Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!
[[File:S2-mz-objectsimg6.png|thumb|right|150px|Hi-speed elevator in Metropolis Zone]]
[[File:S2-mz-objectsimg6.png|thumb|right|150px|Hi-speed elevator in Metropolis Zone]]
−
'''High-Speed elevators''' are a frequent gimmick in Genesis-era ''[[Sonic the Hedgehog (series)|Sonic]]'' games and usually appear in the final or penultimate zones. When [[Sonic the Hedgehog]] steps inside, he goes into either his [[spin attack]] or horizontal spin animation before being rapidly teleported somewhere else. For the most part, Sonic cannot backtrack once he goes through a high-speed elevator.
+
'''Hi-Speed elevators''' are a frequent gimmick in Genesis-era ''[[Sonic the Hedgehog (series)|Sonic]]'' games and usually appear in the final or penultimate zones. When [[Sonic the Hedgehog]] steps inside, he goes into either his [[spin attack]] or horizontal spin animation before being rapidly teleported somewhere else. For the most part, Sonic cannot backtrack once he goes through a high-speed elevator.
==Game Appearances==
==Game Appearances==
Revision as of 07:53, 26 December 2013
Hi-Speed elevators are a frequent gimmick in Genesis-era Sonic games and usually appear in the final or penultimate zones. When Sonic the Hedgehog steps inside, he goes into either his spin attack or horizontal spin animation before being rapidly teleported somewhere else. For the most part, Sonic cannot backtrack once he goes through a high-speed elevator.
In Sonic 2, the elevators are found in Metropolis Zone and are almost exactly like the ones in Scrap Brain Zone, except they are gold in color and when entering one, a light flashes on and off before Sonic is teleported.
These appear in Launch Base Zone (Act 1 only) and are a little different than before. In these elevators, Sonic spins around horizontally instead of curling into a spin attack. They also appear to use actual elevator cars instead of just tubes. When playing as Tails alone, he seems to take a different route when travelling in one.
In Act 2 of the Death Egg Zone, these elevators are one of three ways to switch gravity and move from floor to ceiling. They also play a crucial role in defeating the Act 2 boss.
Mad Gear Zone has the golden elevators from the Metropolis Zone. They work exactly the same, except these shoot Sonic out of a pipe at high speed. E.G.G. Station Zone has the same elevators and uses them to transport Sonic from one boss arena to the next.