FANDOM


m (Game Master 24 moved page Boost Panels to Number Panels over redirect)
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|other_apps =
 
|other_apps =
 
*''[[Sonic Adventure DX: Director's Cut]]''
 
*''[[Sonic Adventure DX: Director's Cut]]''
*''[[Sonic Rivals 2]]''
 
 
*''[[Sonic Generations]]''<br>{{C|[[Nintendo 3DS]] version}}
 
*''[[Sonic Generations]]''<br>{{C|[[Nintendo 3DS]] version}}
 
|user = {{Scroll box|content=
 
|user = {{Scroll box|content=
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===''Sonic Adventure''===
 
===''Sonic Adventure''===
 
Number panels first appeared in ''Sonic Adventure'' and later in the [[Sonic Adventure DX: Director's Cut|remake]]. In this game, they are five panels numbered in order, and are colored orange, yellow and green (they will turn into black when the playable character is standing in them). They appear in [[Emerald Coast]], [[Windy Valley]], [[Ice Cap (Sonic Adventure)|Ice Cap]] and [[Red Mountain]].
 
Number panels first appeared in ''Sonic Adventure'' and later in the [[Sonic Adventure DX: Director's Cut|remake]]. In this game, they are five panels numbered in order, and are colored orange, yellow and green (they will turn into black when the playable character is standing in them). They appear in [[Emerald Coast]], [[Windy Valley]], [[Ice Cap (Sonic Adventure)|Ice Cap]] and [[Red Mountain]].
 
===''Sonic Rivals 2''===
 
In ''[[Sonic Rivals 2]]'' the number panels reappear under the name '''Boost Panels'''. In this game, they are colored blue, red and green, and they are not numbered. When the player touches a panel, the playable character will [[Spin Attack|curl up]], and the platform will emit a green light. As prompted, to traverse through a sequence of Boost Panels, the player has to press {{X Button (PS)}}/{{Circle Button (PS)}} at each Boost Panel. They appear in all the [[Zone]]s, except in [[Neon Palace Zone]].
 
   
 
===''Sonic Generations'' (3DS)===
 
===''Sonic Generations'' (3DS)===
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<gallery>
 
<gallery>
 
Number Panels Sonic Adventure DX.png|''[[Sonic Adventure DX]]''
 
Number Panels Sonic Adventure DX.png|''[[Sonic Adventure DX]]''
Number Panels Sonic Rivals 2.png|''[[Sonic Rivals 2]]''
 
 
Number Panels Sonic Generations.png|''[[Sonic Generations]] (3DS)''
 
Number Panels Sonic Generations.png|''[[Sonic Generations]] (3DS)''
 
</gallery>
 
</gallery>
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{{-}}
 
{{-}}
 
{{Adventure Info}}
 
{{Adventure Info}}
{{Rivals 2 Info}}
 
 
{{Generations Info}}
 
{{Generations Info}}
 
[[Category:Sonic Adventure]]
 
[[Category:Sonic Adventure]]
[[Category:Sonic Rivals 2]]
 
 
[[Category:Sonic Generations]]
 
[[Category:Sonic Generations]]
 
[[Category:Gimmicks and obstacles]]
 
[[Category:Gimmicks and obstacles]]

Revision as of 19:21, March 7, 2014

Quotation1 Jump on panel No. 1. It will take you to panels 2 and 3. Jump as soon as you land on the panel, or else you'll fall. Quotation2
Tikal, Sonic Adventure

Template:Item The Number Panels, also called Boost Panels, are a type of gimmick that appear´s in Sonic Adventure, Sonic Rivals 2 and Sonic Generations. They are a sequence of panels the player can jump to in-between in order to proceed through a stage.

Description

The number panels are a bunch of five or more panels that the player can use to reach higher places that are hard to access as a shortcut. When using the number panels, the player have to go to the first panel and then press the jump bottom to be warped at light speed to the second panel, and then to the rest, even if the number panels are set on vertical walls. However, if the player does not press the jump button quickly once warped to the next panel, the playable character will fall off it and the player has to restart.

Game appearences

Sonic Adventure

Number panels first appeared in Sonic Adventure and later in the remake. In this game, they are five panels numbered in order, and are colored orange, yellow and green (they will turn into black when the playable character is standing in them). They appear in Emerald Coast, Windy Valley, Ice Cap and Red Mountain.

Sonic Generations (3DS)

The number panels reappeared in the Nintendo 3DS version of Sonic Generations, where they only appear in both Acts of Emerald Coast. They have the same design as in Sonic Adventure, but due to the gameplay being in 2.5D, the panels have a numbered sprite with a circle around looking at the camera.

Gallery

Gallery



Main article | Gallery | Beta Elements | Staff | Glitches | Re-releases (DX | 2010) Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic)

Main article | Gallery | Script (Console/PC, 3DS) | Beta elements | Staff (Console/PC, 3DS) | Glitches
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