Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Sonic Wiki Zone
(Undo revision 1969088 by CHIDIEStar (talk) That's a different move)
No edit summary
Tag: Visual edit
(42 intermediate revisions by 17 users not shown)
Line 1: Line 1:
:''For the attack used in [[Sonic Boom (series)|Sonic Boom]] franchise, see [[Homing Attack (Sonic Boom)]].''
 
 
{{Infobox attack
 
{{Infobox attack
|title= Homing Attack
+
|title = Homing Attack
|image= Sonic Generations 2014-11-6-23-38-54-492.png
+
|image = Sonicforces-08.jpg
|caption= Sonic using the Homing Attack on an [[Gun Hunter]] in ''[[Sonic Generations]]''.
+
|caption = Sonic using the Homing Attack in ''[[Sonic Forces]]''.
|1st_app= ''[[Sonic Adventure]]''
+
|1st_app = ''[[Sonic 3D Blast]]''
|other_app= {{Scroll box|content=
+
|other_apps = {{Scroll box|content=
  +
*''[[Sonic Adventure]]''
  +
*''[[Sonic Adventure DX: Director's Cut]]''
 
*''[[Sonic Adventure 2]]''
 
*''[[Sonic Adventure 2]]''
  +
*''[[Sonic Adventure 2: Battle]]''
 
*''[[Sonic Advance 2]]''
 
*''[[Sonic Advance 2]]''
 
*''[[Sonic Heroes]]''
 
*''[[Sonic Heroes]]''
Line 12: Line 14:
 
*''[[Sonic Rush]]''
 
*''[[Sonic Rush]]''
 
*''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
 
*''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
*''[[Sonic Rivals]]''
 
 
*[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]
 
*[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]
  +
*''[[Sonic Rivals]]''
 
*''[[Sonic and the Secret Rings]]''
 
*''[[Sonic and the Secret Rings]]''
 
*''[[Sonic Rivals 2]]''
 
*''[[Sonic Rivals 2]]''
 
*''[[Sonic Rush Adventure]]''
 
*''[[Sonic Rush Adventure]]''
 
*''[[Sonic Unleashed]]''
 
*''[[Sonic Unleashed]]''
*''[[Sonic and the Black Knight]]''
 
*''[[Sonic Colors]]''
 
 
*''[[Sonic the Hedgehog 4: Episode I]]''
 
*''[[Sonic the Hedgehog 4: Episode I]]''
  +
*''[[Sonic Colors]]''
 
*''[[Sonic Generations]]''
 
*''[[Sonic Generations]]''
 
*''[[Sonic the Hedgehog 4: Episode II]]''
 
*''[[Sonic the Hedgehog 4: Episode II]]''
 
*''[[Sonic the Hedgehog 4: Episode Metal]]''
 
*''[[Sonic the Hedgehog 4: Episode Metal]]''
  +
*''[[Sonic Dash]]''
 
*''[[Sonic Lost World]]''
 
*''[[Sonic Lost World]]''
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
  +
*"[[Super Smash Bros. Brawl]]"
  +
*"[[Super Smash Bros. for Nintendo 3DS and Wii U]]"
  +
*"[[Super Smash Bros. Ultimate]]"
 
}}
 
}}
  +
|user = {{Scroll_box|content=
|user=
 
{{Scroll_box|content=
 
 
*[[Amy Rose]]
 
*[[Amy Rose]]
  +
*[[w:c:hellokitty:Badtz-Maru|Badtz-Maru]]
 
*[[Big the Cat]]
 
*[[Big the Cat]]
  +
*[[w:c:angrybirds:Bomb|Bomb]]
 
*[[Charmy Bee]]
 
*[[Charmy Bee]]
  +
*[[w:c:angrybirds:Chococat|Chococat]]
  +
*[[w:c:angrybirds:Chuck|Chuck]]
 
*[[Sonic the Hedgehog (Classic Sonic's world)|Classic Sonic]]
 
*[[Sonic the Hedgehog (Classic Sonic's world)|Classic Sonic]]
 
*[[Cream the Rabbit]]
 
*[[Cream the Rabbit]]
 
*[[E-123 Omega]]
 
*[[E-123 Omega]]
 
*[[Espio the Chameleon]]
 
*[[Espio the Chameleon]]
  +
*[[w:c:hellokitty:Hello Kitty|Hello Kitty]]
 
*[[Knuckles the Echidna]]
 
*[[Knuckles the Echidna]]
 
*[[Miles "Tails" Prower]]
 
*[[Miles "Tails" Prower]]
 
*[[Metal Sonic]]
 
*[[Metal Sonic]]
 
*[[Mii]]
 
*[[Mii]]
  +
*[[w:c:pacman:Ms. Pac-Man|Ms. PAC-MAN]]
  +
*[[w:c:hellokitty:My Melody|My Melody]]
  +
*[[w:c:pacman:Pac-Man|PAC-MAN]]
  +
*[[w:c:angrybirds:Red|Red]]
 
*[[Rouge the Bat]]
 
*[[Rouge the Bat]]
 
*[[Vector the Crocodile]]
 
*[[Vector the Crocodile]]
Line 48: Line 61:
 
*[[Silver the Hedgehog]]
 
*[[Silver the Hedgehog]]
 
}}
 
}}
|utilization =
+
|utilization =
 
*Offense
 
*Offense
 
*Homing onto targets
 
*Homing onto targets
 
*Triggering [[Tornado Jump]]
 
*Triggering [[Tornado Jump]]
|description = An attack that homes straight into a target.
+
|description = An attack where the user curls into a ball and spins, typically headfirst.
 
}}
 
}}
{{Quote left|Press {{A Button (Xbox)}}/{{Cross Button (PS)}} after jumping to launch a Homing Attack that zeroes in on enemies!|[[Omochao]], ''[[Sonic Generations]]'' (Console)}}
+
{{Quote left|Press {{Cross Button (PS)}} after jumping to launch a Homing Attack that zeroes in on enemies!|[[Omochao]], ''[[Sonic Generations]]'' ([[PlayStation 3]])}}
The {{Nihongo|'''Homing Attack'''|ホーミングアタック|Hōmingu Atakku}} is to date one of [[Sonic the Hedgehog]]'s most recognizable trademark attacks. First appearing in ''[[Sonic Adventure]]'', it quickly became one of the most frequently used moves in the video game series.
+
The {{Nihongo|'''Homing Attack'''|ホーミングアタック|Hōmingu Atakku}} is a move that appears in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It is a technique that allows the user to swerve during a [[Spin Jump]], automatically zeroing in and striking a nearby enemy with a midair [[Spin Attack]].
   
  +
To date, the Homing Attack is one of [[Sonic the Hedgehog]]'s most recognizable trademark attacks. Since its debut, others have picked up the move as well, making it one of the most frequently used techniques in the series.
== Description ==
 
  +
  +
==Description==
 
[[File:Homing attack02.png|thumb|left|150px|Sonic targeting a [[Spinner]] with the Homing Attack.]]
 
[[File:Homing attack02.png|thumb|left|150px|Sonic targeting a [[Spinner]] with the Homing Attack.]]
  +
When performing the Homing Attack, the user first targets a foe or object from midair. The user then curls into a [[Spin Attack|spinball]] and launches straight into the target. After hitting, the attack's force will cause the user to bounce off the target. The user will then usually strike a pose. Also, when performing the Homing Attack, the user typically leaves a colored aura trail in their wake. The color of this trail depends on the user.
The Homing Attack was first used in ''Sonic Adventure''. As its name implies, the Homing Attack allows the user to home directly into a nearby enemy with a target-seeking midair spin attack. The attack's force from bouncing off targets can be chained to attack several enemies which can be use to traverse certain sections of a [[Zone|stage]] which are otherwise inaccessible. ''[[Sonic and the Secret Rings]]'' has purchasable upgrades that increase the max distance you can homing attack/chain attack. ''[[Sonic Generations]]'' has a purchasable upgrade that allows Sonic to perform chain attacks faster. The attack was first performed by Sonic and has since become a staple in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]], with all manner of characters being able to perform the attack, including Tails, Amy and, most notably, Shadow. The Homing Attack can also be used to quickly target other objects such as [[Springs]], [[Grind Rail]]s, [[Balloons]], and [[Item Box]]es.
 
  +
  +
In gameplay, as its name implies, the Homing Attack allows the user to home directly into a nearby enemy with a target-seeking attack. However, it can only hit one target at a time. If it hits an enemy or breakable object, the Homing Attack will inflict damage. In addition, if used on a row of targets, the technique can be chained to both attack and skip across said targets after the Homing Attack makes the player bounce off them, which can be use to traverse certain sections of a level which are otherwise inaccessible. Aside from enemies, the Homing Attack can also be used to quickly target other objects, such as [[Spring]]s, [[Grind Rail]]s, [[Balloon (object)|Balloons]], and [[Item Box]]es. When hitting gimmicks like Springs and Grind Rails however, the Homing Attack's "bounce off" motions get negated by the gimmicks' functions.
  +
 
[[File:The homing attack.png|thumb|Sonic targeting a Spring with the Homing Attack.]]
 
[[File:The homing attack.png|thumb|Sonic targeting a Spring with the Homing Attack.]]
However, should the target start moving "too fast" as the homing attack is executed, it can still catch up with no problem, as in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', if one player in vs. mode uses a Spin Dash away from another's Homing attack, it shows that they cannot escape it, unless they block it with another spinning motion type move that is (or being shielded by certain obstacles that can be destroyed by a Jump Dash and Homing Attack alike; which as it also applies to any target that will put Shadow in a Homing Attack state, any object that can be destroyed can block the Homing Attack and cause one to bounce off of it despite not being target-able). But in some games like ''Sonic Unleashed'' and ''Sonic Generations'', if the target is moving at the same rate as Sonic, like a boss, Sonic will stop chasing the target after about four seconds and cancel the move. Also, in the 3DS version of ''Sonic Generations'', if Classic Sonic attempts to home in on Big Arm while he moves to the background, Classic Sonic will either hit or go right past it, depending on the timing. Some games increase the speed, and the "bounce off" motions varied from game to game.
+
In case the target starts moving as the Homing Attack is executed, it can still catch up with no problem. However, in games like ''[[Sonic Unleashed]]'' and ''[[Sonic Generations]]'', if the target is moving at the same rate as the user, like a boss, the user will stop chasing the target after about four seconds and cancel the Homing Attack. Regardless, some games increase the speed of the Homing Attack. Also, the "bounce off" motions that occur have varied from game to game.
   
  +
[[File:HomingAttackChain.png|thumb|200px|left|Sonic using a chain of Homing Attack on a row of enemies.]]
Since ''[[Sonic Adventure 2]]'', Sonic and the other users of the homing attack perform various tricks after striking an enemy. In ''[[Sonic Heroes]]'', this would occur when the Speed formation character performed the homing attack on an enemy. He/she would ricochet back into the air performing a variety of flips or spins. Since ''[[Sonic Unleashed]]'', Sonic will strike one of five poses after hitting five targets in succession with the Homing Attack. As of ''Sonic Unleashed'', a targeting reticle will appear if the user is close enough to use the Homing Attack on a target.
 
  +
In gameplay, the Homing Attack will generally attack the closest target whom the user of the Homing Attack is facing towards while within the Homing Attack's range. As such, by using the characters' movement controls when launching the Homing Attack, the player will have limited control of the direction of the Homing Attack when there is more than one possible target. Also, a general rule about the Homing Attack is that it cannot target something that is located above the user, meaning the playable characters have to get on level or above what they seek to attack in order for the Homing Attack to lock onto it. Also, in the early games in the ''Sonic'' series, there was no indication of what had been targeted by the Homing Attack. As of ''[[Sonic and the Secret Rings]]'' however, a targeting reticle/cursor now appears above those whom the Homing Attack has targeted. If there are no targets within the Homing Attack's range when the move is executed however, then the player will (in most cases) perform the [[Jump Dash]] instead.
   
  +
In some games, the Homing Attack can send lesser enemies flying backward for a while before they blow up. If these flying enemies hit an enemy or breakable object that is in their flight path, then these recipients will be destroyed as well.
From [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] and forward, the Homing Attack become faster and the character should wear off his/her spinning animation to kick off the target, making lesser enemies fly ahead destroyed upon contact, although that concept would later be dropped in ''[[Sonic Lost World]]''.
 
   
==How to perform==
+
==Game appearances==
  +
===''Sonic 3D Blast''===
*''[[Sonic Adventure]]'' - Activated when pressing {{A Button (Dreamcast)}} in mid-air, during a jump.
 
  +
[[File:Gold-Shield-&-Blast-Attack.png|thumb|200px|left|Sonc using the Sonic Blast Attack in ''[[Sonic 3D Blast]]''.]]
*''[[Sonic Adventure 2]]'' - Activated when pressing {{A Button (Dreamcast)}} in mid-air, during a jump.
 
  +
In ''[[Sonic 3D Blast]]'', the Homing Attack (or what could be considered a predecessor to it) was featured as a technique exclusive to [[Sonic the Hedgehog|Sonic]] named the '''Sonic Blast Attack''',<ref name="S3DBlastMD">''[[Sonic 3D Blast]]'' ([[Sega Mega Drive]]) United States instruction booklet, p. 7.</ref><ref name="S3DBlastSS">''[[Sonic 3D Blast]]'' ([[Sega Saturn]]) European instruction booklet, p. 32.</ref> or just the {{Nihongo|'''Blast Attack'''<ref name="S3DBlastMD"/><ref name="S3DBlastSS"/>|ブラストアタック|Burasutoatakku}}, although it was not an intrinsic ability of Sonic at this point. To use the Sonic Blast Attack in gameplay, the player has to possess a [[Gold Shield]].
*''[[Sonic Advance 2]] - ''Activated when pressing {{A Button (GBA)}} when close to the enemy.
 
  +
*''[[Sonic Advance 3]]'' - Activated when pressing {{A Button (GBA)}} when close to the enemy. Sonic can only perform if [[Cream the Rabbit|Cream]] is his partner.
 
  +
In gameplay, much like the Homing Attack, the Sonic Blast Attack causes Sonic to home straight into a nearby enemy for an attack. However, the Blast Attack cannot chain attacks. Also, Sonic cannot [[Jump Dash|jump dash]] with this move when there are no enemies nearby and will instead go straight down to the ground. To perform the Sonic Blast Attack in gameplay, the player must press {{A Button (Sega Genesis)}} or {{C Button (Sega Genesis)}}/{{A Button (Sega Saturn)}} or {{C Button (Sega Saturn)}} during a jump while near an enemy.
*''[[Sonic Heroes]]'' - Activated when pressing {{Cross Button (PS)}}/{{A Button (Xbox)}}/{{A Button (GameCube)}}/[Spacebar] in mid-air, during a jump or fall.
 
  +
*''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' - Activated when pressing {{Cross Button (PS)}}/{{A Button (Xbox)}}/{{A Button (GameCube)}} in mid-air, during a jump or fall.''<nowiki/>''
 
  +
===''Sonic Adventure''===
*''[[Sonic Rush]] series'' - Activated when pressing {{R Button (DS)}} only off a jump to an enemy. It cannot be activated if you used of a trick ramp or spring.
 
  +
[[File:ECSONIC2.png|thumb|200px|right|Sonic using the Homing Attack in ''[[Sonic Adventure DX: Director's Cut]]''.]]
*[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] - Activated by pressing {{Cross Button (PS)}}/{{A Button (Xbox)}} anytime in mid-air.
 
  +
In ''[[Sonic Adventure]]'' and its port ''[[Sonic Adventure DX: Director's Cut]]'', the Homing Attack was officially introduced. In this game, it is primarily used by [[Sonic the Hedgehog]] and [[Super Sonic]]. It is also used by [[Metal Sonic]], but only in ''Sonic Adventure DX: Director's Cut''. When using the Homing Attack in this game, the user leaves a colored trail. The user will also stay in [[Spin Attack|spinball]] form after the Homing Attack makes them bounce off their target.
*''[[Sonic and the Secret Rings]]'' - Activated when an enemy is nearby, press {{2 Button (Wii)}} to slide and lock on the enemy, then press {{A Button (Wii/DS)}} during a jump.
 
  +
*''[[Sonic Unleashed]]'' - Activated when pressing {{X Button (Xbox)}}/{{Square Button (PS)}} while a lock-on cursor appears in midair.
 
  +
During the [[Character Conflict]]s with [[Character Conflict#Sonic the Hedgehog|Sonic]], Sonic will attempt to attack the player with the Homing Attack.
*''[[Sonic Colors]]'' - Wii: Activated when pressing {{2 Button (Wii)}} (for Wii remote held horizontally)/{{A Button (Wii/DS)}} (for Wii remote with Nunchunk)/{{A Button (GameCube)}} (for GameCube controller) while in mid-air. DS: Activated when pressing {{A Button (Wii/DS)}}/{{B Button (DS)}} while in mid-air.
 
  +
*''[[Sonic Generations]]'' - Activated when pressing {{A Button (Xbox)}}/{{Cross Button (PS)}} while in mid-air.
 
*''[[Sonic Forces]]'' - Activated when pressing {{B Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} while in mid-air.
+
To perform the Homing Attack in gameplay, the player has to press {{A Button (Dreamcast)}}/{{A Button (GameCube)}} in mid-jump while near a possible homing target.
  +
  +
===''Sonic Adventure 2''===
  +
[[File:CCGC57.png|200px|left|thumb|Sonic using the Homing Attack in ''[[Sonic Adventure 2: Battle]]''.]]
  +
In ''[[Sonic Adventure 2]]'' and ''[[Sonic Adventure 2: Battle]]'', the Homing Attack is used primarily by [[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]] in the main storyline. It can also be used by [[Metal Sonic]] and [[Amy Rose|Amy]], but only in the game's multiplayer mode. When using the Homing Attack in this game, the user leaves a colored trail. The user will also perform various tricks after the Homing Attack makes them bounce off their target.
  +
  +
During the boss fights with [[Sonic (Sonic Adventure 2)|Sonic]]/[[Shadow (Sonic Adventure 2)|Shadow]], the boss will use the Homing Attack while they jump around or to attack the player.
  +
  +
To perform the Homing Attack in gameplay, the player has to press {{A Button (Dreamcast)}}/{{A Button (GameCube)}} in mid-jump while near a possible homing target. In addition, the player can cancel the Homing Attack in mid-flight by pressing the attack button. When canceled, the character will keep their current velocity, uncurl, and no longer home in on the target.
  +
  +
===''Sonic Advance'' series===
  +
====''Sonic Advance 2''====
  +
[[File:Sonic Advance 2 Homing Attack.png|thumb|200px|right|Sonic using the Homing Attack in ''[[Sonic Advance 2]]''.]]
  +
In ''[[Sonic Advance 2]]'', the Homing Attack is used exclusively by [[Sonic the Hedgehog|Sonic]]. When using the Homing Attack in this game, rather than leaving a colored trail, Sonic leaves color-shaded afterimages in his wake.
  +
  +
To perform the Homing Attack in gameplay, the player must press {{A Button (GBA)}} while jumping near a possible homing target.
  +
  +
====''Sonic Advance 3''====
  +
In ''[[Sonic Advance 3]]'', the Homing Attack is used by [[Sonic the Hedgehog|Sonic]], [[Miles "Tails" Prower|Tails]], and [[Knuckles the Echidna|Knuckles]]. In this game, the move retains its traits and visual presentation from ''[[Sonic Advance 2]]''.
  +
  +
For the respective characters to use the Homing Attack, they must each be paired up with [[Cream the Rabbit]]. To perform the Homing Attack in gameplay with Sonic and Tails, the player must press {{A Button (GBA)}} in mid-jump while near a possible homing target. Knuckles on the other hand, can use the Homing Attack by pressing {{B Button (GBA)}} near an enemy while using the [[Glide|Mid-Air Glide]].
  +
  +
===''Sonic Heroes''===
  +
In ''[[Sonic Heroes]]'', the Homing Attack is a [[Speed Type|Speed Formation]] maneuver used primarily by [[Sonic the Hedgehog|Sonic]] on [[Team Sonic]], [[Amy Rose|Amy]] on [[Team Rose]], [[Shadow the Hedgehog|Shadow]] on [[Team Dark]], and [[Espio the Chameleon|Espio]] on [[Team Chaotix]]. When using the Homing Attack in this game, the user leaves a colored trail. The user will also perform a variety of flips or spins after the Homing Attack makes them bounce off their target.
  +
  +
In gameplay, when performing the Homing Attack, the user's teammates will occasionally follow through with the maneuver, thereby tripling the Homing Attack's attack power. Curiously, while in Speed Formation, the user's teammates can reach enemies with their Homing Attacks that are otherwise too high above the player's character to reach with their Homing Attack, even when the enemies are right above them. This breaks the general rule that one cannot aim a Homing Attack at targets at higher elevations than the character.
   
==''Sonic Heroes''==
 
 
<gallery type="slideshow" widths="200">
 
<gallery type="slideshow" widths="200">
 
Dolphin 2015-12-11 20-18-37-467.png|Homing Attack level 0
 
Dolphin 2015-12-11 20-18-37-467.png|Homing Attack level 0
Line 88: Line 131:
 
Dolphin 2015-12-11 20-25-11-028.png|Homing Attack level 3.
 
Dolphin 2015-12-11 20-25-11-028.png|Homing Attack level 3.
 
</gallery>
 
</gallery>
In ''[[Sonic Heroes]],'' whenever the player collects a blue [[Power Core]], the Homing Attack's power will increase. The levels of power are as follows:
+
By collecting blue [[Power Core]]s during gameplay, the player can increase the power and nature of the Homing Attack. The levels of power are as follows:
*Level 0: The attack causes one hit point of damage to the targeted enemy.
+
*'''Level 0''': The attack causes one hit point of damage to the targeted enemy. When used, it leaves an aura trail from the respective character.
  +
*'''Level 1''': The attack causes two hit points of damage to the targeted enemy. When used, rings are projected from the user's aura - Sonic, green; Shadow, magenta; Amy, blue; Espio, orange.
**Visual: Trail of aura of respective character.
 
*Level 1: The attack causes two hit points of damage to the targeted enemy.
+
*'''Level 2''': The attack causes three hit points of damage to the targeted enemy. When used, the projected rings become larger.
  +
*'''Level 3''': The attack causes three hit points of damage to the targeted enemy. The attack also simultaneously triggers the same effects as a [[Tornado Jump]]. When used, it showcases the effects from [[Rocket Accel]].
**Visual: Rings project from Speed character's aura- Sonic, green; Shadow, magenta; Amy, blue; Espio, orange.
 
*Level 2: The attack causes three hit points of damage to the targeted enemy.
 
**Visual: Rings become larger.
 
*Level 3: The attack causes three hit points of damage to the targeted enemy. The attack also has the same effects as a [[Tornado Jump]], causing enemies to lose their shields or be flipped over as well as allowing the character to traverse up [[pole]]s and activate [[propeller]]s.
 
**Visual: Effect from [[Rocket Accel]].
 
   
Also, whilst in power formation, the other two teammates will automatically perform a Homing Attack (known as "[[Auto Homing]]") nearby enemies when they are not being used in other attacks. Notably in this game and ''[[Sonic Adventure 2]]'', the Jump Dash and Homing Attack can both be cancelled by pressing the attack button. When cancelled, the character will keep their current velocity, but uncurl and no longer home in on the target.
+
To perform the Homing Attack technique in gameplay, the selected team must be in Speed Formation. The player then has to press {{Cross Button (PS)}}/{{A Button (Xbox)}}/{{A Button (GameCube)}}/[Spacebar] during a jump or fall while near a possible homing target to execute the Homing Attack. In addition, the player can cancel the Homing Attack in mid-flight by pressing the attack button. When canceled, the character will, like in ''[[Sonic Adventure 2]]'', keep their current velocity, uncurl, and no longer home in on the target.
  +
  +
Also worth noting is that when in [[Power Type|Power Formation]], the Speed and [[Fly Type|Fly]] characters on the team will [[Auto Homing|automatically Homing Attack]] nearby enemies.
  +
  +
===''Sonic Rush'' series===
  +
====''Sonic Rush''====
  +
In ''[[Sonic Rush]]'', the Homing Attack is only used by [[Sonic the Hedgehog|Sonic]]. When performing the Homing Attack in this game, Sonic leaves no colored trail or afterimages in his wake. He also does not perform any tricks after the Homing Attack makes him bounce off his target.
  +
  +
Gameplay-wise, the Homing Attack works like it did in the ''Sonic Advance'' series. It also cannot be used on [[Spring]]s and [[Grind Rail]]s, although it can still target [[Item Box]]es. To perform the Homing Attack in gameplay, the player has to press {{R Button (DS)}} during a jump while near a possible homing target. It cannot be activated if the player uses a gimmick (like a Spring or a [[Ramp]]) to get into midair however.
  +
  +
====''Sonic Rush Adventure''====
  +
In ''[[Sonic Rush Adventure]]'', the Homing Attack is again only used by [[Sonic the Hedgehog|Sonic]]. In this game, the Homing Attack works and looks exactly like it did in ''[[Sonic Rush]]'', except that Sonic stays in [[Spin Attack|spinball]] form after bouncing off his targets. Like in ''Sonic Rush'', to perform the Homing Attack in gameplay, the player has to press {{R Button (DS)}} during a jump while near a possible homing target.
  +
  +
===''Shadow the Hedgehog''===
  +
[[File:COSMICFALL6.png|thumb|200px|left|Shadow using the Homing Attack in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''.]]
  +
In ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', the Homing Attack is primarily used by [[Shadow the Hedgehog|Shadow]]. It is also used by the [[Shadow Android]]s in the game's multiplayer. When performing the Homing Attack in this game, the user leaves a colored trail. The user will also perform a variety of flips after the Homing Attack makes them bounce off their target.
  +
  +
The Homing Attack is also used by [[Sonic the Hedgehog|Sonic]] in the stages where he appears as Shadow's partner. Also, during the boss fight against [[Diablon]] and Sonic, Sonic will use the Homing Attack to attack the player. However, Sonic's Homing Attack can here get canceled out with the player's own [[Spin Jump]] or Homing Attack. Interestingly, Sonic is able to aim a Homing Attack at targets at higher elevations than himself, despite the fact that Sonic has to be a bit above his targets in other games. This even works when Sonic is directly above an enemy/target, where in that case a [[Jump Dash]] would occur instead under normal circumstance.
  +
  +
In gameplay, the player's Homing Attack does minimal damage to enemies. To perform the Homing Attack in gameplay, the player has to press {{Cross Button (PS)}}/{{A Button (Xbox)}}/{{A Button (GameCube)}} during a jump or fall while near a possible homing target.
  +
  +
Curiously, if one player in multiplayer launches a [[Spin Dash]] away from another's Homing attack, it is shown that they cannot escape it, unless they block it with another [[Spin Attack]]-derived move (or being shielded by certain obstacles that can be destroyed by a Jump Dash and Homing Attack alike; which as it also applies to any target that will put Shadow in a Homing Attack state, any object that can be destroyed can block the Homing Attack and cause one to bounce off of it despite not being target-able).
  +
  +
===''Sonic the Hedgehog'' (2006)===
  +
[[file:Sonic06screen3.jpg|thumb|200px|right|Sonic using the Homing Attack in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]].]]
  +
In [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], the Homing Attack is used by both [[Sonic the Hedgehog|Sonic]] and [[Shadow]]. When using the Homing Attack in this game, the user only leaves a faint color trail, although they still emit a bright glow; Sonic in particular emits a rainbow-colored glow in this game rather than his standard blue. The user will also perform a single body flip after the Homing Attack makes them bounce off their target.
  +
  +
During the [[Sonic the Hedgehog (Sonic the Hedgehog (2006))|boss battle]] with Sonic, Sonic will attempt to attack the player with the Homing Attack.
  +
  +
In gameplay, hitting certain lesser enemies with the Homing Attack will result in said enemies being sent flying backwards for a moment before they blow up. If these enemies hit a breakable object or lesser enemy while flying, then they will get destroyed too (or at least take damage). To perform the Homing Attack in gameplay, the player has to press {{Cross Button (PS)}}/{{A Button (Xbox)}} in midair while near a possible homing target.
  +
  +
===''Sonic Rivals'' series===
  +
====''Sonic Rivals''====
  +
[[File:HomingAttackRivals.png|thumb|left|200px|Silver using the Homing Attack in ''[[Sonic Rivals]]''.]]
  +
In ''[[Sonic Rivals]]'', the Homing Attack is used by all five playable characters. When using the Homing Attack in this game, the user leaves a colored trail. Also, when bouncing off lesser enemies after hitting them with the Homing Attack, the user will stay in [[Spin Attack|spinball]] form. If the player hits an opposing rival character with the Homing Attack however, the user will instead strike a pose after they bounce off of them.
  +
  +
In gameplay, the Homing Attack has a relatively short range. To perform the Homing Attack in gameplay, the user has to press {{Cross Button (PS)}} in midair while near a possible homing target.
  +
  +
====''Sonic Rivals 2''====
  +
In ''[[Sonic Rivals 2]]'', the Homing Attack is available to all eight playable characters. In this game, the move retains its traits and visual presentation from ''Sonic Rivals''. To perform the Homing Attack in gameplay, the user has to press {{Cross Button (PS)}}/{{Circle Button (PS)}} in midair while near a possible homing target.
  +
  +
===''Sonic and the Secret Rings''===
  +
[[File:HomingAttackSatSR.png|thumb|200px|The Homing Attack in ''[[Sonic and the Secret Rings]]''.]]
  +
In ''[[Sonic and the Secret Rings]]'', the Homing Attack is only used by [[Sonic the Hedgehog|Sonic]]. When using the Homing Attack in this game, Sonic does not curl into a [[Spin Attack|spinball]]. However, he does leave a colored trail and will perform various tricks after bouncing off his target.
  +
  +
In gameplay, the Homing Attack is a [[Skill]] avilable from the beginning of the game that costs ten Skill Points to be equipped. The game also features a number of additional Skills that allow the player to customize the Homing Attack's mechanics:
  +
*'''[[Homing Dash]]''': Enables the player to attack again after launching a succesful Homing Attack
  +
*'''Homing Cancel''': Lets the player negate a Homing Attack by pressing {{2 Button (Wii)}}.
  +
*'''H-Expand''': Increases a Homing Attack's range
  +
*'''Fire Lock-On''': Lets the player target [[Fire Soul]]s with the Homing Attack.
  +
*'''Homing Stability''': Decreases a Homing Attack's recovery time.
  +
*'''Expert Attack''': [[Experience Point|Experience]] is gained with each Homing Attack.
  +
*'''Homing Bonus''': Bonus experience for defeating multiple enemies with Homing Attack.
  +
  +
To perform the Homing Attack in gameplay, the player first has to press {{2 Button (Wii)}} while near a possible homing target to perform a slide and find a green cursor placed upon the target. Next, perform a jump to lock-on to the target in midair (locked when the cursor turns red), then quickly flip the Wii Remote in a forward direction for the Homing Attack.
  +
  +
===''Super Smash Bros.'' series===
  +
====''Super Smash Bros. Brawl''====
  +
[[File:HomingAttackBrawl.jpg|thumb|left|200px|Sonic using the Homing Attack in ''[[Super Smash Bros. Brawl]]''.]]
  +
In ''[[Super Smash Bros. Brawl]]'', the Homing Attack is [[Sonic the Hedgehog|Sonic]]'s neutral special move. In this game, several of the Homing Attack's mechanics have been changed. In addition, the move takes longer to perform. The player can tap the attack or special button to attack sooner but with less accuracy and power. The attack can also be steered to a certain extent.
  +
  +
When used, Sonic curls up into a ball, hovers briefly while slowly moving upwards and grunting, then shoots towards the opponent closest to him. If there are no foes within the attack's range, Sonic will instead simply shoot downwards at a diagonal angle. Whether or not the move hits, Sonic will stall after it is used. This move can be used an unlimited amount of times in the air, so it is effective for getting back onto the stage after being launched. If two Sonics (or Kirbys with Sonic's ability) attack each another with this move, they will slowly jump upwards until they reach the top of the screen. It also possesses a unique quality in that it tries to hit the opponent's side facing away from Sonic by traveling over them. This means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards him in the air.
  +
  +
====''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''====
  +
[[File:Sonicbullying.jpg|thumb|200px|right|Sonic using the Homing Attack in [[Super Smash Bros. for Nintendo 3DS and Wii U|''Super Smash Bros. for Wii U'']].]]
  +
In [[Super Smash Bros. for Nintendo 3DS and Wii U|''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'']], the Homing Attack returned as Sonic's neutral special move. In this game, it retains its mechanics and controls from ''[[Super Smash Bros. Brawl]]''. The 3DS and Wii U instalments also feature additional variations of the Homing Attack that the player can customize Sonic with:
  +
#'''Homing Attack (Default)''': Jump into the air, and then home in on the closest fighter (if there's one in range).
  +
#'''Stomp''': Jump into the air before slamming straight down with a meteor smash.
  +
#'''Surprise Attack''': A faster Homing Attack with less range and power than normal. When not locked on to a target, it rises upwards slightly.
  +
  +
====''Super Smash Bros. Ultimate''====
  +
In ''[[Super Smash Bros. Ultimate]]'', the Homing Attack returns as Sonic's neutral special move. This time, the Homing Attack shows a reticle right before the attack lands on an opponent. Knuckles, who appears as an Assist Trophy, also uses this as one of his attacks.
  +
  +
===''Sonic Unleashed''===
  +
[[File:Sonic-Unleashed460.jpg|thumb|200px|left|Sonic using the Homing Attack on the [[Wii]]/[[PlayStation 2]] version of ''[[Sonic Unleashed]]''.]]
  +
On both versions of ''[[Sonic Unleashed]]'', the Homing Attack is used exclusively by [[Sonic the Hedgehog]] in the daytime. When performing the Homing Attack in this game, Sonic leaves a colored trail. Sonic will also perform a variety of flips and tricks after the Homing Attack makes him bounce off his target.
  +
  +
In gameplay on the [[Wii]]/[[PlayStation 2]] version of ''Sonic Unleashed'', hitting certain ground-bound enemies (like [[Egg Fighter]]s) with the Homing Attack will result in said enemies being sent flying backwards a few meters before they blow up. Also, if the player connects enemies and certain gimmicks in succession via Homing Attacks, it will trigger Action Chains, which fill the [[Boost Gauge]].
  +
  +
In gameplay on the [[Xbox 360]]/[[PlayStation 3]] version of ''Sonic Unleashed'', certain ground-bound enemies like the Egg Fighters will be sent flying backwards a distance when hit by the Homing Attack. If these enemies hit a breakable object or enemy while flying, then they will get destroyed too.
  +
  +
To perform the Homing Attack in gameplay, Sonic must first get airborne by either jumping or utilizing a gimmick while near a possible homing target. Then, when a cursor (a red one on the Wii/PlayStation 2 and a green one on the Xbox 360/PlayStation 3) appears above the target, use one of the following commands to execute the Homing Attack:
  +
  +
{| class="wikitable" border="1" style="text-align:center"
  +
|-
  +
! scope="col"|PS2
  +
! scope="col"|Wii (remote)
  +
! scope="col"|Wii (Classic Controller)
  +
! scope="col"|Wii (GameCube Controller)
  +
! scope="col"|PS3
  +
! scope="col"|Xbox 360
  +
|-
  +
|{{Cross Button (PS)}}
  +
|Shake Wii remote
  +
|b Button/x Button
  +
|{{A Button (GameCube)}}/{{X Button (GameCube)}}/{{Y Button (GameCube)}}
  +
|{{Square Button (PS)}}
  +
|{{X Button (Xbox)}}
  +
|}
  +
  +
===''Sonic the Hedgehog 4''===
  +
====''Episode I''====
  +
[[File:Sonic4Episode1_HomingAttack.png|thumb|200px|Sonic using the Homing Attack in ''[[Sonic the Hedgehog 4: Episode I]]''.]]
  +
In ''[[Sonic the Hedgehog 4: Episode I]]'', the Homing Attack is used by [[Sonic the Hedgehog|Sonic]] and [[Super Sonic]]. When performing the Homing Attack in this game, Sonic sets off with a burst of speed while leaving behind a colored trail. He also performs a single flip after the Homing Attack makes him bounce off his target.
  +
  +
To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, press {{A Button (Xbox)}}/{{B Button (Xbox)}}/{{Cross Button (PS)}}/{{Circle Button (PS)}}/{{2 Button (Wii)}} to execute the Homing Attack.
  +
  +
====''Episode II''====
  +
In ''[[Sonic the Hedgehog 4: Episode II]]'', the Homing Attack is used by [[Sonic the Hedgehog|Sonic]] and [[Super Sonic]] again. In this game, the Homing Attack works and looks exactly like it did in ''[[Sonic the Hedgehog 4: Episode I]]'', except that Sonic will perform different tricks after bouncing off his targets. In the game's additional episode, ''[[Sonic the Hedgehog 4: Episode Metal]]'', the Homing Attack is available to [[Metal Sonic]] as well.
  +
  +
To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, press {{A Button (Xbox)}}/{{Cross Button (PS)}} to execute the Homing Attack.
  +
  +
===''Sonic Colors''===
  +
[[File:Dolphin 2015-09-05 19-02-55-398.png|thumb|200px|left|Sonic using the Homing Attack in the [[Wii]] version of ''[[Sonic Colors]]''.]]
  +
In both versions of ''[[Sonic Colors]]'', the Homing Attack is mainly used by [[Sonic the Hedgehog|Sonic]]. On the [[Wii]] version however, it is also used by [[Super Sonic]] and the [[Virtual Hedgehog]]s.
  +
  +
When performing the Homing Attack on the Wii version, the user leaves a colored trail. The user will also perform a variety of tricks after the Homing Attack makes them bounce off their target. When performing the Homing Attack on the [[Nintendo DS]] version, Sonic leaves afterimages in his wake instead of a colored trail. Sonic will also stay in [[Spin Attack|spinball]] form after the Homing Attack makes him bounce off his target.
  +
  +
In gameplay on the Wii version, hitting certain ground-bound enemies (like [[Egg Pawn]]s) with the Homing Attack will result in said enemies being sent flying into midair before they blow up. On the Nintendo DS version, the Homing Attack displays no outstanding traits in gameplay.
  +
  +
To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, use one of the following commands to execute the Homing Attack:
  +
  +
{| class="wikitable" border="1" style="text-align: center"
  +
|-
  +
! Wii Remote + Nunchunk
  +
! Wii Remote Sideways
  +
! Wii (Classic Style)
  +
! Wii (GameCube Controller)
  +
! DS
  +
|-
  +
|{{A Button (Wii/DS)}}
  +
|{{2 Button (Wii)}}
  +
|a Button
  +
|{{A Button (GameCube)}}
  +
|{{A Button (Wii/DS)}}/{{B Button (DS)}}
  +
|}
  +
  +
===''Sonic Generations''===
  +
[[file:Sonic Generations 2014-11-6-23-38-54-492.png|thumb|200px|right|Modern Sonic using the Homing Attack in the console/[[PC]] version of ''[[Sonic Generations]]''.]]
  +
In both versions of ''[[Sonic Generations]]'', the Homing Attack is used by [[Sonic the Hedgehog|Modern Sonic]] and [[Classic Sonic]], as well as [[Super Sonic|Modern Super Sonic]] on the console/[[PC]] version of the game. When performing the Homing Attack in this game, the Sonics leaves a colored trail. The Sonics will also perform a variety of tricks after the Homing Attack makes them bounce off their target.
  +
  +
In gameplay on the console/PC version of ''Sonic Generations'', Modern Sonic and Modern Super Sonic can use the Homing Attack by default. Meanwhile, Classic Sonic can only perform the Homing Attack when he has the "[[Homing Attack (Skill)|Homing Attack]]" [[Skill]] equipped. Also, in Modern Sonic's case, there is a Skill called "[[Serial Homing]]" that lets him chain Homing Attacks faster. In addition, hitting certain ground-bound enemies with the Homing Attack will result in said enemies being sent flying into midair before they blow up.
  +
  +
[[File:Gold Beetle 4.png|thumb|200px|left|Sonic using the Homing Attack in the [[Nintendo 3DS]] version of ''[[Sonic Generations]]''.]]
  +
In gameplay on the [[Nintendo 3DS]] version of ''Sonic Generations'', the Homing Attack is a part of both Modern and Classic Sonic's default moveset. However, while Modern Sonic's Homing Attack is available from the beginning of the game, Classic Sonic's is automatically unlocked after defeating the [[Big Arm (Classic Sonic's world)|Big Arm]]. It should be noted that if Classic Sonic attempts to use the Homing Attack on the Big Arm while it moves into the background, Classic Sonic will either hit it or go right past it, depending on the timing.
  +
  +
To perform the Homing Attack in gameplay, the Sonics must first get into midair while near a possible homing target. Then, when a reticle (a red one on the Nintendo 3DS and a green one on the console/PC) appears above the target, press {{A Button (Xbox)}}/{{Cross Button (PS)}}/{{A Button (Wii/DS)}}/{{B Button (DS)}} to execute the Homing Attack:
  +
  +
===''Sonic Dash''===
  +
In ''[[Sonic Dash]]'', the Homing Attack is used by all playable characters. When using the Homing Attack in this game, the user leaves a colored trail. The user also tends to stay in spinball form after bouncing off their target.
  +
  +
In gameplay, the Homing Attack cannot be used as freely. Instead, it is restricted to when the player has to cross a gap in the road that is way too wide to cross by jumping. At these points, the player has to use the Homing Attack to skip across the enemies that appear in the gab until they reach the other end. Also, when finishing a boss battle, the player can time their actions so that they can launch up to three Homing Attack on the boss for extra [[point]]s.
  +
  +
To perform the regular Homing Attack in gameplay, the player must first [[Spin Jump|jump]] while near a possible homing target. Then, when a green cursor appears above the target, tap the screen to execute the Homing Attack. During boss battles, the player has to tap the screen when two green cursors overlap in order to launch a succesful Homing Attack.
  +
  +
===''Sonic Lost World''===
  +
[[File:Why is he targetting to Moto Bugs eyes.jpg|thumb|200px|right|Sonic using the Homing Attack as part of the [[Focused Homing Attack]] in the [[Wii U]] version of ''[[Sonic Lost World]]''.]]
  +
In both versions of ''[[Sonic Lost World]]'', the Homing Attack is used mainly by [[Sonic the Hedgehog|Sonic]] and [[Super Sonic|his Super State]]. On the [[Wii U]] exclusively, the [[Virtual Hedgehog]]s are also capable of using the Homing Attack.
  +
  +
When performing the Homing Attack on the Wii U/[[PC]] version of the game, the user leaves a colored trail. The user will also stay in [[spin Attack|spinball]] form after the Homing Attack makes them bounce off their target. When performing the Homing Attack on the [[Nintendo 3DS]] version, Sonic leaves a colored trail as well, and will stop spinning after bouncing off the enemy. However, he will still not strike any poses.
  +
  +
To perform the Homing Attack in gameplay, the player must first approach a target until a target mark (a red one on the Wii U/PC version and a yellow/red one on the Nintendo 3DS version) appears above it. The player then has to jump to lock onto the target and press the following buttons while in midair to execute the Homing Attack:
  +
  +
{| class="wikitable" style="text-align: center;"
  +
!Wii U
  +
!Nintendo 3DS
  +
|-
  +
|{{A Button (Wii/DS)}}
  +
|{{A Button (Wii/DS)}}/{{B Button (DS)}}
  +
|}
  +
  +
By targeting multiple targets, or just targeting a single target multiple times, the player can launch a [[Focused Homing Attack]]. This attack lets the player attack multiple targets in a row or launch an extra powerful Homing Attack at a single target. However, a fully charged attack will cause Sonic to uncurl and strike a pose, and until he lands he will not be able to Homing Attack again. This also occurs if the player uses six unfocused Homing Attacks attacks in a row without landing.
  +
  +
===''Sonic Forces''===
  +
In ''[[Sonic Forces]]'', the Homing Attack is only used by [[Sonic the Hedgehog|Sonic]], [[Super Sonic]] and [[Shadow the Hedgehog|Shadow]] (the two latter of whom are only available through [[Downloadable content|DLCs]]). When performing the Homing Attack in this game, the user leaves a colored trail while surrounded in a buzz saw-shaped aura. The user will also perform a variety of tricks after the Homing Attack makes them bounce off their target.
  +
  +
To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a green reticle appears above the target, press {{B Button (Switch)}}/{{Cross Button (PS)}}/{{A Button (Xbox One)}} to execute the Homing Attack.
   
 
==Variants==
 
==Variants==
===Blast Attack===
+
===Fire Claw===
{{Main|Blast Attack}}
+
{{Main|Fire Claw}}
  +
[[File:Chara10 04.jpg|thumb|200px|left|Blaze using the Fire Claw.]]
The '''Blast Attack''' is a move that appeared in ''[[Sonic 3D Blast]]'' and can only be used when Sonic has a [[Shield|Gold Shield]]. Much like the Homing Attack, the move causes Sonic to home straight into a nearby enemy and the player has to press the jump button twice to perform, however, the Blast Attack cannot chain attacks. Sonic can not jump dash with this move when there are no enemies nearby and instead goes straight down to the ground. This is often considered to be the predecessor to the Homing Attack.
 
  +
The '''Fire Claw''' is [[Blaze the Cat]]'s equivalent of the Homing Attack. When performing the Fire Claw, Blaze launches herself forward whilst spinning horizontally and holding one hand out in front of her to attack her foes. The move allows Blaze to home in on nearby enemy. Like the Homing Attack, the move can also be chained. This move only appeared in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]].
  +
{{Clear}}
   
=== Homing Dash ===
+
===Focused Homing Attack===
  +
{{Main|Focused Homing Attack}}
  +
[[File:Why_is_he_targetting_to_Moto_Bugs_eyes.jpg|thumb|200px|Sonic using the Focused Homing Attack.]]
  +
The '''Focused Homing Attack''' is a turbo-charged version of the Homing Attack. When performing this move, the user either locks onto multiple targets and launches a series of Homing Attacks at them, or they lock onto a single target multiple times and then launch an extra powerful Homing Attack that can deal significant damage. This move only appeared in ''[[Sonic Lost World]]''.
  +
{{Clear}}
  +
  +
===Homing Dash===
 
{{Main|Homing Dash}}
 
{{Main|Homing Dash}}
  +
[[File:Solider_One_spear_3.jpg|thumb|left|200px|Sonic using the Homing Dash.]]
The '''Homing Dash''' is the variant of the Homing Attack in ''[[Sonic and the Black Knight]]''. It works like the Homing Attack, except it does not make the users curl into a ball. It can also not damage the [[Knights of the Underworld]] enemies.
 
  +
The '''Homing Dash''' is a non-offensive variant of the Homing Attack. When [[Sonic and the Secret Rings|first introduced]], it was a passive ability that allowed the user to chain Homing Attacks. It [[Sonic and the Black Knight|later]] appeared as move that cannot hurt [[Knights of the Underworld]], but allows the user to zero in on targets. This move appears in ''[[Sonic and the Secret Rings]]'' and ''[[Sonic and the Black Knight]]''.
  +
{{Clear}}
  +
  +
===Homing Smash===
  +
{{Main|Homing Smash}}
  +
[[File:Homingsmashwg.png|thumb|200px|Sonic using the Homing Smash.]]
  +
The '''Homing Smash''' is the [[White Gem]]'s [[Custom Action]], which is used exclusively by [[Sonic the Hedgehog]]. When performing this move, Sonic hangs in mid-air before dashing at his opponent with a Homing Attack that possesses increased range and power. This move only appeared in [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]].
  +
{{Clear}}
   
 
===Jump Dash===
 
===Jump Dash===
 
{{Main|Jump Dash}}
 
{{Main|Jump Dash}}
  +
[[File:Sonic_Generations_2014-11-6-17-14-57-374.png|thumb|left|200px|Sonic using the Jump Dash.]]
The '''Jump Dash''' is a quick dash performed in the air. The move is performed whenever a player uses the Homing Attack when there are no enemies in the vicinity. The Jump Dash is also used by every playable support character in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (with the exception of Maria) instead of the Homing Attack. The move lets the player move forward a bit and also helps with platforming, but it also takes the player out of a spin, so if the player collides with an enemy, he/she will take damage.
 
  +
The '''Jump Dash''' is a quick dash performed in midair. The move is performed whenever the user uses the Homing Attack when there are no enemies in the vicinity. The move lets the user move forward a bit, but it also takes the user out of a spin, so if the user collides with an enemy, they will (in most cases) take damage.
  +
{{Clear}}
   
 
===Light Speed Attack===
 
===Light Speed Attack===
 
{{Main|Light Speed Attack}}
 
{{Main|Light Speed Attack}}
  +
[[File:Launcher_2014-10-20-23-15-58-403.png|thumb|200px|Sonic using the Light Speed Attack.]]
The '''Light Speed Attack''' is a technique that can only be performed by Sonic that resembles a cross between the Homing Attack and the [[Light Speed Dash]]. This move attacks all nearby enemies with series of Homing Attacks at light speed.
 
  +
The '''Light Speed Attack''' is a variant of the Homing Attack that resembles a cross between the Homing Attack and the [[Light Speed Dash]]. When performing the Light Speed Attack, the user destroys all nearby enemies with series of Homing Attacks at light speed. This move first appeared in ''[[Sonic Adventure]]''.
  +
{{Clear}}
   
 
===Maximum Heat Knuckles Attack===
 
===Maximum Heat Knuckles Attack===
 
{{Main|Maximum Heat Knuckles Attack}}
 
{{Main|Maximum Heat Knuckles Attack}}
  +
[[File:SA1MaxHeatAttack.png|thumb|left|200px|Knuckles using the Maximum Heat Knuckles Attack.]]
The '''Maximum Heat Knuckles Attack''' is a move very similar to the Light Speed Attack, and is used only by [[Knuckles the Echidna]]. When performing this move, Knuckles homes into all nearby enemies.
 
  +
The '''Maximum Heat Knuckles Attack''' is [[Knuckles the Echidna]]'s personal variant of the [[Light Speed Attack]]. When performing the Maximum Heat Knuckles Attack, Knuckles [[glide]]s into all surrounding enemies at high speed, taking them out in one fell swoop. This move first appeared in ''[[Sonic Adventure]]''.
 
  +
{{Clear}}
===Homing Smash===
 
{{Main|Homing Smash}}
 
The '''Homing Smash''' is an Level Up Item that can be obtained by obtaining the [[White Gem]]. It enables Sonic to hang in mid-air before dashing at his opponent with increased range and power.
 
 
===Fire Claw===
 
{{Main|Fire Claw}}
 
The '''Fire Claw''' is a move used by [[Blaze the Cat]] in ''Sonic the Hedgehog ''(2006), where Blaze launches forward whilst spinning horizontally and sticking one arm and one hand out in front of her. The move allows Blaze to home in on the nearest enemy and like the Homing Attack, the move can be chained.
 
   
 
===Wire Attack===
 
===Wire Attack===
 
{{Main|Wire Attack}}
 
{{Main|Wire Attack}}
The '''Wire Attack''' is a move used by the [[Avatar]]. It is very similar to the regular homing attack, but instead of launching themselves at the enemy, the Avatar uses their grappling wire to hook on to an enemy, pull themselves towards it and kick off.
+
The '''Wire Attack''' is a move used by the [[Avatar]]. It is very similar to the regular Homing Attack, but instead of launching themselves at the enemy, the Avatar uses their grappling wire to hook on to an enemy, pull themselves towards it and kick off. This move only appeared in ''[[Sonic Forces]]''.
 
==Other game appearances==
 
===''Super Smash Bros.'' series===
 
The Homing Attack appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' as the main special move for Sonic. Unlike in the main [[Sonic the Hedgehog series|''Sonic'' games]], it can be used infinitely, so it is effective for getting back onto the stage after being launched.
 
 
====Changes====
 
The Homing Attack takes longer to perform here. Sonic spins in to the air and rises, grunts and then goes for the the closest character. If no one is present, it will just go diagonally downwards in the direction he's facing. He can also tap the attack or special button to attack sooner but with less accuracy and power. The attack can also be steered to a certain extent.
 
   
 
==Trivia==
 
==Trivia==
  +
*In ''[[Sonic Unleashed]]'', ''[[Sonic Colors]]'' ([[Wii]]), and ''[[Sonic Generations]]'', Sonic will strike one out of five poses after bouncing off the enemy. Sonic and Shadow also had a few different animations after each Homing Attack in ''[[Sonic Adventure 2]]''.
 
*In some games, as long as the Homing Attack hits anything damageable, the character will bounce off. Thus in some cases, it is possible for the Homing Attack to be blocked by other targets that cannot be locked on, such as breakable walls in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', though this happens rarely.
 
*In some games, as long as the Homing Attack hits anything damageable, the character will bounce off. Thus in some cases, it is possible for the Homing Attack to be blocked by other targets that cannot be locked on, such as breakable walls in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', though this happens rarely.
*Sonic in ''Shadow the Hedgehog'' is the only partner of Shadow's who can perform this move, as this is because Sonic needed a working Homing Attack for the Boss Battle against Diablon and Sonic.
 
**Sonic also seems to break the logic in that he can aim a Homing Attack at targets a higher elevation from him and even right above him, despite in most games needing to be a bit high above targets first. This also even works when Sonic is directly above an enemy/target, where in that case a Jump Dash would occur instead if a normal circumstance.
 
***This also occurred in ''Sonic Heroes'', while in Speed Formation. The speed character's homing attack would not be able to reach robots that were higher than them but the Partner characters like Tails and Knuckles would attack the robots no matter how high up they were. This could be used to an advantage to destroy robots too high to reach by normal means.
 
 
*A glitch in various games, using the move can cause the player to circle around the enemy several times instead of actually hitting the enemy.
 
*A glitch in various games, using the move can cause the player to circle around the enemy several times instead of actually hitting the enemy.
 
**Another glitch (in ''[[Sonic Unleashed]]'' especially), using the move can make the player clip through their target and not hit it, or just miss it completely.
 
**Another glitch (in ''[[Sonic Unleashed]]'' especially), using the move can make the player clip through their target and not hit it, or just miss it completely.
  +
*In ''[[Super Smash Bros. Brawl]]'', depending on the circumstances, Sonic can go under a stage (like Final Destination) and perpetually use the move to move around under it.
*It should be noted that in some games, like ''[[Sonic Generations]]'', Sonic just kicks the enemy when making contact, instead of bouncing off in a ball.
 
*In ''Super Smash Bros. Brawl'', depending on the circumstances, Sonic can go under a stage (like Final Destination) and perpetually use the move to move around under it.
+
**''Super Smash Bros. Brawl'' is the only game where Sonic cannot choose which opponent to attack and the move itself has a delay.
** ''Super Smash Bros. Brawl'' is the only game where Sonic cannot choose which opponent to attack and the move itself has a delay.
 
*Homing Attack is also an unlockable [[Skills|Skill]] for Classic Sonic in the console/PC versions of ''Sonic Generations''. He automatically gets it as standard in the 3DS version after beating the first boss.
 
   
==Gallery==
+
==See also==
  +
*[[Flying Kick]]
===Sprites===
 
  +
*[[Homing Attack (disambiguation)]]
<gallery>
 
Classic Sonic - Homing Attack.png|The Homing Attack icon in ''[[Sonic Generations]]''.
 
</gallery>
 
 
===Screenshots===
 
{{Gallery start}}
 
<gallery>
 
Sonic Advance 2 Homing Attack.png|''[[Sonic Advance 2]]''
 
Sonic06screen3.jpg|[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]
 
i_223959.jpg|Sonic using a Homing Attack on an [[Egg Gunner]], [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]
 
Sonic-Unleashed460.jpg|''[[Sonic Unleashed]]'' ([[PlayStation 2]]/[[Wii]])
 
Gold Beetle 4.png|''[[Sonic Generations]]'' ([[Nintendo 3DS]])
 
Sonicforces-08.jpg|''[[Sonic Forces]]''
 
</gallery>
 
{{Gallery end}}
 
   
  +
==References==
  +
{{Reflist}}
  +
{{Navigatebox|
  +
{{3D info}}
 
{{Adventure info}}
 
{{Adventure info}}
  +
{{Adventure 2 info}}
 
{{Advance 2 info}}
 
{{Advance 2 info}}
{{Advance 3 info}}
 
 
{{Heroes info}}
 
{{Heroes info}}
  +
{{Advance 3 info}}
  +
{{Rush info}}
  +
{{Shadow info}}
  +
{{Sonic 2006 info}}
 
{{Rivals info}}
 
{{Rivals info}}
 
{{Secret Rings info}}
 
{{Secret Rings info}}
 
{{Rivals 2 info}}
 
{{Rivals 2 info}}
  +
{{Rush Adventure info}}
 
{{Unleashed info}}
 
{{Unleashed info}}
 
{{Sonic 4 Episode I info}}
 
{{Sonic 4 Episode I info}}
Line 182: Line 395:
 
{{Generations info}}
 
{{Generations info}}
 
{{Sonic 4 Episode II info}}
 
{{Sonic 4 Episode II info}}
  +
{{Lost World info}}
 
{{Forces info}}
 
{{Forces info}}
  +
}}
 
[[Category:Attacks and moves]]
 
[[Category:Attacks and moves]]
 
[[Category:Sonic Adventure]]
 
[[Category:Sonic Adventure]]
 
[[Category:Sonic Adventure 2]]
 
[[Category:Sonic Adventure 2]]
[[Category:Sonic Heroes]]
 
 
[[Category:Sonic Advance 2]]
 
[[Category:Sonic Advance 2]]
  +
[[Category:Sonic Heroes]]
 
[[Category:Sonic Advance 3]]
 
[[Category:Sonic Advance 3]]
  +
[[Category:Sonic Rush]]
  +
[[Category:Shadow the Hedgehog (game)]]
  +
[[Category:Sonic the Hedgehog (2006)]]
 
[[Category:Sonic Rivals]]
 
[[Category:Sonic Rivals]]
[[Category:Sonic Rivals 2]]
 
 
[[Category:Sonic and the Secret Rings]]
 
[[Category:Sonic and the Secret Rings]]
  +
[[Category:Sonic Rivals 2]]
  +
[[Category:Sonic Rush Adventure]]
 
[[Category:Sonic Unleashed]]
 
[[Category:Sonic Unleashed]]
[[Category:Shadow the Hedgehog (game)]]
 
 
[[Category:Sonic the Hedgehog 4: Episode I]]
 
[[Category:Sonic the Hedgehog 4: Episode I]]
[[Category:Sonic the Hedgehog 4: Episode II]]
 
 
[[Category:Sonic Colors]]
 
[[Category:Sonic Colors]]
[[Category:Sonic Generations skills]]
+
[[Category:Sonic Generations]]
  +
[[Category:Sonic the Hedgehog 4: Episode II]]
 
[[Category:Sonic Lost World]]
 
[[Category:Sonic Lost World]]
[[Category:Sonic Rush]]
 
[[Category:Sonic Rush Adventure]]
 
[[Category:Sonic the Hedgehog (2006)]]
 
 
[[Category:Sonic Forces]]
 
[[Category:Sonic Forces]]

Revision as of 00:26, 19 April 2020

Press Cross after jumping to launch a Homing Attack that zeroes in on enemies!


Omochao, Sonic Generations (PlayStation 3)

The Homing Attack (ホーミングアタック Hōmingu Atakku?) is a move that appears in the Sonic the Hedgehog series. It is a technique that allows the user to swerve during a Spin Jump, automatically zeroing in and striking a nearby enemy with a midair Spin Attack.

To date, the Homing Attack is one of Sonic the Hedgehog's most recognizable trademark attacks. Since its debut, others have picked up the move as well, making it one of the most frequently used techniques in the series.

Description

Homing attack02

Sonic targeting a Spinner with the Homing Attack.

When performing the Homing Attack, the user first targets a foe or object from midair. The user then curls into a spinball and launches straight into the target. After hitting, the attack's force will cause the user to bounce off the target. The user will then usually strike a pose. Also, when performing the Homing Attack, the user typically leaves a colored aura trail in their wake. The color of this trail depends on the user.

In gameplay, as its name implies, the Homing Attack allows the user to home directly into a nearby enemy with a target-seeking attack. However, it can only hit one target at a time. If it hits an enemy or breakable object, the Homing Attack will inflict damage. In addition, if used on a row of targets, the technique can be chained to both attack and skip across said targets after the Homing Attack makes the player bounce off them, which can be use to traverse certain sections of a level which are otherwise inaccessible. Aside from enemies, the Homing Attack can also be used to quickly target other objects, such as Springs, Grind Rails, Balloons, and Item Boxes. When hitting gimmicks like Springs and Grind Rails however, the Homing Attack's "bounce off" motions get negated by the gimmicks' functions.

The homing attack

Sonic targeting a Spring with the Homing Attack.

In case the target starts moving as the Homing Attack is executed, it can still catch up with no problem. However, in games like Sonic Unleashed and Sonic Generations, if the target is moving at the same rate as the user, like a boss, the user will stop chasing the target after about four seconds and cancel the Homing Attack. Regardless, some games increase the speed of the Homing Attack. Also, the "bounce off" motions that occur have varied from game to game.

HomingAttackChain

Sonic using a chain of Homing Attack on a row of enemies.

In gameplay, the Homing Attack will generally attack the closest target whom the user of the Homing Attack is facing towards while within the Homing Attack's range. As such, by using the characters' movement controls when launching the Homing Attack, the player will have limited control of the direction of the Homing Attack when there is more than one possible target. Also, a general rule about the Homing Attack is that it cannot target something that is located above the user, meaning the playable characters have to get on level or above what they seek to attack in order for the Homing Attack to lock onto it. Also, in the early games in the Sonic series, there was no indication of what had been targeted by the Homing Attack. As of Sonic and the Secret Rings however, a targeting reticle/cursor now appears above those whom the Homing Attack has targeted. If there are no targets within the Homing Attack's range when the move is executed however, then the player will (in most cases) perform the Jump Dash instead.

In some games, the Homing Attack can send lesser enemies flying backward for a while before they blow up. If these flying enemies hit an enemy or breakable object that is in their flight path, then these recipients will be destroyed as well.

Game appearances

Sonic 3D Blast

Gold-Shield-&-Blast-Attack

Sonc using the Sonic Blast Attack in Sonic 3D Blast.

In Sonic 3D Blast, the Homing Attack (or what could be considered a predecessor to it) was featured as a technique exclusive to Sonic named the Sonic Blast Attack,[1][2] or just the Blast Attack[1][2] (ブラストアタック Burasutoatakku?), although it was not an intrinsic ability of Sonic at this point. To use the Sonic Blast Attack in gameplay, the player has to possess a Gold Shield.

In gameplay, much like the Homing Attack, the Sonic Blast Attack causes Sonic to home straight into a nearby enemy for an attack. However, the Blast Attack cannot chain attacks. Also, Sonic cannot jump dash with this move when there are no enemies nearby and will instead go straight down to the ground. To perform the Sonic Blast Attack in gameplay, the player must press Sega Genesis A Button or Sega Genesis C Button/Sega Saturn A Button or Sega Saturn C Button during a jump while near an enemy.

Sonic Adventure

ECSONIC2

Sonic using the Homing Attack in Sonic Adventure DX: Director's Cut.

In Sonic Adventure and its port Sonic Adventure DX: Director's Cut, the Homing Attack was officially introduced. In this game, it is primarily used by Sonic the Hedgehog and Super Sonic. It is also used by Metal Sonic, but only in Sonic Adventure DX: Director's Cut. When using the Homing Attack in this game, the user leaves a colored trail. The user will also stay in spinball form after the Homing Attack makes them bounce off their target.

During the Character Conflicts with Sonic, Sonic will attempt to attack the player with the Homing Attack.

To perform the Homing Attack in gameplay, the player has to press A/A Button GameCube v2 in mid-jump while near a possible homing target.

Sonic Adventure 2

CCGC57

Sonic using the Homing Attack in Sonic Adventure 2: Battle.

In Sonic Adventure 2 and Sonic Adventure 2: Battle, the Homing Attack is used primarily by Sonic and Shadow in the main storyline. It can also be used by Metal Sonic and Amy, but only in the game's multiplayer mode. When using the Homing Attack in this game, the user leaves a colored trail. The user will also perform various tricks after the Homing Attack makes them bounce off their target.

During the boss fights with Sonic/Shadow, the boss will use the Homing Attack while they jump around or to attack the player.

To perform the Homing Attack in gameplay, the player has to press A/A Button GameCube v2 in mid-jump while near a possible homing target. In addition, the player can cancel the Homing Attack in mid-flight by pressing the attack button. When canceled, the character will keep their current velocity, uncurl, and no longer home in on the target.

Sonic Advance series

Sonic Advance 2

Sonic Advance 2 Homing Attack

Sonic using the Homing Attack in Sonic Advance 2.

In Sonic Advance 2, the Homing Attack is used exclusively by Sonic. When using the Homing Attack in this game, rather than leaving a colored trail, Sonic leaves color-shaded afterimages in his wake.

To perform the Homing Attack in gameplay, the player must press GameboyA while jumping near a possible homing target.

Sonic Advance 3

In Sonic Advance 3, the Homing Attack is used by Sonic, Tails, and Knuckles. In this game, the move retains its traits and visual presentation from Sonic Advance 2.

For the respective characters to use the Homing Attack, they must each be paired up with Cream the Rabbit. To perform the Homing Attack in gameplay with Sonic and Tails, the player must press GameboyA in mid-jump while near a possible homing target. Knuckles on the other hand, can use the Homing Attack by pressing GameboyB near an enemy while using the Mid-Air Glide.

Sonic Heroes

In Sonic Heroes, the Homing Attack is a Speed Formation maneuver used primarily by Sonic on Team Sonic, Amy on Team Rose, Shadow on Team Dark, and Espio on Team Chaotix. When using the Homing Attack in this game, the user leaves a colored trail. The user will also perform a variety of flips or spins after the Homing Attack makes them bounce off their target.

In gameplay, when performing the Homing Attack, the user's teammates will occasionally follow through with the maneuver, thereby tripling the Homing Attack's attack power. Curiously, while in Speed Formation, the user's teammates can reach enemies with their Homing Attacks that are otherwise too high above the player's character to reach with their Homing Attack, even when the enemies are right above them. This breaks the general rule that one cannot aim a Homing Attack at targets at higher elevations than the character.

By collecting blue Power Cores during gameplay, the player can increase the power and nature of the Homing Attack. The levels of power are as follows:

  • Level 0: The attack causes one hit point of damage to the targeted enemy. When used, it leaves an aura trail from the respective character.
  • Level 1: The attack causes two hit points of damage to the targeted enemy. When used, rings are projected from the user's aura - Sonic, green; Shadow, magenta; Amy, blue; Espio, orange.
  • Level 2: The attack causes three hit points of damage to the targeted enemy. When used, the projected rings become larger.
  • Level 3: The attack causes three hit points of damage to the targeted enemy. The attack also simultaneously triggers the same effects as a Tornado Jump. When used, it showcases the effects from Rocket Accel.

To perform the Homing Attack technique in gameplay, the selected team must be in Speed Formation. The player then has to press Cross/XboxA/A Button GameCube v2/[Spacebar] during a jump or fall while near a possible homing target to execute the Homing Attack. In addition, the player can cancel the Homing Attack in mid-flight by pressing the attack button. When canceled, the character will, like in Sonic Adventure 2, keep their current velocity, uncurl, and no longer home in on the target.

Also worth noting is that when in Power Formation, the Speed and Fly characters on the team will automatically Homing Attack nearby enemies.

Sonic Rush series

Sonic Rush

In Sonic Rush, the Homing Attack is only used by Sonic. When performing the Homing Attack in this game, Sonic leaves no colored trail or afterimages in his wake. He also does not perform any tricks after the Homing Attack makes him bounce off his target.

Gameplay-wise, the Homing Attack works like it did in the Sonic Advance series. It also cannot be used on Springs and Grind Rails, although it can still target Item Boxes. To perform the Homing Attack in gameplay, the player has to press RBUTTONDSSNNdisco during a jump while near a possible homing target. It cannot be activated if the player uses a gimmick (like a Spring or a Ramp) to get into midair however.

Sonic Rush Adventure

In Sonic Rush Adventure, the Homing Attack is again only used by Sonic. In this game, the Homing Attack works and looks exactly like it did in Sonic Rush, except that Sonic stays in spinball form after bouncing off his targets. Like in Sonic Rush, to perform the Homing Attack in gameplay, the player has to press RBUTTONDSSNNdisco during a jump while near a possible homing target.

Shadow the Hedgehog

COSMICFALL6

Shadow using the Homing Attack in Shadow the Hedgehog.

In Shadow the Hedgehog, the Homing Attack is primarily used by Shadow. It is also used by the Shadow Androids in the game's multiplayer. When performing the Homing Attack in this game, the user leaves a colored trail. The user will also perform a variety of flips after the Homing Attack makes them bounce off their target.

The Homing Attack is also used by Sonic in the stages where he appears as Shadow's partner. Also, during the boss fight against Diablon and Sonic, Sonic will use the Homing Attack to attack the player. However, Sonic's Homing Attack can here get canceled out with the player's own Spin Jump or Homing Attack. Interestingly, Sonic is able to aim a Homing Attack at targets at higher elevations than himself, despite the fact that Sonic has to be a bit above his targets in other games. This even works when Sonic is directly above an enemy/target, where in that case a Jump Dash would occur instead under normal circumstance.

In gameplay, the player's Homing Attack does minimal damage to enemies. To perform the Homing Attack in gameplay, the player has to press Cross/XboxA/A Button GameCube v2 during a jump or fall while near a possible homing target.

Curiously, if one player in multiplayer launches a Spin Dash away from another's Homing attack, it is shown that they cannot escape it, unless they block it with another Spin Attack-derived move (or being shielded by certain obstacles that can be destroyed by a Jump Dash and Homing Attack alike; which as it also applies to any target that will put Shadow in a Homing Attack state, any object that can be destroyed can block the Homing Attack and cause one to bounce off of it despite not being target-able).

Sonic the Hedgehog (2006)

Sonic06screen3

Sonic using the Homing Attack in Sonic the Hedgehog (2006).

In Sonic the Hedgehog (2006), the Homing Attack is used by both Sonic and Shadow. When using the Homing Attack in this game, the user only leaves a faint color trail, although they still emit a bright glow; Sonic in particular emits a rainbow-colored glow in this game rather than his standard blue. The user will also perform a single body flip after the Homing Attack makes them bounce off their target.

During the boss battle with Sonic, Sonic will attempt to attack the player with the Homing Attack.

In gameplay, hitting certain lesser enemies with the Homing Attack will result in said enemies being sent flying backwards for a moment before they blow up. If these enemies hit a breakable object or lesser enemy while flying, then they will get destroyed too (or at least take damage). To perform the Homing Attack in gameplay, the player has to press Cross/XboxA in midair while near a possible homing target.

Sonic Rivals series

Sonic Rivals

HomingAttackRivals

Silver using the Homing Attack in Sonic Rivals.

In Sonic Rivals, the Homing Attack is used by all five playable characters. When using the Homing Attack in this game, the user leaves a colored trail. Also, when bouncing off lesser enemies after hitting them with the Homing Attack, the user will stay in spinball form. If the player hits an opposing rival character with the Homing Attack however, the user will instead strike a pose after they bounce off of them.

In gameplay, the Homing Attack has a relatively short range. To perform the Homing Attack in gameplay, the user has to press Cross in midair while near a possible homing target.

Sonic Rivals 2

In Sonic Rivals 2, the Homing Attack is available to all eight playable characters. In this game, the move retains its traits and visual presentation from Sonic Rivals. To perform the Homing Attack in gameplay, the user has to press Cross/Circle in midair while near a possible homing target.

Sonic and the Secret Rings

HomingAttackSatSR

The Homing Attack in Sonic and the Secret Rings.

In Sonic and the Secret Rings, the Homing Attack is only used by Sonic. When using the Homing Attack in this game, Sonic does not curl into a spinball. However, he does leave a colored trail and will perform various tricks after bouncing off his target.

In gameplay, the Homing Attack is a Skill avilable from the beginning of the game that costs ten Skill Points to be equipped. The game also features a number of additional Skills that allow the player to customize the Homing Attack's mechanics:

  • Homing Dash: Enables the player to attack again after launching a succesful Homing Attack
  • Homing Cancel: Lets the player negate a Homing Attack by pressing Snnwii2buttondisco.
  • H-Expand: Increases a Homing Attack's range
  • Fire Lock-On: Lets the player target Fire Souls with the Homing Attack.
  • Homing Stability: Decreases a Homing Attack's recovery time.
  • Expert Attack: Experience is gained with each Homing Attack.
  • Homing Bonus: Bonus experience for defeating multiple enemies with Homing Attack.

To perform the Homing Attack in gameplay, the player first has to press Snnwii2buttondisco while near a possible homing target to perform a slide and find a green cursor placed upon the target. Next, perform a jump to lock-on to the target in midair (locked when the cursor turns red), then quickly flip the Wii Remote in a forward direction for the Homing Attack.

Super Smash Bros. series

Super Smash Bros. Brawl

HomingAttackBrawl

Sonic using the Homing Attack in Super Smash Bros. Brawl.

In Super Smash Bros. Brawl, the Homing Attack is Sonic's neutral special move. In this game, several of the Homing Attack's mechanics have been changed. In addition, the move takes longer to perform. The player can tap the attack or special button to attack sooner but with less accuracy and power. The attack can also be steered to a certain extent.

When used, Sonic curls up into a ball, hovers briefly while slowly moving upwards and grunting, then shoots towards the opponent closest to him. If there are no foes within the attack's range, Sonic will instead simply shoot downwards at a diagonal angle. Whether or not the move hits, Sonic will stall after it is used. This move can be used an unlimited amount of times in the air, so it is effective for getting back onto the stage after being launched. If two Sonics (or Kirbys with Sonic's ability) attack each another with this move, they will slowly jump upwards until they reach the top of the screen. It also possesses a unique quality in that it tries to hit the opponent's side facing away from Sonic by traveling over them. This means that it only hits effectively when the opponent is moving away from him on the ground, or traveling towards him in the air.

Super Smash Bros. for Nintendo 3DS and Wii U

Sonicbullying

Sonic using the Homing Attack in Super Smash Bros. for Wii U.

In Super Smash Bros. for Nintendo 3DS and Wii U, the Homing Attack returned as Sonic's neutral special move. In this game, it retains its mechanics and controls from Super Smash Bros. Brawl. The 3DS and Wii U instalments also feature additional variations of the Homing Attack that the player can customize Sonic with:

  1. Homing Attack (Default): Jump into the air, and then home in on the closest fighter (if there's one in range).
  2. Stomp: Jump into the air before slamming straight down with a meteor smash.
  3. Surprise Attack: A faster Homing Attack with less range and power than normal. When not locked on to a target, it rises upwards slightly.

Super Smash Bros. Ultimate

In Super Smash Bros. Ultimate, the Homing Attack returns as Sonic's neutral special move. This time, the Homing Attack shows a reticle right before the attack lands on an opponent. Knuckles, who appears as an Assist Trophy, also uses this as one of his attacks.

Sonic Unleashed

Sonic-Unleashed460

Sonic using the Homing Attack on the Wii/PlayStation 2 version of Sonic Unleashed.

On both versions of Sonic Unleashed, the Homing Attack is used exclusively by Sonic the Hedgehog in the daytime. When performing the Homing Attack in this game, Sonic leaves a colored trail. Sonic will also perform a variety of flips and tricks after the Homing Attack makes him bounce off his target.

In gameplay on the Wii/PlayStation 2 version of Sonic Unleashed, hitting certain ground-bound enemies (like Egg Fighters) with the Homing Attack will result in said enemies being sent flying backwards a few meters before they blow up. Also, if the player connects enemies and certain gimmicks in succession via Homing Attacks, it will trigger Action Chains, which fill the Boost Gauge.

In gameplay on the Xbox 360/PlayStation 3 version of Sonic Unleashed, certain ground-bound enemies like the Egg Fighters will be sent flying backwards a distance when hit by the Homing Attack. If these enemies hit a breakable object or enemy while flying, then they will get destroyed too.

To perform the Homing Attack in gameplay, Sonic must first get airborne by either jumping or utilizing a gimmick while near a possible homing target. Then, when a cursor (a red one on the Wii/PlayStation 2 and a green one on the Xbox 360/PlayStation 3) appears above the target, use one of the following commands to execute the Homing Attack:

PS2 Wii (remote) Wii (Classic Controller) Wii (GameCube Controller) PS3 Xbox 360
Cross Shake Wii remote b Button/x Button A Button GameCube v2/Gamecube X Button/Gamecube Y Button Square XboxX

Sonic the Hedgehog 4

Episode I

Sonic4Episode1 HomingAttack

Sonic using the Homing Attack in Sonic the Hedgehog 4: Episode I.

In Sonic the Hedgehog 4: Episode I, the Homing Attack is used by Sonic and Super Sonic. When performing the Homing Attack in this game, Sonic sets off with a burst of speed while leaving behind a colored trail. He also performs a single flip after the Homing Attack makes him bounce off his target.

To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, press XboxA/XboxB/Cross/Circle/Snnwii2buttondisco to execute the Homing Attack.

Episode II

In Sonic the Hedgehog 4: Episode II, the Homing Attack is used by Sonic and Super Sonic again. In this game, the Homing Attack works and looks exactly like it did in Sonic the Hedgehog 4: Episode I, except that Sonic will perform different tricks after bouncing off his targets. In the game's additional episode, Sonic the Hedgehog 4: Episode Metal, the Homing Attack is available to Metal Sonic as well.

To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, press XboxA/Cross to execute the Homing Attack.

Sonic Colors

Dolphin 2015-09-05 19-02-55-398

Sonic using the Homing Attack in the Wii version of Sonic Colors.

In both versions of Sonic Colors, the Homing Attack is mainly used by Sonic. On the Wii version however, it is also used by Super Sonic and the Virtual Hedgehogs.

When performing the Homing Attack on the Wii version, the user leaves a colored trail. The user will also perform a variety of tricks after the Homing Attack makes them bounce off their target. When performing the Homing Attack on the Nintendo DS version, Sonic leaves afterimages in his wake instead of a colored trail. Sonic will also stay in spinball form after the Homing Attack makes him bounce off his target.

In gameplay on the Wii version, hitting certain ground-bound enemies (like Egg Pawns) with the Homing Attack will result in said enemies being sent flying into midair before they blow up. On the Nintendo DS version, the Homing Attack displays no outstanding traits in gameplay.

To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a red cursor appears above the target, use one of the following commands to execute the Homing Attack:

Wii Remote + Nunchunk Wii Remote Sideways Wii (Classic Style) Wii (GameCube Controller) DS
WiiDSA Snnwii2buttondisco a Button A Button GameCube v2 WiiDSA/DSB

Sonic Generations

Sonic Generations 2014-11-6-23-38-54-492

Modern Sonic using the Homing Attack in the console/PC version of Sonic Generations.

In both versions of Sonic Generations, the Homing Attack is used by Modern Sonic and Classic Sonic, as well as Modern Super Sonic on the console/PC version of the game. When performing the Homing Attack in this game, the Sonics leaves a colored trail. The Sonics will also perform a variety of tricks after the Homing Attack makes them bounce off their target.

In gameplay on the console/PC version of Sonic Generations, Modern Sonic and Modern Super Sonic can use the Homing Attack by default. Meanwhile, Classic Sonic can only perform the Homing Attack when he has the "Homing Attack" Skill equipped. Also, in Modern Sonic's case, there is a Skill called "Serial Homing" that lets him chain Homing Attacks faster. In addition, hitting certain ground-bound enemies with the Homing Attack will result in said enemies being sent flying into midair before they blow up.

Gold Beetle 4

Sonic using the Homing Attack in the Nintendo 3DS version of Sonic Generations.

In gameplay on the Nintendo 3DS version of Sonic Generations, the Homing Attack is a part of both Modern and Classic Sonic's default moveset. However, while Modern Sonic's Homing Attack is available from the beginning of the game, Classic Sonic's is automatically unlocked after defeating the Big Arm. It should be noted that if Classic Sonic attempts to use the Homing Attack on the Big Arm while it moves into the background, Classic Sonic will either hit it or go right past it, depending on the timing.

To perform the Homing Attack in gameplay, the Sonics must first get into midair while near a possible homing target. Then, when a reticle (a red one on the Nintendo 3DS and a green one on the console/PC) appears above the target, press XboxA/Cross/WiiDSA/DSB to execute the Homing Attack:

Sonic Dash

In Sonic Dash, the Homing Attack is used by all playable characters. When using the Homing Attack in this game, the user leaves a colored trail. The user also tends to stay in spinball form after bouncing off their target.

In gameplay, the Homing Attack cannot be used as freely. Instead, it is restricted to when the player has to cross a gap in the road that is way too wide to cross by jumping. At these points, the player has to use the Homing Attack to skip across the enemies that appear in the gab until they reach the other end. Also, when finishing a boss battle, the player can time their actions so that they can launch up to three Homing Attack on the boss for extra points.

To perform the regular Homing Attack in gameplay, the player must first jump while near a possible homing target. Then, when a green cursor appears above the target, tap the screen to execute the Homing Attack. During boss battles, the player has to tap the screen when two green cursors overlap in order to launch a succesful Homing Attack.

Sonic Lost World

Why is he targetting to Moto Bugs eyes

Sonic using the Homing Attack as part of the Focused Homing Attack in the Wii U version of Sonic Lost World.

In both versions of Sonic Lost World, the Homing Attack is used mainly by Sonic and his Super State. On the Wii U exclusively, the Virtual Hedgehogs are also capable of using the Homing Attack.

When performing the Homing Attack on the Wii U/PC version of the game, the user leaves a colored trail. The user will also stay in spinball form after the Homing Attack makes them bounce off their target. When performing the Homing Attack on the Nintendo 3DS version, Sonic leaves a colored trail as well, and will stop spinning after bouncing off the enemy. However, he will still not strike any poses.

To perform the Homing Attack in gameplay, the player must first approach a target until a target mark (a red one on the Wii U/PC version and a yellow/red one on the Nintendo 3DS version) appears above it. The player then has to jump to lock onto the target and press the following buttons while in midair to execute the Homing Attack:

Wii U Nintendo 3DS
WiiDSA WiiDSA/DSB

By targeting multiple targets, or just targeting a single target multiple times, the player can launch a Focused Homing Attack. This attack lets the player attack multiple targets in a row or launch an extra powerful Homing Attack at a single target. However, a fully charged attack will cause Sonic to uncurl and strike a pose, and until he lands he will not be able to Homing Attack again. This also occurs if the player uses six unfocused Homing Attacks attacks in a row without landing.

Sonic Forces

In Sonic Forces, the Homing Attack is only used by Sonic, Super Sonic and Shadow (the two latter of whom are only available through DLCs). When performing the Homing Attack in this game, the user leaves a colored trail while surrounded in a buzz saw-shaped aura. The user will also perform a variety of tricks after the Homing Attack makes them bounce off their target.

To perform the Homing Attack in gameplay, the player must first get into midair while near a possible homing target. Then, when a green reticle appears above the target, press Switch b/Cross/A button to execute the Homing Attack.

Variants

Fire Claw

Main article: Fire Claw
Chara10 04

Blaze using the Fire Claw.

The Fire Claw is Blaze the Cat's equivalent of the Homing Attack. When performing the Fire Claw, Blaze launches herself forward whilst spinning horizontally and holding one hand out in front of her to attack her foes. The move allows Blaze to home in on nearby enemy. Like the Homing Attack, the move can also be chained. This move only appeared in Sonic the Hedgehog (2006).

Focused Homing Attack

Main article: Focused Homing Attack
Why is he targetting to Moto Bugs eyes

Sonic using the Focused Homing Attack.

The Focused Homing Attack is a turbo-charged version of the Homing Attack. When performing this move, the user either locks onto multiple targets and launches a series of Homing Attacks at them, or they lock onto a single target multiple times and then launch an extra powerful Homing Attack that can deal significant damage. This move only appeared in Sonic Lost World.

Homing Dash

Main article: Homing Dash
Solider One spear 3

Sonic using the Homing Dash.

The Homing Dash is a non-offensive variant of the Homing Attack. When first introduced, it was a passive ability that allowed the user to chain Homing Attacks. It later appeared as move that cannot hurt Knights of the Underworld, but allows the user to zero in on targets. This move appears in Sonic and the Secret Rings and Sonic and the Black Knight.

Homing Smash

Main article: Homing Smash
Homingsmashwg

Sonic using the Homing Smash.

The Homing Smash is the White Gem's Custom Action, which is used exclusively by Sonic the Hedgehog. When performing this move, Sonic hangs in mid-air before dashing at his opponent with a Homing Attack that possesses increased range and power. This move only appeared in Sonic the Hedgehog (2006).

Jump Dash

Main article: Jump Dash
Sonic Generations 2014-11-6-17-14-57-374

Sonic using the Jump Dash.

The Jump Dash is a quick dash performed in midair. The move is performed whenever the user uses the Homing Attack when there are no enemies in the vicinity. The move lets the user move forward a bit, but it also takes the user out of a spin, so if the user collides with an enemy, they will (in most cases) take damage.

Light Speed Attack

Main article: Light Speed Attack
Launcher 2014-10-20-23-15-58-403

Sonic using the Light Speed Attack.

The Light Speed Attack is a variant of the Homing Attack that resembles a cross between the Homing Attack and the Light Speed Dash. When performing the Light Speed Attack, the user destroys all nearby enemies with series of Homing Attacks at light speed. This move first appeared in Sonic Adventure.

Maximum Heat Knuckles Attack

SA1MaxHeatAttack

Knuckles using the Maximum Heat Knuckles Attack.

The Maximum Heat Knuckles Attack is Knuckles the Echidna's personal variant of the Light Speed Attack. When performing the Maximum Heat Knuckles Attack, Knuckles glides into all surrounding enemies at high speed, taking them out in one fell swoop. This move first appeared in Sonic Adventure.

Wire Attack

Main article: Wire Attack

The Wire Attack is a move used by the Avatar. It is very similar to the regular Homing Attack, but instead of launching themselves at the enemy, the Avatar uses their grappling wire to hook on to an enemy, pull themselves towards it and kick off. This move only appeared in Sonic Forces.

Trivia

  • In Sonic Unleashed, Sonic Colors (Wii), and Sonic Generations, Sonic will strike one out of five poses after bouncing off the enemy. Sonic and Shadow also had a few different animations after each Homing Attack in Sonic Adventure 2.
  • In some games, as long as the Homing Attack hits anything damageable, the character will bounce off. Thus in some cases, it is possible for the Homing Attack to be blocked by other targets that cannot be locked on, such as breakable walls in Shadow the Hedgehog, though this happens rarely.
  • A glitch in various games, using the move can cause the player to circle around the enemy several times instead of actually hitting the enemy.
    • Another glitch (in Sonic Unleashed especially), using the move can make the player clip through their target and not hit it, or just miss it completely.
  • In Super Smash Bros. Brawl, depending on the circumstances, Sonic can go under a stage (like Final Destination) and perpetually use the move to move around under it.
    • Super Smash Bros. Brawl is the only game where Sonic cannot choose which opponent to attack and the move itself has a delay.

See also

References

  1. 1.0 1.1 Sonic 3D Blast (Sega Mega Drive) United States instruction booklet, p. 7.
  2. 2.0 2.1 Sonic 3D Blast (Sega Saturn) European instruction booklet, p. 32.
Navigation templates to Homing Attack


Main article · Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) · Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) · Credits · Glitches · Beta elements · Gallery · Pre-releases (Limited Edition, DX Demo Version) · Re-releases (DX, 2010)

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)








Main article | Scripts (Sonic, Tails, Knuckles, Rouge, Shadow, Metal Sonic, Silver, Espio) | Staff | Gallery



Main article · Script · Credits · Glitches · Beta elements · Gallery · Re-releases (Ultimate)

Main article · Script · Staff · Glitches · Beta elements · Gallery · Re-releases (Sonic X Shadow)


Main article · Script · Beta elements · Credits · Glitches · Gallery · Re-releases (PC)