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Taking place on top of a building in a city at night, the players must make their way to one of the four corners in order to leave the maze. Once that corner has been occupied, it cannot be claimed by the other players. As the players make their way through the maze, they must jump over the holes. Should they fall in, they will respawn at the center of the maze, potentially costing them time. There are light switches that, when stepped on, illuminate the entire maze until the player steps off of it.
There are also two power-ups the players can collect. A red octagon with a hand on it prevents those except the player who collected it to stop moving for a few moments. There is also a blue square clock, which increases the remaining time.
The player to leave the maze first will get twenty rings, with second place getting ten Rings, and third place getting five rings. If one fails to leave the maze before time runs out, they will lose twenty rings.