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The Loop (Games)
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The following is a list of items that can be acquired in Sonic Chronicles: The Dark Brotherhood.
Contents
Equipment
Gloves
Gloves are equipment that typically increases the user's attack or power stats. This category of equipment also includes claws, a sub-set that only E-123 Omega can equip.
Name | Character | Description | Effect |
---|---|---|---|
![]() Blunt Claws |
Omega | Standard grade work claws. Slightly increases damage. | Power +1 |
![]() Boxing Gloves |
All excluding robots | Super tough gloves provide the maximum fighting edge. Slightly increases damage. | Power +1 Attack +1 |
![]() Cloth Gloves |
All excluding robots | Casual, stylish and comfortable. | Attack +1 |
![]() Cursed Claws |
Omega | Prototype combat claws. Difficult to control, but very powerful. Very greatly increases damage. | Power +6 Attack -2 Defense -2 |
![]() Cursed Gloves |
All excluding robots | A prototype combat glove. Tough to control, but very powerful. Very greatly increases damage. | Power +6 Defense -2 Attack -2 |
![]() Golden Gloves |
All excluding robots | A master crafted combat glove without peer, a rare artifact. Slightly increases damage. | Power +1 Attack +2 Defense +2 |
![]() Grapple Claws |
Omega | Standard grade, durable and reliable combat claws, Moderately increases damage. | Power +2 Attack +2 |
Gritty Gloves | All excluding robots | All-around tough gloves for tough customers. Moderately increases armor, moderately increases damage. | Power +2 Armor +2 Defense -2 |
![]() Iron Claws |
Omega | Extra durable work claws combine protection with power. Moderately increases damage, slightly increases armor. | Power +2 Armor +1 |
![]() Lucky Gloves |
All excluding robots | Durable, yet agile gloves soaked in clover juice. | Attack +1 Luck +2 |
![]() Mirror Gloves |
All excluding robots | Made with flexible metal, these shiny gloves boost combat prowess. Moderately increases damage. | Attack +1 Defense +1 |
Polymer Gloves | All excluding robots | Gloves made with durable polymers. Slightly increases damage and armor. | Power +1 Armor +1 |
Power Gloves | All excluding robots | Infused with power, these gloves hit hard but can be tricky to handle. Greatly increases damage but reduces attack. | Power +5 Attack -2 |
![]() Rubber Gloves |
All excluding robots | Light and smooth gloves for faster reaction. Moderately increases damage. | Power +2 Attack +2 Defence +1 |
![]() Serrated Claws |
Omega | Aggressive, razor sharp combat claws that require caution to use. Greatly increases damage. | Attack +1 |
![]() Sparkly Gloves |
All excluding robots | Light and dazzling, these gloves tingle with energy. Greatly increases damage. | Power +3 Attack +1 |
![]() Spiny Claws |
Omega | Needle-like claws that tear through steel. Greatly increases damage. | N/A |
Work Gloves | All excluding robots | More durable gloves to pack extra punch. Slightly increases damage. | Power +1 |
Shoes
Shoes are equipment that typically increases the user's armor or defense stats. This category of equipment also includes hydraulics, a sub-set that only E-123 Omega can equip.
Name | Character | Description | Effect |
---|---|---|---|
![]() Alloy Boots |
Knuckles, Rouge, Eggman, Shade | Modern footwear made from very durable material. Moderately increases armor. | Armor +4 Defense +1 |
![]() Alloy Slippers |
Amy, Big, Cream | Modern footwear made from very durable material. Moderately increases armor. | Armor +3 Defense +1 |
![]() Dura-Hydraulics |
Omega | Double reinforced parts for maximum durability. Greatly increases armor. | Armor +3 |
![]() Iron Hydraulics |
Omega | Hardened metal for durability and greater hitting power. Moderately increases armor. | Armor +2 Defence +1 |
![]() Light Boots |
Eggman, Knuckles, Rouge, Shade | Fashionable and comfortable boots. Slightly increases armor. | Armor 1 Defense +1 |
Light Slippers | Amy, Big, Cream | Casual, stylish and comfortable. Slightly increases armor | Armor 1 Defense +1 |
![]() Light Sneakers |
Sonic, Tails, Shadow | Simple, reliable sneakers. Slightly increases armor. | Armor 1 Defense +1 |
Master Hydraulics | Omega | Premium grade materials providing best defense and armor. Greatly increases armor. | Defense +1 |
![]() Nimble Slippers |
Amy, Big, Cream | Light, agile slippers for quick feet. Slightly increases armor. | |
![]() Oily Hydraulics |
Omega | Well lubricated and lightweight parts for more agility. Slightly increases armor. | Armor +1 Defense +3 |
![]() Rusty Hydraulics |
Omega | Leftover parts from disassembled E-100 series robots. Moderately increases armor but decreases defense. | Armor +2 Defense -1 |
![]() Shielded Sneakers |
Sonic, Tails, Shadow | Prototype footwear offering the best armor available. Greatly increases armor. | Defense +1 |
![]() Speedy Sneakers |
Sonic, Tails, Shadow | Light and well cushioned for more agility. Slightly increases armor. | Armor +1 Speed +3 |
![]() Spiked Slippers |
Amy, Big and Cream | Aggressively styled footwear. Slightly increases armor. | Armor +1 Power +2 |
![]() Spiked Sneakers |
Sonic, Tails, Shadow | Sneakers with cleats provide an edge in combat. Slightly increases armor. | Armor +1 Power +2 |
![]() Steel Toe Boots |
Knuckles, Rouge, Eggman, Shade | Steel reinforced to provide more kick in combat. Greatly increases armor. Moderately increases damage. | Armor +3 Power +2 |
Stiff Sneakers | Sonic, Tails, Shadow | Sneakers made with tough polymers. Moderately increases armor. | Armor +2 Defense +2 |
![]() Swift Boots |
Knuckles, Rouge, Eggman, Shade | Agile and speedy boots for the quick footed. | Speed +2 Defense +2 |
Tough Slippers | Amy, Big, Cream | Heavy duty slippers for outdoor use. Greatly increases armor but reduces defense. | Armor +4 Defense -2 |
Work Boots | Knuckles, Rouge, Eggman, Shade | Durable and rugged for tough customers. Moderately increases armor. | Armor +2 Defense +2 |
Accessories
Accessories are equipment that can provide a variety of different effects, such as increasing stats or providing buffs.
Name | Character | Description | Effect |
---|---|---|---|
![]() Angel Amulet |
All | A mystical amulet with the inexhaustible power to put the fallen back on their feet. | Automatic revive with 1 HP, once during a battle |
![]() Chao Print Dress |
Amy, Cream | A stylish dress sure to make one look extra striking. Moderately increases damage. | Power +2 |
![]() Earth Ring |
All | A ring infused with earthquake force. | Gives Earth damage to basic attacks |
![]() Economizer |
All | A wrist device able to boost its wearer's energy levels. Lowers PP cost of all POW Moves by 1. | Reduces the PP cost of POW Moves by 1 |
![]() Ice Ring |
All | A ring infused with the power of subzero cold. Gives Ice damage to basic attacks. | Adds Ice damage to basic attacks |
![]() Immunity Idol |
All | A mystical charm with the inexhaustible ability to make one immune to afflictions. | Causes characters to become immune to negative status effects |
![]() Kron Hammer |
All | A rock hammer infused with ultimate combat power. Very greatly increases damage. | Power +10 |
![]() Lightning Ring |
All | A ring infused with the power of raw lightning. Gives lightning to basic attacks. | Adds Lightning damage to basic attacks |
![]() Nocturne Blade |
All | A blade infused with ultimate martial skill. | Attack +4 |
![]() Pretty Dress |
Amy, Cream | A lovely dress sure to make one fight with extra grace and style. | Defence +2 Attack +2 |
![]() Refresher |
All | A medical kit that recovers 1 POW Point at the end of each round of combat. | Regenerates 1 PP for the wielder at the end of each round |
![]() Replenisher |
All | A wrist device able to regenerate the wearer's health over time. Regenerates 5% of maximum HP per round. | Regenerates 5% of maximum HP at the start of each round |
![]() Spooky Charm |
All | A mystical charm likely to cause fear in one's enemies. Foes flee more often. | Increases probability of enemies attempting to flee |
![]() Voxai Teleporter |
All | A teleporter infused with ultimate agility. | Defense +4 |
![]() Water Ring |
All | A ring infused with the power of tidal fury. | Gives Water damage to basic attacks |
![]() Wind Ring |
All | A ring infused with the power of a hurricane. | Gives Wind damage to basic attacks |
![]() Zoah Shield |
All | An energy shield infused with invulnerability. Greatly increases armor. | Armor enhanced |
Consumables
These items can be used by every character.
Name | Description | Effect |
---|---|---|
![]() Antidote |
A curative elixir that removes all bad status effects from one team member. | N/A |
![]() Bug Spray |
A potent pesticide for pesky critters of the insect variety. | Weakens insects |
![]() Clover Juice |
Made with an extract capable of boosting ones luck for short periods. | Luck +10 |
![]() Crazy Beans |
Boosts you in unpredictable ways. Try them and see what happens! | N/A |
![]() Cure All Spray |
A large dose antidote able to remove status ailments from all team members at once. | N/A |
![]() Health Leaf |
The leaf of a plant known for its healing effects. | HP +100 |
![]() Health Root |
The root of a plant known for its healing effects. | HP +250 |
![]() Health Seed |
The seed of a plant known for its healing effects. | HP +50 |
![]() Immunity Booster |
A vaccine effective in preventing debilitating symptoms for short periods. | N/A |
![]() Iron Tonic |
Made with medicine capable of toughening the skin for short periods. Moderately increases armor. | N/A |
![]() Med Emitter |
An alien device that produces an energy pulse that heals all party members. | HP +250 |
![]() POW Candy |
A refreshing formula that invigorates mind and body. | PP +5 |
![]() POW Drink |
A refreshing formula that invigorates mind and body. | PP +50 |
![]() POW Gum |
A refreshing formula that invigorates mind and body. | PP +10 |
![]() Prune Juice |
Made with an extract guaranteed to improve combat abilities for short periods. | Attack +10 |
![]() Psychic Water |
A rare concoction capable of providing heightened premonition for short periods. | Defense +10 |
![]() Revival Ring |
A ring with the power to put the fallen back on their feet. Revives one KOed team member. | HP +10% |
![]() Refresher Wave |
An alien device that produces an energy pulse that invigorates all party members. | PP +50 |
![]() Ring of Life |
A ring with the power to put the fallen back into fighting shape. Revives one KOed team member. | HP +100% |
![]() Rock Salt |
A rare earth extract capable of raising one's raw strength for short periods. Moderately increases damage. | N/A |
![]() Speed Bar |
Made with medicine capable of boosting one's reflexes for short periods of time. | Speed +10 |
Quest Items
Name | Location | Description |
---|---|---|
![]() Beam Cannon |
Modified version of the Weapon Part | A non-lethal weapon created to banish the Marauders without harming them. |
![]() Chaos Emerald 1 |
Kron Colony | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 2 |
Zoah Colony | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 3 |
N'rrgal Colony | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 4 |
Voxai Colony Alpha | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 5 |
Voxai Colony Alpha | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 6 |
Nocturne | One of the legendary Chaos Emeralds. |
![]() Chaos Emerald 7 |
Nocturne | One of the legendary Chaos Emeralds. |
![]() Communicator |
Green Hill Zone Central City |
A device used by the Marauders to keep in touch with their base. |
![]() Eggman Detector |
Modified version of the scanner | A device that detects Eggman's electronic signature. |
![]() Eggman Device |
Green Hill Zone | A device built by Eggman. It doesn't seem to do anything. |
![]() GUN Official |
Blue Ridge Zone | "Please, no time to talk. I must return to Station Square. I'm very important, you know!" |
![]() Little Boy |
Green Hill Zone | "Thanks so much for saving me, Sonic! Please take me home to Central City!" |
![]() Nocturnus Tech |
Kron Colony Zoah Colony N'rrgal Colony |
A piece of Nocturnus Clan technology so advanced that even Tails can't figure out its function. |
![]() Pattern Generator |
Upgraded from the Eggman Device | A device that generates code patterns that interfere with energy fields. |
![]() Precursor Tablet |
Kron Colony | A stone tablet covered in strange writing. |
![]() Prized Stapler |
Salesman Sal in Green Hill Zone | A stunningly beautiful device, when you really look at it. |
![]() Timothy |
Blue Ridge Zone | "My dad isn't really crazy, just old. He'll be glad to see me, I know." |
Weapon Part | Metropolis | A part needed for Eggman and Tails to create their ultimate weapon! |
![]() N'rrgal Shipment |
N'rrgal Colony | A crate filled with N'rrgal Sweat. Ew! |
![]() Kron Payment |
Kron Colony | The payment for the N'rrgal Sweat delivery, addressed to the N'rrgal Trader. |
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