Information in this article may not be canonical to the storyline of the games or any other Sonic continuity. |
In Sonic Boom: Fire & Ice, a number of enemies appear in Gothic Gardens.
Floater B[]
The unnamed bat-based enemy, from Sonic Boom: Fire & Ice.
The Floater B is a bat-based robot created by Dr. Eggman that floats in the air. It has a round blue torso, a purple head with large bat ears, black yellow eyes, black rings around its shoulders, black and gray mechanical wings, and a gray and purple parabola with a purple tip for feet. It appears in Spooky Hedge Maze, Fortune's Spiral, Gargoyle's Perch, Rolling Ramparts and Terror Tower.
In gameplay, this enemy floats idly in a stationary position. Upon detection the playable character however, it will fire a single projectile diagonally downwards. Destroying it will award the player a Ragnium shard.
Walker A[]
The unnamed beetle-based enemy, from Sonic Boom: Fire & Ice.
The Walker A is a beetle-based robot created by Dr. Eggman. It has a dome-shaped purple body with four thick legs with thin points, magenta-colored spikes on its back, and a single eyestalk on its front with a blue eye that possesses a slit-like pupil. It appears in Gargoyle's Perch and Rolling Ramparts. It is also encountered in Paleo Tarpits.
In gameplay, this enemy attacks the playable characters by firing partial homing missiles that move in the direction of the playable character. Destroying it will award the player a Ragnium shard.
Charger B[]
The unnamed boar-based enemy, from Sonic Boom: Fire & Ice.
The Charger B is a boar-based robot created by Dr. Eggman. It possesses a thick brown body with a purple stripe around its waist, a gray collar with a recess within it for its head, gray spikes on its back, a long pig snout, gray tusks, green eyes with slit-like pupils, four legs with purple and gray joints, and purple hooves. It appears in Spooky Hedge Maze and Terror Tower. It is also encountered in Cutthroat Cove.
In gameplay, this enemy patrols its designated area. Upon detecting the playable character however, it starts charging towards them. Destroying it will award the player a Ragnium shard.
Climber C[]
The unnamed caterpillar-based enemy, from Sonic Boom: Fire & Ice.
The Climber C is a caterpillar-based robot by Dr. Eggman that can appear on the floor, walls and ceilings. It consists of six yellow cubic segments. Its face segment has two green eyes, a mouthpiece, two short forehead horns, and blue details on top of its forehead and around its neck. Its next four segments are basic cubes with blue circles with recesses in them on their sides. Lastly, its tail segment is slightly longer with a number of blue spikes on it. It appears in Gargoyle's Perch, Rolling Ramparts and Terror Tower. It is also encountered in Paleo Tarpits.
In gameplay, this enemy slowly patrols its designated by crawling around. When it detects the playable character above it however, it will start firing upward-aimed lasers from each segment on its body while trying to follow the playable character's movements. Destroying it will award the player a Ragnium shard.
Jumper B[]
The unnamed electric eel-based enemy, from Sonic Boom: Fire & Ice.
The Jumper B is an electric eel-based robot created by Dr. Eggman. It is mainly turquoise in color with teal fins, purple tail fins, teal rings around its body, a pincer-like mouth with teeth, and yellow eyes with slit-like pupils. It appears in Terror Tower. It is also encountered in Seaside Island.
In gameplay, two or three of these enemies appear side-by-side when encountered. Every now and then though, it will jump up from holes in the ground to damage the playable character. Destroying it will award the player a Ragnium shard.