Boom)|Sentinels]] to wipe out all life on earth. However, [[Sonic the Hedgehog (Sonic Boom)|Sonic the Hedgehog]] and [[Miles "Tails" Prower (Sonic Boom)|Miles "Tails" Prower]], having traveled through time, came to the facility and put a stop to his operations.
+
After developing a vendetta against nature, Lyric had this facility mass-produce [[Sentinel (Sonic Boom)|Sentinels]] to wipe out all life on [[earth]]. However, [[Sonic the Hedgehog (Sonic Boom)|Sonic the Hedgehog]] and [[Miles "Tails" Prower (Sonic Boom)|Tails]], having traveled through time, came to the facility and put a stop to his operations.
   
==Overview==
+
==Description==
Lyric's Weapon Facility takes place entirely within an enclosed factory that is plainly put a marvel of engineering. The place is a sterile environment made of grey, cold and streamless metal and is lit up by white lights. The architecture of Ancients is shown in their runes and markings adorning the walls and floor. The facility is likewise crammed with countless forms of advance machinery, including control panels, laser grids for welding metal, engines along the walls, large tubes along the walls and through the rooms, conveyor belts, transports for glowing metal plates, and platforms-like gears that are several meters in diameter. There are also a few gabs covered by black fog. Supposedly, this place is run entirely by robots, the majority of which include Minions and a number of MAIA units.
+
Lyric's Weapon Facility takes place entirely within a factory that is, plainly put, a marvel of engineering. The place is a sterile environment made of grey, cold and streamless metal and is lit up by white lights. The architecture of Ancients is shown in the markings adorning the walls and floors. The facility is likewise crammed with countless forms of advanced machinery, including control panels, laser grids for welding metal, engines along the walls, wall tubes, conveyor belts, transports for glowing metal plates, and platforms-like gears which are several meters in diameter. There are also a few gabs covered in black fog. Supposedly, this place is run entirely by robots, the majority of which include [[Minion]]s and a number of [[MAIA]] units.
   
Lyric's Weapon Facility holds a few significant rooms. There is a brightly lit control room with robot arms for operations, screens showing schematics for Sentinels and a device similar to the time machine in the [[Abandoned Research Facility]]. There is also a security room next door to the control room and a map room that previously contained the map for the [[Chaos Crystal]]s. The most significant one however, is an immensely large cylinder-shaped room containing a partially built Sentinel in the process of being constructed which towers over the room like a skyscraper.
+
Lyric's Weapon Facility holds a few significant rooms. There is a brightly lit control room with robot arms for misc. operations, computer screens showing schematics of [[Sentinel (Sonic Boom)|Sentinels]] and a device similar to the time machine in the [[Abandoned Research Facility]]. There is also a security room next to the control room and a map room that previously held the map for the [[Chaos Crystal]]s. The most significant room however, is an immensely large cylinder-shaped hangar containing a partially built Sentinel that is in the process of being constructed, which is surrounded by scaffolds.
   
 
==Story==
 
==Story==
A thousand years ago, Lyric's Weapon Facility was used by [[Lyric the Last Ancient|Lyric]] to create an army of [[Sentinel (Sonic Boom)|Sentinel]]s to rid the world of organic life and then rebuild it as a place of nothing but metal. Eventually. Lyric found a hidden map showing the locations of the [[Chaos Crystal]]s and stored it inside this facility.
+
A thousand years ago, Lyric's Weapon Facility was used by [[Lyric the Last Ancient|Lyric]] to create an army of [[Sentinel (Sonic Boom)|Sentinels]] to rid the planet of organic life and then rebuild it as a world of metal. Eventually. Lyric found a hidden map showing the locations of the [[Chaos Crystal]]s and stored it in this facility.
   
With [[MAIA]]'s help and directions, [[Sonic the Hedgehog (Sonic Boom)|Sonic]] and [[Miles "Tails" Prower (Sonic Boom)|Tails]] traveled from the future to Lyric's Weapon Facility to find Lyric's map. Due to an error however, Tails got trapped on a dangerous conveyor belt which Sonic had to save him from. The duo soon found the MAIA from this time and explained how her future self had send them there to find the map they sought so they could stop Lyric in the future. MAIA understood and she made a deal: if they could clear a path for her to a Sentinel which she could use to stop Lyric, she would take them to the map room. Sonic and Tails therefore snuck into the Sentinels' construction room where they saw Lyric reviewing his plans with [[Q-N-C]].
+
With [[MAIA]]'s aid, [[Sonic the Hedgehog (Sonic Boom)|Sonic]] and [[Miles "Tails" Prower (Sonic Boom)|Tails]] traveled to Lyric's Weapon Facility from the future to find the map. Due to an error however, Tails got trapped on a conveyor belt which Sonic had to save him from. The duo soon found the MAIA in this time and explained their presence. MAIA understood and she made a deal: if they cleared a path to a Sentinel which she could use to stop Lyric, she would take them to the map room. Sonic and Tails thus snuck into a Sentinel's construction room where they saw Lyric reviewing his plans with [[Q-N-C]].
   
Making their way to the Sentinel, Sonic and Tails got MAIA to the robot. MAIA then took control of it and guided the heroes to the map room before starting to trash the facility. When Sonic and Tails got to the map room, they met Lyric. Telling Lyric they had "unfinished business," Sonic distracted him long enough for Tails to download the map on the [[AVA]]. As the heroes escaped, Sonic trapped Lyric in the map room and it was all clear to him: the reason Lyric knew him when they [[Lyric's Tomb|first met]] was because of this encounter, thus creating a stable time loop. Promising Lyric they would meet again in a thousand years, Sonic returned to his time with Tails where they regrouped with Knuckles and Amy.
+
Sonic and Tails soon got MAIA to the robot which she took control of and guided the heroes to the map room before trashing the facility. In the map room, Sonic and Tails meet Lyric. Telling Lyric that they had "unfinished business," Sonic distracted him while Tails downloaded the map onto the [[AVA]]. As the heroes escaped, Sonic trapped Lyric in the map room and it was all clear to him: the reason Lyric knew him when they [[Lyric's Tomb|first met]] was because of this encounter, thus creating a stable [[Wikipedia:Time loop|time loop]]. Promising Lyric they would meet again, Sonic returned to his time with Tails where they regrouped with [[Knuckles the Echidna (Sonic Boom)|Knuckles]] and [[Amy Rose (Sonic Boom)|Amy]].
   
 
==Gameplay==
 
==Gameplay==
In Lyric's Weapon Facility, the player moves through several control rooms and scales a [[Sentinel (Sonic Boom)|Sentinel]] on the way to the map room. Like the other areas in ''Sonic Boom: Rise of Lyric'', Lyric's Weapon Facility includes a speed level section, where the player runs down a long path with [[Boost Ring (Sonic Boom: Rise of Lyric)|speed-enhancing]] [[Boost Pad|gimmicks]] while avoiding hazardous obstacles, and as well slower-paced areas for exploration and combat. It also features the normal puzzles the player must solve with the [[Enerbeam]] mechanic and [[Button (Sonic Boom: Rise of Lyric)|Buttons]]. There are also elaborate tiles puzzles where the player must find and step on a white tile, for then to press a series of blue tiles correctly to proceed.
+
In Lyric's Weapon Facility, the player moves through several control rooms and scales a [[Sentinel (Sonic Boom)|Sentinel]] on the way to the map room. Like other areas in the game, Lyric's Weapon Facility includes a speed level section, where the player runs down a long path with [[Boost Ring (Sonic Boom: Rise of Lyric)|speed-enhancing]] [[Boost Pad|gimmicks]] while avoiding hazardous obstacles, and as well slower-paced areas for exploration and combat. It also features the standard puzzles which the player must solve with the [[Enerbeam]] mechanic and [[Button (Sonic Boom: Rise of Lyric)|Buttons]]. There are also elaborate tiles puzzles where the player must find and step on a white tile, for then to press a series of blue tiles correctly to proceed.
   
Due to Sonic and Tails being playable for this level, Lyric's Weapon Facility contains gimmicks for their character actions, such as [[Spin Ramp]]s for Sonic and [[Tails Vent]]s and [[Buddy Bot]] sockets for Tails. Damage-inducing environmental hazards found in this level besides [[bottomless pit]]s include burning floors, weights crushing ground in intervals and moving red laser grids that either make a path more dangerous or block it. There are also moving conveyor belts that can make it more difficult for the player to navigate and can even pull them into lasers.
+
Since only Sonic and Tails are playable, Lyric's Weapon Facility contains gimmicks for their character actions, such as [[Spin Ramp]]s for Sonic, and [[Tails Vent]]s and [[Buddy Bot]] sockets for Tails. Damage-inducing environment hazards found here (besides [[bottomless pit]]s) include burning floors, weights crushing the ground in intervals, and moving red laser grids which either make a path more dangerous or block it. There are also moving conveyor belts that make it more difficult for the player to navigate and can pull the characters into lasers.
   
In once place, there is a trash compacter that can work both with and against the player: enemies send in there will be destroyed, but if the player enters them they will be defeated instantly, regardless of [[Ring]]s. Additionally, there are force fields that can block the player's paths: the blue ones are harmless, but the red ones cause slight damage to both player and enemies upon contact.
+
In one place, there is a trash compacter that can work both with and against the player: enemies send in there will be destroyed, but if the player enters it, they will be defeated instantly. Additionally, there are force fields that can block the player's paths: the blue ones are harmless, but the red ones cause slight damage to both player and enemies upon contact.
   
==Description==
+
==Overview==
In Lyric's Weapon Facility, the player's objective is to find the map for the [[Chaos Crystal]]s. At the start of the level, the player can only control Sonic who must free Tails from inside a conveyor belt nearby. First, the player has to destroy a nearby control panel to get the conveyor belt moving. With hot-glowing metal plates moving in on Tails, the player must move down a path while solving puzzles to lower force fields and activate gimmicks that in turn lets Tails get closer to the exit and as well activate gimmicks the player can use to proceed. Once Tails is freed, the player can control him too.
+
In Lyric's Weapon Facility, the player's objective is to find the map for the [[Chaos Crystal]]s. At the start of the level, the player can only control Sonic who must free Tails from inside a conveyor belt. First, the player has to destroy a nearby control panel to get the conveyor belt moving. With hot-glowing metal plates moving in on Tails, the player must move down a path while solving puzzles to lower force fields and activate gimmicks that let Tails get closer to the exit and activate gimmicks that the player can use to proceed. Once Tails is freed, the player gains control of him too.
  +
  +
After freeing Tails, the player has to move down the path to the control room to meet MAIA. There, the player has to clear out a wave of enemies to gain access to a room next door where they must solve three tile puzzle while fighting enemies and dodging lasers. Once cleared, the player opens a new path in the control room which they must return to. Upon arriving, the player must defeat more enemies to lower a force field blocking the path. The player then has to [[Ener-Rail|Zip-line]] into the [[Sentinel (Sonic Boom)|Sentinel]]'s construction room where they see Lyric.
   
After freeing Tails, the player has to move down the path to the control room to meet MAIA. There, the player then has to clear out a wave of enemies to gain access to a room next door where the player must solve three tile puzzle while fighting enemies and dodging lasers. Once cleared, the player opens a new path in the control room which they must return to, upon where they must defeat more enemies to lower a force field blocking the path. The player then has to Zip-line into the Sentinel's construction room where they see Lyric.
+
Inside the room, the player has get to the head of the Sentinel. To do that, the player must use the puzzles, scaffolds and Ener-Rails surrounding the robot. On the way, after getting through a section of scaling, the player must defeat a wave of enemies. On the top of the scaffolds, the player has to get through a speed section to the Sentinel's head. After MAIA has taken control of the Sentinel, the player briefly rides an elevator behind the walls. The player must then make their way to an elevator shaft which they must scale using [[Bounce Pad]]s. At the top, Sonic and Tails face Lyric and the level is complete.
   
  +
==Collectibles==
Inside the room, the player has get to the head of the large robot. To do that, the player must use the puzzles, scaffolds and [[Ener-Rail]]s surrounding the robot. On the way, after getting through a section of scaling, the player must defeat a wave of enemies. At the top, the player has to get through a speed section to the Sentinel's head. After MAIA has taken control of the Sentinel, the player briefly rides an elevator behind the walls where they must make their way to an elevator shaft which the player must scale using [[Bounce Pad]]s. Once reaching the top where Sonic and Tails face Lyric, the level is complete.
 
  +
This level has the following total of collectable items:
  +
*[[Crown]]s: 12
  +
*[[Shiny|Shinies]]: 4
  +
*[[Robot Scrap Chest]]s: 9
   
 
==Trivia==
 
==Trivia==
 
*Inside a hidden room above the security room for Lyric's Weapon Facility, the player can find a young version of [[Old Tucker]] who the player must interact with to complete Old Tucker's side-quest which is given in [[Cliff's Excavation Site]]. Doing so will award the player with a [[Power Glyph]].
 
*Inside a hidden room above the security room for Lyric's Weapon Facility, the player can find a young version of [[Old Tucker]] who the player must interact with to complete Old Tucker's side-quest which is given in [[Cliff's Excavation Site]]. Doing so will award the player with a [[Power Glyph]].
**The game hints to Tucker's presence by Sonic saying "We should check out the area around the security room" when entering the security room.
+
**The game hints to Tucker's presence by Sonic saying "''We should check out the area around the security room''" when entering the security room.
*Lyric's Weapon Facility is the only level in ''Sonic Boom: Rise of Lyric'' that is not a hub world where the player can obtain a Power Glyph.
+
*Lyric's Weapon Facility is the only level in ''[[Sonic Boom: Rise of Lyric]]'' that is not a hub world where the player can obtain a Power Glyph.
   
==Gallery==
+
==Music==
  +
{| class="wikitable" width="670" border="1"
===Concept artwork===
 
  +
! style="text-align: center; " |'''Name'''
{{Gallery start}}
 
  +
!Artist
<gallery>
 
  +
!Length
RoL concept artwork 88.jpg
 
  +
!Music Track
RoL concept artwork 89.jpg
 
  +
|-
Snapshot - 5.png
 
  +
|N/A
</gallery>
 
  +
|[[Richard Jacques]]
{{Gallery end}}
 
  +
|3:24
 
|[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility.ogg|center]]
  +
|-
  +
|N/A (Sentinel/Battle)
  +
|Richard Jacques
  +
|3:24
 
|[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Battle.ogg|center]]
  +
|-
  +
|N/A (Sentinel/Battle 2)
  +
|Richard Jacques
  +
|1:44
 
|[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Sentinel Battle.ogg|center]]
  +
|-
  +
|N/A (Elevator)
  +
|Richard Jacques
  +
|2:42
 
|[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Elevator.ogg|center]]
  +
|}
   
===Screenshots===
+
==Video==
  +
[[File:Lyric's Weapon Facility - Sonic Boom Rise of Lyric|left|350px]]
{{Gallery start}}
 
 
{{clear}}
<gallery>
 
SB RoL Gamescom Cutsceen 1.jpg
 
SB RoL Gamescom Cutsceen 2.jpg
 
SB RoL Gamescom Cutsceen 3.jpg
 
SB RoL Gamescom Cutsceen 4.jpg
 
SB RoL Gamescom Cutsceen 8.jpg
 
SB RoL Gamescom Cutsceen 14.jpg
 
SB RoL Gamescom Cutsceen 16.jpg
 
SB RoL Gamescom Cutsceen 17.jpg
 
SBRoL 8-10.jpg
 
SBRoL 10-10.jpg
 
</gallery>
 
{{Gallery end}}
 
 
==Music==
 
{{#tag:tabber|
 
Main=[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility|thumb|left|335px]]
 
{{!}}-{{!}}
 
Battle=[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Battle|thumb|left|335px]]
 
{{!}}-{{!}}
 
Sentinel=[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Battle|thumb|left|335px]]
 
{{!}}-{{!}}
 
Sentinel/Battle=[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Sentinel Battle|thumb|left|335px]]
 
{{!}}-{{!}}
 
Elevator=[[File:Sonic Boom Rise of Lyric Music - Lyric's Weapon Facility Elevator|thumb|left|335px]]
 
{{!}}-{{!}}
 
}}
 
{{-}}
 
 
==References==
 
==References==
{{reflist}}
+
{{Reflist}}
  +
{{Rise of Lyric info}}
 
[[Category:Sonic Boom: Rise of Lyric levels]]
 
[[Category:Sonic Boom: Rise of Lyric levels]]
  +
[[Category:Industrial theme]]

Revision as of 19:39, 10 August 2019

Sonic Boom Tv logo
This location exists primarily or exclusively within the Sonic Boom continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.
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Lyric's Weapon Facility (ウエポン・ファクトリー Uepon Fakutorī?, lit. "Weapon Factory") is the third area of Sonic Boom: Rise of Lyric.[1] Presumably the Abandoned Research Facility one thousand years ago, it is a futuristic marvel of a weapon production facility controlled by Lyric the Last Ancient, and a breathtaking example of the Ancients' technological prowess.

After developing a vendetta against nature, Lyric had this facility mass-produce Sentinels to wipe out all life on earth. However, Sonic the Hedgehog and Tails, having traveled through time, came to the facility and put a stop to his operations.

Description

Lyric's Weapon Facility takes place entirely within a factory that is, plainly put, a marvel of engineering. The place is a sterile environment made of grey, cold and streamless metal and is lit up by white lights. The architecture of Ancients is shown in the markings adorning the walls and floors. The facility is likewise crammed with countless forms of advanced machinery, including control panels, laser grids for welding metal, engines along the walls, wall tubes, conveyor belts, transports for glowing metal plates, and platforms-like gears which are several meters in diameter. There are also a few gabs covered in black fog. Supposedly, this place is run entirely by robots, the majority of which include Minions and a number of MAIA units.

Lyric's Weapon Facility holds a few significant rooms. There is a brightly lit control room with robot arms for misc. operations, computer screens showing schematics of Sentinels and a device similar to the time machine in the Abandoned Research Facility. There is also a security room next to the control room and a map room that previously held the map for the Chaos Crystals. The most significant room however, is an immensely large cylinder-shaped hangar containing a partially built Sentinel that is in the process of being constructed, which is surrounded by scaffolds.

Story

A thousand years ago, Lyric's Weapon Facility was used by Lyric to create an army of Sentinels to rid the planet of organic life and then rebuild it as a world of metal. Eventually. Lyric found a hidden map showing the locations of the Chaos Crystals and stored it in this facility.

With MAIA's aid, Sonic and Tails traveled to Lyric's Weapon Facility from the future to find the map. Due to an error however, Tails got trapped on a conveyor belt which Sonic had to save him from. The duo soon found the MAIA in this time and explained their presence. MAIA understood and she made a deal: if they cleared a path to a Sentinel which she could use to stop Lyric, she would take them to the map room. Sonic and Tails thus snuck into a Sentinel's construction room where they saw Lyric reviewing his plans with Q-N-C.

Sonic and Tails soon got MAIA to the robot which she took control of and guided the heroes to the map room before trashing the facility. In the map room, Sonic and Tails meet Lyric. Telling Lyric that they had "unfinished business," Sonic distracted him while Tails downloaded the map onto the AVA. As the heroes escaped, Sonic trapped Lyric in the map room and it was all clear to him: the reason Lyric knew him when they first met was because of this encounter, thus creating a stable time loop. Promising Lyric they would meet again, Sonic returned to his time with Tails where they regrouped with Knuckles and Amy.

Gameplay

In Lyric's Weapon Facility, the player moves through several control rooms and scales a Sentinel on the way to the map room. Like other areas in the game, Lyric's Weapon Facility includes a speed level section, where the player runs down a long path with speed-enhancing gimmicks while avoiding hazardous obstacles, and as well slower-paced areas for exploration and combat. It also features the standard puzzles which the player must solve with the Enerbeam mechanic and Buttons. There are also elaborate tiles puzzles where the player must find and step on a white tile, for then to press a series of blue tiles correctly to proceed.

Since only Sonic and Tails are playable, Lyric's Weapon Facility contains gimmicks for their character actions, such as Spin Ramps for Sonic, and Tails Vents and Buddy Bot sockets for Tails. Damage-inducing environment hazards found here (besides bottomless pits) include burning floors, weights crushing the ground in intervals, and moving red laser grids which either make a path more dangerous or block it. There are also moving conveyor belts that make it more difficult for the player to navigate and can pull the characters into lasers.

In one place, there is a trash compacter that can work both with and against the player: enemies send in there will be destroyed, but if the player enters it, they will be defeated instantly. Additionally, there are force fields that can block the player's paths: the blue ones are harmless, but the red ones cause slight damage to both player and enemies upon contact.

Overview

In Lyric's Weapon Facility, the player's objective is to find the map for the Chaos Crystals. At the start of the level, the player can only control Sonic who must free Tails from inside a conveyor belt. First, the player has to destroy a nearby control panel to get the conveyor belt moving. With hot-glowing metal plates moving in on Tails, the player must move down a path while solving puzzles to lower force fields and activate gimmicks that let Tails get closer to the exit and activate gimmicks that the player can use to proceed. Once Tails is freed, the player gains control of him too.

After freeing Tails, the player has to move down the path to the control room to meet MAIA. There, the player has to clear out a wave of enemies to gain access to a room next door where they must solve three tile puzzle while fighting enemies and dodging lasers. Once cleared, the player opens a new path in the control room which they must return to. Upon arriving, the player must defeat more enemies to lower a force field blocking the path. The player then has to Zip-line into the Sentinel's construction room where they see Lyric.

Inside the room, the player has get to the head of the Sentinel. To do that, the player must use the puzzles, scaffolds and Ener-Rails surrounding the robot. On the way, after getting through a section of scaling, the player must defeat a wave of enemies. On the top of the scaffolds, the player has to get through a speed section to the Sentinel's head. After MAIA has taken control of the Sentinel, the player briefly rides an elevator behind the walls. The player must then make their way to an elevator shaft which they must scale using Bounce Pads. At the top, Sonic and Tails face Lyric and the level is complete.

Collectibles

This level has the following total of collectable items:

Trivia

  • Inside a hidden room above the security room for Lyric's Weapon Facility, the player can find a young version of Old Tucker who the player must interact with to complete Old Tucker's side-quest which is given in Cliff's Excavation Site. Doing so will award the player with a Power Glyph.
    • The game hints to Tucker's presence by Sonic saying "We should check out the area around the security room" when entering the security room.
  • Lyric's Weapon Facility is the only level in Sonic Boom: Rise of Lyric that is not a hub world where the player can obtain a Power Glyph.

Music

Name Artist Length Music Track
N/A Richard Jacques 3:24
N/A (Sentinel/Battle) Richard Jacques 3:24
N/A (Sentinel/Battle 2) Richard Jacques 1:44
N/A (Elevator) Richard Jacques 2:42

Video

References

  1. Sonic Toon. ワールド紹介 (16 October 2014). Retrieved on 17 October 2014.

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