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Blow away enemies with a shockwave.


— Basic attack description, Sonic Forces manual[1]

The Hover Wispon[1] is an object that appears in Sonic Forces. It is a Wispon that is themed after the Green Wisp. The Hover Wispon can be used by Avatar, allowing the character to blow away Badniks, as well as float through midair.

Description

Appearance

Modeled after the Green Wisp, the Hover Wispon consists primarily of a Green Wisp-shaped component. However, this component has a grey grille instead of an eye, holes on the forehead, and white-tipped tentacles. This component has a dark green arm with white joints connected to it on each side, which connect to a dark green handle behind the Green Hover.

Features and abilities

As its name implies, the Hover Wispon can use the power of the Green Wisp and essentially allow the Avatar to use the power of the Green Hover Color Power without transforming into the Color Power. The Green Hover can also launch midair shockwaves powerful enough to sent groups of Badniks several hundred meters.

Overview

In gameplay, the Hover Wispon allows the user to attack with frontal midair shockwaves. These shockwaves have a wide range, allowing the player to take out multiple Badniks in one shot, and can move through platforms. By obtaining a Green Wisp, it also allows the player to ride it like a balloon through midair for a short time. This ability is especially useful for escaping bottomless pits that the player is about to fall into.

By advancing through the game, the player can unlock different variants of the Hover Wispon. These variants all have the same basic functions, but offer additional skills to the player when equipped:

Wispon no. Skill description
First skill Second skill Third skill
1 N/A N/A N/A
2 Awards bonus points when you defeat enemies in a chain. N/A N/A
3 Grants Rings when starting a stage. N/A N/A
4 Gives a burst of speed after landing a Stomp. Extends sliding distance. N/A
5 Block enemy attacks while braking. Awards bonus points for collecting 100 Rings. N/A
6 Awards Rings for reaching a checkpoint. Makes Wire Attacks faster. Enables you to perform sequential Wire Attacks faster.
7 Collecting Rings increases speed. Awards Rings for defeating enemies. Awards bonus points when you collect a chain of Rings.
8 Applies a protective shield. Lets you get up quickly after taking damage. Awards bonus points when you defeat enemies in a chain.
9 Increases grinding speed. Grants Rings when starting a stage. Awards bonus points for collecting 100 Rings.

References


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