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The Hint Box[1] is a gimmick that appears in the Sonic the Hedgehog series. It is a floating screen and a variant of the Hint which provides the player with instructions during gameplay.

Description

The Hint Boxes appear as floating, stationary computer monitors found in different Stages and Adventure Fields. When interacted with, its screen glows and it provides the player with information in the form of a text box about the surroundings, gimmicks, objects, enemies, and strategies on how to play the game.

Games appearance

Sonic Adventure

In Sonic Adventure, and its remake Sonic Adventure DX: Director's Cut, the Hint Boxes mostly appear in Adventure Fields, but also in a few Action Stages. In Adventure Fields, they are usually found near shops or enterprises to tell whether the player can use these locations or not. In Action Stages however, they tell the player how to operate vehicles or objects.

To use a Hint Box in gameplay, the player has to step up to it and wait until its screen shows a question mark on it, then press the action button. While interacting with them, the player can neither move or attack. To leave them, press the action button again.

Sonic Adventure 2

The Hint Box provided a hint, from the 2012 remaster of Sonic Adventure 2.

In Sonic Adventure 2, and its remake Sonic Adventure 2: Battle, the gimmick is again referred to as the Hint Box,[2] though the manuals simply call them monitor screens[3][4] (モニター[5] monitā?, lit. "monitor"). In this game, they work like a Wifi device, as they show the Wifi bars symbol on their screen. They only appear in the Treasure Hunting Stages, where they provide hints as to where the Master Emerald shards or Keys are hiding in the form of riddles, or the names of the Stages' sections, though at a cost of potential points. They can give up to three hints and once used, they will fly away. However, the player can see their info by going to the pause screen where they will be displayed. Only one will appear at a time but the game will scroll through all of the hints while in the pause menu between intervals.

Not all the Hint Box can be used at the same time, as every hint is locked to their designated target. As such, the Hint Boxes will be transparent until the player can collect the object they talk about. In multiplayer mode, they appear less frequently in the Treasure Hunting challenges.

In Mad Space, the Hint Boxes are not reliable, giving false information about the Emerald Shards' locations. According to Omochao, this is due to electrical disturbances messing with their systems.[6]

Sonic Rivals 2

The Hint Box collectable card, from Sonic Rivals 2.

In Sonic Rivals 2, the Hint Box is one of the collectible cards in the game. The player can obtain it by successfully using a total of ten Power-Ups.

References

  1. Backbone Entertainment (13 November 2007). Sonic Rivals. PlayStation Portable. Sega. Area/Level: Card Collection.
  2. Prima Development (20 June 2001). "Specific Items for Knuckles or Rouge". Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 14. ISBN 978-0761536147.
  3. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 16.
  4. Sonic Adventure 2: Battle (Nintendo GameCube) United States instruction booklet, pg. 31.
  5. Sonic Adventure 2 (Dreamcast) Japanese instruction booklet, pg. 22.
  6. Sonic Team (3 May 2002). Sonic Adventure 2: Battle. Nintendo GameCube. Sega. Area/Level: Mad Space. "Omochao: The electrical disturbance is affecting all the machines. Don't trust them. Don't be fooled by the hints from them."

Main article | Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) | Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) | Credits | Glitches | Beta elements | Gallery | Re-releases (DX, 2010)

Main article | Scripts (Hero, Dark, Last) | Staff | Manuals | Glitches | Beta elements | Gallery | Pre-releases (The Trial) | Re-releases (Battle, 2012)
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