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+ | {{Tab |
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+ | |title1 = Main page |
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+ | |bg = greentab |
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+ | }} |
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:''For other usages of "Labyrinth", see [[Labyrinth (disambiguation)]].'' |
:''For other usages of "Labyrinth", see [[Labyrinth (disambiguation)]].'' |
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{{Stage order |
{{Stage order |
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|previous = Casino Street Zone |
|previous = Casino Street Zone |
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− | |game = Sonic the Hedgehog 4: Episode I |
+ | |game = Sonic the Hedgehog 4: Episode I |
− | |current = Lost Labyrinth Zone |
+ | |current = Lost Labyrinth Zone |
− | |next = Mad Gear Zone |
+ | |next = Mad Gear Zone |
− | |stage = zone |
+ | |stage = zone |
+ | }} |
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− | {{Level |
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+ | {{Stage order |
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+ | |previous = Mad Gear Zone |
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⚫ | |||
+ | |current = Lost Labyrinth Zone |
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+ | |next = Casino Street Zone |
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+ | |stage = zone |
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+ | }} |
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+ | {{Infobox level |
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|title = Lost Labyrinth |
|title = Lost Labyrinth |
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− | |image = |
+ | |image = Rollover labyrinth on.png |
|1st_app = ''[[Sonic the Hedgehog 4: Episode I]]'' |
|1st_app = ''[[Sonic the Hedgehog 4: Episode I]]'' |
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− | |other_apps =''[[Sonic the Hedgehog 4: Episode Metal]]'' |
+ | |other_apps = ''[[Sonic the Hedgehog 4: Episode II]]''<br>{{C|''[[Sonic the Hedgehog 4: Episode Metal|Episode Metal]]''}} |
|description = A deadly danger-filled cryptic maze shrouded in mystery and surrounded by drowning waters. |
|description = A deadly danger-filled cryptic maze shrouded in mystery and surrounded by drowning waters. |
||
− | |theme = |
+ | |theme = |
+ | *[[Ancient ruins theme]] |
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*[[Underwater theme]] {{C|Act 3 and Episode Metal only}} |
*[[Underwater theme]] {{C|Act 3 and Episode Metal only}} |
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|location = Southwestern on the [[world map]] |
|location = Southwestern on the [[world map]] |
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|boss = [[Labyrinth Zone boss]] |
|boss = [[Labyrinth Zone boss]] |
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}} |
}} |
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⚫ | {{Quote left|[[Doctor Eggman|Eggman]] began his latest research in the remains of this labyrinth. Mysterious traps including giant boulders, moving walls and endless waterways deter any curious explorers. If [[Sonic the Hedgehog|Sonic]] gets in over his head, make sure to look for air bubbles nearby!|''[[Sonic the Hedgehog 4: Episode I]]'' website}} |
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− | '''Lost Labyrinth Zone''' is the third [[ |
+ | '''Lost Labyrinth Zone''' is the third [[Zone]] in ''[[Sonic the Hedgehog 4: Episode I]]''. In this Zone, Sonic has to navigate through three [[Ancient ruins theme|ancient trials]] of the abandoned labyrinth: a trial of intelligence, a trial of darkness, and lastly a [[Underwater theme|trial of water]]. Sonic will have to be on his "S" game to survive the ancient tests: balancing on boulders, lighting dynamite, and traversing an endless assortment of waterways. |
+ | Lost Labyrinth Zone is also featured as the second Act of ''[[Sonic the Hedgehog 4: Episode Metal]]'' where having left [[Doctor Eggman|Dr. Eggman]]'s mechanical [[Mad Gear Zone]] as a fully-repaired and upgraded robot, [[Metal Sonic]] traverses the ruins in order to acquire an [[Lost Labyrinth treasure|artifact]]. |
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− | ==Website Information== |
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− | |||
− | ==Titles== |
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− | *Act 1 - Ancient Maze of Mystery |
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− | *Act 2 - Strange Mine Cart (Mobile) / World of Darkness (Console) |
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− | *Act 3 - Underwater Maze Escape |
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− | *Boss - Trap Filled Ruins |
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+ | ==Acts== |
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===Act 1 - Ancient Maze of Mystery=== |
===Act 1 - Ancient Maze of Mystery=== |
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− | Sonic travels an ancient structure. Finding ancient traps and |
+ | Sonic travels an ancient structure. Finding ancient traps and [[Badnik]]s, he wastes no time and explores through it, but will Sonic be able navigate the labyrinth or will he be caught by the traps or possibly flattened by giant boulders? |
===Act 2 - Strange Mine Cart (Mobile) / World of Darkness (Console)=== |
===Act 2 - Strange Mine Cart (Mobile) / World of Darkness (Console)=== |
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===Act 3 - Underwater Maze Escape=== |
===Act 3 - Underwater Maze Escape=== |
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− | Right off the bat, Sonic is hurtled in water. Sonic has to navigate through water that is threatening to drown him. Sonic soon comes into contact with a wet old friend, but the reunion is interrupted when the walls move in to crush Sonic and he has to dash out of there. Sonic slides down the water's treacherous pathways and he |
+ | Right off the bat, Sonic is hurtled in water. Sonic has to navigate through water that is threatening to drown him. Sonic soon comes into contact with a wet old friend, but the reunion is interrupted when the walls move in to crush Sonic and he has to dash out of there. Sonic slides down the water's treacherous pathways and he will fall through endless loops of the slides if he doesn't figure out the puzzle. Soon after solving, he dashes and passes through this test. |
===Boss - Trap-Filled Ruins=== |
===Boss - Trap-Filled Ruins=== |
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{{main|Labyrinth Zone boss}} |
{{main|Labyrinth Zone boss}} |
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− | Sonic at last finds Eggman, who laughs then flies away. Sonic runs after him, not letting him get away. |
+ | Sonic at last finds Eggman, who laughs then flies away. Sonic runs after him, not letting him get away. Sonic quickly hops over the traps and meets up with the evil genius before the water rises to drown them both. Sonic can hit Eggman along the way in an attempt to finish off the doctor rather swiftly. Soon, Eggman gives a signal and pillars rise up to block either from escaping the cave. Then pillars come from the sides of the other pillars at the ground and the ceiling trying to crush them both. However, Eggman has programmed the pillars to move in specific patterns and only Eggman knows them. Sonic has to follow him to avoid getting crushed. After taking enough damage, Eggman then retreats and Sonic steps on the [[Capsule]] releasing the [[Animals|small animals]]. |
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⚫ | |||
{{Stage order |
{{Stage order |
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− | |previous = Mad Gear Zone# |
+ | |previous = Mad Gear Zone#Episode Metal Act 1 - Metal Sonic Returns! |
− | |game = Sonic the Hedgehog 4: |
+ | |game = Sonic the Hedgehog 4: Episode Metal |
− | |current = |
+ | |current = Episode Metal Act 2 |
− | |next = Casino Street Zone# |
+ | |next = Casino Street Zone#Episode Metal Act 3 - Electric Road |
− | |stage = |
+ | |stage = Act |
}} |
}} |
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⚫ | |||
After being repaired and heavily upgraded, [[Metal Sonic]] arrives at the Lost Labyrinth Zone and begins to explore the ancient ruins. As he reaches the deeper, darker corridors of the sanctum, Metal discovers a hidden room, discovered and left to him by Eggman. As he ventures deeper inside, he discovers a powerful, electrifying [[Lost Labyrinth treasure|orb]] atop an altar which illuminates the entire room. As he absorbs the orb and releases a powerful shockwave of purple energy, Metal Sonic then tears through the walls confining him in the Labyrinth, departing for the electric roads of Casino Street Zone. |
After being repaired and heavily upgraded, [[Metal Sonic]] arrives at the Lost Labyrinth Zone and begins to explore the ancient ruins. As he reaches the deeper, darker corridors of the sanctum, Metal discovers a hidden room, discovered and left to him by Eggman. As he ventures deeper inside, he discovers a powerful, electrifying [[Lost Labyrinth treasure|orb]] atop an altar which illuminates the entire room. As he absorbs the orb and releases a powerful shockwave of purple energy, Metal Sonic then tears through the walls confining him in the Labyrinth, departing for the electric roads of Casino Street Zone. |
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==Trivia== |
==Trivia== |
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− | *If the player [[Super transformation|transforms]] into [[Super Sonic]] in the console/PC version of Act 2, the whole |
+ | *If the player [[Super transformation|transforms]] into [[Super Sonic]] in the console/PC version of Act 2, the whole Act will be illuminated, thus removing the need to light the torches for vision. |
− | *[[Casino Street Zone]] and Lost Labyrinth Zone are the only |
+ | *[[Casino Street Zone]] and Lost Labyrinth Zone are the only Zones to have alternate Acts on different game systems and both the Acts are Act 2. |
− | *The story shown on the |
+ | *The story shown on the official website for ''Sonic the Hedgehog 4'' hints that [[Doctor Eggman|Dr. Eggman]] was searching for something in Lost Labyrinth. It turns out that the item Dr. Eggman was searching for was a strange looking orb, most likely with the intention of completely powering up Metal Sonic and give him the powers he uses on Sonic in ''Episode II''. |
*Act 3 is the only level in the game with underwater sections. |
*Act 3 is the only level in the game with underwater sections. |
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*In the demo of ''Sonic the Hedgehog 4: Episode I'', it is impossible to clear the torch area without lighting the wrong one. |
*In the demo of ''Sonic the Hedgehog 4: Episode I'', it is impossible to clear the torch area without lighting the wrong one. |
||
*The power that Metal Sonic receives gives him a magenta aura similar to his [[Sonic the Hedgehog: The Movie|OVA]] counterpart [[Hyper Metal Sonic]] which is visible during his activation and also boost color. |
*The power that Metal Sonic receives gives him a magenta aura similar to his [[Sonic the Hedgehog: The Movie|OVA]] counterpart [[Hyper Metal Sonic]] which is visible during his activation and also boost color. |
||
− | *There are three hidden lives in ''Episode Metal''. |
+ | *There are three hidden lives in ''Sonic the Hedgehog 4: Episode Metal''. |
+ | *The Zone's music was reused for Labyrinth Zone in ''[[LEGO Dimensions]]''. |
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− | |||
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− | {{Gallery start}} |
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− | <gallery captionalign="left"> |
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− | File:32-290x160.jpg |
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− | File:21-290x160.jpg |
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− | File:15-290x160.jpg |
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− | Lost Labyrinth Zone - Screenshot - (1).png |
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− | Lost Labyrinth Zone - Screenshot - (2).jpg |
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− | Lost Labyrinth Zone - Screenshot - (3).png |
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− | Lost Labyrinth Zone - Screenshot - (4).png |
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− | Lost Labyrinth Zone - Screenshot - (6).jpg |
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− | Lost Labyrinth Zone - Screenshot - (7).jpg |
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− | Lost Labyrinth Zone - Screenshot - (1).jpg |
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− | Lost Labyrinth Zone - Screenshot - (10).jpg |
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− | Lost Labyrinth Zone - Screenshot - (03).jpg |
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− | Lost Labyrinth Zone - Screenshot - (04).jpg |
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− | Lost Labyrinth Zone - Screenshot - (05).jpg |
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− | Splash Hill Zone - Screenshot - (06).jpg |
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− | Splash Hill Zone - Screenshot - (07).jpg |
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− | Splash Hill Zone - Screenshot - (08).jpg |
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− | Splash Hill Zone - Screenshot - (09).jpg |
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− | Splash Hill Zone - Screenshot - (010).jpg |
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− | </gallery> |
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− | {{Gallery end}} |
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==Music== |
==Music== |
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{| class="wikitable" border="1" width="670" |
{| class="wikitable" border="1" width="670" |
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− | ! style="text-align: center; "|'''Name''' |
+ | ! style="text-align: center; " |'''Name''' |
!Artist |
!Artist |
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!Length |
!Length |
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==Videos== |
==Videos== |
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{{#tag:tabber| |
{{#tag:tabber| |
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− | Episode 1=[[File:Sonic 4 - Lost Labyrinth Act 1 - Ancient Maze of Mystery]] |
+ | Episode 1=[[File:Sonic 4 - Lost Labyrinth Act 1 - Ancient Maze of Mystery|left]] |
{{!}}-{{!}} |
{{!}}-{{!}} |
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+ | |||
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+ | |||
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}} |
}} |
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− | {{ |
+ | {{Sonic 4 Episode I info}} |
− | + | {{Sonic 4 Episode II info}} |
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+ | [[Category:Sonic the Hedgehog 4: Episode I zones]] |
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+ | [[Category:Ancient ruins theme]] |
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+ | [[Category:Underwater theme]] |
Revision as of 20:16, 31 October 2019
- For other usages of "Labyrinth", see Labyrinth (disambiguation).
<< Previous zone | — | Sonic the Hedgehog 4: Episode I Lost Labyrinth Zone |
— | Next zone >> |
<< Previous zone | — | Sonic the Hedgehog 4: Episode Metal Lost Labyrinth Zone |
— | Next zone >> |
Lost Labyrinth Zone is the third Zone in Sonic the Hedgehog 4: Episode I. In this Zone, Sonic has to navigate through three ancient trials of the abandoned labyrinth: a trial of intelligence, a trial of darkness, and lastly a trial of water. Sonic will have to be on his "S" game to survive the ancient tests: balancing on boulders, lighting dynamite, and traversing an endless assortment of waterways.
Lost Labyrinth Zone is also featured as the second Act of Sonic the Hedgehog 4: Episode Metal where having left Dr. Eggman's mechanical Mad Gear Zone as a fully-repaired and upgraded robot, Metal Sonic traverses the ruins in order to acquire an artifact.
Acts
Act 1 - Ancient Maze of Mystery
Sonic travels an ancient structure. Finding ancient traps and Badniks, he wastes no time and explores through it, but will Sonic be able navigate the labyrinth or will he be caught by the traps or possibly flattened by giant boulders?
Act 2 - Strange Mine Cart (Mobile) / World of Darkness (Console)
Mobile : Sonic is plugged into a mine cart as the only way of moving the player has to rotate the stage in order to navigate towards the exit, but with twists, loops and Badniks; it'll sure be a challenge Sonic can appreciate.
Console : Within the Lost Labyrinth, Sonic sees that the pathway ahead of him is shrouded in complete darkness; he grabs a torch and gets spelunking while facing the second trial: darkness. He comes across a mine cart. It is old and rickety, but with nothing else to hand, Sonic decides "better to die trying". It works as the light from it comes on and it works fine... for now. Sonic then comes across a giant block blocking his way; he sees a red colored rope he accidentally lights, trying to figure out how to get through when BOOM!! The colored rope was a fuse to light dynamite. With this info, he quickly blows through the act. When another mine cart comes up, Sonic rides it all the way through the caves. As the dynamite explodes the blocks under the mine cart, he speeds up and finishes this test unscathed.
Act 3 - Underwater Maze Escape
Right off the bat, Sonic is hurtled in water. Sonic has to navigate through water that is threatening to drown him. Sonic soon comes into contact with a wet old friend, but the reunion is interrupted when the walls move in to crush Sonic and he has to dash out of there. Sonic slides down the water's treacherous pathways and he will fall through endless loops of the slides if he doesn't figure out the puzzle. Soon after solving, he dashes and passes through this test.
Boss - Trap-Filled Ruins
Sonic at last finds Eggman, who laughs then flies away. Sonic runs after him, not letting him get away. Sonic quickly hops over the traps and meets up with the evil genius before the water rises to drown them both. Sonic can hit Eggman along the way in an attempt to finish off the doctor rather swiftly. Soon, Eggman gives a signal and pillars rise up to block either from escaping the cave. Then pillars come from the sides of the other pillars at the ground and the ceiling trying to crush them both. However, Eggman has programmed the pillars to move in specific patterns and only Eggman knows them. Sonic has to follow him to avoid getting crushed. After taking enough damage, Eggman then retreats and Sonic steps on the Capsule releasing the small animals.
Episode Metal Act 2 - The Altar's Hidden Treasure
<< Previous Act | — | Sonic the Hedgehog 4: Episode Metal Episode Metal Act 2 |
— | Next Act >> |
After being repaired and heavily upgraded, Metal Sonic arrives at the Lost Labyrinth Zone and begins to explore the ancient ruins. As he reaches the deeper, darker corridors of the sanctum, Metal discovers a hidden room, discovered and left to him by Eggman. As he ventures deeper inside, he discovers a powerful, electrifying orb atop an altar which illuminates the entire room. As he absorbs the orb and releases a powerful shockwave of purple energy, Metal Sonic then tears through the walls confining him in the Labyrinth, departing for the electric roads of Casino Street Zone.
The stage is a modified, harder version of "Act 1 - Ancient Maze of Mystery" from Episode I. The Labyrinth is littered with more Badniks and traps than it was when Sonic previously ventured the area and also contains a brief underwater section which is also not present in the said act.
Trivia
- If the player transforms into Super Sonic in the console/PC version of Act 2, the whole Act will be illuminated, thus removing the need to light the torches for vision.
- Casino Street Zone and Lost Labyrinth Zone are the only Zones to have alternate Acts on different game systems and both the Acts are Act 2.
- The story shown on the official website for Sonic the Hedgehog 4 hints that Dr. Eggman was searching for something in Lost Labyrinth. It turns out that the item Dr. Eggman was searching for was a strange looking orb, most likely with the intention of completely powering up Metal Sonic and give him the powers he uses on Sonic in Episode II.
- Act 3 is the only level in the game with underwater sections.
- In the demo of Sonic the Hedgehog 4: Episode I, it is impossible to clear the torch area without lighting the wrong one.
- The power that Metal Sonic receives gives him a magenta aura similar to his OVA counterpart Hyper Metal Sonic which is visible during his activation and also boost color.
- There are three hidden lives in Sonic the Hedgehog 4: Episode Metal.
- The Zone's music was reused for Labyrinth Zone in LEGO Dimensions.
Music
Name | Artist | Length | Music Track |
---|---|---|---|
Lost Labyrinth Zone Act 1 | Jun Senoue | 1:52 | |
Lost Labyrinth Zone Act 2 | Jun Senoue | 1:48 | |
Lost Labyrinth Zone Act 3 | Jun Senoue | 1:35 |