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Sonic Wiki Zone
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| stage = course
 
| stage = course
 
}}
 
}}
  +
{{Infobox level
{{Level
 
 
|title = Iron Ruin
 
|title = Iron Ruin
|image = [[File:Iron_Ruins.gif|242px]]
+
|image = [[File:Iron Ruins.gif|242px]]
 
|caption = Eggman racing in Iron Ruin.
 
|caption = Eggman racing in Iron Ruin.
|game = ''[[Sonic Drift 2]]''<br>{{Only}}
+
|game = ''[[Sonic Drift 2]]'' {{Only}}
 
|description = A racecourse in a rusted wasteland
 
|description = A racecourse in a rusted wasteland
 
|theme = [[Industrial theme]]
 
|theme = [[Industrial theme]]
 
|previous = [[Desert Road|Desert Road 1]]
 
|previous = [[Desert Road|Desert Road 1]]
|charas = {{Scroll box|content=
+
|charas =
 
*[[Sonic the Hedgehog]]
 
*[[Sonic the Hedgehog]]
 
*[[Doctor Eggman|Dr. Eggman]]
 
*[[Doctor Eggman|Dr. Eggman]]
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*[[Knuckles the Echidna]]
 
*[[Knuckles the Echidna]]
 
*[[Fang the Sniper]]
 
*[[Fang the Sniper]]
}}
 
 
|number = 6 {{Final}}
 
|number = 6 {{Final}}
 
|acts = 1
 
|acts = 1
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'''Iron Ruin''' is a course that appears in ''[[Sonic Drift 2]]''. It is a racing track located in a rusty industrial wasteland. It is the sixth and final course in the Purple [[Chaos GP]].
 
'''Iron Ruin''' is a course that appears in ''[[Sonic Drift 2]]''. It is a racing track located in a rusty industrial wasteland. It is the sixth and final course in the Purple [[Chaos GP]].
   
==Overview==
+
==Description==
Iron Ruin's main setting is a desolate and decrepit industrial wasteland. The entire region is covered in fields of metal, which have long since degraded and been covered in rust, that extinguishes any signs of life. In some of the places in these fields there are also large black pits dotting the surface. The sky itself is a constant dark orange and in the background, the horizon is covered in hills of broken and decayed futuristic industrial buildings, such as factories and dark, shadowed assembly plants.
+
Iron Ruin's main setting is a desolate and decrepit industrial wasteland. The entire region is covered in fields of metal, which have long since degraded and been covered in rust, that extinguishes any signs of life. In some of the places in these fields there are also large black pits dotting the surface. The sky itself is a constant dark orange and in the background, the horizon is covered in hills of broken and decayed futuristic industrial buildings, such as factories and dark, shadowed assembly plants.
   
 
The racing track through Casino Night is mainly colored in alternating black horizontal stripes in different shades with similarly colored white and gray edges. Also, on the outside of the track, there are occasionally metal pillars.
 
The racing track through Casino Night is mainly colored in alternating black horizontal stripes in different shades with similarly colored white and gray edges. Also, on the outside of the track, there are occasionally metal pillars.
  +
  +
This wasteland base bears resemblance to [[Scrap Brain Zone]] from ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''. If proved to be so, then this is the fate of the zone after Eggman's defeat in the game.
   
 
==Gameplay==
 
==Gameplay==
In Iron Ruin, the objective for the player is to race along the laid-out asphalted racetrack against other racers for a top position in the race. Racing outside the border of the asphalt track will cause the player to lose speed immediately. Additionally, there are sections of the track where there are empty spaces on either side of the road, which the player can fall into if moving outside the road. If that happens, the player has to wait for a giant metal crane to drop him/her back onto the racetrack, which can cost the player a lot of time.
+
In Iron Ruin, the player's objective is to get the top position in the race. Racing outside the border of the asphalt racetrack will cause the player to lose speed immediately. Additionally, there are sections of the track where there are empty spaces on either side of the road, which the player can fall into if moving outside the road. If that happens, the player falls off the road and has to wait for a giant metal crane to drop him/her back onto the racetrack, which can cost the player a lot of time.
   
 
Another hazard to the player in Iron Ruin is the [[Mecha Vulture]]. When the player reaches the third pass of Iron Ruin, the Mecha Vulture will appear and start flying back and forth, trying to land on one of the racers' hoods and make them slow down.
 
Another hazard to the player in Iron Ruin is the [[Mecha Vulture]]. When the player reaches the third pass of Iron Ruin, the Mecha Vulture will appear and start flying back and forth, trying to land on one of the racers' hoods and make them slow down.
   
==Description==
+
==Overview==
In Dark Valley, the player races on a linear racing track encompassing the entire map. Additionally, the racing track is littered with different power-ups and objects that the player can utilize. Here, the player's objective is to reach the end of the racetrack. The fastest racer to complete this race is rewarded with a [[Chaos Emeralds|Chaos Emerald]].
+
In Dark Valley, the player races on a linear racing track encompassing the entire map. Additionally, the racing track is littered with different power-ups and objects that the player can utilize. Here, the player's objective is to reach the end of the racetrack. The fastest racer to complete this race is rewarded with a [[Chaos Emerald]].
   
{|border="1" class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" border="1"
! rowspan="2"|Chaos GP<br>Curcuit !! rowspan="2"|Map !! colspan="8"|Power-ups and obstacles
+
! rowspan="2" |Chaos GP<br />Curcuit
  +
! rowspan="2" |Map
  +
! colspan="8" |Power-ups and obstacles
 
|-
 
|-
 
!Rings !! Dash !! Jump !! Mine !! Invincible !! Springs !! Flash !! Reverse
 
!Rings !! Dash !! Jump !! Mine !! Invincible !! Springs !! Flash !! Reverse
 
|-
 
|-
 
|Purple
 
|Purple
|[[File:IR.png]] || || || || || || 3 || ||
+
|[[File:IR.png]] || 13 || 3 || 0 || 0 || 0 || 3 || 0 || 5
 
|}
  +
  +
==Music==
  +
{| class="wikitable" width="670" border="1"
  +
! style="text-align: center; " |'''Name'''
  +
!Artist
  +
!Length
  +
!Music Track
  +
|-
  +
|N/A
  +
|[[Masayuki Nagao]], Saori Kobayashi
  +
|0:39
  +
|[[File:Iron ruin drift.ogg|center]]
 
|}
 
|}
   
 
{{Drift 2 info}}
==External Links==
 
 
[[Category:Sonic Drift 2 courses]]
*[http://www.theghz.com/sonic/drift2/drift2.html ''Sonic Drift 2''] page at ''The Green Hill Zone'' has more information on all the ''[[Sonic Drift 2]]'' tracks.
 
  +
[[Category:Industrial theme]]
*[http://info.sonicretro.org/Sonic_Drift_2 ''Sonic Drift 2''] page at ''Sonic Retro'' also hosts useful Drift-based factoids.
 
{{-}}
 
{{Drift 2 Info}}
 
[[Category:Sonic Drift 2 tracks]]
 

Revision as of 00:58, 1 July 2020

<< Previous course Sonic Drift 2
Iron Ruins

Iron Ruin is a course that appears in Sonic Drift 2. It is a racing track located in a rusty industrial wasteland. It is the sixth and final course in the Purple Chaos GP.

Description

Iron Ruin's main setting is a desolate and decrepit industrial wasteland. The entire region is covered in fields of metal, which have long since degraded and been covered in rust, that extinguishes any signs of life. In some of the places in these fields there are also large black pits dotting the surface. The sky itself is a constant dark orange and in the background, the horizon is covered in hills of broken and decayed futuristic industrial buildings, such as factories and dark, shadowed assembly plants.

The racing track through Casino Night is mainly colored in alternating black horizontal stripes in different shades with similarly colored white and gray edges. Also, on the outside of the track, there are occasionally metal pillars.

This wasteland base bears resemblance to Scrap Brain Zone from Sonic the Hedgehog. If proved to be so, then this is the fate of the zone after Eggman's defeat in the game.

Gameplay

In Iron Ruin, the player's objective is to get the top position in the race. Racing outside the border of the asphalt racetrack will cause the player to lose speed immediately. Additionally, there are sections of the track where there are empty spaces on either side of the road, which the player can fall into if moving outside the road. If that happens, the player falls off the road and has to wait for a giant metal crane to drop him/her back onto the racetrack, which can cost the player a lot of time.

Another hazard to the player in Iron Ruin is the Mecha Vulture. When the player reaches the third pass of Iron Ruin, the Mecha Vulture will appear and start flying back and forth, trying to land on one of the racers' hoods and make them slow down.

Overview

In Dark Valley, the player races on a linear racing track encompassing the entire map. Additionally, the racing track is littered with different power-ups and objects that the player can utilize. Here, the player's objective is to reach the end of the racetrack. The fastest racer to complete this race is rewarded with a Chaos Emerald.

Chaos GP
Curcuit
Map Power-ups and obstacles
Rings Dash Jump Mine Invincible Springs Flash Reverse
Purple IR 13 3 0 0 0 3 0 5

Music

Name Artist Length Music Track
N/A Masayuki Nagao, Saori Kobayashi 0:39