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The Kikis bear a heavy resemblance to the Coconuts Badniks. Compared to Coconuts, Kikis have a less round head, more pronounced ears and an orange and gray color scheme.
In Sonic Advance 2, the Kikis were redesigned with longer limbs, larger eyes and a more round head (making them strongly resemble Mons). They later returned to their original design, but with larger pupils and cyan sclera.
In gameplay, Kikis can appear by themselves or in groups. They also occupy vastly different positions in the Actions Stages, as they are either found in high places or on the ground. They idle about either watching the scenery if in high places, or scratching their heads every now and then if they are on the ground. There are also some Kikis who linger on the ground and can run slightly away from a player if spotted, while others will try and hurt the player by coming close. In some cases, they may even occupy strategically better positions, such as on palm trees or umbrellas.
Kikis up high and some on the ground always carry bombs that they will throw in the player's direction. They will snicker while jumping and doing somersaults excitedly if their attack is succesful. Some bombs might explode right away or after awhile. In the latter case, the player can pick them up and throw them at Badniks to destroy them. In some cases, they can even throw bombs with spikes on them. These bombs cannot be picked as they can cause damage to the playable character if they touch them, even before they blow up. Destroying a Kiki will in turn release the Animal inside it.
There are also two Kikis in cages that can be found in the Mystic RuinsAdventure Field, in both Sonic and Knuckles' stories. These Kikis guard blocked passages to different areas. One Kiki guards the Eastern Cave where Knuckles can find the Shovel Claws. This Kiki can be destroyed by digging up the Monkey Detonation Switch and placing it under the Kiki's cage. The other Kiki is guarding the entrance to Red Mountain. In Sonic's story, Sonic can destroy it with the Light Speed Attack, and in Knuckles' story, Knuckles can destroy it with the Monkey Detonation Switch. In E-102 Gamma's story on the other hand, the player can destroy the caged Kiki by simply shooting it. When destroying these caged Kikis, a closed passage nearby will open.
In gameplay, Kikis display two behaviors. Normal ones jump on one foot and will toss both large and small bombs at the player when they get too close. Others simply spin in one place and jump without throwing bombs. These badniks can be found on top of pillars or at corners.
Like in Sonic Adventure, there will be a delay before the Kikis' bombs explode after they are tossed, during which they will flash intermittently more and more rapidly before detonating. During this time, the player can pick them up and throw them back at the Kikis. Alternatively, they can be used to break Cages. When destroying a Kiki, the player is awarded one hundred points and an Animal will be set free from the robot.
In the Hard Mode of both stages, several Kikis can create massive-sized bombs that cause huge explosions when touching the ground. However, the Kikis risk destroying themselves with these bombs, as they can be too heavy for them to lift when conjuring them up.
The Hard Mode of Hidden Base also features some Kikis that throw red bombs, which explode immediately upon hitting either Tails or the ground.
In Sonic Advance 2, the Kikis were given a slight redesign. In this game, they only appear in Leaf Forest. Like in the previous title, they scuttle up and down palm trees and toss explosive coconuts at passersby. Also, upon their destruction, they will release an Animal.
Sonic Pinball Party
In Sonic Pinball Party, a Kiki will hide in the Big Target Hole in the Neo Green Hill Zone variant of the Sonic pinball board. Flinging the ball into the Big Target Hole for the first time makes the Kiki pop out of the palm trees.
Mario & Sonic series
Mario & Sonic at the Olympic Games
In the Nintendo DS version of Mario & Sonic at the Olympic Games, Kikis appear as shooting targets during the first stage of the Dream Shooting event. Here, they jump around the shooting area and can be destroyed with a single shot. Each destroyed Kiki awards the player three points. The Kikis also appear as enemies in several other mini-games, some of which where the objective is to count the number of Kikis on the screen.
In the Wii version of the game, the Kikis appear as enemies in the Individual and Team version of the Dream Alpine event. In gameplay, Kikis throw bombs at the playable characters. In addition, colliding with a Kiki will knock the playable character over and slow them down temporarily.
In the Nintendo DS version of the game, the Kikis appear as enemies during the spin segments of the Mario & Sonic Download Medley, Sonic Medley and Mario & Sonic Medley in the Ultimate Figure Skating event. Here, the Kikis must be defeated by the player. They also appear in the Adventure Tours mode. In this mode, a Kiki can be found destroying a Chao's garden of flowers in Icepeak. To get rid of it, Princess Daisy has to engage it in a mini-game called "Chase off Kiki!", where the player must throw snowballs at it in order to deplete its HP. Once the KIki is defeated, it will retreat through a gate that it leaves open behind it.
In gameplay, Kikis appear as enemies in several of the Bonus Games in London Party. This includes "Vacant Lot Kiki Hunt!", where the player has to catch the most of the Kikis that roam the streets of London. They also appear on the sticker that is earned from winning this Bonus Game.
In the Nintendo 3DSversion of Sonic Generations, Kikis from somewhere across spacetime appear as enemies in Emerald Coast. In gameplay, they can be found either standing in one place or climbing on palm trees. When Sonic approaches them, the Kikis will start throwing bombs at him. Otherwise, the player can easily defeat them with the Homing Attack.
When their bombs are thrown on the ground, they explode after a short time, though the explosion's radius is small. The Kikis are not immune to their bombs' explosion and they will be destroyed if they are near them.
Powers and abilities
Like the CoconutsBadnik, Kikis are able to generate and throw bombs, although Kikis throw explosives whereas Coconuts throws coconuts. Additionally, the Kikis are capable of controlling the size and power of their bombs.
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Kiki is mentioned by Sonic, although it never made an actual appearance.
As part of the Sonic Adventure Toy Line made by the company Toy Island, Kiki was released as an accessory with the Dr. Robotnik action figure. Kiki has five points of articulation, a removable tail and a bomb which he cannot actually hold without the application of some kind of adhesive.
↑Prima Development (20 June 2001). "Enemies" (in English). Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 18. ISBN 978-0761536147. "The Kiki are monkey-like robots that fling Bombs at you. The Bombs detonate as soon as they hit you or after a short amount of time. So, you can pick them up. As soon as you do, the timer stops and you can transport them safely. This will be important to Knuckles and Rouge."