Sonic News Network

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.


Sonic News Network
Sonic News Network

Gravity Control is a move used by all playable characters in Sonic Riders: Zero Gravity, which is granted by wielding an Ark of the Cosmos (or a Gravity Band in Free Play mode). This move serves as a vital game mechanic for the player, especially in single-player mode, and is often required to win several of the game's races. When performing this move, the user can manipulate gravity to quickly change their directions when riding an Extreme Gear at high speeds. This allows the user to either make sharp turns or to move through an alternate route through the racing tracks.


Story-wise, in order to allow a user to perform Gravity Control, the user must possess an Ark of the Cosmos/Gravity Band which is required due to their gravity-altering properties. In order to perform Gravity Control in gameplay, the user must have accumulated enough Gravity Points (GP) in their GP Gauge. If the user has even a little amount of GP, they can perform Gravity Control.

When performing Gravity Control, the user activates their Ark of the Cosmos/Gravity Band, which is signified by a small wave of light and ripples erupting from the Ark of the Cosmos/Gravity Band, followed by the Ark of the Cosmos/Gravity Band itself glowing. This causes the gravity in the user's nearby vicinity to be negated, causing nearby objects and the user itself to enter zero gravity, though the user will still move in the same direction as when the Gravity Control was activated (albeit at a slower pace). Once in mid-air, the user can directly select any new direction to head towards, even when the user were going at full speed on Extreme Gear. Once the direction has been selected, the user propels themselves forward at high speeds with a quick shift in gravity, while other objects caught in the gravity shift are destroyed, allowing the user to resume racing on their Extreme Gear at high speeds. This is sometimes referred to as "Gravity Drift".

To perform Gravity Control in gameplay, it is required that the player has Gravity Points in their GP Gauge; otherwise, any attempt to use it will fail. When performing Gravity Dive in gameplay, the player must execute the following actions:

PS2 Wii (remote) - forward Wii (remote) - sideways Wii (GameCube Controller)
Press PSSquareButton.png while tilting the left analog stick in the desired direction to head in. Press Button1.png while pointing the Wii Remote or pressing Controlpadds.png in the desired direction to head in. Press WiiB.png while tilting the Wii Remote or pressing Controlpadds.png in the desired direction to head in. Press SNNBGAMECUBEDISCO.png while tilting the analog stick in the desired direction to head in.

Sonic racing down a wall route after using Gravity Control

Gravity Control is foremost used to give the players an advantage in Extreme Gear races; when the player is about enter a sharp turn at high speed, Gravity Control can be used to quickly alter the player's direction when entering this turn, allowing the player to pass through the turn without ramming into the walls and lose speed. However, Gravity Control can also be used to select alternate routes on the racing tracks. The first type of such routes are located on the walls, fittingly called Wall Routes; if the user is launched into the air by a Trick Zone nearby a Wall Route, the player can use Gravity Control to redirect themselves towards this route and race down it vertically. This will grant the player additional Gravity Points. By using Gravity Control in the same manner during mid-air tricks, the player can also use it to send themselves flying towards a possible shortcut on the racing track that cannot be reached otherwise.

In single-player modes, performing Gravity Control also affects the default course's BGM, causing it to playback from a different section as long as the player's GP Gauge does not deplete completely while using the move.

Wheel type Extreme Gears, however, cannot use Gravity Control to the full extent of the other Gear types, as performing Gravity Control will result in the rider to drop down quickly to the ground and launch themselves at slower speeds compared to the other Gear types. This effectively means that Wheel type Extreme Gears have difficulty in accessing some Wall Route shortcuts and cannot drift as effectively as other Gear types with Gravity Control. One of the Gear Parts, GC Boost UP, enables Extreme Gear that are equipped with it to be launched at a greater speed after performing Gravity Control.


  • In gameplay, the eruption for this move appears identical for every character. In the CGI opening cutscene of Sonic Riders: Zero Gravity however, it appeared a blue color in Sonic's grasp instead of plain and transparent. It is unknown if this means the color of the Ark of the Cosmos and its gravitational field actually matches its user's color scheme alike.




See also

Main article | Scripts (Heroes, Babylon) | Staff | Glitches | Beta elements | Gallery