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{{Infobox character |
{{Infobox character |
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|title = Laser Hunter |
|title = Laser Hunter |
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− | |image = |
+ | |image = Laser GUN.jpg |
|caption = A Laser Hunter |
|caption = A Laser Hunter |
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|first = ''[[Sonic Adventure 2]]'' |
|first = ''[[Sonic Adventure 2]]'' |
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|skills = Laser beam emission |
|skills = Laser beam emission |
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}} |
}} |
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− | The {{Nihongo|'''Laser Hunter'''|レーザーハンター|Rēzā Hantā}} is an enemy that appears in ''[[Sonic Adventure 2]]'' and ''[[Sonic Adventure 2: Battle]]''. It is a mass-produced robot model deployed by the military organization [[Guardian Units of Nations]] and part of the Hunter series. Instead of bullets like the [[Gun Hunter]]s, they fire lasers, hence their name. |
+ | The {{Nihongo|'''Laser Hunter'''<ref name="SA2 Guide">{{Cite book |author=Prima Development |title=Sonic Adventure 2: Prima's Official Strategy Guide |publisher=Prima Games |page=16 |chapter=Enemies |date=20 June 2001 |isbn=978-0761536147 |language=English }}</ref>|レーザーハンター|Rēzā Hantā}} is an enemy that appears in ''[[Sonic Adventure 2]]'' and ''[[Sonic Adventure 2: Battle]]''. It is a mass-produced robot model deployed by the military organization [[Guardian Units of Nations]], and a part of the Hunter series. Instead of shooting bullets like the [[Gun Hunter]]s, they fire lasers, hence their name. |
==Appearance== |
==Appearance== |
||
− | Nearly identical to the [[Gun Hunter]]s, the Laser Hunters are blue, white, yellow, red and black humanoid robots with a top-heavy upper torso. They have a flat head with no neck, a single red eye, and a drop-shaped blue cap covering it. On their torso they have red and blue chest plating with the number "02" on the left side and GUN's symbol on the right. They also have thin legs with large kneecaps, thick forearms, a hand on the left arm, and a |
+ | Nearly identical to the [[Gun Hunter]]s, the Laser Hunters are blue, white, yellow, red and black humanoid robots with a top-heavy upper torso. They have a flat head with no neck, a single red eye, and a drop-shaped blue cap covering it. On their torso they have red and blue chest plating with the number "02" on the left side and GUN's symbol on the right. They also have thin legs with large kneecaps, thick forearms, a hand on the left arm, and a short, yet thick rifle with a sharp laser barrel on the right arm. |
==Overview== |
==Overview== |
||
− | By comparison, the Laser Hunters appear less |
+ | By comparison, the Laser Hunters appear less frequently than the [[Gun Hunter]]s, although they pose a somewhat greater danger. They can be found in the following [[Stage]]s: |
{| class="wikitable" |
{| class="wikitable" |
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|[[Doctor Eggman|Dr. Eggman]] || N/A || [[Iron Gate]] |
|[[Doctor Eggman|Dr. Eggman]] || N/A || [[Iron Gate]] |
||
|} |
|} |
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− | In gameplay, Laser Hunters either drop down from above or stay in a hunched-down standby position |
+ | In gameplay, Laser Hunters either drop down from above or stay in a hunched-down standby position before entering attack mode when the player is in range. They mostly remain in one spot from where they take aim at the player. When the player leaves the area, the Laser Hunters return to standby. When destroyed, the Gun Hunters each grant one hundred [[points]]. |
[[File:Sa2 laserhunter - Kopi.png|thumb|150px|right|A Laser Hunter charging its shot.]] |
[[File:Sa2 laserhunter - Kopi.png|thumb|150px|right|A Laser Hunter charging its shot.]] |
||
− | When engaging the player, the Laser Hunters lock onto the |
+ | When engaging the player, the Laser Hunters lock onto the playable character when they are within range and charge their rifle briefly before firing a laser. Unlike the Gun Hunter, their shots cannot be destroyed by the [[Lock-On Missile]], but they can still pass through [[Container]]s. These lasers are also quite harmful; one shot can reduce ta walker's [[Health Gauge]] by 20%. As they charge their laser, however, the Laser Hunters cannot change their shots' trajectory, giving the player an opportunity to evade them. |
==Powers and abilities== |
==Powers and abilities== |
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{{Main|Laser Hunter (Sonic X)}} |
{{Main|Laser Hunter (Sonic X)}} |
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[[File:Hunter017gunbots.jpg|thumb|right|200px|A Laser Hunter in ''[[Sonic X]]''.]] |
[[File:Hunter017gunbots.jpg|thumb|right|200px|A Laser Hunter in ''[[Sonic X]]''.]] |
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− | In the anime series ''[[Sonic X]]'', the Laser Hunters appeared during the ''[[Sonic Adventure 2]]'' adaptation saga. In this media, they were constructed after the [[Perfect Chaos (Sonic X)|Perfect Chaos]] incident to combat [[Doctor Eggman (Sonic X)|Dr. Eggman]]'s forces. |
+ | In the anime series ''[[Sonic X]]'', the Laser Hunters appeared during the ''[[Sonic Adventure 2]]'' adaptation saga. In this media, they were constructed after the [[Perfect Chaos (Sonic X)|Perfect Chaos]] incident to combat [[Doctor Eggman (Sonic X)|Dr. Eggman]]'s forces. |
+ | |||
+ | ==References== |
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+ | {{Reflist}} |
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{{Adventure 2 info}} |
{{Adventure 2 info}} |
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{{G.U.N. robots}} |
{{G.U.N. robots}} |
Revision as of 11:14, 18 July 2019
The Laser Hunter[1] (レーザーハンター Rēzā Hantā?) is an enemy that appears in Sonic Adventure 2 and Sonic Adventure 2: Battle. It is a mass-produced robot model deployed by the military organization Guardian Units of Nations, and a part of the Hunter series. Instead of shooting bullets like the Gun Hunters, they fire lasers, hence their name.
Appearance
Nearly identical to the Gun Hunters, the Laser Hunters are blue, white, yellow, red and black humanoid robots with a top-heavy upper torso. They have a flat head with no neck, a single red eye, and a drop-shaped blue cap covering it. On their torso they have red and blue chest plating with the number "02" on the left side and GUN's symbol on the right. They also have thin legs with large kneecaps, thick forearms, a hand on the left arm, and a short, yet thick rifle with a sharp laser barrel on the right arm.
Overview
By comparison, the Laser Hunters appear less frequently than the Gun Hunters, although they pose a somewhat greater danger. They can be found in the following Stages:
Character | Stage | |
---|---|---|
Normal mode | Hard mode | |
Sonic | N/A | City Escape Green Forest |
Tails | Prison Lane Mission Street |
Mission Street |
Shadow | White Jungle | White Jungle Final Chase |
Dr. Eggman | N/A | Iron Gate |
In gameplay, Laser Hunters either drop down from above or stay in a hunched-down standby position before entering attack mode when the player is in range. They mostly remain in one spot from where they take aim at the player. When the player leaves the area, the Laser Hunters return to standby. When destroyed, the Gun Hunters each grant one hundred points.
When engaging the player, the Laser Hunters lock onto the playable character when they are within range and charge their rifle briefly before firing a laser. Unlike the Gun Hunter, their shots cannot be destroyed by the Lock-On Missile, but they can still pass through Containers. These lasers are also quite harmful; one shot can reduce ta walker's Health Gauge by 20%. As they charge their laser, however, the Laser Hunters cannot change their shots' trajectory, giving the player an opportunity to evade them.
Powers and abilities
The Laser Hunters, as their name implies, are armed with laser rifles that can shoot rapid-fire yellow laser beams.
In other media
Sonic X
In the anime series Sonic X, the Laser Hunters appeared during the Sonic Adventure 2 adaptation saga. In this media, they were constructed after the Perfect Chaos incident to combat Dr. Eggman's forces.
References
- ↑ Prima Development (20 June 2001). "Enemies" (in English). Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 16. ISBN 978-0761536147.
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