A sequence of panels that will take the character to higher areas as soon he jumps on it as a chortcut.
Jump Panel ( is a gimmick that appears in the ジャンプパネル Janpu paneru ) ? . It is a sequence of panels the playable characters can jump to in-between in order to proceed through a Sonic the Hedgehog series level.
The Jump Panels are a bunch of five or more panels that the player can use to reach higher places that are hard to access, as a shortcut. When using the Jump Panels, the player goes to go to the first panel and presses the jump button to be warped to the second panel, then jumps again to be warped to the next panel, until reaching the final panel. The warping works even if the panels are in vertical walls. However, if the player does not press the jump button quickly once warped to a panel, they will fall off it and must restart the chain of panels.
Number panels first appeared in
and its enhanced port Sonic Adventure . In this game, they are five panels numbered in order, and are colored orange, yellow and green (they will turn into black when the playable character is standing on them). They appear in Sonic Adventure DX: Director's Cut Emerald Coast, Windy Valley, Icecap and Red Mountain.
Sonic Rivals 2
Nintendo 3DS version of , the Jump Panels appear in Sonic Generations Emerald Coast Act 1 and 2. They have the same design as in , but due to the gameplay being in 2.5D, the panels have a numbered sprite with a circle around looking at the camera. Also, when Sonic first touches a Jump Panel or jumps off of it, it releases a rainbow aura.
In order to use a Jump Panel in gameplay, the player must press
The mechanic of jumping between predetermined points in walls was reused in to jump from wall to wall, however without visible Jump Panels. Sonic the Hedgehog (2006)
The Jump Panel in the prototype images of
. Sonic Adventure
In the prototype images for
(particularly from the autodemo), the Jump Panel had a Sonic Adventure Target Switch-like pad that marked the spot where the player would land after using the Jump Panels. Jump Panels appear in
, within the Emerald Coast portion of the Sonic Level Pack and in various places in the Adventure World. LEGO Dimensions Although the highest number of Jump Panels seen in Sonic Adventure is eight, a fully-functional ninth jump panel was present in the AutoDemo version of Speed Highway, and can still be found in the game's files.
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English voice actors
Ryan Drummond ( | Sonic) Corey Bringas ( | Tails) Michael McGaharn ( | Knuckles) Deem Bristow ( | Eggman) Jennifer Douillard ( | Amy) Jon St. John ( | Big) Elara Distler ( | Tikal, Station Square Train Voice, Default Menu Voice) Steve Broadie ( | Gamma, Pachacamac, Mystic Ruins Train Voice) Tomoko Sasaki (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Kazuki Hayashi ( | Tails) Nobutoshi Canna ( | Knuckles) Chikao Ōtsuka ( | Eggman) Taeko Kawata ( | Amy) Shun Yashiro ( | Big) Kaori Asoh ( | Tikal) Jōji Nakata ( | Gamma) Tōru Ōkawa ( | Pachacamac) Kaho Kōda (Station Square Train Voice) | Nobutoshi Canna (Mystic Ruins Train Voice) | Elara Distler (Default Menu Voice) | Tomoko Sasaki (
Believe In Myself | It Doesn't Matter | Lazy Days | My Sweet Passion | Open Your Heart | Unknown from M.E.
Sonic Adventure Original Sound Track (Digi-Log Conversation) | Sonic Adventure Remix | Sonic Adventure: Songs With Attitude Vocal Mini-Album | Sonic Adventure Original Soundtrack 20th Anniversary Edition | Passion & Pride: Anthems with Attitude from the Sonic Adventure Era
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Sonic Adventure DX: Director's Cut ^Exclusive to Dreamcast version of Sonic Adventure
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English voice actors
Roger Craig Smith ( | Modern Sonic) Mike Pollock ( | Classic Eggman, Modern Eggman) Kate Higgins ( | Classic Tails, Modern Tails) Kirk Thornton ( | Shadow) Quinton Flynn (
Japanese voice actors
Jun'ichi Kanemaru ( | Modern Sonic) Chikao Ōtsuka ( | Classic Eggman, Modern Eggman) Ryō Hirohashi ( | Modern Tails) Takuto Yoshinaga ( | Classic Tails) Kōji Yusa ( | Shadow) Daisuke Ono (
" Back 2 Back" | " Vengeance is Mine"
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